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authorKeith Whitwell <keith@tungstengraphics.com>2006-10-29 09:48:15 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2006-10-29 09:48:15 +0000
commitb1f176039ae3690b38e3ccacb079b3d7c3e50402 (patch)
tree045b13f38d0eb538f69a2fe1005262e2f483c76f /src/mesa/tnl/tnl.h
parentfd12b37dbada6f945a94b93ecf332d0b6a8eef06 (diff)
Changes for new vbo-building module.
- Removed all the old immediate, array and display list code. - Remove references to the old array_cache module. - Added a _tnl_draw_prims() entrypoint. - Added a simplified data import facility for converting non-floating point data as required. Checkpoint commit - trivial/tri works.
Diffstat (limited to 'src/mesa/tnl/tnl.h')
-rw-r--r--src/mesa/tnl/tnl.h30
1 files changed, 13 insertions, 17 deletions
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index dab422429a..17cb30adc7 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -50,30 +50,14 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state );
* dispatch and/or driver callbacks.
*/
-/* Restore just the ctx->Exec table:
- */
-extern void
-_tnl_wakeup_exec( GLcontext *ctx );
-
-/* Restore both ctx->Exec and ctx->Save:
- */
extern void
-_tnl_wakeup_save_exec( GLcontext *ctx );
+_tnl_wakeup( GLcontext *ctx );
/* Driver configuration options:
*/
extern void
_tnl_need_projected_coords( GLcontext *ctx, GLboolean flag );
-extern void
-_tnl_need_dlist_loopback( GLcontext *ctx, GLboolean flag );
-
-extern void
-_tnl_need_dlist_norm_lengths( GLcontext *ctx, GLboolean flag );
-
-extern void
-_tnl_isolate_materials( GLcontext *ctx, GLboolean flag );
-
/* Control whether T&L does per-vertex fog
*/
@@ -86,4 +70,16 @@ _tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
extern void
_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
+struct _mesa_prim;
+struct _mesa_index_buffer;
+
+void
+_tnl_draw_prims( GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index);
+
#endif