diff options
author | Brian Paul <brianp@vmware.com> | 2010-01-27 17:01:10 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-01-27 17:04:30 -0700 |
commit | 28bd4a1d81c200d7eff4545de946dd943d853b08 (patch) | |
tree | b83575c8b090614a8580bf31243770073f58de6b /src/mesa/tnl | |
parent | 880411c72aee7c0ec81366bdf6ab8cf25bebb9d5 (diff) |
tnl: fix double->float and int/uint conversion warnings
Reported by Karl Schultz.
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r-- | src/mesa/tnl/t_draw.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_points.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_vertex.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index d8c611031d..adc50485c1 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -399,7 +399,7 @@ void _tnl_draw_prims( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); const GLuint TEST_SPLIT = 0; const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES; - GLuint max_basevertex = prim->basevertex; + GLint max_basevertex = prim->basevertex; GLuint i; if (!_mesa_check_conditional_render(ctx)) diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index a52505b4b8..ab8ea60cf2 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -64,7 +64,7 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) for (i = 0; i < VB->Count; i++) { const GLfloat dist = FABSF(*eyeCoord); const GLfloat q = p0 + dist * (p1 + dist * p2); - const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0; + const GLfloat atten = (q != 0.0F) ? SQRTF(1.0F / q) : 1.0F; size[i][0] = pointSize * atten; /* clamping done in rasterization */ eyeCoord += eyeCoordStride; } diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c index fe4209ae57..d3955873dc 100644 --- a/src/mesa/tnl/t_vertex.c +++ b/src/mesa/tnl/t_vertex.c @@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff) struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx); struct tnl_clipspace_attr *a = vtx->attr; const GLuint count = vtx->attr_count; - int j; + GLuint j; diff -= 1; for (j=0; j<count; ++j) { |