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authorCarl Worth <cworth@cworth.org>2010-08-02 17:27:56 -0700
committerCarl Worth <cworth@cworth.org>2010-08-02 17:27:56 -0700
commit1575070bfeedbc7decb7e44ac81abaeec0497a07 (patch)
tree04012ac44b23c94a35dcb5ed8878136cacf3834b /src/mesa/vbo/vbo_exec.h
parent42f3e7b6d7b42218feafe85a2328d8ce86fcce93 (diff)
glsl2: Use talloc_zero_size instead of talloc_size to allocate ast_node objects.
This is a zero-ing function, (like calloc), to avoid bugs due to accessing uninitialized values. Thanks to valgrind for noticing the use of uninitialized values.
Diffstat (limited to 'src/mesa/vbo/vbo_exec.h')
0 files changed, 0 insertions, 0 deletions