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authorKeith Whitwell <keithw@vmware.com>2009-03-03 11:51:14 +0000
committerKeith Whitwell <keithw@vmware.com>2009-03-03 11:51:14 +0000
commit916de35d677ca5238e9515840fa5aa9f81302c5b (patch)
tree73a8a2443c3de43d253a38528335e39b40b391dc /src/mesa/vbo/vbo_exec_api.c
parent72cf6e8e92e49753472e760b1cf4575327b48f43 (diff)
parent2785af803f7d6d64ff17c10645e5f10499289ed0 (diff)
Merge commit 'origin/gallium-0.1'
Conflicts: scons/gallium.py src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/include/pipe/p_defines.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--src/mesa/vbo/vbo_exec_api.c73
1 files changed, 47 insertions, 26 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 2743bf6b55..c0ffdb55e4 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -62,7 +62,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
if (exec->vtx.prim_count == 0) {
exec->vtx.copied.nr = 0;
exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
else {
GLuint last_begin = exec->vtx.prim[exec->vtx.prim_count-1].begin;
@@ -80,7 +80,7 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
/* Execute the buffer and save copied vertices.
*/
if (exec->vtx.vert_count)
- vbo_exec_vtx_flush( exec );
+ vbo_exec_vtx_flush( exec, GL_FALSE );
else {
exec->vtx.prim_count = 0;
exec->vtx.copied.nr = 0;
@@ -121,9 +121,9 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
assert(exec->vtx.max_vert - exec->vtx.vert_count > exec->vtx.copied.nr);
for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
- _mesa_memcpy( exec->vtx.vbptr, data,
+ _mesa_memcpy( exec->vtx.buffer_ptr, data,
exec->vtx.vertex_size * sizeof(GLfloat));
- exec->vtx.vbptr += exec->vtx.vertex_size;
+ exec->vtx.buffer_ptr += exec->vtx.vertex_size;
data += exec->vtx.vertex_size;
exec->vtx.vert_count++;
}
@@ -251,9 +251,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
exec->vtx.attrsz[attr] = newsz;
exec->vtx.vertex_size += newsz - oldsz;
- exec->vtx.max_vert = VBO_VERT_BUFFER_SIZE / exec->vtx.vertex_size;
+ exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
+ (exec->vtx.vertex_size * sizeof(GLfloat)));
exec->vtx.vert_count = 0;
- exec->vtx.vbptr = (GLfloat *)exec->vtx.buffer_map;
+ exec->vtx.buffer_ptr = exec->vtx.buffer_map;
/* Recalculate all the attrptr[] values
@@ -279,10 +280,10 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
if (exec->vtx.copied.nr)
{
GLfloat *data = exec->vtx.copied.buffer;
- GLfloat *dest = exec->vtx.vbptr;
+ GLfloat *dest = exec->vtx.buffer_ptr;
GLuint j;
- assert(exec->vtx.vbptr == (GLfloat *)exec->vtx.buffer_map);
+ assert(exec->vtx.buffer_ptr == exec->vtx.buffer_map);
for (i = 0 ; i < exec->vtx.copied.nr ; i++) {
for (j = 0 ; j < VBO_ATTRIB_MAX ; j++) {
@@ -308,7 +309,7 @@ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
}
}
- exec->vtx.vbptr = dest;
+ exec->vtx.buffer_ptr = dest;
exec->vtx.vert_count += exec->vtx.copied.nr;
exec->vtx.copied.nr = 0;
}
@@ -373,9 +374,9 @@ do { \
GLuint i; \
\
for (i = 0; i < exec->vtx.vertex_size; i++) \
- exec->vtx.vbptr[i] = exec->vtx.vertex[i]; \
+ exec->vtx.buffer_ptr[i] = exec->vtx.vertex[i]; \
\
- exec->vtx.vbptr += exec->vtx.vertex_size; \
+ exec->vtx.buffer_ptr += exec->vtx.vertex_size; \
exec->ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; \
\
if (++exec->vtx.vert_count >= exec->vtx.max_vert) \
@@ -532,7 +533,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
* begin/end pairs.
*/
if (exec->vtx.vertex_size && !exec->vtx.attrsz[0])
- vbo_exec_FlushVertices( ctx, ~0 );
+ vbo_exec_FlushVertices_internal( ctx, GL_FALSE );
i = exec->vtx.prim_count++;
exec->vtx.prim[i].mode = mode;
@@ -566,7 +567,7 @@ static void GLAPIENTRY vbo_exec_End( void )
ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END;
if (exec->vtx.prim_count == VBO_MAX_PRIM)
- vbo_exec_vtx_flush( exec );
+ vbo_exec_vtx_flush( exec, GL_FALSE );
}
else
_mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );
@@ -672,23 +673,19 @@ void vbo_use_buffer_objects(GLcontext *ctx)
*/
GLuint bufName = 0xaabbccdd;
GLenum target = GL_ARRAY_BUFFER_ARB;
- GLenum access = GL_READ_WRITE_ARB;
GLenum usage = GL_STREAM_DRAW_ARB;
- GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat);
+ GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
+ exec->vtx.buffer_map = NULL;
}
/* Allocate a real buffer object now */
exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target);
ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj);
-
- /* and map it */
- exec->vtx.buffer_map
- = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
}
@@ -708,7 +705,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
ctx->Array.NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
- exec->vtx.buffer_map = ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE * sizeof(GLfloat), 64);
+ exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
+
vbo_exec_vtxfmt_init( exec );
/* Hook our functions into the dispatch table.
@@ -747,22 +745,45 @@ void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
}
}
-
-void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
+void vbo_exec_BeginVertices( GLcontext *ctx )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+ if (0) _mesa_printf("%s\n", __FUNCTION__);
+ vbo_exec_vtx_map( exec );
+}
- if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END)
- return;
+void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- if (exec->vtx.vert_count) {
- vbo_exec_vtx_flush( exec );
+ if (exec->vtx.vert_count || unmap) {
+ vbo_exec_vtx_flush( exec, unmap );
}
if (exec->vtx.vertex_size) {
vbo_exec_copy_to_current( exec );
reset_attrfv( exec );
}
+}
+
+
+
+void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
+{
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+
+ if (0) _mesa_printf("%s\n", __FUNCTION__);
+
+ if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
+ if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+ return;
+ }
+
+ vbo_exec_FlushVertices_internal( ctx, GL_TRUE );
+
+ /* Need to do this to ensure BeginVertices gets called again:
+ */
+ _mesa_restore_exec_vtxfmt( ctx );
exec->ctx->Driver.NeedFlush = 0;
}