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authorKeith Whitwell <keithw@vmware.com>2009-07-02 13:29:46 +0100
committerKeith Whitwell <keithw@vmware.com>2009-07-02 13:29:46 +0100
commit1668a679c4aadb37f5af0d6126c414fb9fbbf748 (patch)
treeb3edf4157c658f1c37d5e046752135bd2ec566ea /src/mesa/vbo/vbo_save_api.c
parentb3e8e1cd4c1584f735e35914861ae2e8ae5b6b2b (diff)
parent1fa4cde757cc94c0afa40d855309911247974e98 (diff)
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Conflicts: progs/trivial/Makefile Pull in a minimal version of statechange shortcircuiting in display list compilation. This affects only glMaterial and glShadeModel state, and includes quite a few tests to exercise various tricky cases. If this goes well, will consider extending to all state in the future.
Diffstat (limited to 'src/mesa/vbo/vbo_save_api.c')
-rw-r--r--src/mesa/vbo/vbo_save_api.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 7dcb5c8242..85cb79c71c 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1162,7 +1162,7 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data )
struct _mesa_prim *prim = &node->prim[i];
_mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n",
i,
- _mesa_lookup_enum_by_nr(prim->mode),
+ _mesa_lookup_prim_by_nr(prim->mode),
prim->weak ? " (weak)" : "",
prim->start,
prim->start + prim->count,