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authorLuca Barbieri <luca@luca-barbieri.com>2010-09-22 07:44:59 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-09-22 08:01:49 +0200
commita0e510320009766faa5ff8c0ed744e87f8095df7 (patch)
treeca735328fd7aa20162521a7cdd414afef0e393ff /src/mesa/vbo
parente1e7c8df7fd0670d0c133c006c02e0257be94bf9 (diff)
glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build
The Gallium EGL state tracker reuses dri2.c but not the GLX code. Currently there is a bit of code in dri2.c that is incorrectly tied to GLX: instead, make it call an helper that both GLX and Gallium EGL implement, like dri2InvalidateBuffers. This avoids a link error complaining that dri2GetGlxDrawableFromXDrawableId is undefined. Note that we might want to move the whole event translation elsewhere, and probably stop using non-XCB DRI2 altogether, but this seems to be the minimal fix.
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