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authorKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/x86/3dnow.h
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/x86/3dnow.h')
-rw-r--r--src/mesa/x86/3dnow.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/x86/3dnow.h b/src/mesa/x86/3dnow.h
index 1e17cc4bb4..ee87c5af3d 100644
--- a/src/mesa/x86/3dnow.h
+++ b/src/mesa/x86/3dnow.h
@@ -1,4 +1,4 @@
-/* $Id: 3dnow.h,v 1.2 2000/10/23 00:16:28 gareth Exp $ */
+/* $Id: 3dnow.h,v 1.3 2000/11/16 21:05:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -32,7 +32,7 @@
#ifndef __3DNOW_H__
#define __3DNOW_H__
-#include "xform.h"
+#include "math/m_xform.h"
void gl_init_3dnow_transform_asm( void );
void gl_init_3dnow_vertex_asm( void );