diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-12 16:44:47 -0700 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-13 18:19:12 -0700 | 
| commit | 47b883e42ba5f6948ce8050d5a3c7849ba2a1cec (patch) | |
| tree | c1bb4980e57bf8af9b5e8a7c2ba48f45b61eca1f /src/mesa | |
| parent | 557fde9531289b4388a3080b89c2ebaa38abeaee (diff) | |
mesa: fix bug in GLSL built-in matrix state lookup
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/shader/slang/slang_builtin.c | 7 | 
1 files changed, 5 insertions, 2 deletions
| diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c index ed6de40d4b..fdcd3714a5 100644 --- a/src/mesa/shader/slang/slang_builtin.c +++ b/src/mesa/shader/slang/slang_builtin.c @@ -109,10 +109,13 @@ lookup_statevar(const char *var, GLint index1, GLint index2, const char *field,     if (isMatrix) {        if (tokens[0] == STATE_TEXTURE_MATRIX) {           if (index1 >= 0) { -            tokens[1] = index1; -            index1 = 0; /* prevent extra addition at end of function */ +            tokens[1] = index1; /* which texture matrix */           }        } +      if (index1 < 0) { +         /* index1 is unused: prevent extra addition at end of function */ +         index1 = 0; +      }     }     else if (strcmp(var, "gl_DepthRange") == 0) {        tokens[0] = STATE_DEPTH_RANGE; | 
