diff options
author | Gary Wong <gtw@gnu.org> | 2006-12-02 01:13:06 +0000 |
---|---|---|
committer | Gary Wong <gtw@gnu.org> | 2006-12-02 01:13:06 +0000 |
commit | 7a43a6b4ff8377f260f5525062bc2f66c05570e1 (patch) | |
tree | cb37d8ccecf4ac702b07b1e91f6e6c809cdd45de /src/mesa | |
parent | e99d6746edeb80d73e356230dfe0d8ae8c643b65 (diff) |
Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future unification.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_metaops.c | 68 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_buffers.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_context.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_pixel_copy.c | 164 |
4 files changed, 147 insertions, 99 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c index ca8e1d3080..2deec5eae3 100644 --- a/src/mesa/drivers/dri/i965/brw_metaops.c +++ b/src/mesa/drivers/dri/i965/brw_metaops.c @@ -95,26 +95,22 @@ static void init_attribs( struct brw_context *brw ) DUP(brw, gl_fragment_program_state, FragmentProgram); } -static void install_vertex_attribs( struct brw_context *brw ) +static void install_attribs( struct brw_context *brw ) { + INSTALL(brw, Color, _NEW_COLOR); + INSTALL(brw, Depth, _NEW_DEPTH); + INSTALL(brw, Fog, _NEW_FOG); INSTALL(brw, Hint, _NEW_HINT); INSTALL(brw, Light, _NEW_LIGHT); INSTALL(brw, Line, _NEW_LINE); INSTALL(brw, Point, _NEW_POINT); INSTALL(brw, Polygon, _NEW_POLYGON); - INSTALL(brw, Transform, _NEW_TRANSFORM); - INSTALL(brw, Viewport, _NEW_VIEWPORT); - INSTALL(brw, VertexProgram, _NEW_PROGRAM); -} - -static void install_fragment_attribs( struct brw_context *brw ) -{ - INSTALL(brw, Color, _NEW_COLOR); - INSTALL(brw, Depth, _NEW_DEPTH); - INSTALL(brw, Fog, _NEW_FOG); INSTALL(brw, Scissor, _NEW_SCISSOR); INSTALL(brw, Stencil, _NEW_STENCIL); INSTALL(brw, Texture, _NEW_TEXTURE); + INSTALL(brw, Transform, _NEW_TRANSFORM); + INSTALL(brw, Viewport, _NEW_VIEWPORT); + INSTALL(brw, VertexProgram, _NEW_PROGRAM); INSTALL(brw, FragmentProgram, _NEW_PROGRAM); } @@ -301,6 +297,36 @@ static void meta_no_texture( struct intel_context *intel ) brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; } +static void meta_texture_blend_replace(struct intel_context *intel) +{ + struct brw_context *brw = brw_context(&intel->ctx); + + brw->metaops.attribs.Texture->CurrentUnit = 0; + brw->metaops.attribs.Texture->_EnabledUnits = 1; + brw->metaops.attribs.Texture->_EnabledCoordUnits = 1; + brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT; + brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT; + brw->metaops.attribs.Texture->Unit[ 0 ].Current2D = + intel->frame_buffer_texobj; + brw->metaops.attribs.Texture->Unit[ 0 ]._Current = + intel->frame_buffer_texobj; + + brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; +} + +static void meta_import_pixel_state(struct intel_context *intel) +{ + struct brw_context *brw = brw_context(&intel->ctx); + + RESTORE(brw, Color, _NEW_COLOR); + RESTORE(brw, Depth, _NEW_DEPTH); + RESTORE(brw, Fog, _NEW_FOG); + RESTORE(brw, Scissor, _NEW_SCISSOR); + RESTORE(brw, Stencil, _NEW_STENCIL); + RESTORE(brw, Texture, _NEW_TEXTURE); + RESTORE(brw, FragmentProgram, _NEW_PROGRAM); +} + static void meta_frame_buffer_texture( struct intel_context *intel, GLint xoff, GLint yoff ) { @@ -327,17 +353,7 @@ static void meta_frame_buffer_texture( struct intel_context *intel, brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0; brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0; - brw->metaops.attribs.Texture->CurrentUnit = 0; - brw->metaops.attribs.Texture->_EnabledUnits = 1; - brw->metaops.attribs.Texture->_EnabledCoordUnits = 1; - brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT; - brw->metaops.attribs.Texture->Unit[ 0 ].Current2D = - intel->frame_buffer_texobj; - brw->metaops.attribs.Texture->Unit[ 0 ]._Current = - intel->frame_buffer_texobj; - - brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM; + brw->state.dirty.mesa |= _NEW_PROGRAM; } @@ -486,9 +502,7 @@ static void install_meta_state( struct intel_context *intel, init_metaops_state(brw); } - install_vertex_attribs(brw); - if( state == META_FULL ) - install_fragment_attribs(brw); + install_attribs(brw); meta_no_texture(&brw->intel); meta_flat_shade(&brw->intel); @@ -539,11 +553,11 @@ void brw_init_metaops( struct brw_context *brw ) brw->intel.vtbl.meta_depth_replace = meta_depth_replace; brw->intel.vtbl.meta_color_mask = meta_color_mask; brw->intel.vtbl.meta_no_texture = meta_no_texture; + brw->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state; brw->intel.vtbl.meta_frame_buffer_texture = meta_frame_buffer_texture; brw->intel.vtbl.meta_draw_region = meta_draw_region; brw->intel.vtbl.meta_draw_quad = meta_draw_quad; - -/* brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace; */ + brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace; /* brw->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; */ /* brw->intel.vtbl.meta_draw_format = set_draw_format; */ } diff --git a/src/mesa/drivers/dri/i965/intel_buffers.c b/src/mesa/drivers/dri/i965/intel_buffers.c index 645ac8e4f9..d155c039d7 100644 --- a/src/mesa/drivers/dri/i965/intel_buffers.c +++ b/src/mesa/drivers/dri/i965/intel_buffers.c @@ -235,7 +235,7 @@ static void intelClearWithTris(struct intel_context *intel, { - intel->vtbl.install_meta_state(intel, META_FULL); + intel->vtbl.install_meta_state(intel); /* Get clear bounds after locking */ cx = ctx->DrawBuffer->_Xmin; diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h index a8f7a61ba3..8367a95710 100644 --- a/src/mesa/drivers/dri/i965/intel_context.h +++ b/src/mesa/drivers/dri/i965/intel_context.h @@ -86,12 +86,6 @@ struct intel_texture_object -/* Identifiers for use with install_meta_state below */ -enum -{ - META_FULL, META_VERTEX_ONLY -}; - struct intel_context { GLcontext ctx; /* the parent class */ @@ -137,8 +131,7 @@ struct intel_context /* Metaops: */ - void (*install_meta_state)( struct intel_context *intel, - GLenum state ); + void (*install_meta_state)( struct intel_context *intel ); void (*leave_meta_state)( struct intel_context *intel ); void (*meta_draw_region)( struct intel_context *intel, @@ -154,9 +147,12 @@ struct intel_context void (*meta_depth_replace)( struct intel_context *intel ); + void (*meta_texture_blend_replace) (struct intel_context * intel); + void (*meta_no_stencil_write)( struct intel_context *intel ); void (*meta_no_depth_write)( struct intel_context *intel ); void (*meta_no_texture)( struct intel_context *intel ); + void (*meta_import_pixel_state) (struct intel_context * intel); void (*meta_frame_buffer_texture)( struct intel_context *intel, GLint xoff, GLint yoff ); diff --git a/src/mesa/drivers/dri/i965/intel_pixel_copy.c b/src/mesa/drivers/dri/i965/intel_pixel_copy.c index 0279311976..58dc49505f 100644 --- a/src/mesa/drivers/dri/i965/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i965/intel_pixel_copy.c @@ -95,7 +95,107 @@ intel_check_blit_fragment_ops(GLcontext * ctx) ctx->Color.BlendEnabled); } +/* Doesn't work for overlapping regions. Could do a double copy or + * just fallback. + */ +static GLboolean +do_texture_copypixels(GLcontext * ctx, + GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_region *dst = intel_drawbuf_region(intel); + struct intel_region *src = copypix_src_region(intel, type); + GLenum src_format; + GLenum src_type; + + DBG("%s %d,%d %dx%d --> %d,%d\n", __FUNCTION__, + srcx, srcy, width, height, dstx, dsty); + if (!src || !dst || type != GL_COLOR || + ctx->_ImageTransferState || + ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F || + ctx->RenderMode != GL_RENDER || + ctx->Texture._EnabledUnits || + ctx->FragmentProgram._Enabled || + src != dst ) + return GL_FALSE; + + /* Can't handle overlapping regions. Don't have sufficient control + * over rasterization to pull it off in-place. Punt on these for + * now. + * + * XXX: do a copy to a temporary. + */ + if (src->buffer == dst->buffer) { + drm_clip_rect_t srcbox; + drm_clip_rect_t dstbox; + drm_clip_rect_t tmp; + + srcbox.x1 = srcx; + srcbox.y1 = srcy; + srcbox.x2 = srcx + width - 1; + srcbox.y2 = srcy + height - 1; + + dstbox.x1 = dstx; + dstbox.y1 = dsty; + dstbox.x2 = dstx + width - 1; + dstbox.y2 = dsty + height - 1; + + DBG("src %d,%d %d,%d\n", srcbox.x1, srcbox.y1, srcbox.x2, srcbox.y2); + DBG("dst %d,%d %d,%d (%dx%d) (%f,%f)\n", dstbox.x1, dstbox.y1, dstbox.x2, dstbox.y2, + width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY); + + if (intel_intersect_cliprects(&tmp, &srcbox, &dstbox)) { + DBG("%s: regions overlap\n", __FUNCTION__); + return GL_FALSE; + } + } + + intelFlush(&intel->ctx); + + intel->vtbl.install_meta_state(intel); + + /* Is this true? Also will need to turn depth testing on according + * to state: + */ + intel->vtbl.meta_no_stencil_write(intel); + intel->vtbl.meta_no_depth_write(intel); + + /* Set the 3d engine to draw into the destination region: + */ + intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); + + intel->vtbl.meta_import_pixel_state(intel); + + if (src->cpp == 2) { + src_format = GL_RGB; + src_type = GL_UNSIGNED_SHORT_5_6_5; + } + else { + src_format = GL_BGRA; + src_type = GL_UNSIGNED_BYTE; + } + + /* Set the frontbuffer up as a large rectangular texture. + */ + intel->vtbl.meta_frame_buffer_texture( intel, srcx - dstx, srcy - dsty ); + + intel->vtbl.meta_texture_blend_replace(intel); + + if (intel->driDrawable->numClipRects) + intel->vtbl.meta_draw_quad( intel, + dstx, dstx + width, + dsty, dsty + height, + ctx->Current.RasterPos[ 2 ], + 0, 0, 0, 0, 0.0, 0.0, 0.0, 0.0 ); + + intel->vtbl.leave_meta_state( intel ); + + DBG("%s: success\n", __FUNCTION__); + return GL_TRUE; +} /** * CopyPixels with the blitter. Don't support zooming, pixel transfer, etc. @@ -221,65 +321,6 @@ do_blit_copypixels(GLcontext * ctx, return GL_TRUE; } -/** - * CopyPixels with metaops. We can support (most) fragment options that way. - */ -static GLboolean -do_meta_copypixels(GLcontext * ctx, - GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type) -{ - struct intel_context *intel = intel_context(ctx); - - /* We're going to cheat and use texturing to get the source region - * duplicated. Trying to cope with the case where texturing is - * already applied to fragments would be messy (and it's an unusual - * thing to want anyway), so we leave that to swrast. - * - * We don't want to worry about any case other than GL_COLOR, either - * (though we could, with a bit more work). - * - * PixelMap, PixelTransfer, PixelZoom etc. could also be handled with - * a bit more intelligence in metaops. - */ - if( ctx->_ImageTransferState || - ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F || - ctx->RenderMode != GL_RENDER || - ctx->Texture._EnabledUnits || - ctx->FragmentProgram._Enabled || - type != GL_COLOR ) - return GL_FALSE; - - /* We don't yet handle copying between two different buffers (which - * would really only require filling out a new surface state for - * the source instead of aliasing the draw one). Nor do we handle - * overlapping source/dest rectangles (since I assume there is no - * way to force the hardware to guarantee the drawing order that - * the GL specifies -- if so, the fastest approach might be to use - * the blitter to copy the source to a temporary surface and then - * map that back onto the destination). Of course, overlapping - * areas in different buffers would be fine. - */ - if( ctx->Color.DrawBuffer[0] != ctx->ReadBuffer->ColorReadBuffer || - ( abs( srcx - dstx ) < width && abs( srcy - dsty ) < height ) ) - return GL_FALSE; - - intel->vtbl.install_meta_state( intel, META_VERTEX_ONLY ); - - intel->vtbl.meta_frame_buffer_texture( intel, srcx - dstx, srcy - dsty ); - - intel->vtbl.meta_draw_quad( intel, - dstx, dstx + width, - dsty, dsty + height, - ctx->Current.RasterPos[ 2 ], - 0, 0, 0, 0, 0.0, 0.0, 0.0, 0.0 ); - - intel->vtbl.leave_meta_state( intel ); - - return GL_TRUE; -} - void intelCopyPixels(GLcontext * ctx, GLint srcx, GLint srcy, @@ -292,10 +333,7 @@ intelCopyPixels(GLcontext * ctx, if (do_blit_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; - if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("fallback to do_meta_copypixels\n"); - - if (do_meta_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) + if (do_texture_copypixels(ctx, srcx, srcy, width, height, destx, desty, type)) return; if (INTEL_DEBUG & DEBUG_PIXEL) |