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authorBrian <brian.paul@tungstengraphics.com>2007-08-15 11:42:37 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-15 11:42:37 -0600
commit8038d5b68ca06e8ae4db4c999d7194593426d3bb (patch)
tree2a3f6f0af8188d3d2cfdbd79fb80f667ea2dc7b3 /src/mesa
parent681b1ebd5e1a94961a1d38b3018af97a10d2d5b0 (diff)
comments, minor clean-ups
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/pipe/draw/draw_vb.c30
1 files changed, 22 insertions, 8 deletions
diff --git a/src/mesa/pipe/draw/draw_vb.c b/src/mesa/pipe/draw/draw_vb.c
index c0600314d6..dfd1f22eb3 100644
--- a/src/mesa/pipe/draw/draw_vb.c
+++ b/src/mesa/pipe/draw/draw_vb.c
@@ -464,9 +464,13 @@ static void draw_prim( struct draw_context *draw,
}
-static void draw_allocate_vertices( struct draw_context *draw,
- GLuint nr_vertices )
+/**
+ * Allocate storage for post-transformation vertices.
+ */
+static void
+draw_allocate_vertices( struct draw_context *draw, GLuint nr_vertices )
{
+ assert(draw->vertex_size > 0);
draw->nr_vertices = nr_vertices;
draw->verts = (GLubyte *) malloc( nr_vertices * draw->vertex_size );
draw_invalidate_vcache( draw );
@@ -474,7 +478,11 @@ static void draw_allocate_vertices( struct draw_context *draw,
-static void draw_release_vertices( struct draw_context *draw )
+/**
+ * Free storage which was allocated by draw_allocate_vertices()
+ */
+static void
+draw_release_vertices( struct draw_context *draw )
{
free(draw->verts);
draw->verts = NULL;
@@ -603,7 +611,8 @@ static GLuint trim( GLuint count, GLuint first, GLuint incr )
}
-/* This is a hack & will all go away.
+/**
+ * This is a hack & will all go away.
*/
void draw_vb(struct draw_context *draw,
struct vertex_buffer *VB )
@@ -621,9 +630,10 @@ void draw_vb(struct draw_context *draw,
draw->in_vb = 1;
+ /* tell drawing pipeline we're beginning drawing */
draw->pipeline.first->begin( draw->pipeline.first );
- /* Allocate the vertices:
+ /* Allocate storage for the post-transform vertices:
*/
draw_allocate_vertices( draw, VB->Count );
@@ -640,9 +650,8 @@ void draw_vb(struct draw_context *draw,
draw->get_vertex = get_vertex;
for (i = 0; i < VB->PrimitiveCount; i++) {
-
- GLenum mode = VB->Primitive[i].mode;
- GLuint start = VB->Primitive[i].start;
+ const GLenum mode = VB->Primitive[i].mode;
+ const GLuint start = VB->Primitive[i].start;
GLuint length, first, incr;
/* Trim the primitive down to a legal size.
@@ -659,8 +668,13 @@ void draw_vb(struct draw_context *draw,
draw_prim( draw, start, length );
}
+ /* draw any left-over buffered prims */
draw_flush(draw);
+
+ /* tell drawing pipeline we're done drawing */
draw->pipeline.first->end( draw->pipeline.first );
+
+ /* free the post-transformed vertices */
draw_release_vertices( draw );
draw->verts = NULL;
draw->in_vb = 0;