diff options
author | Ian Romanick <idr@us.ibm.com> | 2004-12-21 23:06:02 +0000 |
---|---|---|
committer | Ian Romanick <idr@us.ibm.com> | 2004-12-21 23:06:02 +0000 |
commit | 990dec7ea0ad9eca8340d39fd022baa151c05a03 (patch) | |
tree | 2ac437f3d6d859fe3308ecf6c863f80c11ef666b /src/mesa | |
parent | 302c5694c681fb19e4b1855ed82a87c2d0ba5de4 (diff) |
Used GCC's __builtin_expect when available. Change the way code is
generated for commands that can use RenderLarge packets. Tweak the code for
__glXFlushRenderBuffer slightly.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/glapi/glX_proto_send.py | 91 |
1 files changed, 57 insertions, 34 deletions
diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py index 418f140df4..15be86bc9f 100644 --- a/src/mesa/glapi/glX_proto_send.py +++ b/src/mesa/glapi/glX_proto_send.py @@ -56,6 +56,10 @@ class PrintGlxProtoStubs(glX_XML.GlxProto): glX_XML.printFastcall() glX_XML.printNoinline() print '' + print '#if !defined __GNUC__ || __GNUC__ < 3' + print '# define __builtin_expect(x, y) x' + print '#endif' + print '' print '/* If the size and opcode values are known at compile-time, this will, on' print ' * x86 at least, emit them with a single instruction.' print ' */' @@ -91,7 +95,7 @@ read_reply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_ar #define X_GLXSingle 0 -static NOINLINE GLubyte * +static NOINLINE FASTCALL GLubyte * setup_single_request( __GLXcontext * gc, GLint sop, GLint cmdlen ) { xGLXSingleReq * req; @@ -106,7 +110,7 @@ setup_single_request( __GLXcontext * gc, GLint sop, GLint cmdlen ) return (GLubyte *)(req) + sz_xGLXSingleReq; } -static NOINLINE GLubyte * +static NOINLINE FASTCALL GLubyte * setup_vendor_request( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) { xGLXVendorPrivateReq * req; @@ -147,7 +151,7 @@ generic_%u_byte( GLint rop, const void * ptr ) emit_header(gc->pc, rop, cmdlen); (void) memcpy((void *)(gc->pc + 4), ptr, %u); gc->pc += cmdlen; - if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } + if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } } """ % (n, n + 4, n) @@ -189,8 +193,22 @@ generic_%u_byte( GLint rop, const void * ptr ) self.common_func_print_just_header(f) print ' __GLXcontext * const gc = __glXGetCurrentContext();' - print ' Display * const dpy = gc->currentDpy;' - + + # The only reason that single and vendor private commands need + # a variable called 'dpy' is becuase they use the SyncHandle + # macro. For whatever brain-dead reason, that macro is hard- + # coded to use a variable called 'dpy' instead of taking a + # parameter. + + if not f.glx_rop: + print ' Display * const dpy = gc->currentDpy;' + skip_condition = "dpy != NULL" + elif f.can_be_large: + skip_condition = "gc->currentDpy != NULL" + else: + skip_condition = None + + if f.fn_return_type != 'void': print ' %s retval = (%s) 0;' % (f.fn_return_type, f.fn_return_type) @@ -199,26 +217,23 @@ generic_%u_byte( GLint rop, const void * ptr ) print ' const GLuint cmdlen = %s;' % (f.command_length()) - if f.counter != None: - print ' if (%s < 0) %s' % (f.counter, f.return_string()) + if f.counter: + if skip_condition: + skip_condition = "(%s >= 0) && (%s)" % (f.counter, skip_condition) + else: + skip_condition = "%s >= 0" % (f.counter) - if f.can_be_large: - print ' if (dpy == NULL) return;' - print ' if ( ((gc->pc + cmdlen) > gc->bufEnd)' - print ' || (cmdlen > gc->maxSmallRenderCommandSize)) {' - print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' - print ' }' - else: - print ' (void) dpy;' - return + if skip_condition: + print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) + return 1 + else: + return 0 def printSingleFunction(self, f): self.common_func_print_header(f) - print ' if (dpy != NULL) {' - if f.fn_parameters != []: pc_decl = "GLubyte const * pc =" else: @@ -249,9 +264,9 @@ generic_%u_byte( GLint rop, const void * ptr ) else: aa = "GL_FALSE" - print " %s read_reply(gc->currentDpy, %s, %s, %s);" % (return_str, output_size, output_str, aa) + print " %s read_reply(dpy, %s, %s, %s);" % (return_str, output_size, output_str, aa) - print ' UnlockDisplay(gc->currentDpy); SyncHandle();' + print ' UnlockDisplay(dpy); SyncHandle();' print ' }' print ' %s' % f.return_string() print '}' @@ -278,33 +293,41 @@ generic_%u_byte( GLint rop, const void * ptr ) print '' return - self.common_func_print_header(f) - - if f.can_be_large: - print ' if (cmdlen <= gc->maxSmallRenderCommandSize) {' + if self.common_func_print_header(f): indent = " " + trailer = " }" else: indent = "" + trailer = None + + if f.can_be_large: + print '%s if (cmdlen <= gc->maxSmallRenderCommandSize) {' % (indent) + print '%s if ( (gc->pc + cmdlen) > gc->bufEnd ) {' % (indent) + print '%s (void) __glXFlushRenderBuffer(gc, gc->pc);' % (indent) + print '%s }' % (indent) + indent += " " print '%s emit_header(gc->pc, %s, cmdlen);' % (indent, f.opcode_real_name()) self.common_emit_args(f, "gc->pc", indent, 4, 0) print '%s gc->pc += cmdlen;' % (indent) - print '%s if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) + print '%s if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' % (indent) if f.can_be_large: - print ' }' - print ' else {' - print ' const GLint op = %s;' % (f.opcode_real_name()) - print ' const GLuint cmdlenLarge = cmdlen + 4;' - print ' (void) memcpy((void *)(gc->pc + 0), (void *)(&op), 4);' - print ' (void) memcpy((void *)(gc->pc + 4), (void *)(&cmdlenLarge), 4);' - offset = self.common_emit_args(f, "gc->pc", indent, 8, 1) + print '%s}' % (indent) + print '%selse {' % (indent) + print '%s const GLint op = %s;' % (indent, f.opcode_real_name()) + print '%s const GLuint cmdlenLarge = cmdlen + 4;' % (indent) + print '%s GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' % (indent) + print '%s (void) memcpy((void *)(pc + 0), (void *)(&op), 4);' % (indent) + print '%s (void) memcpy((void *)(pc + 4), (void *)(&cmdlenLarge), 4);' % (indent) + offset = self.common_emit_args(f, "pc", indent, 8, 1) p = f.variable_length_parameter() - print ' __glXSendLargeCommand(gc, gc->pc, %u, %s, %s);' % (offset + 8, p.name, p.size_string()) - print ' }' + print '%s __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (indent, offset + 8, p.name, p.size_string()) + print '%s}' % (indent) + if trailer: print trailer print '}' print '' return |