diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-19 15:52:51 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2003-08-19 15:52:51 +0000 |
commit | 9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3 (patch) | |
tree | 0519440b1cfa2b839ee1995b3e09d62dc05dd9d1 /src/mesa | |
parent | 3dc8cc4ebc63624dd521923271e63c2ac5a8aaae (diff) |
DOS and glide driver updates from Daniel Borca
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/Makefile.DJ | 32 | ||||
-rw-r--r-- | src/mesa/drivers/dos/dmesa.c | 32 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxapi.c | 248 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdd.c | 169 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 75 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddtex.c | 205 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxdrv.h | 19 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxglidew.c | 278 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxglidew.h | 780 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxopengl.def | 934 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 196 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtexman.c | 66 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxwgl.c | 416 |
13 files changed, 1391 insertions, 2059 deletions
diff --git a/src/mesa/Makefile.DJ b/src/mesa/Makefile.DJ index ad9cd5b37b..2d9c2d94ef 100644 --- a/src/mesa/Makefile.DJ +++ b/src/mesa/Makefile.DJ @@ -23,7 +23,7 @@ # DOS/DJGPP core makefile v1.4 for Mesa # # Copyright (C) 2002 - Borca Daniel -# Email : dborca@yahoo.com +# Email : dborca@users.sourceforge.net # Web : http://www.geocities.com/dborca @@ -33,8 +33,8 @@ # Environment variables: # CFLAGS # -# GLIDE path to Glide3 SDK include files; used with FX. -# default = $(TOP)/include/glide3 +# GLIDE path to Glide3 SDK; used with FX. +# default = $(TOP)/glide3 # FX=1 build for 3dfx Glide3. Note that this disables # compilation of most DMesa code and requires fxMesa. # As a consequence, you'll need the DJGPP Glide3 @@ -65,19 +65,19 @@ .INTERMEDIATE: x86/gen_matypes.exe TOP = ../.. -GLIDE ?= $(TOP)/include/glide3 +GLIDE ?= $(TOP)/glide3 LIBDIR = $(TOP)/lib GL_LIB = libgl.a GL_DXE = gl.dxe GL_IMP = libigl.a -export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR) +export LD_LIBRARY_PATH := $(LD_LIBRARY_PATH);$(LIBDIR);$(GLIDE)/lib CC = gcc CFLAGS += -I$(TOP)/include -I. -Imain -Iglapi ifeq ($(FX),1) CFLAGS += -D__DOS__ -DH3 -CFLAGS += -I$(GLIDE) -DFX -DFX_GLIDE3 -DFXMESA_USE_ARGB +CFLAGS += -I$(GLIDE)/include -DFX LIBNAME = "MesaGL/FX DJGPP" else ifeq ($(MATROX),1) @@ -260,12 +260,12 @@ K3D_SOURCES = \ x86/3dnow_normal.S CORE_SOURCES = \ - $(MAIN_SOURCES) \ - $(GLAPI_SOURCES) \ - $(MATH_SOURCES) \ - $(ARRAY_CACHE_SOURCES) \ - $(SWRAST_SOURCES) \ - $(SWRAST_SETUP_SOURCES) \ + $(MAIN_SOURCES) \ + $(GLAPI_SOURCES) \ + $(MATH_SOURCES) \ + $(ARRAY_CACHE_SOURCES) \ + $(SWRAST_SOURCES) \ + $(SWRAST_SETUP_SOURCES) \ $(TNL_SOURCES) ifeq ($(HAVE_MMX),1) @@ -336,16 +336,16 @@ X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES))) all: $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP) $(LIBDIR)/$(GL_LIB): $(OBJECTS) - $(AR) $(ARFLAGS) $(LIBDIR)/$(GL_LIB) $(OBJECTS) + $(AR) $(ARFLAGS) $@ $^ $(LIBDIR)/$(GL_DXE) $(LIBDIR)/$(GL_IMP): $(OBJECTS) ifeq ($(HAVEDXE3),) $(warning Missing DXE3 package... Skipping $(GL_DXE)) else ifeq ($(FX),1) - -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -P glid3.dxe -U $(OBJECTS) + -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -P glid3.dxe -U $^ else - -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -U $(OBJECTS) + -dxe3gen -o $(LIBDIR)/$(GL_DXE) -Y $(LIBDIR)/$(GL_IMP) -D $(LIBNAME) -E _gl -E _DMesa -U $^ endif endif @@ -369,5 +369,3 @@ clean: -$(call UNLINK,drivers/dos/*.o) -$(call UNLINK,drivers/dos/mga/*.o) -$(call UNLINK,drivers/glide/*.o) - --include depend diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c index 92381307c2..7918fe9e9d 100644 --- a/src/mesa/drivers/dos/dmesa.c +++ b/src/mesa/drivers/dos/dmesa.c @@ -26,14 +26,14 @@ * DOS/DJGPP device driver v1.4 for Mesa * * Copyright (c) 2003 - Borca Daniel - * Email : dborca@yahoo.com + * Email : dborca@users.sourceforge.net * Web : http://www.geocities.com/dborca */ -#ifndef FX #include "glheader.h" #include "context.h" +#ifndef FX #include "extensions.h" #include "macros.h" #include "matrix.h" @@ -58,7 +58,7 @@ #include "mga/mga.h" #endif /* MATROX */ #else /* FX */ -#include "../glide/fxdrv.h" +#include "GL/fxmesa.h" #endif /* FX */ #include "GL/dmesa.h" @@ -1142,7 +1142,7 @@ static const GLubyte* get_string (GLcontext *ctx, GLenum name) #ifdef MATROX " (MGA)" #endif - "\0port (c) Borca Daniel mar-2003"; + "\0port (c) Borca Daniel aug-2003"; default: return NULL; } @@ -1474,7 +1474,7 @@ void DMesaDestroyVisual (DMesaVisual v) #endif #else - fxMesaDestroyContext((fxMesaContext)v); + fxMesaDestroyContext((tdfxContextPtr)v); #endif } @@ -1536,7 +1536,7 @@ DMesaContext DMesaCreateContext (DMesaVisual visual, _mesa_enable_sw_extensions((GLcontext *)c); _mesa_enable_1_3_extensions((GLcontext *)c); _mesa_enable_1_4_extensions((GLcontext *)c); - _mesa_enable_1_5_extensions((GLcontext *)c);
+ _mesa_enable_1_5_extensions((GLcontext *)c); /* you probably have to do a bunch of other initializations here. */ c->visual = visual; @@ -1645,7 +1645,7 @@ GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b) } #else - fxMesaMakeCurrent((fxMesaContext)c); + fxMesaMakeCurrent((tdfxContextPtr)c); #endif return GL_TRUE; @@ -1682,13 +1682,13 @@ void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue) -DMesaContext DMesaGetCurrentContext (void) +void *DMesaGetCurrentContext (void) { #ifndef FX GET_CURRENT_CONTEXT(ctx); - return (DMesaContext)ctx; + return ctx; #else - return (DMesaContext)fxMesaGetCurrentContext(); + return fxMesaGetCurrentContext(); #endif } @@ -1696,14 +1696,7 @@ DMesaContext DMesaGetCurrentContext (void) int DMesaGetIntegerv (GLenum pname, GLint *params) { -#ifndef FX - GET_CURRENT_CONTEXT(ctx); - const DMesaContext c = (DMesaContext)ctx; -#else - const fxMesaContext c = fxMesaGetCurrentContext(); -#endif - - if (c == NULL) { + if (DMesaGetCurrentContext() == NULL) { return -1; } @@ -1716,8 +1709,7 @@ int DMesaGetIntegerv (GLenum pname, GLint *params) mga_get(MGA_GET_SCREEN_SIZE, params); #endif #else - params[0] = c->screen_width; - params[1] = c->screen_height; + fxGetScreenGeometry(¶ms[0], ¶ms[1]); #endif break; case DMESA_GET_DRIVER_CAPS: diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index bb87565296..451c3a8ce2 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -1,4 +1,4 @@ -/* $Id: fxapi.c,v 1.36 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxapi.c,v 1.37 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ @@ -103,10 +105,29 @@ fxMesaSelectCurrentBoard(int n) } -fxMesaContext GLAPIENTRY -fxMesaGetCurrentContext(void) +void * GLAPIENTRY fxMesaGetCurrentContext (void) +{ + GET_CURRENT_CONTEXT(ctx); + return ctx; +} + + +void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h) { - return fxMesaCurrentCtx; + GLint width = 0; + GLint height = 0; + + if (fxMesaCurrentCtx != NULL) { + width = fxMesaCurrentCtx->screen_width; + height = fxMesaCurrentCtx->screen_height; + } + + if (w != NULL) { + *w = width; + } + if (h != NULL) { + *h = height; + } } @@ -133,11 +154,7 @@ gl3DfxSetPaletteEXT(GLuint * pal) if (fxMesa) { fxMesa->haveGlobalPaletteTexture = 1; - FX_grTexDownloadTable(GR_TMU0, GR_TEXTABLE_PALETTE, - (GuTexPalette *) pal); - if (fxMesa->haveTwoTMUs) - FX_grTexDownloadTable(GR_TMU1, GR_TEXTABLE_PALETTE, - (GuTexPalette *) pal); + grTexDownloadTable(GR_TEXTABLE_PALETTE, (GuTexPalette *) pal); } } @@ -169,16 +186,8 @@ fxBestResolution(int width, int height, int aux) fxQueryHardware(); - if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) { - fbmem = glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.fbRam; - - if (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.sliDetect) - fbmem *= 2; - } - else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96) - fbmem = glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.fbRam; - else - fbmem = 2; + fbmem = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.fbRam + * glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.numChips; /* A work around for BZFlag */ @@ -187,13 +196,14 @@ fxBestResolution(int width, int height, int aux) height = 480; } - for (i = 0; i < NUM_RESOLUTIONS; i++) + for (i = 0; i < NUM_RESOLUTIONS; i++) { if (resolutions[i][4 - aux] <= fbmem) { - if ((width <= resolutions[i][0]) && (height <= resolutions[i][1])) + if ((width <= resolutions[i][0]) && (height <= resolutions[i][1])) { return resolutions[i][2]; - + } lastvalidres = resolutions[i][2]; } + } return lastvalidres; } @@ -282,7 +292,6 @@ fxMesaCreateContext(GLuint win, /*FX_GrContext_t glideContext = 0; */ char *errorstr; GLboolean useBGR; - char *system = NULL; GLuint pixFmt, colDepth = 16; GLint redBits, greenBits, blueBits, alphaBits; @@ -306,15 +315,15 @@ fxMesaCreateContext(GLuint win, case FXMESA_ALPHA_SIZE: i++; alphaBuffer = attribList[i] > 0; - if (alphaBuffer) + if (alphaBuffer) { aux = 1; + } break; case FXMESA_DEPTH_SIZE: i++; depthSize = attribList[i]; if (depthSize) { aux = 1; - depthSize = 16; } break; case FXMESA_STENCIL_SIZE: @@ -337,26 +346,26 @@ fxMesaCreateContext(GLuint win, break; default: if (MESA_VERBOSE & VERBOSE_DRIVER) { - fprintf(stderr, "fxmesa: fxMesaCreateContext() End (defualt)\n"); + fprintf(stderr, "fxmesa: bad FXMESA_* switch\n"); } return NULL; } i++; } + if (depthSize) { + depthSize = (colDepth == 32) ? 24 : 16; + } + /* A workaround for Linux GLQuake */ if (depthSize && alphaBuffer) alphaBuffer = 0; if ((type = fxQueryHardware()) < 0) { - fprintf(stderr, - "fx Driver: ERROR no Voodoo1/2 Graphics or Voodoo Rush !\n"); + fprintf(stderr, "fxmesa: ERROR no Voodoo hardware!\n"); return NULL; } - if (type == GR_SSTTYPE_VOODOO) - win = 0; - grSstSelect(glbCurrentBoard); fxMesa = (fxMesaContext) calloc(1, sizeof(struct tfxMesaContext)); @@ -365,23 +374,14 @@ fxMesaCreateContext(GLuint win, goto errorhandler; } - if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) - fxMesa->haveTwoTMUs = - (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig.nTexelfx > - 1); - else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96) - fxMesa->haveTwoTMUs = - (glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config.nTexelfx > - 1); - else - fxMesa->haveTwoTMUs = GL_FALSE; - + fxMesa->haveTwoTMUs = (glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.nTexelfx > 1); fxMesa->haveDoubleBuffer = doubleBuffer; fxMesa->haveAlphaBuffer = alphaBuffer; fxMesa->haveGlobalPaletteTexture = GL_FALSE; fxMesa->haveZBuffer = depthSize ? 1 : 0; fxMesa->verbose = verbose; fxMesa->board = glbCurrentBoard; + fxMesa->maxTextureSize = glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig.maxTextureSize; /* [koolsmoky] */ switch (fxMesa->colDepth = colDepth) { @@ -390,21 +390,21 @@ fxMesaCreateContext(GLuint win, greenBits = 5; blueBits = 5; alphaBits = 1; - pixFmt = 4; /* GR_PIXFMT_ARGB_1555 */ + pixFmt = GR_PIXFMT_ARGB_1555; break; case 16: redBits = 5; greenBits = 6; blueBits = 5; alphaBits = 0; - pixFmt = 3; /* GR_PIXFMT_ARGB_565 */ + pixFmt = GR_PIXFMT_RGB_565; break; case 32: redBits = 8; greenBits = 8; blueBits = 8; alphaBits = 8; - pixFmt = 5; /* GR_PIXFMT_ARGB_8888 */ + pixFmt = GR_PIXFMT_ARGB_8888; break; default: errorstr = "pixelFormat"; @@ -414,11 +414,7 @@ fxMesaCreateContext(GLuint win, fxMesa->glideContext = FX_grSstWinOpen(&glbHWConfig.SSTs[glbCurrentBoard], (FxU32)win, res, ref, -#ifdef FXMESA_USE_ARGB - GR_COLORFORMAT_ARGB, -#else GR_COLORFORMAT_ABGR, -#endif pixFmt, GR_ORIGIN_LOWER_LEFT, 2, aux); if (!fxMesa->glideContext) { @@ -428,87 +424,34 @@ fxMesaCreateContext(GLuint win, /* * Pixel tables are used during pixel read-back - * Either initialize them for RGB or BGR order. + * Either initialize them for RGB or BGR order; + * However, 32bit capable cards have the right order. + * As a consequence, 32bit read-back is not swizzled! * Also determine if we need vertex snapping. */ - - fxMesa->snapVertices = GL_TRUE; /* play it safe */ - -#ifdef FXMESA_USE_ARGB - useBGR = GL_FALSE; /* Force RGB pixel order */ - system = "FXMESA_USE_ARGB"; -#else - if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) { - /* jk991130 - Voodoo 3s don't use BGR. Query the # of TMUs - * as Voodoo3s have 2 TMUs on board, Banshee has only 1 - * bk000413 - another suggestion from Joseph Kain is using - * VendorID 0x121a for all 3dfx boards - * DeviceID VG 1/V2 2/VB 3/V3 5 - * For now we cehck for known BGR devices, and presume - * everything else to be a V3/RGB. - */ - GrVoodooConfig_t *voodoo; - voodoo = &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig; - - if (voodoo->nTexelfx == 1) { - /* Voodoo1 or Banshee */ - useBGR = GL_TRUE; - system = "Voodoo1"; - } - else if (voodoo->nTexelfx == 2 && - voodoo->fbiRev == 260 && - voodoo->tmuConfig[0].tmuRev == 4 && - (voodoo->tmuConfig[0].tmuRam == 2 || - voodoo->tmuConfig[0].tmuRam == 4)) { - /* Voodoo 2 */ - useBGR = GL_TRUE; - system = "Voodoo2"; - fxMesa->snapVertices = GL_FALSE; - } - else if (voodoo->nTexelfx == 2 && - voodoo->fbiRev == 2 && - voodoo->tmuConfig[0].tmuRev == 1 && - voodoo->tmuConfig[0].tmuRam == 4) { - /* Quantum3D Obsidian 50/100 */ - useBGR = GL_TRUE; - system = "Quantum3D Obsidian"; - } - else - /* Brian - * (voodoo->nTexelfx == 2 && - * voodoo->fbiRev == 0 && - * voodoo->tmuConfig[0].tmuRev == 148441048 && - * voodoo->tmuConfig[0].tmuRam == 3) - * Bernd - * (voodoo->nTexelfx == 2 && - * voodoo->fbiRev == 69634 && - * voodoo->tmuConfig[0].tmuRev == 69634 && - * voodoo->tmuConfig[0].tmuRam == 2 ) - */ - { - /* Presumed Voodoo3 */ - useBGR = GL_FALSE; - system = "Voodoo3"; - fxMesa->snapVertices = GL_FALSE; - } - if (verbose) { - fprintf(stderr, - "Voodoo: Texelfx: %d / FBI Rev.: %d / TMU Rev.: %d / TMU RAM: %d\n", - voodoo->nTexelfx, voodoo->fbiRev, voodoo->tmuConfig[0].tmuRev, - voodoo->tmuConfig[0].tmuRam); - } - } - else { - useBGR = GL_FALSE; /* use RGB pixel order otherwise */ - system = "non-voodoo"; - fxMesa->snapVertices = GL_FALSE; + switch (glbHWConfig.SSTs[glbCurrentBoard].type) { + case GR_SSTTYPE_VOODOO: + case GR_SSTTYPE_Banshee: + useBGR = GL_TRUE; + fxMesa->snapVertices = GL_TRUE; + break; + case GR_SSTTYPE_Voodoo2: + useBGR = GL_TRUE; + fxMesa->snapVertices = GL_FALSE; + break; + case GR_SSTTYPE_Voodoo3: + case GR_SSTTYPE_Voodoo4: + case GR_SSTTYPE_Voodoo5: + default: + useBGR = GL_FALSE; + fxMesa->snapVertices = GL_FALSE; + break; } -#endif /*FXMESA_USE_ARGB */ if (verbose) { - fprintf(stderr, "Voodoo pixel order: %s (%s)\n", - useBGR ? "BGR" : "RGB", system); - fprintf(stderr, "Vertex snapping: %d\n", fxMesa->snapVertices); + fprintf(stderr, "Voodoo pixel order = %s, vertex snapping = %d\n", + useBGR ? "BGR" : "RGB", + fxMesa->snapVertices); } fxInitPixelTables(fxMesa, useBGR); @@ -527,8 +470,8 @@ fxMesaCreateContext(GLuint win, fxMesa->new_state = ~0; if (verbose) - fprintf(stderr, "Voodoo Glide screen size: %dx%d\n", - (int) FX_grSstScreenWidth(), (int) FX_grSstScreenHeight()); + fprintf(stderr, "Voodoo screen: %dx%dx%d\n", + (int)FX_grSstScreenWidth(), (int)FX_grSstScreenHeight(), colDepth); fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */ doubleBuffer, GL_FALSE, /* stereo */ @@ -594,7 +537,7 @@ fxMesaCreateContext(GLuint win, errorhandler: if (fxMesa) { if (fxMesa->glideContext) - FX_grSstWinClose(fxMesa->glideContext); + grSstWinClose(fxMesa->glideContext); fxMesa->glideContext = 0; if (fxMesa->state) @@ -611,7 +554,7 @@ fxMesaCreateContext(GLuint win, } if (MESA_VERBOSE & VERBOSE_DRIVER) { - fprintf(stderr, "fxmesa: fxMesaCreateContext() End (%s)\n", errorstr); + fprintf(stderr, "fxmesa: ERROR (%s)\n", errorstr); } return NULL; } @@ -679,7 +622,7 @@ fxMesaDestroyContext(fxMesaContext fxMesa) _mesa_destroy_framebuffer(fxMesa->glBuffer); fxCloseHardware(); - FX_grSstWinClose(fxMesa->glideContext); + grSstWinClose(fxMesa->glideContext); free(fxMesa); @@ -784,7 +727,7 @@ fxMesaSwapBuffers(void) /* * Don't allow swap buffer commands to build up! */ - while (FX_grGetInteger(FX_PENDING_BUFFERSWAPS) > + while (FX_grGetInteger(GR_PENDING_BUFFERSWAPS) > fxMesaCurrentCtx->maxPendingSwapBuffers) /* The driver is able to sleep when waiting for the completation of multiple swapbuffer operations instead of wasting @@ -817,38 +760,15 @@ fxQueryHardware(void) if (getenv("MESA_FX_INFO")) { char buf[80]; - - FX_grGlideGetVersion(buf); - fprintf(stderr, "Voodoo Using Glide V%s\n", buf); - fprintf(stderr, "Voodoo Number of boards: %d\n", - glbHWConfig.num_sst); - - if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) { - GrVoodooConfig_t *voodoo; - voodoo = - &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig; - - fprintf(stderr, "Voodoo Framebuffer RAM: %d\n", - voodoo->sliDetect ? (voodoo->fbRam * - 2) : voodoo->fbRam); - fprintf(stderr, "Voodoo Number of TMUs: %d\n", - voodoo->nTexelfx); - fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam); - fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev); - - fprintf(stderr, "Voodoo SLI detected: %d\n", - voodoo->sliDetect); - } - else if (glbHWConfig.SSTs[glbCurrentBoard].type == - GR_SSTTYPE_SST96) { - GrSst96Config_t *sst96; - sst96 = - &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config; - fprintf(stderr, "Voodoo Framebuffer RAM: %d\n", sst96->fbRam); - fprintf(stderr, "Voodoo Number of TMUs: %d\n", - sst96->nTexelfx); - } - + GrVoodooConfig_t *voodoo = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig; + + strcpy(buf, grGetString(GR_VERSION)); + fprintf(stderr, "Voodoo Using Glide %s\n", buf); + fprintf(stderr, "Voodoo Number of boards: %d\n", glbHWConfig.num_sst); + fprintf(stderr, "Voodoo Number of TMUs: %d\n", voodoo->nTexelfx); + fprintf(stderr, "Voodoo fbRam: %d\n", voodoo->fbRam); + fprintf(stderr, "Voodoo fbiRev: %d\n", voodoo->fbiRev); + fprintf(stderr, "Voodoo chips detected: %d\n", voodoo->numChips); } } else { @@ -858,7 +778,7 @@ fxQueryHardware(void) glbGlideInitialized = 1; #if defined(__WIN32__) - onexit((_onexit_t) cleangraphics); + _onexit((_onexit_t) cleangraphics); #elif defined(__linux__) /* Only register handler if environment variable is not defined. */ if (!getenv("MESA_FX_NO_SIGNALS")) { diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 81d3754e42..3b58eb0535 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -2,7 +2,7 @@ * fxDDReadPixels888 does not convert 8A8R8G8B into 5R5G5B */ -/* $Id: fxdd.c,v 1.98 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxdd.c,v 1.99 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -33,6 +33,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ /* fxdd.c - 3Dfx VooDoo Mesa device driver functions */ @@ -167,7 +169,8 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all, { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); - const FxU16 clearD = (FxU16) (ctx->Depth.Clear * 0xffff); + /* [dBorca] should use an adequate scaler for 16 vs 32bit (GR_ZDEPTH_MIN_MAX) */ + const FxU32 clearD = (FxU32) (ctx->Depth.Clear * 0x00ffffff); GLbitfield softwareMask = mask & (DD_STENCIL_BIT | DD_ACCUM_BIT); /* we can't clear stencil or accum buffers */ @@ -191,11 +194,11 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all, switch (mask) { case DD_BACK_LEFT_BIT | DD_DEPTH_BIT: /* back buffer & depth */ - FX_grDepthMask(FXTRUE); - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); + grDepthMask(FXTRUE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); if (!ctx->Depth.Mask) { - FX_grDepthMask(FXFALSE); + grDepthMask(FXFALSE); } break; case DD_FRONT_LEFT_BIT | DD_DEPTH_BIT: @@ -204,70 +207,68 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all, * This is a work-around/ */ /* clear depth */ - FX_grDepthMask(FXTRUE); - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); - FX_grColorMask(FXFALSE, FXFALSE); + grDepthMask(FXTRUE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); + grColorMask(FXFALSE, FXFALSE); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); /* clear front */ - FX_grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] - && fxMesa->haveAlphaBuffer); - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); break; case DD_BACK_LEFT_BIT: /* back buffer only */ - FX_grDepthMask(FXFALSE); - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); + grDepthMask(FXFALSE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); if (ctx->Depth.Mask) { - FX_grDepthMask(FXTRUE); + grDepthMask(FXTRUE); } break; case DD_FRONT_LEFT_BIT: /* front buffer only */ - FX_grDepthMask(FXFALSE); - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grDepthMask(FXFALSE); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); if (ctx->Depth.Mask) { - FX_grDepthMask(FXTRUE); + grDepthMask(FXTRUE); } break; case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT: /* front and back */ - FX_grDepthMask(FXFALSE); - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); + grDepthMask(FXFALSE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); if (ctx->Depth.Mask) { - FX_grDepthMask(FXTRUE); + grDepthMask(FXTRUE); } break; case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT: /* clear front */ - FX_grDepthMask(FXFALSE); - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grDepthMask(FXFALSE); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); /* clear back and depth */ - FX_grDepthMask(FXTRUE); - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); + grDepthMask(FXTRUE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); if (!ctx->Depth.Mask) { - FX_grDepthMask(FXFALSE); + grDepthMask(FXFALSE); } break; case DD_DEPTH_BIT: /* just the depth buffer */ - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); - FX_grColorMask(FXFALSE, FXFALSE); - FX_grDepthMask(FXTRUE); + grRenderBuffer(GR_BUFFER_BACKBUFFER); + grColorMask(FXFALSE, FXFALSE); + grDepthMask(FXTRUE); FX_grBufferClear(fxMesa->clearC, fxMesa->clearA, clearD); - FX_grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] - && fxMesa->haveAlphaBuffer); + grColorMask(FXTRUE, ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer); if (ctx->Color._DrawDestMask & FRONT_LEFT_BIT) - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); if (!ctx->Depth.Test || !ctx->Depth.Mask) - FX_grDepthMask(FXFALSE); + grDepthMask(FXFALSE); break; default: /* error */ @@ -294,14 +295,14 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) if (mode == GL_FRONT_LEFT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } else if (mode == GL_BACK_LEFT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } else if (mode == GL_NONE) { - FX_grColorMask(FXFALSE, FXFALSE); + grColorMask(FXFALSE, FXFALSE); } else { /* we'll need a software fallback */ @@ -404,10 +405,10 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py, } info.size = sizeof(info); - if (!FX_grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { + if (!grLfbLock(GR_LFB_WRITE_ONLY, + fxMesa->currentFB, + GR_LFBWRITEMODE_565, + GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { #ifndef FX_SILENT fprintf(stderr, "fx Driver: error locking the linear frame buffer\n"); #endif @@ -476,7 +477,7 @@ fxDDDrawBitmap(GLcontext * ctx, GLint px, GLint py, } } - FX_grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); + grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); } @@ -783,7 +784,7 @@ static void fxDDReadPixels888 (GLcontext * ctx, static void fxDDFinish(GLcontext * ctx) { - FX_grFlush(); + grFlush(); } @@ -797,43 +798,23 @@ fxDDFinish(GLcontext * ctx) static const GLubyte * fxDDGetString(GLcontext * ctx, GLenum name) { - switch (name) { - case GL_RENDERER: - { - static char buf[80]; - - if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_VOODOO) { - GrVoodooConfig_t *vc = - &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.VoodooConfig; - - sprintf(buf, - "Mesa Glide v0.30 Voodoo_Graphics %d " - "CARD/%d FB/%d TM/%d TMU/%s", - glbCurrentBoard, - (vc->sliDetect ? (vc->fbRam * 2) : vc->fbRam), - (vc->tmuConfig[GR_TMU0].tmuRam + - ((vc->nTexelfx > 1) ? vc->tmuConfig[GR_TMU1]. - tmuRam : 0)), vc->nTexelfx, - (vc->sliDetect ? "SLI" : "NOSLI")); - } - else if (glbHWConfig.SSTs[glbCurrentBoard].type == GR_SSTTYPE_SST96) { - GrSst96Config_t *sc = - &glbHWConfig.SSTs[glbCurrentBoard].sstBoard.SST96Config; - - sprintf(buf, - "Glide v0.30 Voodoo_Rush %d " - "CARD/%d FB/%d TM/%d TMU/NOSLI", - glbCurrentBoard, - sc->fbRam, sc->tmuConfig.tmuRam, sc->nTexelfx); - } - else { - strcpy(buf, "Glide v0.30 UNKNOWN"); - } - return (GLubyte *) buf; - } - default: - return NULL; - } + switch (name) { + case GL_RENDERER: + { + static char buf[80]; + GrVoodooConfig_t *vc = &glbHWConfig.SSTs[glbCurrentBoard].VoodooConfig; + sprintf(buf, "Mesa %s v0.31 %s %dMB FB, %dMB TM, %d TMU, %s", + grGetString(GR_RENDERER), + grGetString(GR_HARDWARE), + vc->fbRam, + (vc->tmuConfig[GR_TMU0].tmuRam + ((vc->nTexelfx > 1) ? vc->tmuConfig[GR_TMU1].tmuRam : 0)), + (vc->nTexelfx * vc->numChips), + (vc->numChips > 1) ? "SLI" : "NOSLI"); + return (GLubyte *)buf; + } + default: + return NULL; + } } static const struct gl_pipeline_stage *fx_pipeline[] = { @@ -909,18 +890,18 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) fxMesa->unitsState.depthMask = GL_TRUE; fxMesa->unitsState.depthTestFunc = GR_CMP_LESS; - FX_grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE); + grColorMask(FXTRUE, fxMesa->haveAlphaBuffer ? FXTRUE : FXFALSE); if (fxMesa->haveDoubleBuffer) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - FX_grRenderBuffer(GR_BUFFER_BACKBUFFER); + grRenderBuffer(GR_BUFFER_BACKBUFFER); } else { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - FX_grRenderBuffer(GR_BUFFER_FRONTBUFFER); + grRenderBuffer(GR_BUFFER_FRONTBUFFER); } - fxMesa->state = malloc(FX_grGetInteger(FX_GLIDE_STATE_SIZE)); - fxMesa->fogTable = (GrFog_t *) malloc(FX_grGetInteger(FX_FOG_TABLE_ENTRIES) * + fxMesa->state = malloc(FX_grGetInteger(GR_GLIDE_STATE_SIZE)); + fxMesa->fogTable = (GrFog_t *) malloc(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) * sizeof(GrFog_t)); if (!fxMesa->state || !fxMesa->fogTable) { @@ -932,14 +913,19 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) } if (fxMesa->haveZBuffer) - FX_grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER); + grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER); -#ifndef FXMESA_USE_ARGB - FX_grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this */ -#endif + grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); - fxMesa->textureAlign = FX_grGetInteger(FX_TEXTURE_ALIGN); - fxMesa->glCtx->Const.MaxTextureLevels = 9; + fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN); + /* [koolsmoky] */ + { + int textureSize = ((fxMesa->maxTextureSize > 2048) ? 2048 : fxMesa->maxTextureSize); + fxMesa->glCtx->Const.MaxTextureLevels = 0; + do { + fxMesa->glCtx->Const.MaxTextureLevels++; + } while ((textureSize >>= 0x1) & 0x7ff); + } fxMesa->glCtx->Const.MaxTextureUnits = fxMesa->haveTwoTMUs ? 2 : 1; fxMesa->new_state = _NEW_ALL; @@ -950,6 +936,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) _tnl_CreateContext(fxMesa->glCtx); _swsetup_CreateContext(fxMesa->glCtx); + /* Install customized pipeline */ _tnl_destroy_pipeline(fxMesa->glCtx); _tnl_install_pipeline(fxMesa->glCtx, fx_pipeline); @@ -970,7 +957,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa) fxDDInitExtensions(fxMesa->glCtx); - FX_grGlideGetState((GrState *) fxMesa->state); + grGlideGetState((GrState *) fxMesa->state); return 1; } diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index e106ce291e..6e847acce4 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -1,9 +1,11 @@ /* Hack alert: - * Depth32 functions won't compile with Glide2 + * The performance hit is disastruous for SPAN functions. + * Should we use SpanRenderStart / SpanRenderFinish in `swrast.h' + * for locking / unlocking the LFB? * Optimize and check endianess for `read_R8G8B8_pixels' */ -/* $Id: fxddspan.c,v 1.23 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxddspan.c,v 1.24 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -34,6 +36,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ @@ -60,9 +64,6 @@ #endif -#if !defined(FXMESA_USE_ARGB) - - #define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) @@ -87,42 +88,6 @@ src_data) \ -#else /* !defined(FXMESA_USE_RGBA) */ - -#define writeRegionClipped(fxm,dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ - FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) - - -#define MESACOLOR_TO_ARGB(c) ( \ - ( ((unsigned int)(c[ACOMP]))<<24 ) | \ - ( ((unsigned int)(c[RCOMP]))<<16 ) | \ - ( ((unsigned int)(c[GCOMP]))<<8 ) | \ - ( (unsigned int)(c[BCOMP])) ) - -inline void -LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer, - FxU32 dst_x, - FxU32 dst_y, - FxU32 src_width, FxI32 src_stride, void *src_data) -{ - /* Covert to ARGB */ - GLubyte(*rgba)[4] = src_data; - GLuint argb[MAX_WIDTH]; - int i; - - for (i = 0; i < src_width; i++) { - argb[i] = MESACOLOR_TO_ARGB(rgba[i]); - } - writeRegionClipped( /*fxMesa, */ NULL, dst_buffer, - dst_x, - dst_y, - GR_LFB_SRC_FMT_8888, - src_width, 1, src_stride, (void *) argb); -} - -#endif /* !defined(FXMESA_USE_RGBA) */ - - /************************************************************************/ /***** Span functions *****/ /************************************************************************/ @@ -412,7 +377,7 @@ static void read_R8G8B8_span (const GLcontext * ctx, { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; BEGIN_BOARD_LOCK(); - FX_grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); + grLfbReadRegion(fxMesa->currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); END_BOARD_LOCK(); } @@ -602,6 +567,7 @@ fxDDWriteDepth32Span(GLcontext * ctx, { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; GLint bottom = fxMesa->height - 1; + GLint i; if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: fxDDWriteDepth32Span(...)\n"); @@ -609,17 +575,21 @@ fxDDWriteDepth32Span(GLcontext * ctx, if (mask) { - GLint i; for (i = 0; i < n; i++) { if (mask[i]) { + GLuint d = depth[i] << 8; writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x + i, bottom - y, - GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]); + GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d); } } } else { + GLuint depth32[MAX_WIDTH]; + for (i = 0; i < n; i++) { + depth32[i] = depth[i] << 8; + } writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, x, bottom - y, - GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth); + GR_LFBWRITEMODE_Z32, n, 1, 0, (void *) depth32); } } @@ -637,7 +607,7 @@ fxDDReadDepthSpan(GLcontext * ctx, fprintf(stderr, "fxmesa: fxDDReadDepthSpan(...)\n"); } - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); for (i = 0; i < n; i++) { depth[i] = depth16[i]; } @@ -655,7 +625,7 @@ fxDDReadDepth32Span(GLcontext * ctx, fprintf(stderr, "fxmesa: fxDDReadDepth32Span(...)\n"); } - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); } @@ -702,8 +672,9 @@ fxDDWriteDepth32Pixels(GLcontext * ctx, if (mask[i]) { int xpos = x[i]; int ypos = bottom - y[i]; + GLuint d = depth[i] << 8; writeRegionClipped(fxMesa, GR_BUFFER_AUXBUFFER, xpos, ypos, - GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &depth[i]); + GR_LFBWRITEMODE_Z32, 1, 1, 0, (void *) &d); } } } @@ -725,7 +696,7 @@ fxDDReadDepthPixels(GLcontext * ctx, GLuint n, int xpos = x[i]; int ypos = bottom - y[i]; GLushort d; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &d); depth[i] = d; } } @@ -746,7 +717,7 @@ fxDDReadDepth32Pixels(GLcontext * ctx, GLuint n, for (i = 0; i < n; i++) { int xpos = x[i]; int ypos = bottom - y[i]; - FX_grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]); + grLfbReadRegion(GR_BUFFER_AUXBUFFER, xpos, ypos, 1, 1, 0, &depth[i]); } } @@ -766,11 +737,11 @@ fxDDSetBuffer(GLcontext * ctx, GLframebuffer * buffer, GLuint bufferBit) if (bufferBit == FRONT_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } else if (bufferBit == BACK_LEFT_BIT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - FX_grRenderBuffer(fxMesa->currentFB); + grRenderBuffer(fxMesa->currentFB); } } diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index fafdb7c4d6..a2c3aec8a5 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -1,4 +1,4 @@ -/* $Id: fxddtex.c,v 1.46 2001/11/06 16:01:19 brianp Exp $ */ +/* $Id: fxddtex.c,v 1.47 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ @@ -172,10 +174,10 @@ fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname, /* apply any lod biasing right now */ if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - FX_grTexLodBiasValue(GR_TMU0, *param); + grTexLodBiasValue(GR_TMU0, *param); if (fxMesa->haveTwoTMUs) { - FX_grTexLodBiasValue(GR_TMU1, *param); + grTexLodBiasValue(GR_TMU1, *param); } } @@ -450,11 +452,7 @@ fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state) if (state) { fxMesa->haveGlobalPaletteTexture = 1; - FX_grTexDownloadTable(GR_TMU0, GR_TEXTABLE_PALETTE, - &(fxMesa->glbPalette)); - if (fxMesa->haveTwoTMUs) - FX_grTexDownloadTable(GR_TMU1, GR_TEXTABLE_PALETTE, - &(fxMesa->glbPalette)); + grTexDownloadTable(GR_TEXTABLE_PALETTE, &(fxMesa->glbPalette)); } else { fxMesa->haveGlobalPaletteTexture = 0; @@ -504,8 +502,8 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, float *sscale, float *tscale, int *i_sscale, int *i_tscale, int *wscale, int *hscale) { - - static GrLOD_t lod[9] = { GR_LOD_256, GR_LOD_128, GR_LOD_64, GR_LOD_32, + /* [koolsmoky] */ + static GrLOD_t lod[12] = { GR_LOD_2048, GR_LOD_1024, GR_LOD_512, GR_LOD_256, GR_LOD_128, GR_LOD_64, GR_LOD_32, GR_LOD_16, GR_LOD_8, GR_LOD_4, GR_LOD_2, GR_LOD_1 }; @@ -521,14 +519,14 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, switch (logw - logh) { case 0: aspectratio = GR_ASPECT_1x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = t = 256.0f; is = it = INT_TRICK(8); ws = hs = 1; break; case 1: aspectratio = GR_ASPECT_2x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 128.0f; is = INT_TRICK(8); @@ -538,7 +536,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 2: aspectratio = GR_ASPECT_4x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 64.0f; is = INT_TRICK(8); @@ -548,7 +546,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 3: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -558,7 +556,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 4: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -568,7 +566,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 5: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -578,7 +576,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 6: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -588,7 +586,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 7: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -598,7 +596,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case 8: aspectratio = GR_ASPECT_8x1; - l = lod[8 - logw]; + l = lod[11 - logw]; s = 256.0f; t = 32.0f; is = INT_TRICK(8); @@ -606,9 +604,39 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, ws = 1; hs = 32; break; + case 9: + aspectratio = GR_ASPECT_8x1; + l = lod[11 - logw]; + s = 256.0f; + t = 32.0f; + is = INT_TRICK(8); + it = INT_TRICK(5); + ws = 1; + hs = 64; + break; + case 10: + aspectratio = GR_ASPECT_8x1; + l = lod[11 - logw]; + s = 256.0f; + t = 32.0f; + is = INT_TRICK(8); + it = INT_TRICK(5); + ws = 1; + hs = 128; + break; + case 11: + aspectratio = GR_ASPECT_8x1; + l = lod[11 - logw]; + s = 256.0f; + t = 32.0f; + is = INT_TRICK(8); + it = INT_TRICK(5); + ws = 1; + hs = 256; + break; case -1: aspectratio = GR_ASPECT_1x2; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 128.0f; t = 256.0f; is = INT_TRICK(7); @@ -618,7 +646,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -2: aspectratio = GR_ASPECT_1x4; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 64.0f; t = 256.0f; is = INT_TRICK(6); @@ -628,7 +656,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -3: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -638,7 +666,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -4: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -648,7 +676,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -5: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -658,7 +686,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -6: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -668,7 +696,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -7: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -678,7 +706,7 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, break; case -8: aspectratio = GR_ASPECT_1x8; - l = lod[8 - logh]; + l = lod[11 - logh]; s = 32.0f; t = 256.0f; is = INT_TRICK(5); @@ -686,6 +714,36 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, ws = 32; hs = 1; break; + case -9: + aspectratio = GR_ASPECT_1x8; + l = lod[11 - logh]; + s = 32.0f; + t = 256.0f; + is = INT_TRICK(5); + it = INT_TRICK(8); + ws = 64; + hs = 1; + break; + case -10: + aspectratio = GR_ASPECT_1x8; + l = lod[11 - logh]; + s = 32.0f; + t = 256.0f; + is = INT_TRICK(5); + it = INT_TRICK(8); + ws = 128; + hs = 1; + break; + case -11: + aspectratio = GR_ASPECT_1x8; + l = lod[11 - logh]; + s = 32.0f; + t = 256.0f; + is = INT_TRICK(5); + it = INT_TRICK(8); + ws = 256; + hs = 1; + break; default: return 0; break; @@ -724,8 +782,10 @@ fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, * Glide internal texture format and base texture format. */ void -fxTexGetFormat(GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) +fxTexGetFormat(GLcontext *ctx, GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) /* [koolsmoky] */ { + fxMesaContext fxMesa = FX_CONTEXT(ctx); + switch (glformat) { case 1: case GL_LUMINANCE: @@ -771,33 +831,61 @@ fxTexGetFormat(GLenum glformat, GrTextureFormat_t * tfmt, GLint * ifmt) if (ifmt) (*ifmt) = GL_ALPHA; break; - case 3: - case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: + if (tfmt) + (*tfmt) = GR_TEXFMT_RGB_565; + if (ifmt) + (*ifmt) = GL_RGB; + break; + case 3: + case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + if (fxMesa->colDepth == 32) { + if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888; + } else { + if (tfmt) (*tfmt) = GR_TEXFMT_RGB_565; + } + if (ifmt) (*ifmt) = GL_RGB; +#else if (tfmt) (*tfmt) = GR_TEXFMT_RGB_565; if (ifmt) (*ifmt) = GL_RGB; +#endif break; - case 4: - case GL_RGBA: case GL_RGBA2: case GL_RGBA4: + if (tfmt) + (*tfmt) = GR_TEXFMT_ARGB_4444; + if (ifmt) + (*ifmt) = GL_RGBA; + break; + case 4: + case GL_RGBA: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + if (fxMesa->colDepth == 32) { + if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_8888; + } else { + if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_4444; + } + if (ifmt) (*ifmt) = GL_RGBA; +#else if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_4444; if (ifmt) (*ifmt) = GL_RGBA; - break; +#endif + break; case GL_RGB5_A1: if (tfmt) (*tfmt) = GR_TEXFMT_ARGB_1555; @@ -1008,6 +1096,27 @@ fetch_r5g5b5a1(const struct gl_texture_image *texImage, } +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ +static void +fetch_a8r8g8b8(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid * texelOut) +{ + GLchan *rgba = (GLchan *) texelOut; + const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); + const GLuint *texel; + + i = i * mml->wScale; + j = j * mml->hScale; + + texel = ((GLuint *) texImage->Data) + j * mml->width + i; + rgba[RCOMP] = (((*texel) >> 16) & 0xff); + rgba[GCOMP] = (((*texel) >> 8) & 0xff); + rgba[BCOMP] = (((*texel)) & 0xff); + rgba[ACOMP] = (((*texel) >> 24) & 0xff); +} +#endif + + static void PrintTexture(int w, int h, int c, const GLubyte * data) { @@ -1029,6 +1138,8 @@ const struct gl_texture_format * fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { + fxMesaContext fxMesa = FX_CONTEXT(ctx); + switch (internalFormat) { case GL_INTENSITY: case GL_INTENSITY4: @@ -1066,25 +1177,37 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: return &_mesa_texformat_al88; - case 3: - case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: + return &_mesa_texformat_rgb565; + case 3: + case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888 + : &_mesa_texformat_rgb565; +#else return &_mesa_texformat_rgb565; - case 4: - case GL_RGBA: +#endif case GL_RGBA2: case GL_RGBA4: + return &_mesa_texformat_argb4444; + case 4: + case GL_RGBA: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + return (fxMesa->colDepth == 32) ? &_mesa_texformat_argb8888 + : &_mesa_texformat_argb4444; +#else return &_mesa_texformat_argb4444; +#endif case GL_RGB5_A1: return &_mesa_texformat_argb1555; default: @@ -1114,6 +1237,10 @@ fxGlideFormat(GLint mesaFormat) return GR_TEXFMT_ARGB_4444; case MESA_FORMAT_ARGB1555: return GR_TEXFMT_ARGB_1555; +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + case MESA_FORMAT_ARGB8888: + return GR_TEXFMT_ARGB_8888; +#endif default: _mesa_problem(NULL, "Unexpected format in fxGlideFormat"); return 0; @@ -1141,6 +1268,10 @@ fxFetchFunction(GLint mesaFormat) return fetch_r4g4b4a4; case MESA_FORMAT_ARGB1555: return fetch_r5g5b5a1; +#if 0 /* [koolsmoky] getting ready for 32bpp textures */ + case MESA_FORMAT_ARGB8888: + return fetch_a8r8g8b8; +#endif default: _mesa_problem(NULL, "Unexpected format in fxGlideFormat"); return NULL; diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h index 56d76634fb..271cd85dfe 100644 --- a/src/mesa/drivers/glide/fxdrv.h +++ b/src/mesa/drivers/glide/fxdrv.h @@ -1,4 +1,4 @@ -/* $Id: fxdrv.h,v 1.57 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxdrv.h,v 1.58 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ @@ -87,14 +89,6 @@ extern float gl_ubyte_to_float_255_color_tab[256]; -#if defined(FXMESA_USE_ARGB) -#define FXCOLOR4( c ) ( \ - ( ((unsigned int)(c[3]))<<24 ) | \ - ( ((unsigned int)(c[0]))<<16 ) | \ - ( ((unsigned int)(c[1]))<<8 ) | \ - ( (unsigned int)(c[2])) ) - -#else #ifdef __i386__ #define FXCOLOR4( c ) (* (int *)c) #else @@ -104,7 +98,6 @@ extern float gl_ubyte_to_float_255_color_tab[256]; ( ((unsigned int)(c[1]))<<8 ) | \ ( (unsigned int)(c[0])) ) #endif -#endif @@ -433,7 +426,7 @@ struct tfxMesaContext GLint swapInterval; GLint maxPendingSwapBuffers; - FX_GrContext_t glideContext; + GrContext_t glideContext; int screen_width; int screen_height; @@ -444,6 +437,7 @@ struct tfxMesaContext int clipMaxY; int colDepth; + int maxTextureSize; /* [koolsmoky] */ }; @@ -527,7 +521,8 @@ extern void fxTMReloadSubMipMapLevel(fxMesaContext, struct gl_texture_object *, GLint, GLint, GLint); -extern void fxTexGetFormat(GLenum, GrTextureFormat_t *, GLint *); +extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */ + extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *, float *, float *, int *, int *, int *, int *); diff --git a/src/mesa/drivers/glide/fxglidew.c b/src/mesa/drivers/glide/fxglidew.c index 950dfdbc86..69fbebdec8 100644 --- a/src/mesa/drivers/glide/fxglidew.c +++ b/src/mesa/drivers/glide/fxglidew.c @@ -1,4 +1,4 @@ -/* $Id: fxglidew.c,v 1.20 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxglidew.c,v 1.21 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ @@ -49,111 +51,21 @@ FxI32 FX_grGetInteger_NoLock(FxU32 pname) { -#if !defined(FX_GLIDE3) - switch (pname) { - case FX_FOG_TABLE_ENTRIES: - return GR_FOG_TABLE_SIZE; - case FX_GLIDE_STATE_SIZE: - return sizeof(GrState); - case FX_LFB_PIXEL_PIPE: - return FXFALSE; - case FX_PENDING_BUFFERSWAPS: - return grBufferNumPending(); - case FX_TEXTURE_ALIGN: - /* This is a guess from reading the glide3 docs */ - return 8; - default: - if (MESA_VERBOSE & VERBOSE_DRIVER) { - fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n"); - } - return -1; - } -#else - FxU32 grname; - FxI32 result; - - switch (pname) { - case FX_FOG_TABLE_ENTRIES: - case FX_GLIDE_STATE_SIZE: - case FX_LFB_PIXEL_PIPE: - case FX_PENDING_BUFFERSWAPS: - case FX_TEXTURE_ALIGN: - grname = pname; - break; - default: - if (MESA_VERBOSE & VERBOSE_DRIVER) { - fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n"); - } - return -1; - } + FxI32 result; - grGet(grname, 4, &result); - return result; -#endif -} + if (grGet(pname, 4, &result)) { + return result; + } -FxI32 -FX_grGetInteger(FxU32 pname) -{ - int result; - - BEGIN_BOARD_LOCK(); - result = FX_grGetInteger_NoLock(pname); - END_BOARD_LOCK(); - return result; -} - - -FxBool -FX_grLfbLock(GrLock_t type, GrBuffer_t buffer, - GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, - FxBool pixelPipeline, GrLfbInfo_t * info) -{ - FxBool result; - - BEGIN_BOARD_LOCK(); - result = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info); - END_BOARD_LOCK(); - return result; -} - -FxU32 -FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info) -{ - FxU32 result; - - BEGIN_BOARD_LOCK(); - result = grTexTextureMemRequired(evenOdd, info); - END_BOARD_LOCK(); - return result; -} - -FxU32 -FX_grTexMinAddress(GrChipID_t tmu) -{ - FxU32 result; - - BEGIN_BOARD_LOCK(); - result = grTexMinAddress(tmu); - END_BOARD_LOCK(); - return result; -} - -extern FxU32 -FX_grTexMaxAddress(GrChipID_t tmu) -{ - FxU32 result; - - BEGIN_BOARD_LOCK(); - result = grTexMaxAddress(tmu); - END_BOARD_LOCK(); - return result; + if (MESA_VERBOSE & VERBOSE_DRIVER) { + fprintf(stderr, "Wrong parameter in FX_grGetInteger!\n"); + } + return -1; } FxBool FX_grSstControl(FxU32 code) { -#if defined(FX_GLIDE3) /* The glide 3 sources call for grEnable/grDisable to be called in exchange * for grSstControl. */ switch (code) { @@ -166,47 +78,9 @@ FX_grSstControl(FxU32 code) } /* Appearently GR_CONTROL_RESIZE can be ignored. */ return 1; /* OK? */ -#else - FxU32 result; - BEGIN_BOARD_LOCK(); - result = grSstControl(code); - END_BOARD_LOCK(); - return result; -#endif } -#if defined(FX_GLIDE3) - -void -FX_grGammaCorrectionValue(float val) -{ - (void) val; -/* ToDo */ -} - -int -FX_getFogTableSize(void) -{ - int result; - BEGIN_BOARD_LOCK(); - grGet(GR_FOG_TABLE_ENTRIES, sizeof(int), (void *) &result); - END_BOARD_LOCK(); - return result; -} - -int -FX_getGrStateSize(void) -{ - int result; - BEGIN_BOARD_LOCK(); - grGet(GR_GLIDE_STATE_SIZE, sizeof(int), (void *) &result); - END_BOARD_LOCK(); - - return result; - -} - int FX_grSstScreenWidth() { @@ -232,14 +106,6 @@ FX_grSstScreenHeight() } void -FX_grGlideGetVersion(char *buf) -{ - BEGIN_BOARD_LOCK(); - strcpy(buf, grGetString(GR_VERSION)); - END_BOARD_LOCK(); -} - -void FX_grSstPerfStats(GrSstPerfStats_t * st) { FxI32 n; @@ -273,14 +139,6 @@ FX_grAADrawPoint(GrVertex * a) } void -FX_grDrawPolygonVertexList(int n, GrVertex * verts) -{ - BEGIN_CLIP_LOOP(); - grDrawVertexArrayContiguous(GR_POLYGON, n, verts, sizeof(GrVertex)); - END_CLIP_LOOP(); -} - -void FX_setupGrVertexLayout(void) { BEGIN_BOARD_LOCK(); @@ -334,14 +192,6 @@ FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask) } } -void -FX_grHints(GrHint_t hintType, FxU32 hintMask) -{ - BEGIN_BOARD_LOCK(); - FX_grHints_NoLock(hintType, hintMask); - END_BOARD_LOCK(); -} - /* * Glide3 doesn't have the grSstQueryHardware function anymore. * Instead, we call grGet() and fill in the data structures ourselves. @@ -360,81 +210,63 @@ FX_grSstQueryHardware(GrHwConfiguration * config) for (i = 0; i < config->num_sst; i++) { FxI32 result; + const char *extension; - config->SSTs[i].type = GR_SSTTYPE_VOODOO; grSstSelect(i); + extension = grGetString(GR_HARDWARE); + if (strstr(extension, "Voodoo Banshee")) { + config->SSTs[i].type = GR_SSTTYPE_Banshee; + } else if (strstr(extension, "Voodoo3")) { + config->SSTs[i].type = GR_SSTTYPE_Voodoo3; + } else if (strstr(extension, "Voodoo4")) { + config->SSTs[i].type = GR_SSTTYPE_Voodoo4; + } else if (strstr(extension, "Voodoo5")) { + config->SSTs[i].type = GR_SSTTYPE_Voodoo5; + } else { /* Voodoo1,2,rush */ + /* ZZZ TO DO */ + config->SSTs[i].type = GR_SSTTYPE_VOODOO; + } + grGet(GR_MEMORY_FB, 4, &result); - config->SSTs[i].sstBoard.VoodooConfig.fbRam = result / (1024 * 1024); + config->SSTs[i].VoodooConfig.fbRam = result / (1024 * 1024); grGet(GR_NUM_TMU, 4, &result); - config->SSTs[i].sstBoard.VoodooConfig.nTexelfx = result; + config->SSTs[i].VoodooConfig.nTexelfx = result; grGet(GR_REVISION_FB, 4, &result); - config->SSTs[i].sstBoard.VoodooConfig.fbiRev = result; + config->SSTs[i].VoodooConfig.fbiRev = result; - grGet(GR_NUM_FB, 4, (void *) &numFB); - if (numFB > 1) - config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXTRUE; - else - config->SSTs[i].sstBoard.VoodooConfig.sliDetect = FXFALSE; - - for (j = 0; j < config->SSTs[i].sstBoard.VoodooConfig.nTexelfx; j++) { + for (j = 0; j < config->SSTs[i].VoodooConfig.nTexelfx; j++) { grGet(GR_MEMORY_TMU, 4, &result); - config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRam = - result / (1024 * 1024); + config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRam = result / (1024 * 1024); grGet(GR_REVISION_TMU, 4, &result); - config->SSTs[i].sstBoard.VoodooConfig.tmuConfig[j].tmuRev = result; + config->SSTs[i].VoodooConfig.tmuConfig[j].tmuRev = result; } - { - const char *extension = grGetString(GR_EXTENSION); - if (strstr(extension, " PIXEXT ")) { - config->SSTs[i].sstBoard.VoodooConfig.gExt.grSstWinOpen = grGetProcAddress("grSstWinOpenExt"); - } + extension = grGetString(GR_EXTENSION); + if (strstr(extension, " PIXEXT ")) { + config->SSTs[i].VoodooConfig.grSstWinOpenExt = grGetProcAddress("grSstWinOpenExt"); } - } - END_BOARD_LOCK(); - return 1; -} - -#else - -int -FX_grSstScreenWidth() -{ - int i; - BEGIN_BOARD_LOCK(); - i = grSstScreenWidth(); - END_BOARD_LOCK(); - return i; -} -int -FX_grSstScreenHeight() -{ - int i; - BEGIN_BOARD_LOCK(); - i = grSstScreenHeight(); - END_BOARD_LOCK(); - return i; -} + /* [koolsmoky] */ + grGet(GR_MAX_TEXTURE_SIZE, 4, &result); + config->SSTs[i].VoodooConfig.maxTextureSize = result; -int -FX_grSstQueryHardware(GrHwConfiguration * c) -{ - int i; - BEGIN_BOARD_LOCK(); - i = grSstQueryHardware(c); + /* need to get the number of SLI units for napalm */ + grGet(GR_NUM_FB, 4, (void *) &numFB); + config->SSTs[i].VoodooConfig.numChips = numFB; + /* this can only be useful for Voodoo2: + * sliDetect = ((config->SSTs[i].type == GR_SSTTYPE_Voodoo2) && (numFB > 1)); + */ + } END_BOARD_LOCK(); - return i; + return 1; } -#endif /* FX_GLIDE3 */ - /* It appears to me that this function is needed either way. */ -FX_GrContext_t +GrContext_t FX_grSstWinOpen(struct SstCard_St *c, FxU32 hWnd, GrScreenResolution_t screen_resolution, @@ -444,15 +276,15 @@ FX_grSstWinOpen(struct SstCard_St *c, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers) { - FX_GrContext_t i; + GrContext_t i; BEGIN_BOARD_LOCK(); - if ((c->type == GR_SSTTYPE_VOODOO) && c->sstBoard.VoodooConfig.gExt.grSstWinOpen) { - i = c->sstBoard.VoodooConfig.gExt.grSstWinOpen(hWnd, - screen_resolution, - refresh_rate, - color_format, origin_location, - pixel_format, - nColBuffers, nAuxBuffers); + if (c->VoodooConfig.grSstWinOpenExt) { + i = c->VoodooConfig.grSstWinOpenExt(hWnd, + screen_resolution, + refresh_rate, + color_format, origin_location, + pixel_format, + nColBuffers, nAuxBuffers); } else i = grSstWinOpen(hWnd, screen_resolution, diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h index 1ef3451d92..a09df0b48c 100644 --- a/src/mesa/drivers/glide/fxglidew.h +++ b/src/mesa/drivers/glide/fxglidew.h @@ -1,4 +1,4 @@ -/* $Id: fxglidew.h,v 1.14 2003/07/17 14:50:12 brianp Exp $ */ +/* $Id: fxglidew.h,v 1.15 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,141 +29,95 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ #ifndef __FX_GLIDE_WARPER__ #define __FX_GLIDE_WARPER__ -#include <glide.h> -/* - * General context: - */ -#if !defined(FX_GLIDE3) -typedef FxU32 FX_GrContext_t; /* Not used in Glide2 */ -typedef FxU32 GrPixelFormat_t; -#else +#include <glide.h> #include <g3ext.h> -typedef GrContext_t FX_GrContext_t; -#endif -/* - * Glide3 emulation on Glide2: - */ -#if !defined(FX_GLIDE3) - /* Constanst for FX_grGetInteger( ) */ -#define FX_FOG_TABLE_ENTRIES 0x0004 /* The number of entries in the hardware fog table. */ -#define FX_GLIDE_STATE_SIZE 0x0006 /* Size of buffer, in bytes, needed to save Glide state. */ -#define FX_LFB_PIXEL_PIPE 0x0009 /* 1 if LFB writes can go through the 3D pixel pipe. */ -#define FX_PENDING_BUFFERSWAPS 0x0014 /* The number of buffer swaps pending. */ -#define FX_TEXTURE_ALIGN 0x0024 /* The required alignment for textures */ -#else -#define FX_FOG_TABLE_ENTRIES GR_FOG_TABLE_ENTRIES -#define FX_GLIDE_STATE_SIZE GR_GLIDE_STATE_SIZE -#define FX_LFB_PIXEL_PIPE GR_LFB_PIXEL_PIPE -#define FX_PENDING_BUFFERSWAPS GR_PENDING_BUFFERSWAPS -#define FX_TEXTURE_ALIGN GR_TEXTURE_ALIGN -#endif -/* - * Genral warper functions for Glide2/Glide3: - */ -extern FxI32 FX_grGetInteger(FxU32 pname); + +#define FX_grGetInteger FX_grGetInteger_NoLock extern FxI32 FX_grGetInteger_NoLock(FxU32 pname); -/* - * Glide2 emulation on Glide3: - */ -#if defined(FX_GLIDE3) - -#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1 -#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1 -#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1 -#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1 -#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2 -#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4 -#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8 - -#define GR_LOD_256 GR_LOD_LOG2_256 -#define GR_LOD_128 GR_LOD_LOG2_128 -#define GR_LOD_64 GR_LOD_LOG2_64 -#define GR_LOD_32 GR_LOD_LOG2_32 -#define GR_LOD_16 GR_LOD_LOG2_16 -#define GR_LOD_8 GR_LOD_LOG2_8 -#define GR_LOD_4 GR_LOD_LOG2_4 -#define GR_LOD_2 GR_LOD_LOG2_2 -#define GR_LOD_1 GR_LOD_LOG2_1 - -#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q + + +#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1 +#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1 +#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1 +#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1 +#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2 +#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4 +#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8 + +#define GR_LOD_2048 GR_LOD_LOG2_2048 /* [koolsmoky] big texture support for napalm */ +#define GR_LOD_1024 GR_LOD_LOG2_1024 +#define GR_LOD_512 GR_LOD_LOG2_512 +#define GR_LOD_256 GR_LOD_LOG2_256 +#define GR_LOD_128 GR_LOD_LOG2_128 +#define GR_LOD_64 GR_LOD_LOG2_64 +#define GR_LOD_32 GR_LOD_LOG2_32 +#define GR_LOD_16 GR_LOD_LOG2_16 +#define GR_LOD_8 GR_LOD_LOG2_8 +#define GR_LOD_4 GR_LOD_LOG2_4 +#define GR_LOD_2 GR_LOD_LOG2_2 +#define GR_LOD_1 GR_LOD_LOG2_1 + +#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q + + typedef int GrSstType; -#define MAX_NUM_SST 4 - -#define GR_SSTTYPE_VOODOO 0 -#define GR_SSTTYPE_SST96 1 -#define GR_SSTTYPE_AT3D 2 -#define GR_SSTTYPE_Voodoo2 3 - -typedef struct GrTMUConfig_St -{ - int tmuRev; /* Rev of Texelfx chip */ - int tmuRam; /* 1, 2, or 4 MB */ -} -GrTMUConfig_t; - -typedef struct GrVoodooConfig_St -{ - int fbRam; /* 1, 2, or 4 MB */ - int fbiRev; /* Rev of Pixelfx chip */ - int nTexelfx; /* How many texelFX chips are there? */ - FxBool sliDetect; /* Is it a scan-line interleaved board? */ - struct { /* Glide extensions */ - GrProc grSstWinOpen; - } gExt; - GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ -} -GrVoodooConfig_t; - -typedef struct GrSst96Config_St -{ - int fbRam; /* How much? */ - int nTexelfx; - GrTMUConfig_t tmuConfig; -} -GrSst96Config_t; - -typedef GrVoodooConfig_t GrVoodoo2Config_t; - -typedef struct GrAT3DConfig_St -{ - int rev; -} -GrAT3DConfig_t; - -typedef struct -{ - int num_sst; /* # of HW units in the system */ - struct SstCard_St - { - GrSstType type; /* Which hardware is it? */ - union SstBoard_u - { - GrVoodooConfig_t VoodooConfig; - GrSst96Config_t SST96Config; - GrAT3DConfig_t AT3DConfig; - GrVoodoo2Config_t Voodoo2Config; - } - sstBoard; - } - SSTs[MAX_NUM_SST]; /* configuration for each board */ -} -GrHwConfiguration; +#define MAX_NUM_SST 4 + +enum { + GR_SSTTYPE_VOODOO = 0, + GR_SSTTYPE_SST96 = 1, + GR_SSTTYPE_AT3D = 2, + GR_SSTTYPE_Voodoo2 = 3, + GR_SSTTYPE_Banshee = 4, + GR_SSTTYPE_Voodoo3 = 5, + GR_SSTTYPE_Voodoo4 = 6, + GR_SSTTYPE_Voodoo5 = 7 +}; + +typedef struct GrTMUConfig_St { + int tmuRev; /* Rev of Texelfx chip */ + int tmuRam; /* 1, 2, or 4 MB */ +} GrTMUConfig_t; + +typedef struct GrVoodooConfig_St { + int fbRam; /* 1, 2, or 4 MB */ + int fbiRev; /* Rev of Pixelfx chip */ + int nTexelfx; /* How many texelFX chips are there? */ + GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ + int maxTextureSize; + int numChips; /* Number of Voodoo chips [koolsmoky] */ + /* Glide3 extensions */ + GrProc grSstWinOpenExt; +} GrVoodooConfig_t; + +typedef struct { + int num_sst; /* # of HW units in the system */ + struct SstCard_St { + GrSstType type; /* Which hardware is it? */ + GrVoodooConfig_t VoodooConfig; + } + SSTs[MAX_NUM_SST]; /* configuration for each board */ +} GrHwConfiguration; + + typedef FxU32 GrHint_t; -#define GR_HINTTYPE_MIN 0 -#define GR_HINT_STWHINT 0 +#define GR_HINTTYPE_MIN 0 +#define GR_HINT_STWHINT 0 typedef FxU32 GrSTWHint_t; #define GR_STWHINT_W_DIFF_FBI FXBIT(0) @@ -174,33 +128,32 @@ typedef FxU32 GrSTWHint_t; #define GR_STWHINT_W_DIFF_TMU2 FXBIT(5) #define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6) -#define GR_CONTROL_ACTIVATE 1 -#define GR_CONTROL_DEACTIVATE 0 +#define GR_CONTROL_ACTIVATE 1 +#define GR_CONTROL_DEACTIVATE 0 + + + +#define GrState void + -#define GrState void /* ** move the vertex layout defintion to application */ -typedef struct -{ - float sow; /* s texture ordinate (s over w) */ - float tow; /* t texture ordinate (t over w) */ - float oow; /* 1/w (used mipmapping - really 0xfff/w) */ -} -GrTmuVertex; - - -typedef struct -{ - float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */ - float r, g, b; /* R, G, B, ([0..255.0]) */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float a; /* Alpha [0..255.0] */ - float oow; /* 1/W (used for W-buffering, texturing) */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; -} -GrVertex; +typedef struct { + float sow; /* s texture ordinate (s over w) */ + float tow; /* t texture ordinate (t over w) */ + float oow; /* 1/w (used mipmapping - really 0xfff/w) */ +} GrTmuVertex; + +typedef struct { + float x, y, z; /* X, Y, and Z of scrn space -- Z is ignored */ + float r, g, b; /* R, G, B, ([0..255.0]) */ + float ooz; /* 65535/Z (used for Z-buffering) */ + float a; /* Alpha [0..255.0] */ + float oow; /* 1/W (used for W-buffering, texturing) */ + GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; +} GrVertex; #define GR_VERTEX_X_OFFSET 0 #define GR_VERTEX_Y_OFFSET 1 @@ -218,142 +171,52 @@ GrVertex; #define GR_VERTEX_TOW_TMU1_OFFSET 13 #define GR_VERTEX_OOW_TMU1_OFFSET 14 -#endif /* - * Glide2 functions for Glide3 + * Write region: ToDo possible exploit the PixelPipe parameter. */ -#if defined(FX_GLIDE3) -#define FX_grTexDownloadTable(TMU,type,data) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexDownloadTable(type,data); \ - END_BOARD_LOCK(); \ - } while (0); -#define FX_grTexDownloadTable_NoLock(TMU,type,data) \ - grTexDownloadTable(type, data) -#else -#define FX_grTexDownloadTable(TMU,type,data) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexDownloadTable(TMU,type,data); \ - END_BOARD_LOCK(); \ - } while (0); -#define FX_grTexDownloadTable_NoLock grTexDownloadTable -#endif +#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ + do { \ + BEGIN_BOARD_LOCK(); \ + grLfbWriteRegion(dst_buffer,\ + dst_x, \ + dst_y, \ + src_format,\ + src_width, \ + src_height,\ + FXFALSE, \ + src_stride,\ + src_data); \ + END_BOARD_LOCK(); \ + } while(0) -/* - * Flush - */ -#if defined(FX_GLIDE3) -#define FX_grFlush() \ - do { \ - BEGIN_BOARD_LOCK(); \ - grFlush(); \ - END_BOARD_LOCK(); \ - } while (0) -#else -#define FX_grFlush() \ - do { \ - BEGIN_BOARD_LOCK(); \ - grSstIdle(); \ - END_BOARD_LOCK(); \ - } while (0) -#endif -#define FX_grFinish() \ - do { \ - BEGIN_BOARD_LOCK(); \ - grFinish(); \ - END_BOARD_LOCK(); \ - } while (0) /* - * Write region: ToDo possible exploit the PixelPipe parameter. + * Draw triangle */ -#if defined(FX_GLIDE3) -#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data); \ - END_BOARD_LOCK(); \ - } while(0) -#else -#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \ +#define FX_grDrawTriangle(a,b,c)\ do { \ - BEGIN_BOARD_LOCK(); \ - grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data); \ - END_BOARD_LOCK(); \ + BEGIN_CLIP_LOOP(); \ + grDrawTriangle(a,b,c); \ + END_CLIP_LOOP(); \ } while (0) -#endif -/* - * Read region - */ -#define FX_grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grLfbReadRegion(src_buffer,src_x,src_y,src_width,src_height,dst_stride,dst_data); \ - END_BOARD_LOCK(); \ - } while (0); -/* - * Draw triangle - */ -#define FX_grDrawTriangle(a,b,c) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grDrawTriangle(a,b,c); \ - END_CLIP_LOOP(); \ - } while (0) /* * For Lod/LodLog2 conversion. */ -#if defined(FX_GLIDE3) #define FX_largeLodLog2(info) (info).largeLodLog2 -#else -#define FX_largeLodLog2(info) (info).largeLod -#endif - -#if defined(FX_GLIDE3) -#define FX_aspectRatioLog2(info) (info).aspectRatioLog2 -#else -#define FX_aspectRatioLog2(info) (info).aspectRatio -#endif - -#if defined(FX_GLIDE3) +#define FX_aspectRatioLog2(info) (info).aspectRatioLog2 #define FX_smallLodLog2(info) (info).smallLodLog2 -#else -#define FX_smallLodLog2(info) (info).smallLod -#endif - -#if defined(FX_GLIDE3) #define FX_lodToValue(val) ((int)(GR_LOD_256-val)) -#else -#define FX_lodToValue(val) ((int)(val)) -#endif - -#if defined(FX_GLIDE3) #define FX_largeLodValue(info) ((int)(GR_LOD_256-(info).largeLodLog2)) -#else -#define FX_largeLodValue(info) ((int)(info).largeLod) -#endif -#define FX_largeLodValue_NoLock FX_largeLodValue - -#if defined(FX_GLIDE3) #define FX_smallLodValue(info) ((int)(GR_LOD_256-(info).smallLodLog2)) -#else -#define FX_smallLodValue(info) ((int)(info).smallLod) -#endif -#define FX_smallLodValue_NoLock FX_smallLodValue - -#if defined(FX_GLIDE3) #define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_256-val)) -#else -#define FX_valueToLod(val) ((GrLOD_t)(val)) -#endif + + /* * ScreenWidth/Height stuff. @@ -364,129 +227,51 @@ extern int FX_grSstScreenHeight(void); /* - * Version string. - */ -#if defined(FX_GLIDE3) -extern void FX_grGlideGetVersion(char *buf); -#else -#define FX_grGlideGetVersion(b) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grGlideGetVersion(b); \ - END_BOARD_LOCK(); \ - } while (0) -#endif -/* - * Performance statistics + * Query */ -#if defined(FX_GLIDE3) -extern void FX_grSstPerfStats(GrSstPerfStats_t * st); -#else -#define FX_grSstPerfStats(s) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grSstPerfStats(s); \ - END_BOARD_LOCK(); \ - } while (0) -#endif +extern void FX_grSstPerfStats(GrSstPerfStats_t *st); +extern int FX_grSstQueryHardware(GrHwConfiguration *config); + -/* - * Hardware Query - */ -extern int FX_grSstQueryHardware(GrHwConfiguration * config); /* * GrHints */ -#if defined(FX_GLIDE3) +#define FX_grHints FX_grHints_NoLock extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask); -extern void FX_grHints(GrHint_t hintType, FxU32 hintMask); -#else -#define FX_grHints(t,m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grHints(t, m); \ - END_BOARD_LOCK(); \ - } while(0) -#define FX_grHints_NoLock grHints -#endif + + + /* * Antialiashed line+point drawing. */ -#if defined(FX_GLIDE3) -extern void FX_grAADrawLine(GrVertex * a, GrVertex * b); -#else -#define FX_grAADrawLine(a,b) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grAADrawLine(a,b); \ - END_CLIP_LOOP(); \ - } while (0) -#endif - -#if defined(FX_GLIDE3) -extern void FX_grAADrawPoint(GrVertex * a); -#else -#define FX_grAADrawPoint(a) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grAADrawPoint(a); \ - END_CLIP_LOOP(); \ - } while (0) -#endif +extern void FX_grAADrawLine(GrVertex *a, GrVertex *b); +extern void FX_grAADrawPoint(GrVertex *a); + + /* * Needed for Glide3 only, to set up Glide2 compatible vertex layout. */ -#if defined(FX_GLIDE3) extern void FX_setupGrVertexLayout(void); -#else -#define FX_setupGrVertexLayout() do {} while (0) -#endif + + + /* * grSstControl stuff */ extern FxBool FX_grSstControl(FxU32 code); -/* - * grGammaCorrectionValue - */ -#if defined(FX_GLIDE3) -extern void FX_grGammaCorrectionValue(float val); -#else -#define FX_grGammaCorrectionValue(v) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grGammaCorrectionValue(v) \ - END_BOARD_LOCK(); \ - } while (0) -#endif - -#if defined(FX_GLIDE3) -#define FX_grSstWinClose(w) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grSstWinClose(w); \ - END_BOARD_LOCK(); \ - } while (0) -#else -#define FX_grSstWinClose(w) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grSstWinClose(); \ - END_BOARD_LOCK(); \ - } while (0) -#endif -extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c, - FxU32 hWnd, - GrScreenResolution_t screen_resolution, - GrScreenRefresh_t refresh_rate, - GrColorFormat_t color_format, - GrPixelFormat_t pixel_format, - GrOriginLocation_t origin_location, - int nColBuffers, int nAuxBuffers); +extern GrContext_t FX_grSstWinOpen(struct SstCard_St *c, + FxU32 hWnd, + GrScreenResolution_t screen_resolution, + GrScreenRefresh_t refresh_rate, + GrColorFormat_t color_format, + GrPixelFormat_t pixel_format, + GrOriginLocation_t origin_location, + int nColBuffers, int nAuxBuffers); #define FX_grDrawLine(v1, v2) \ @@ -503,30 +288,12 @@ extern FX_GrContext_t FX_grSstWinOpen(struct SstCard_St *c, END_CLIP_LOOP(); \ } while (0) -#if defined(FX_GLIDE3) -extern void FX_grDrawPolygonVertexList(int n, GrVertex * v); -#else -#define FX_grDrawPolygonVertexList(n, v) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grDrawPolygonVertexList(n, v); \ - END_CLIP_LOOP(); \ - } while (0) -#endif - -#define FX_grDitherMode(m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDitherMode(m); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grRenderBuffer(b) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grRenderBuffer(b); \ - END_BOARD_LOCK(); \ - } while (0) +#define FX_grDrawPolygonVertexList(n, v) \ + do { \ + BEGIN_CLIP_LOOP(); \ + grDrawVertexArrayContiguous(GR_POLYGON, n, v, sizeof(GrVertex)); \ + END_CLIP_LOOP(); \ + } while (0) #define FX_grBufferClear(c, a, d) \ do { \ @@ -535,40 +302,6 @@ extern void FX_grDrawPolygonVertexList(int n, GrVertex * v); END_CLIP_LOOP(); \ } while (0) -#define FX_grDepthMask(m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDepthMask(m); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grColorMask(c, a) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grColorMask(c, a); \ - END_BOARD_LOCK(); \ - } while (0) - -extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer, - GrLfbWriteMode_t writeMode, - GrOriginLocation_t origin, FxBool pixelPipeline, - GrLfbInfo_t * info); - -#define FX_grLfbUnlock(t, b) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grLfbUnlock(t, b); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grConstantColorValue(v) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grConstantColorValue(v); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grConstantColorValue_NoLock grConstantColorValue #define FX_grAADrawTriangle(a, b, c, ab, bc, ca) \ do { \ @@ -577,208 +310,7 @@ extern FxBool FX_grLfbLock(GrLock_t type, GrBuffer_t buffer, END_CLIP_LOOP(); \ } while (0) -#define FX_grAlphaBlendFunction(rs, rd, as, ad) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grAlphaBlendFunction(rs, rd, as, ad); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grAlphaCombine(func, fact, loc, oth, inv) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grAlphaCombine(func, fact, loc, oth, inv); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grAlphaCombine_NoLock grAlphaCombine - -#define FX_grAlphaTestFunction(f) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grAlphaTestFunction(f); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grAlphaTestReferenceValue(v) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grAlphaTestReferenceValue(v); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grClipWindow(minx, miny, maxx, maxy) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grClipWindow(minx, miny, maxx, maxy); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grClipWindow_NoLock grClipWindow - -#define FX_grColorCombine(func, fact, loc, oth, inv) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grColorCombine(func, fact, loc, oth, inv); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grColorCombine_NoLock grColorCombine - -#define FX_grCullMode(m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grCullMode(m); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grDepthBiasLevel(lev) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDepthBiasLevel(lev); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grDepthBufferFunction(func) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDepthBufferFunction(func); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grFogColorValue(c) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grFogColorValue(c); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grFogMode(m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grFogMode(m); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grFogTable(t) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grFogTable(t); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexClampMode(t, sc, tc) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexClampMode(t, sc, tc); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexClampMode_NoLock grTexClampMode - -#define FX_grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexCombine(t, rfunc, rfact, afunc, afact, rinv, ainv); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexCombine_NoLock grTexCombine -#define FX_grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexDownloadMipMapLevel(t, sa, tlod, llod, ar, f, eo, d); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexDownloadMipMapLevel_NoLock grTexDownloadMipMapLevel - -#define FX_grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexDownloadMipMapLevelPartial(t, sa, tlod, llod, ar, f, eo, d, s, e); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexFilterMode(t, minf, magf) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexFilterMode(t, minf, magf); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexFilterMode_NoLock grTexFilterMode - -extern FxU32 FX_grTexMinAddress(GrChipID_t tmu); -extern FxU32 FX_grTexMaxAddress(GrChipID_t tmu); - -#define FX_grTexMipMapMode(t, m, lod) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexMipMapMode(t, m, lod); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexMipMapMode_NoLock grTexMipMapMode - -#define FX_grTexSource(t, sa, eo, i) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexSource(t, sa, eo, i); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexSource_NoLock grTexSource - -extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info); -#define FX_grTexTextureMemRequired_NoLock grTexTextureMemRequired - -#define FX_grGlideGetState(s) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grGlideGetState(s); \ - END_BOARD_LOCK(); \ - } while (0) -#define FX_grGlideGetState_NoLock(s) grGlideGetState(s); - -#define FX_grDRIBufferSwap(i) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDRIBufferSwap(i); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grSstSelect(b) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grSstSelect(b); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grSstSelect_NoLock grSstSelect - -#define FX_grGlideSetState(s) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grGlideSetState(s); \ - END_BOARD_LOCK(); \ - } while (0) -#define FX_grGlideSetState_NoLock(s) grGlideSetState(s); - -#define FX_grDepthBufferMode(m) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grDepthBufferMode(m); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grLfbWriteColorFormat(f) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grLfbWriteColorFormat(f); \ - END_BOARD_LOCK(); \ - } while (0) #define FX_grDrawVertexArray(m, c, p) \ do { \ @@ -787,26 +319,6 @@ extern FxU32 FX_grTexTextureMemRequired(FxU32 evenOdd, GrTexInfo * info); END_CLIP_LOOP(); \ } while (0) -#define FX_grGlideShutdown() \ - do { \ - BEGIN_BOARD_LOCK(); \ - grGlideShutdown(); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grTexLodBiasValue_NoLock(t, v) grTexLodBiasValue(t, v) - -#define FX_grTexLodBiasValue(t, v) \ - do { \ - BEGIN_BOARD_LOCK(); \ - grTexLodBiasValue(t, v); \ - END_BOARD_LOCK(); \ - } while (0) - -#define FX_grGlideInit_NoLock grGlideInit -#define FX_grSstWinOpen_NoLock grSstWinOpen -extern int FX_getFogTableSize(void); -extern int FX_getGrStateSize(void); #endif /* __FX_GLIDE_WARPER__ */ diff --git a/src/mesa/drivers/glide/fxopengl.def b/src/mesa/drivers/glide/fxopengl.def index af76f4c1b2..cb321670ce 100644 --- a/src/mesa/drivers/glide/fxopengl.def +++ b/src/mesa/drivers/glide/fxopengl.def @@ -1,467 +1,467 @@ -EXPORTS
- glAccum
- glAlphaFunc
- glAreTexturesResident
- glArrayElement
- glBegin
- glBindTexture
- glBitmap
- glBlendFunc
- glCallList
- glCallLists
- glClear
- glClearAccum
- glClearIndex
- glClearColor
- glClearDepth
- glClearStencil
- glClipPlane
- glColor3b
- glColor3d
- glColor3f
- glColor3i
- glColor3s
- glColor3ub
- glColor3ui
- glColor3us
- glColor4b
- glColor4d
- glColor4f
- glColor4i
- glColor4s
- glColor4ub
- glColor4ui
- glColor4us
- glColor3bv
- glColor3dv
- glColor3fv
- glColor3iv
- glColor3sv
- glColor3ubv
- glColor3uiv
- glColor3usv
- glColor4bv
- glColor4dv
- glColor4fv
- glColor4iv
- glColor4sv
- glColor4ubv
- glColor4uiv
- glColor4usv
- glColorMask
- glColorMaterial
- glColorPointer
- glColorTableEXT
- glColorSubTableEXT
- glCopyPixels
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCullFace
- glDepthFunc
- glDepthMask
- glDepthRange
- glDeleteLists
- glDeleteTextures
- glDisable
- glDisableClientState
- glDrawArrays
- glDrawBuffer
- glDrawElements
- glDrawPixels
- glEnable
- glEnableClientState
- glEnd
- glEndList
- glEvalCoord1d
- glEvalCoord1f
- glEvalCoord1dv
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2f
- glEvalCoord2dv
- glEvalCoord2fv
- glEvalPoint1
- glEvalPoint2
- glEvalMesh1
- glEdgeFlag
- glEdgeFlagv
- glEdgeFlagPointer
- glEvalMesh2
- glFeedbackBuffer
- glFinish
- glFlush
- glFogf
- glFogi
- glFogfv
- glFogiv
- glFrontFace
- glFrustum
- glGenLists
- glGenTextures
- glGetBooleanv
- glGetClipPlane
- glGetColorTableEXT
- glGetColorTableParameterivEXT
- glGetColorTableParameterfvEXT
- glGetDoublev
- glGetError
- glGetFloatv
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPointerv
- glGetPolygonStipple
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexGeniv
- glGetTexGendv
- glGetTexGenfv
- glGetTexImage
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glGetTexParameterfv
- glGetTexParameteriv
- glHint
- glIndexd
- glIndexf
- glIndexi
- glIndexs
- glIndexub
- glIndexdv
- glIndexfv
- glIndexiv
- glIndexsv
- glIndexubv
- glIndexMask
- glIndexPointer
- glInterleavedArrays
- glInitNames
- glIsList
- glIsTexture
- glLightf
- glLighti
- glLightfv
- glLightiv
- glLightModelf
- glLightModeli
- glLightModelfv
- glLightModeliv
- glLineWidth
- glLineStipple
- glListBase
- glLoadIdentity
- glLoadMatrixd
- glLoadMatrixf
- glLoadName
- glLogicOp
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glMaterialf
- glMateriali
- glMaterialfv
- glMaterialiv
- glMatrixMode
- glMultMatrixd
- glMultMatrixf
- glNewList
- glNormal3b
- glNormal3d
- glNormal3f
- glNormal3i
- glNormal3s
- glNormal3bv
- glNormal3dv
- glNormal3fv
- glNormal3iv
- glNormal3sv
- glNormalPointer
- glOrtho
- glPassThrough
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glPixelStoref
- glPixelStorei
- glPixelTransferf
- glPixelTransferi
- glPixelZoom
- glPointSize
- glPolygonMode
- glPolygonOffset
- glPolygonOffsetEXT
- glPolygonStipple
- glPopAttrib
- glPopClientAttrib
- glPopMatrix
- glPopName
- glPrioritizeTextures
- glPushMatrix
- glRasterPos2d
- glRasterPos2f
- glRasterPos2i
- glRasterPos2s
- glRasterPos3d
- glRasterPos3f
- glRasterPos3i
- glRasterPos3s
- glRasterPos4d
- glRasterPos4f
- glRasterPos4i
- glRasterPos4s
- glRasterPos2dv
- glRasterPos2fv
- glRasterPos2iv
- glRasterPos2sv
- glRasterPos3dv
- glRasterPos3fv
- glRasterPos3iv
- glRasterPos3sv
- glRasterPos4dv
- glRasterPos4fv
- glRasterPos4iv
- glRasterPos4sv
- glReadBuffer
- glReadPixels
- glRectd
- glRectf
- glRecti
- glRects
- glRectdv
- glRectfv
- glRectiv
- glRectsv
- glScissor
- glIsEnabled
- glPushAttrib
- glPushClientAttrib
- glPushName
- glRenderMode
- glRotated
- glRotatef
- glSelectBuffer
- glScaled
- glScalef
- glShadeModel
- glStencilFunc
- glStencilMask
- glStencilOp
- glTexCoord1d
- glTexCoord1f
- glTexCoord1i
- glTexCoord1s
- glTexCoord2d
- glTexCoord2f
- glTexCoord2i
- glTexCoord2s
- glTexCoord3d
- glTexCoord3f
- glTexCoord3i
- glTexCoord3s
- glTexCoord4d
- glTexCoord4f
- glTexCoord4i
- glTexCoord4s
- glTexCoord1dv
- glTexCoord1fv
- glTexCoord1iv
- glTexCoord1sv
- glTexCoord2dv
- glTexCoord2fv
- glTexCoord2iv
- glTexCoord2sv
- glTexCoord3dv
- glTexCoord3fv
- glTexCoord3iv
- glTexCoord3sv
- glTexCoord4dv
- glTexCoord4fv
- glTexCoord4iv
- glTexCoord4sv
- glTexCoordPointer
- glTexGend
- glTexGenf
- glTexGeni
- glTexGendv
- glTexGeniv
- glTexGenfv
- glTexEnvf
- glTexEnvi
- glTexEnvfv
- glTexEnviv
- glTexImage1D
- glTexImage2D
- glTexParameterf
- glTexParameteri
- glTexParameterfv
- glTexParameteriv
- glTexSubImage1D
- glTexSubImage2D
- glTranslated
- glTranslatef
- glVertex2d
- glVertex2f
- glVertex2i
- glVertex2s
- glVertex3d
- glVertex3f
- glVertex3i
- glVertex3s
- glVertex4d
- glVertex4f
- glVertex4i
- glVertex4s
- glVertex2dv
- glVertex2fv
- glVertex2iv
- glVertex2sv
- glVertex3dv
- glVertex3fv
- glVertex3iv
- glVertex3sv
- glVertex4dv
- glVertex4fv
- glVertex4iv
- glVertex4sv
- glVertexPointer
- glViewport
- glBlendEquationEXT
- glBlendColorEXT
- glVertexPointerEXT
- glNormalPointerEXT
- glColorPointerEXT
- glIndexPointerEXT
- glTexCoordPointerEXT
- glEdgeFlagPointerEXT
- glGetPointervEXT
- glArrayElementEXT
- glDrawArraysEXT
- glBindTextureEXT
- glDeleteTexturesEXT
- glGenTexturesEXT
- glPrioritizeTexturesEXT
- glCopyTexSubImage3DEXT
- glTexImage3DEXT
- glTexSubImage3DEXT
- glWindowPos4fMESA
- glWindowPos2iMESA
- glWindowPos2sMESA
- glWindowPos2fMESA
- glWindowPos2dMESA
- glWindowPos2ivMESA
- glWindowPos2svMESA
- glWindowPos2fvMESA
- glWindowPos2dvMESA
- glWindowPos3iMESA
- glWindowPos3sMESA
- glWindowPos3fMESA
- glWindowPos3dMESA
- glWindowPos3ivMESA
- glWindowPos3svMESA
- glWindowPos3fvMESA
- glWindowPos3dvMESA
- glWindowPos4iMESA
- glWindowPos4sMESA
- glWindowPos4dMESA
- glWindowPos4ivMESA
- glWindowPos4svMESA
- glWindowPos4fvMESA
- glWindowPos4dvMESA
- glResizeBuffersMESA
- wglCopyContext
- wglCreateContext
- wglCreateLayerContext
- wglDeleteContext
-;wglDescribeLayerPlane
- wglGetCurrentContext
- wglGetCurrentDC
-;wglGetLayerPaletteEntries
- wglGetProcAddress
- wglMakeCurrent
-;wglRealizeLayerPalette
-;wglSetLayerPaletteEntries
- wglShareLists
- wglSwapLayerBuffers
- wglUseFontBitmapsA
- wglUseFontBitmapsW
- wglUseFontOutlinesA
- wglUseFontOutlinesW
- wglChoosePixelFormat
- ChoosePixelFormat
- wglDescribePixelFormat
- DescribePixelFormat
- wglGetPixelFormat
- GetPixelFormat
- wglSetPixelFormat
- SetPixelFormat
- wglSwapBuffers
- SwapBuffers
- gl3DfxSetPaletteEXT
- glActiveTextureARB
- glClientActiveTextureARB
- glMultiTexCoord1dARB
- glMultiTexCoord1dvARB
- glMultiTexCoord1fARB
- glMultiTexCoord1fvARB
- glMultiTexCoord1iARB
- glMultiTexCoord1ivARB
- glMultiTexCoord1sARB
- glMultiTexCoord1svARB
- glMultiTexCoord2dARB
- glMultiTexCoord2dvARB
- glMultiTexCoord2fARB
- glMultiTexCoord2fvARB
- glMultiTexCoord2iARB
- glMultiTexCoord2ivARB
- glMultiTexCoord2sARB
- glMultiTexCoord2svARB
- glMultiTexCoord3dARB
- glMultiTexCoord3dvARB
- glMultiTexCoord3fARB
- glMultiTexCoord3fvARB
- glMultiTexCoord3iARB
- glMultiTexCoord3ivARB
- glMultiTexCoord3sARB
- glMultiTexCoord3svARB
- glMultiTexCoord4dARB
- glMultiTexCoord4dvARB
- glMultiTexCoord4fARB
- glMultiTexCoord4fvARB
- glMultiTexCoord4iARB
- glMultiTexCoord4ivARB
- glMultiTexCoord4sARB
- glMultiTexCoord4svARB
- fxMesaCreateContext
- fxMesaCreateBestContext
- fxMesaDestroyContext
- fxMesaSelectCurrentBoard
- fxMesaMakeCurrent
- fxMesaGetCurrentContext
- fxMesaSwapBuffers
- fxMesaSetNearFar
- fxMesaUpdateScreenSize
- fxQueryHardware
- fxCloseHardware
- OSMesaCreateContext
- OSMesaDestroyContext
- OSMesaGetCurrentContext
- OSMesaGetDepthBuffer
- OSMesaGetIntegerv
- OSMesaMakeCurrent
- OSMesaPixelStore
+EXPORTS + glAccum + glAlphaFunc + glAreTexturesResident + glArrayElement + glBegin + glBindTexture + glBitmap + glBlendFunc + glCallList + glCallLists + glClear + glClearAccum + glClearIndex + glClearColor + glClearDepth + glClearStencil + glClipPlane + glColor3b + glColor3d + glColor3f + glColor3i + glColor3s + glColor3ub + glColor3ui + glColor3us + glColor4b + glColor4d + glColor4f + glColor4i + glColor4s + glColor4ub + glColor4ui + glColor4us + glColor3bv + glColor3dv + glColor3fv + glColor3iv + glColor3sv + glColor3ubv + glColor3uiv + glColor3usv + glColor4bv + glColor4dv + glColor4fv + glColor4iv + glColor4sv + glColor4ubv + glColor4uiv + glColor4usv + glColorMask + glColorMaterial + glColorPointer + glColorTableEXT + glColorSubTableEXT + glCopyPixels + glCopyTexImage1D + glCopyTexImage2D + glCopyTexSubImage1D + glCopyTexSubImage2D + glCullFace + glDepthFunc + glDepthMask + glDepthRange + glDeleteLists + glDeleteTextures + glDisable + glDisableClientState + glDrawArrays + glDrawBuffer + glDrawElements + glDrawPixels + glEnable + glEnableClientState + glEnd + glEndList + glEvalCoord1d + glEvalCoord1f + glEvalCoord1dv + glEvalCoord1fv + glEvalCoord2d + glEvalCoord2f + glEvalCoord2dv + glEvalCoord2fv + glEvalPoint1 + glEvalPoint2 + glEvalMesh1 + glEdgeFlag + glEdgeFlagv + glEdgeFlagPointer + glEvalMesh2 + glFeedbackBuffer + glFinish + glFlush + glFogf + glFogi + glFogfv + glFogiv + glFrontFace + glFrustum + glGenLists + glGenTextures + glGetBooleanv + glGetClipPlane + glGetColorTableEXT + glGetColorTableParameterivEXT + glGetColorTableParameterfvEXT + glGetDoublev + glGetError + glGetFloatv + glGetIntegerv + glGetLightfv + glGetLightiv + glGetMapdv + glGetMapfv + glGetMapiv + glGetMaterialfv + glGetMaterialiv + glGetPixelMapfv + glGetPixelMapuiv + glGetPixelMapusv + glGetPointerv + glGetPolygonStipple + glGetString + glGetTexEnvfv + glGetTexEnviv + glGetTexGeniv + glGetTexGendv + glGetTexGenfv + glGetTexImage + glGetTexLevelParameterfv + glGetTexLevelParameteriv + glGetTexParameterfv + glGetTexParameteriv + glHint + glIndexd + glIndexf + glIndexi + glIndexs + glIndexub + glIndexdv + glIndexfv + glIndexiv + glIndexsv + glIndexubv + glIndexMask + glIndexPointer + glInterleavedArrays + glInitNames + glIsList + glIsTexture + glLightf + glLighti + glLightfv + glLightiv + glLightModelf + glLightModeli + glLightModelfv + glLightModeliv + glLineWidth + glLineStipple + glListBase + glLoadIdentity + glLoadMatrixd + glLoadMatrixf + glLoadName + glLogicOp + glMap1d + glMap1f + glMap2d + glMap2f + glMapGrid1d + glMapGrid1f + glMapGrid2d + glMapGrid2f + glMaterialf + glMateriali + glMaterialfv + glMaterialiv + glMatrixMode + glMultMatrixd + glMultMatrixf + glNewList + glNormal3b + glNormal3d + glNormal3f + glNormal3i + glNormal3s + glNormal3bv + glNormal3dv + glNormal3fv + glNormal3iv + glNormal3sv + glNormalPointer + glOrtho + glPassThrough + glPixelMapfv + glPixelMapuiv + glPixelMapusv + glPixelStoref + glPixelStorei + glPixelTransferf + glPixelTransferi + glPixelZoom + glPointSize + glPolygonMode + glPolygonOffset + glPolygonOffsetEXT + glPolygonStipple + glPopAttrib + glPopClientAttrib + glPopMatrix + glPopName + glPrioritizeTextures + glPushMatrix + glRasterPos2d + glRasterPos2f + glRasterPos2i + glRasterPos2s + glRasterPos3d + glRasterPos3f + glRasterPos3i + glRasterPos3s + glRasterPos4d + glRasterPos4f + glRasterPos4i + glRasterPos4s + glRasterPos2dv + glRasterPos2fv + glRasterPos2iv + glRasterPos2sv + glRasterPos3dv + glRasterPos3fv + glRasterPos3iv + glRasterPos3sv + glRasterPos4dv + glRasterPos4fv + glRasterPos4iv + glRasterPos4sv + glReadBuffer + glReadPixels + glRectd + glRectf + glRecti + glRects + glRectdv + glRectfv + glRectiv + glRectsv + glScissor + glIsEnabled + glPushAttrib + glPushClientAttrib + glPushName + glRenderMode + glRotated + glRotatef + glSelectBuffer + glScaled + glScalef + glShadeModel + glStencilFunc + glStencilMask + glStencilOp + glTexCoord1d + glTexCoord1f + glTexCoord1i + glTexCoord1s + glTexCoord2d + glTexCoord2f + glTexCoord2i + glTexCoord2s + glTexCoord3d + glTexCoord3f + glTexCoord3i + glTexCoord3s + glTexCoord4d + glTexCoord4f + glTexCoord4i + glTexCoord4s + glTexCoord1dv + glTexCoord1fv + glTexCoord1iv + glTexCoord1sv + glTexCoord2dv + glTexCoord2fv + glTexCoord2iv + glTexCoord2sv + glTexCoord3dv + glTexCoord3fv + glTexCoord3iv + glTexCoord3sv + glTexCoord4dv + glTexCoord4fv + glTexCoord4iv + glTexCoord4sv + glTexCoordPointer + glTexGend + glTexGenf + glTexGeni + glTexGendv + glTexGeniv + glTexGenfv + glTexEnvf + glTexEnvi + glTexEnvfv + glTexEnviv + glTexImage1D + glTexImage2D + glTexParameterf + glTexParameteri + glTexParameterfv + glTexParameteriv + glTexSubImage1D + glTexSubImage2D + glTranslated + glTranslatef + glVertex2d + glVertex2f + glVertex2i + glVertex2s + glVertex3d + glVertex3f + glVertex3i + glVertex3s + glVertex4d + glVertex4f + glVertex4i + glVertex4s + glVertex2dv + glVertex2fv + glVertex2iv + glVertex2sv + glVertex3dv + glVertex3fv + glVertex3iv + glVertex3sv + glVertex4dv + glVertex4fv + glVertex4iv + glVertex4sv + glVertexPointer + glViewport + glBlendEquationEXT + glBlendColorEXT + glVertexPointerEXT + glNormalPointerEXT + glColorPointerEXT + glIndexPointerEXT + glTexCoordPointerEXT + glEdgeFlagPointerEXT + glGetPointervEXT + glArrayElementEXT + glDrawArraysEXT + glBindTextureEXT + glDeleteTexturesEXT + glGenTexturesEXT + glPrioritizeTexturesEXT + glCopyTexSubImage3DEXT + glTexImage3DEXT + glTexSubImage3DEXT + glWindowPos4fMESA + glWindowPos2iMESA + glWindowPos2sMESA + glWindowPos2fMESA + glWindowPos2dMESA + glWindowPos2ivMESA + glWindowPos2svMESA + glWindowPos2fvMESA + glWindowPos2dvMESA + glWindowPos3iMESA + glWindowPos3sMESA + glWindowPos3fMESA + glWindowPos3dMESA + glWindowPos3ivMESA + glWindowPos3svMESA + glWindowPos3fvMESA + glWindowPos3dvMESA + glWindowPos4iMESA + glWindowPos4sMESA + glWindowPos4dMESA + glWindowPos4ivMESA + glWindowPos4svMESA + glWindowPos4fvMESA + glWindowPos4dvMESA + glResizeBuffersMESA + wglCopyContext + wglCreateContext + wglCreateLayerContext + wglDeleteContext +;wglDescribeLayerPlane + wglGetCurrentContext + wglGetCurrentDC +;wglGetLayerPaletteEntries + wglGetProcAddress + wglMakeCurrent +;wglRealizeLayerPalette +;wglSetLayerPaletteEntries + wglShareLists + wglSwapLayerBuffers + wglUseFontBitmapsA + wglUseFontBitmapsW + wglUseFontOutlinesA + wglUseFontOutlinesW + wglChoosePixelFormat + ChoosePixelFormat + wglDescribePixelFormat + DescribePixelFormat + wglGetPixelFormat + GetPixelFormat + wglSetPixelFormat + SetPixelFormat + wglSwapBuffers + SwapBuffers + gl3DfxSetPaletteEXT + glActiveTextureARB + glClientActiveTextureARB + glMultiTexCoord1dARB + glMultiTexCoord1dvARB + glMultiTexCoord1fARB + glMultiTexCoord1fvARB + glMultiTexCoord1iARB + glMultiTexCoord1ivARB + glMultiTexCoord1sARB + glMultiTexCoord1svARB + glMultiTexCoord2dARB + glMultiTexCoord2dvARB + glMultiTexCoord2fARB + glMultiTexCoord2fvARB + glMultiTexCoord2iARB + glMultiTexCoord2ivARB + glMultiTexCoord2sARB + glMultiTexCoord2svARB + glMultiTexCoord3dARB + glMultiTexCoord3dvARB + glMultiTexCoord3fARB + glMultiTexCoord3fvARB + glMultiTexCoord3iARB + glMultiTexCoord3ivARB + glMultiTexCoord3sARB + glMultiTexCoord3svARB + glMultiTexCoord4dARB + glMultiTexCoord4dvARB + glMultiTexCoord4fARB + glMultiTexCoord4fvARB + glMultiTexCoord4iARB + glMultiTexCoord4ivARB + glMultiTexCoord4sARB + glMultiTexCoord4svARB + fxMesaCreateContext + fxMesaCreateBestContext + fxMesaDestroyContext + fxMesaSelectCurrentBoard + fxMesaMakeCurrent + fxMesaGetCurrentContext + fxMesaSwapBuffers +; fxMesaSetNearFar + fxMesaUpdateScreenSize + fxQueryHardware + fxCloseHardware +; OSMesaCreateContext +; OSMesaDestroyContext +; OSMesaGetCurrentContext +; OSMesaGetDepthBuffer +; OSMesaGetIntegerv +; OSMesaMakeCurrent +; OSMesaPixelStore diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index 48a1ae6926..523bf2b3fd 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -1,4 +1,4 @@ -/* $Id: fxsetup.c,v 1.38 2002/11/04 20:29:04 brianp Exp $ */ +/* $Id: fxsetup.c,v 1.39 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ /* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ @@ -78,8 +80,8 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) else FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); - fxTexGetFormat(tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format), - &(ti->baseLevelInternalFormat)); + fxTexGetFormat(ctx, tObj->Image[minl]->TexFormat->BaseFormat, &(ti->info.format), + &(ti->baseLevelInternalFormat)); /* [koolsmoky] */ switch (tObj->WrapS) { case GL_CLAMP_TO_EDGE: @@ -309,7 +311,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) else { if (fxMesa->haveTwoTMUs) { if (fxMesa->freeTexMem[FX_TMU0] > - FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH, + grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info))) { fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); } @@ -328,22 +330,19 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: uploading texture palette\n"); } - FX_grTexDownloadTable_NoLock(GR_TMU0, GR_TEXTABLE_PALETTE, - &(ti->palette)); - FX_grTexDownloadTable_NoLock(GR_TMU1, GR_TEXTABLE_PALETTE, - &(ti->palette)); + grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette)); } - FX_grTexClampMode_NoLock(GR_TMU0, ti->sClamp, ti->tClamp); - FX_grTexClampMode_NoLock(GR_TMU1, ti->sClamp, ti->tClamp); - FX_grTexFilterMode_NoLock(GR_TMU0, ti->minFilt, ti->maxFilt); - FX_grTexFilterMode_NoLock(GR_TMU1, ti->minFilt, ti->maxFilt); - FX_grTexMipMapMode_NoLock(GR_TMU0, ti->mmMode, ti->LODblend); - FX_grTexMipMapMode_NoLock(GR_TMU1, ti->mmMode, ti->LODblend); + grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp); + grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp); + grTexFilterMode(GR_TMU0, ti->minFilt, ti->maxFilt); + grTexFilterMode(GR_TMU1, ti->minFilt, ti->maxFilt); + grTexMipMapMode(GR_TMU0, ti->mmMode, ti->LODblend); + grTexMipMapMode(GR_TMU1, ti->mmMode, ti->LODblend); - FX_grTexSource_NoLock(GR_TMU0, ti->tm[FX_TMU0]->startAddr, + grTexSource(GR_TMU0, ti->tm[FX_TMU0]->startAddr, GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - FX_grTexSource_NoLock(GR_TMU1, ti->tm[FX_TMU1]->startAddr, + grTexSource(GR_TMU1, ti->tm[FX_TMU1]->startAddr, GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); } else { @@ -357,8 +356,7 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: uploading texture palette\n"); } - FX_grTexDownloadTable_NoLock(tmu, GR_TEXTABLE_PALETTE, - &(ti->palette)); + grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti->palette)); } /* KW: The alternative is to do the download to the other tmu. If @@ -368,12 +366,11 @@ fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) if (ti->LODblend && (MESA_VERBOSE & VERBOSE_DRIVER)) fprintf(stderr, "fxmesa: not blending texture - only on one tmu\n"); - FX_grTexClampMode_NoLock(tmu, ti->sClamp, ti->tClamp); - FX_grTexFilterMode_NoLock(tmu, ti->minFilt, ti->maxFilt); - FX_grTexMipMapMode_NoLock(tmu, ti->mmMode, FXFALSE); + grTexClampMode(tmu, ti->sClamp, ti->tClamp); + grTexFilterMode(tmu, ti->minFilt, ti->maxFilt); + grTexMipMapMode(tmu, ti->mmMode, FXFALSE); - FX_grTexSource_NoLock(tmu, ti->tm[tmu]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); + grTexSource(tmu, ti->tm[tmu]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); } } @@ -385,7 +382,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) } if (LODblend) { - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND, GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION, GR_COMBINE_FUNCTION_BLEND, @@ -393,7 +390,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) FXFALSE, FXFALSE); if (fxMesa->haveTwoTMUs) - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, @@ -402,13 +399,13 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) } else { if (tmu != FX_TMU1) { - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); if (fxMesa->haveTwoTMUs) { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_ZERO, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_ZERO, @@ -417,7 +414,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) fxMesa->tmuSrc = FX_TMU0; } else { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, @@ -425,7 +422,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) /* GR_COMBINE_FUNCTION_SCALE_OTHER doesn't work ?!? */ - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_BLEND, @@ -495,25 +492,25 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) switch (ctx->Texture.Unit[textureset].EnvMode) { case GL_DECAL: - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_BLEND, + grColorCombine(GR_COMBINE_FUNCTION_BLEND, GR_COMBINE_FACTOR_TEXTURE_ALPHA, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; case GL_MODULATE: - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); if (ifmt == GL_ALPHA) - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grColorCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, localc, GR_COMBINE_OTHER_NONE, FXFALSE); else - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; @@ -523,20 +520,20 @@ fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) break; case GL_REPLACE: if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); else - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); if (ifmt == GL_ALPHA) - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grColorCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, localc, GR_COMBINE_OTHER_NONE, FXFALSE); else - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; @@ -673,34 +670,29 @@ fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, } if (!fxMesa->haveGlobalPaletteTexture) { + /* [dBorca] + * all TMUs share the same table. + * The next test shouldn't be TMU specific... + */ if (ti0->info.format == GR_TEXFMT_P_8) { if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: uploading texture palette TMU0\n"); } - FX_grTexDownloadTable_NoLock(tmu0, GR_TEXTABLE_PALETTE, - &(ti0->palette)); - } - - if (ti1->info.format == GR_TEXFMT_P_8) { - if (MESA_VERBOSE & VERBOSE_DRIVER) { - fprintf(stderr, "fxmesa: uploading texture palette TMU1\n"); - } - FX_grTexDownloadTable_NoLock(tmu1, GR_TEXTABLE_PALETTE, - &(ti1->palette)); + grTexDownloadTable(GR_TEXTABLE_PALETTE, &(ti0->palette)); } } - FX_grTexSource_NoLock(tmu0, ti0->tm[tmu0]->startAddr, + grTexSource(tmu0, ti0->tm[tmu0]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti0->info)); - FX_grTexClampMode_NoLock(tmu0, ti0->sClamp, ti0->tClamp); - FX_grTexFilterMode_NoLock(tmu0, ti0->minFilt, ti0->maxFilt); - FX_grTexMipMapMode_NoLock(tmu0, ti0->mmMode, FXFALSE); + grTexClampMode(tmu0, ti0->sClamp, ti0->tClamp); + grTexFilterMode(tmu0, ti0->minFilt, ti0->maxFilt); + grTexMipMapMode(tmu0, ti0->mmMode, FXFALSE); - FX_grTexSource_NoLock(tmu1, ti1->tm[tmu1]->startAddr, + grTexSource(tmu1, ti1->tm[tmu1]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti1->info)); - FX_grTexClampMode_NoLock(tmu1, ti1->sClamp, ti1->tClamp); - FX_grTexFilterMode_NoLock(tmu1, ti1->minFilt, ti1->maxFilt); - FX_grTexMipMapMode_NoLock(tmu1, ti1->mmMode, FXFALSE); + grTexClampMode(tmu1, ti1->sClamp, ti1->tClamp); + grTexFilterMode(tmu1, ti1->minFilt, ti1->maxFilt); + grTexMipMapMode(tmu1, ti1->mmMode, FXFALSE); #undef T0_NOT_IN_TMU #undef T1_NOT_IN_TMU @@ -784,62 +776,62 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu1] = GL_FALSE; if (isalpha[FX_TMU1]) - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_ZERO, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); else - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); if (isalpha[FX_TMU0]) - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); else - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; } case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ if (tmu1 == FX_TMU1) { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, FXFALSE, FXFALSE); } else { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_ONE_MINUS_LOCAL, GR_COMBINE_FUNCTION_BLEND_OTHER, @@ -847,23 +839,23 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) FXFALSE, FXFALSE); } - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ if (tmu1 == FX_TMU1) { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_ZERO, GR_COMBINE_FACTOR_NONE, FXFALSE, FXTRUE); - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_FUNCTION_BLEND_OTHER, @@ -871,13 +863,13 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) } else { - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_FUNCTION_BLEND_OTHER, @@ -885,16 +877,16 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) } if (ti0->baseLevelInternalFormat == GL_RGB) - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); else - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; @@ -915,36 +907,36 @@ fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) isalpha[tmu1] = GL_FALSE; if (isalpha[FX_TMU1]) - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_ZERO, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXTRUE, FXFALSE); else - FX_grTexCombine_NoLock(GR_TMU1, + grTexCombine(GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE); if (isalpha[FX_TMU0]) - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); else - FX_grTexCombine_NoLock(GR_TMU0, + grTexCombine(GR_TMU0, GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL, GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, localc, GR_COMBINE_OTHER_TEXTURE, FXFALSE); - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_SCALE_OTHER, + grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, locala, GR_COMBINE_OTHER_TEXTURE, FXFALSE); break; @@ -983,11 +975,11 @@ fxSetupTextureNone_NoLock(GLcontext * ctx) else localc = GR_COMBINE_LOCAL_CONSTANT; - FX_grAlphaCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, locala, GR_COMBINE_OTHER_NONE, FXFALSE); - FX_grColorCombine_NoLock(GR_COMBINE_FUNCTION_LOCAL, + grColorCombine(GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, localc, GR_COMBINE_OTHER_NONE, FXFALSE); @@ -1161,10 +1153,10 @@ fxSetupBlend(GLcontext * ctx) tfxUnitsState *us = &fxMesa->unitsState; if (us->blendEnabled) - FX_grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB, + grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB, us->blendSrcFuncAlpha, us->blendDstFuncAlpha); else - FX_grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE, + grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE, GR_BLEND_ZERO); } @@ -1230,11 +1222,11 @@ fxSetupAlphaTest(GLcontext * ctx) if (us->alphaTestEnabled) { GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0); - FX_grAlphaTestFunction(us->alphaTestFunc); - FX_grAlphaTestReferenceValue(ref); + grAlphaTestFunction(us->alphaTestFunc); + grAlphaTestReferenceValue(ref); } else - FX_grAlphaTestFunction(GR_CMP_ALWAYS); + grAlphaTestFunction(GR_CMP_ALWAYS); } /************************************************************************/ @@ -1306,12 +1298,12 @@ fxSetupDepthTest(GLcontext * ctx) tfxUnitsState *us = &fxMesa->unitsState; if (us->depthTestEnabled) { - FX_grDepthBufferFunction(us->depthTestFunc); - FX_grDepthMask(us->depthMask); + grDepthBufferFunction(us->depthTestFunc); + grDepthMask(us->depthMask); } else { - FX_grDepthBufferFunction(GR_CMP_ALWAYS); - FX_grDepthMask(FXFALSE); + grDepthBufferFunction(GR_CMP_ALWAYS); + grDepthMask(FXFALSE); } } @@ -1337,10 +1329,10 @@ fxSetupColorMask(GLcontext * ctx) fxMesaContext fxMesa = FX_CONTEXT(ctx); if (ctx->Color.DrawBuffer == GL_NONE) { - FX_grColorMask(FXFALSE, FXFALSE); + grColorMask(FXFALSE, FXFALSE); } else { - FX_grColorMask(ctx->Color.ColorMask[RCOMP] || + grColorMask(ctx->Color.ColorMask[RCOMP] || ctx->Color.ColorMask[GCOMP] || ctx->Color.ColorMask[BCOMP], ctx->Color.ColorMask[ACOMP] && fxMesa->haveAlphaBuffer); @@ -1369,7 +1361,7 @@ fxSetupFog(GLcontext * ctx) col[1] = (unsigned int) (255 * ctx->Fog.Color[1]); col[2] = (unsigned int) (255 * ctx->Fog.Color[2]); col[3] = (unsigned int) (255 * ctx->Fog.Color[3]); - FX_grFogColorValue(FXCOLOR4(col)); + grFogColorValue(FXCOLOR4(col)); if (fxMesa->fogTableMode != ctx->Fog.Mode || fxMesa->fogDensity != ctx->Fog.Density || @@ -1396,11 +1388,11 @@ fxSetupFog(GLcontext * ctx) fxMesa->fogEnd = ctx->Fog.End; } - FX_grFogTable(fxMesa->fogTable); - FX_grFogMode(GR_FOG_WITH_TABLE); + grFogTable(fxMesa->fogTable); + grFogMode(GR_FOG_WITH_TABLE); } else { - FX_grFogMode(GR_FOG_DISABLE); + grFogMode(GR_FOG_DISABLE); } } @@ -1444,7 +1436,7 @@ fxSetScissorValues(GLcontext * ctx) ymin = fxMesa->screen_height - fxMesa->clipMaxY; if (ymax > fxMesa->screen_height - fxMesa->clipMinY) ymax = fxMesa->screen_height - fxMesa->clipMinY; - FX_grClipWindow_NoLock(xmin, ymin, xmax, ymax); + grClipWindow(xmin, ymin, xmax, ymax); } static void @@ -1509,7 +1501,7 @@ fxSetupCull(GLcontext * ctx) FX_CONTEXT(ctx)->cullMode = GR_CULL_DISABLE; if (FX_CONTEXT(ctx)->raster_primitive == GL_TRIANGLES) - FX_grCullMode(FX_CONTEXT(ctx)->cullMode); + grCullMode(FX_CONTEXT(ctx)->cullMode); } @@ -1548,10 +1540,10 @@ fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state) break; case GL_DITHER: if (state) { - FX_grDitherMode(GR_DITHER_4x4); + grDitherMode(GR_DITHER_4x4); } else { - FX_grDitherMode(GR_DITHER_DISABLE); + grDitherMode(GR_DITHER_DISABLE); } break; case GL_SCISSOR_TEST: diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c index b03122f8c1..5189816cde 100644 --- a/src/mesa/drivers/glide/fxtexman.c +++ b/src/mesa/drivers/glide/fxtexman.c @@ -1,4 +1,4 @@ -/* $Id: fxtexman.c,v 1.15 2001/09/23 16:50:01 brianp Exp $ */ +/* $Id: fxtexman.c,v 1.16 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -29,6 +29,8 @@ * Brian Paul * Daryll Strauss * Keith Whitwell + * Daniel Borca + * Hiroshi Morii */ /* fxtexman.c - 3Dfx VooDoo texture memory functions */ @@ -137,11 +139,11 @@ fxTMUInit(fxMesaContext fxMesa, int tmu) MemRange *tmn, *last; FxU32 start, end, blockstart, blockend; - start = FX_grTexMinAddress(tmu); - end = FX_grTexMaxAddress(tmu); + start = grTexMinAddress(tmu); + end = grTexMaxAddress(tmu); if (fxMesa->verbose) { - fprintf(stderr, "Voodoo %s configuration:", + fprintf(stderr, "Voodoo %s configuration:\n", (tmu == FX_TMU0) ? "TMU0" : "TMU1"); fprintf(stderr, "Voodoo Lower texture memory address (%u)\n", (unsigned int) start); @@ -308,7 +310,7 @@ static MemRange * fxTMAddObj(fxMesaContext fxMesa, struct gl_texture_object *tObj, GLint tmu, int texmemsize) { - FxU32 startAddr; + FxI32 startAddr; MemRange *range; startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize); @@ -363,16 +365,14 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, switch (where) { case FX_TMU0: case FX_TMU1: - texmemsize = - (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH, - &(ti->info)); + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize); fxMesa->stats.memTexUpload += texmemsize; for (i = FX_largeLodValue(ti->info), l = ti->minLevel; i <= FX_smallLodValue(ti->info); i++, l++) { struct gl_texture_image *texImage = tObj->Image[l]; - FX_grTexDownloadMipMapLevel_NoLock(where, + grTexDownloadMipMapLevel(where, ti->tm[where]->startAddr, FX_valueToLod(i), FX_largeLodLog2(ti->info), @@ -383,15 +383,11 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, } break; case FX_TMU_SPLIT: - texmemsize = - (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_ODD, - &(ti->info)); + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info)); ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); fxMesa->stats.memTexUpload += texmemsize; - texmemsize = - (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_EVEN, - &(ti->info)); + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); fxMesa->stats.memTexUpload += texmemsize; @@ -399,7 +395,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, i <= FX_smallLodValue(ti->info); i++, l++) { struct gl_texture_image *texImage = tObj->Image[l]; - FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0, + grTexDownloadMipMapLevel(GR_TMU0, ti->tm[FX_TMU0]->startAddr, FX_valueToLod(i), FX_largeLodLog2(ti->info), @@ -408,7 +404,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, GR_MIPMAPLEVELMASK_ODD, texImage->Data); - FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1, + grTexDownloadMipMapLevel(GR_TMU1, ti->tm[FX_TMU1]->startAddr, FX_valueToLod(i), FX_largeLodLog2(ti->info), @@ -419,22 +415,18 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, } break; case FX_TMU_BOTH: - texmemsize = - (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH, - &(ti->info)); + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); fxMesa->stats.memTexUpload += texmemsize; - texmemsize = - (int) FX_grTexTextureMemRequired_NoLock(GR_MIPMAPLEVELMASK_BOTH, - &(ti->info)); + texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); fxMesa->stats.memTexUpload += texmemsize; for (i = FX_largeLodValue(ti->info), l = ti->minLevel; i <= FX_smallLodValue(ti->info); i++, l++) { struct gl_texture_image *texImage = tObj->Image[l]; - FX_grTexDownloadMipMapLevel_NoLock(GR_TMU0, + grTexDownloadMipMapLevel(GR_TMU0, ti->tm[FX_TMU0]->startAddr, FX_valueToLod(i), FX_largeLodLog2(ti->info), @@ -443,7 +435,7 @@ fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - FX_grTexDownloadMipMapLevel_NoLock(GR_TMU1, + grTexDownloadMipMapLevel(GR_TMU1, ti->tm[FX_TMU1]->startAddr, FX_valueToLod(i), FX_largeLodLog2(ti->info), @@ -505,15 +497,11 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, fxTexGetInfo(mml->width, mml->height, &lodlevel, NULL, NULL, NULL, NULL, NULL, NULL, NULL); -#ifdef FX_GLIDE3 lodlevel -= level; -#else - lodlevel += level; -#endif switch (tmu) { case FX_TMU0: case FX_TMU1: - FX_grTexDownloadMipMapLevel(tmu, + grTexDownloadMipMapLevel(tmu, ti->tm[tmu]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel)), FX_largeLodLog2(ti->info), @@ -522,7 +510,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, GR_MIPMAPLEVELMASK_BOTH, texImage->Data); break; case FX_TMU_SPLIT: - FX_grTexDownloadMipMapLevel(GR_TMU0, + grTexDownloadMipMapLevel(GR_TMU0, ti->tm[GR_TMU0]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel)), FX_largeLodLog2(ti->info), @@ -530,7 +518,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, ti->info.format, GR_MIPMAPLEVELMASK_ODD, texImage->Data); - FX_grTexDownloadMipMapLevel(GR_TMU1, + grTexDownloadMipMapLevel(GR_TMU1, ti->tm[GR_TMU1]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel)), FX_largeLodLog2(ti->info), @@ -539,7 +527,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, GR_MIPMAPLEVELMASK_EVEN, texImage->Data); break; case FX_TMU_BOTH: - FX_grTexDownloadMipMapLevel(GR_TMU0, + grTexDownloadMipMapLevel(GR_TMU0, ti->tm[GR_TMU0]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel)), FX_largeLodLog2(ti->info), @@ -547,7 +535,7 @@ fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, ti->info.format, GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - FX_grTexDownloadMipMapLevel(GR_TMU1, + grTexDownloadMipMapLevel(GR_TMU1, ti->tm[GR_TMU1]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel)), FX_largeLodLog2(ti->info), @@ -602,7 +590,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, switch (tmu) { case FX_TMU0: case FX_TMU1: - FX_grTexDownloadMipMapLevelPartial(tmu, + grTexDownloadMipMapLevelPartial(tmu, ti->tm[tmu]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel) + level), @@ -613,7 +601,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, yoffset, yoffset + height - 1); break; case FX_TMU_SPLIT: - FX_grTexDownloadMipMapLevelPartial(GR_TMU0, + grTexDownloadMipMapLevelPartial(GR_TMU0, ti->tm[FX_TMU0]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel) + level), @@ -623,7 +611,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, GR_MIPMAPLEVELMASK_ODD, data, yoffset, yoffset + height - 1); - FX_grTexDownloadMipMapLevelPartial(GR_TMU1, + grTexDownloadMipMapLevelPartial(GR_TMU1, ti->tm[FX_TMU1]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel) + level), @@ -634,7 +622,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, yoffset, yoffset + height - 1); break; case FX_TMU_BOTH: - FX_grTexDownloadMipMapLevelPartial(GR_TMU0, + grTexDownloadMipMapLevelPartial(GR_TMU0, ti->tm[FX_TMU0]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel) + level), @@ -644,7 +632,7 @@ fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, GR_MIPMAPLEVELMASK_BOTH, data, yoffset, yoffset + height - 1); - FX_grTexDownloadMipMapLevelPartial(GR_TMU1, + grTexDownloadMipMapLevelPartial(GR_TMU1, ti->tm[FX_TMU1]->startAddr, FX_valueToLod(FX_lodToValue(lodlevel) + level), diff --git a/src/mesa/drivers/glide/fxwgl.c b/src/mesa/drivers/glide/fxwgl.c index ab6b1a1fe8..a55b9cdf2c 100644 --- a/src/mesa/drivers/glide/fxwgl.c +++ b/src/mesa/drivers/glide/fxwgl.c @@ -1,4 +1,4 @@ -/* $Id: fxwgl.c,v 1.16 2002/10/24 23:57:23 brianp Exp $ */ +/* $Id: fxwgl.c,v 1.17 2003/08/19 15:52:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -43,9 +43,9 @@ extern "C" #endif #include <windows.h> -#include "glheader.h" -#include "fxdrv.h" -#include "glapi.h" +#define GL_GLEXT_PROTOTYPES +#include "GL/gl.h" +#include "GL/glext.h" #ifdef __cplusplus } @@ -53,6 +53,9 @@ extern "C" #include <stdio.h> #include "GL/fxmesa.h" +#include "glheader.h" +#include "fxdrv.h" +#include "glapi.h" #define MAX_MESA_ATTRS 20 @@ -71,6 +74,88 @@ struct __pixelformat__ WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *); struct __pixelformat__ pix[] = { +#if 0 + /* None */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 16, + 5, 11, 6, 5, 5, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + { + FXMESA_COLORDEPTH, 16, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 0, + FXMESA_DEPTH_SIZE, 0, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } + , + + /* Alpha */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 16, + 5, 10, 5, 5, 5, 0, 1, 15, + 0, 0, 0, 0, 0, + 0, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + { + FXMESA_COLORDEPTH, 15, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 1, + FXMESA_DEPTH_SIZE, 0, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } + , + + /* Depth */ + { + { + sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 16, + 5, 11, 6, 5, 5, 0, 0, 0, + 0, 0, 0, 0, 0, + 16, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + { + FXMESA_COLORDEPTH, 16, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 0, + FXMESA_DEPTH_SIZE, 16, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } + , + /* None */ { { @@ -79,7 +164,7 @@ struct __pixelformat__ pix[] = { PFD_DOUBLEBUFFER | PFD_SWAP_COPY, PFD_TYPE_RGBA, 32, - 8, 0, 8, 8, 8, 16, 0, 24, + 8, 16, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -88,6 +173,7 @@ struct __pixelformat__ pix[] = { 0, 0, 0, 0} , { + FXMESA_COLORDEPTH, 32, FXMESA_DOUBLEBUFFER, FXMESA_ALPHA_SIZE, 0, FXMESA_DEPTH_SIZE, 0, @@ -105,7 +191,7 @@ struct __pixelformat__ pix[] = { PFD_DOUBLEBUFFER | PFD_SWAP_COPY, PFD_TYPE_RGBA, 32, - 8, 0, 8, 8, 8, 16, 8, 24, + 8, 16, 8, 8, 8, 0, 8, 24, 0, 0, 0, 0, 0, 0, 0, @@ -114,6 +200,7 @@ struct __pixelformat__ pix[] = { 0, 0, 0, 0} , { + FXMESA_COLORDEPTH, 32, FXMESA_DOUBLEBUFFER, FXMESA_ALPHA_SIZE, 8, FXMESA_DEPTH_SIZE, 0, @@ -131,7 +218,7 @@ struct __pixelformat__ pix[] = { PFD_DOUBLEBUFFER | PFD_SWAP_COPY, PFD_TYPE_RGBA, 32, - 8, 0, 8, 8, 8, 16, 0, 24, + 8, 16, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, @@ -140,6 +227,7 @@ struct __pixelformat__ pix[] = { 0, 0, 0, 0} , { + FXMESA_COLORDEPTH, 32, FXMESA_DOUBLEBUFFER, FXMESA_ALPHA_SIZE, 0, FXMESA_DEPTH_SIZE, 16, @@ -147,6 +235,78 @@ struct __pixelformat__ pix[] = { FXMESA_ACCUM_SIZE, 0, FXMESA_NONE} } +#endif + /* 16bit RGB565 */ + { + {sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 16, + 5, 11, 6, 5, 5, 0, 0, 0, + 0, 0, 0, 0, 0, + 16, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + {FXMESA_COLORDEPTH, 16, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 0, + FXMESA_DEPTH_SIZE, 16, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } + , + /* 16bit ARGB1555 */ + { + {sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 16, + 5, 10, 5, 5, 5, 0, 1, 15, + 0, 0, 0, 0, 0, + 16, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + {FXMESA_COLORDEPTH, 15, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 1, + FXMESA_DEPTH_SIZE, 16, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } + , + /* 32bit ARGB8888 */ + { + {sizeof(PIXELFORMATDESCRIPTOR), 1, + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | + PFD_DOUBLEBUFFER | PFD_SWAP_COPY, + PFD_TYPE_RGBA, + 32, + 8, 16, 8, 8, 8, 0, 8, 24, + 0, 0, 0, 0, 0, + 24, + 0, + 0, + PFD_MAIN_PLANE, + 0, 0, 0, 0} + , + {FXMESA_COLORDEPTH, 32, + FXMESA_DOUBLEBUFFER, + FXMESA_ALPHA_SIZE, 8, + FXMESA_DEPTH_SIZE, 24, + FXMESA_STENCIL_SIZE, 0, + FXMESA_ACCUM_SIZE, 0, + FXMESA_NONE} + } }; static int qt_pix = sizeof(pix) / sizeof(pix[0]); @@ -160,8 +320,12 @@ static GLboolean haveDualHead; /* For the in-window-rendering hack */ +#ifndef GR_CONTROL_RESIZE +/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */ +#define GR_CONTROL_RESIZE -1 +#endif + static GLboolean gdiWindowHack; -static GLboolean gdiWindowHackEna; static void *dibSurfacePtr; static BITMAPINFO *dibBMI; static HBITMAP dibHBM; @@ -173,64 +337,39 @@ __wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam) long ret; /* Now gives the resized window at the end to hWNDOldProc */ if (ctx && hwnd == hWND) { - switch (message) { - case WM_PAINT: - case WM_MOVE: - break; - case WM_DISPLAYCHANGE: - case WM_SIZE: - if (wParam != SIZE_MINIMIZED) { - static int moving = 0; - if (!moving) { - if (fxQueryHardware() != GR_SSTTYPE_VOODOO) { - if (!FX_grSstControl(GR_CONTROL_RESIZE)) { - moving = 1; - SetWindowPos(hwnd, 0, 0, 0, 300, 300, - SWP_NOMOVE | SWP_NOZORDER); - moving = 0; - if (!FX_grSstControl(GR_CONTROL_RESIZE)) { - /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */ - PostMessage(hWND, WM_CLOSE, 0, 0); + switch (message) { + case WM_PAINT: + case WM_MOVE: + break; + case WM_DISPLAYCHANGE: + case WM_SIZE: + if (wParam != SIZE_MINIMIZED) { + static int moving = 0; + if (!moving) { + if (!FX_grSstControl(GR_CONTROL_RESIZE)) { + moving = 1; + SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER); + moving = 0; + if (!FX_grSstControl(GR_CONTROL_RESIZE)) { + /*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */ + PostMessage(hWND, WM_CLOSE, 0, 0); } - } - } - + } /* Do the clipping in the glide library */ - FX_grClipWindow(0, 0, FX_grSstScreenWidth(), - FX_grSstScreenHeight()); - /* And let the new size set in the context */ - fxMesaUpdateScreenSize(ctx); - } - } - break; - case WM_ACTIVATE: - if ((fxQueryHardware() == GR_SSTTYPE_VOODOO) && - (!gdiWindowHack) && (!haveDualHead)) { - WORD fActive = LOWORD(wParam); - BOOL fMinimized = (BOOL) HIWORD(wParam); - - if ((fActive == WA_INACTIVE) || fMinimized) - FX_grSstControl(GR_CONTROL_DEACTIVATE); - else - FX_grSstControl(GR_CONTROL_ACTIVATE); - } - break; - case WM_SHOWWINDOW: - break; - case WM_SYSKEYDOWN: - case WM_SYSCHAR: - if (gdiWindowHackEna && (VK_RETURN == wParam)) { - if (gdiWindowHack) { - gdiWindowHack = GL_FALSE; - FX_grSstControl(GR_CONTROL_ACTIVATE); - } - else { - gdiWindowHack = GL_TRUE; - FX_grSstControl(GR_CONTROL_DEACTIVATE); - } - } - break; - } + grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight()); + /* And let the new size set in the context */ + fxMesaUpdateScreenSize(ctx); + } + } + break; + case WM_ACTIVATE: + break; + case WM_SHOWWINDOW: + break; + case WM_SYSKEYDOWN: + case WM_SYSCHAR: + break; + } } /* Finaly call the hWNDOldProc, which handles the resize witch the @@ -277,85 +416,13 @@ wglCreateContext(HDC hdc) freopen("MESA.LOG", "w", stderr); #endif - ShowWindow(hWnd, SW_SHOWNORMAL); - SetForegroundWindow(hWnd); - Sleep(100); /* an hack for win95 */ - - if (fxQueryHardware() == GR_SSTTYPE_VOODOO) { - RECT cliRect; - - GetClientRect(hWnd, &cliRect); - error = !(ctx = - fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, - cliRect.bottom, - pix[curPFD - 1].mesaAttr)); - - if (!error) { - /* create the DIB section for windowed rendering */ - DWORD *p; - - dibWnd = hWnd; - - hDC = GetDC(dibWnd); - - dibBMI = - (BITMAPINFO *) MALLOC(sizeof(BITMAPINFO) + - (256 * sizeof(RGBQUAD))); - - memset(dibBMI, 0, sizeof(BITMAPINFO) + (256 * sizeof(RGBQUAD))); - - dibBMI->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); - dibBMI->bmiHeader.biWidth = ctx->width; - dibBMI->bmiHeader.biHeight = -ctx->height; - dibBMI->bmiHeader.biPlanes = (short) 1; - dibBMI->bmiHeader.biBitCount = (short) 16; - dibBMI->bmiHeader.biCompression = BI_BITFIELDS; - dibBMI->bmiHeader.biSizeImage = 0; - dibBMI->bmiHeader.biXPelsPerMeter = 0; - dibBMI->bmiHeader.biYPelsPerMeter = 0; - dibBMI->bmiHeader.biClrUsed = 3; - dibBMI->bmiHeader.biClrImportant = 3; - - p = (DWORD *) dibBMI->bmiColors; - p[0] = 0xF800; - p[1] = 0x07E0; - p[2] = 0x001F; - - dibHBM = - CreateDIBSection(hDC, dibBMI, DIB_RGB_COLORS, &dibSurfacePtr, - NULL, 0); - - ReleaseDC(dibWnd, hDC); - - gdiWindowHackEna = (dibHBM != NULL ? GL_TRUE : GL_FALSE); - - if (!getenv("MESA_WGL_FX") - || !strcmp(getenv("MESA_WGL_FX"), "fullscreen")) - gdiWindowHack = GL_FALSE; - else { - gdiWindowHack = GL_TRUE; - FX_grSstControl(GR_CONTROL_DEACTIVATE); - } - } - } - else { - /* For the Voodoo Rush */ - - if (getenv("MESA_WGL_FX") - && !strcmp(getenv("MESA_WGL_FX"), "fullscreen")) { - RECT cliRect; - - GetClientRect(hWnd, &cliRect); - error = !(ctx = - fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, - cliRect.bottom, - pix[curPFD - 1].mesaAttr)); - } - else - error = !(ctx = - fxMesaCreateContext((GLuint) hWnd, GR_RESOLUTION_NONE, - GR_REFRESH_75Hz, - pix[curPFD - 1].mesaAttr)); + { + RECT cliRect; + ShowWindow(hWnd, SW_SHOWNORMAL); + SetForegroundWindow(hWnd); + Sleep(100); /* a hack for win95 */ + GetClientRect(hWnd, &cliRect); + error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr)); } if (getenv("SST_DUALHEAD")) @@ -389,15 +456,6 @@ BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc) { if (ctx && hglrc == (HGLRC) 1) { - if (gdiWindowHackEna) { - DeleteObject(dibHBM); - FREE(dibBMI); - - dibSurfacePtr = NULL; - dibBMI = NULL; - dibHBM = NULL; - dibWnd = NULL; - } fxMesaDestroyContext(ctx); @@ -505,7 +563,7 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars, // Place chars based on base line VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0); - for (i = 0; i < numChars; i++) { + for (i = 0; i < (int)numChars; i++) { SIZE size; char curChar; int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res; @@ -513,7 +571,7 @@ wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars, HGDIOBJ origBmap; unsigned char *bmap; - curChar = i + firstChar; + curChar = (char)(i + firstChar); // [koolsmoky] explicit cast // Find how high/wide this character is VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size)); @@ -624,6 +682,9 @@ wglChoosePixelFormat(HDC hdc, CONST PIXELFORMATDESCRIPTOR * ppfd) } for (i = 0; i < qt_valid_pix; i++) { + if (ppfd->cColorBits > 0 && pix[i].pfd.cColorBits != ppfd->cColorBits) + continue; + if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue; if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP) @@ -737,53 +798,6 @@ wglSwapBuffers(HDC hdc) fxMesaSwapBuffers(); - if (gdiWindowHack) { - GLuint width = ctx->width; - GLuint height = ctx->height; - - HDC hdcScreen = GetDC(dibWnd); - HDC hdcDIBSection = CreateCompatibleDC(hdcScreen); - HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM); - - FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0, - width, height, width * 2, dibSurfacePtr); - - /* Since the hardware is configured for GR_COLORFORMAT_ABGR the pixel data is - * going to come out as BGR 565, which is reverse of what we need for blitting - * to screen, so we need to convert it here pixel-by-pixel (ick). This loop would NOT - * be required if the color format was changed to GR_COLORFORMAT_ARGB, but I do - * not know the ramifications of that, so this will work until that is resolved. - * - * This routine CRIES out for MMX implementation, however since that's not - * guaranteed to be running on MMX enabled hardware so I'm not going to do - * that. I'm just going to try to make a reasonably efficient C - * version. -TAJ - * - * This routine drops frame rate by <1 fps on a 200Mhz MMX processor with a 640x480 - * display. Obviously, it's performance hit will be higher on larger displays and - * less on smaller displays. To support the window-hack display this is probably fine. - */ -#if FXMESA_USE_ARGB - { - unsigned long *pixel = dibSurfacePtr; - unsigned long count = (width * height) / 2; - - while (count--) { - *pixel++ = (*pixel & 0x07e007e0) /* greens */ - |((*pixel & 0xf800f800) >> 11) /* swap blues */ - |((*pixel & 0x001f001f) << 11) /* swap reds */ - ; - } - } -#endif - - BitBlt(hdcScreen, 0, 0, width, height, hdcDIBSection, 0, 0, SRCCOPY); - - ReleaseDC(dibWnd, hdcScreen); - SelectObject(hdcDIBSection, holdBitmap); - DeleteDC(hdcDIBSection); - } - return (TRUE); } |