diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-06-23 09:50:09 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-06-23 09:50:09 -0600 |
commit | a479bf62353b6517841e620122112e7565d2391c (patch) | |
tree | 0277278da26ac0f132144ee2fce3e22f6a8dfa5b /src/mesa | |
parent | f738c3acaca235c68a26c7b7d41903c64a36ae9f (diff) |
gallium: fix-up inverted do_copy_texsubimage()
The logic/arithmetic for inverting the src image is a bit simpler now.
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 51 |
1 files changed, 30 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 40d56c5edd..da45a5e321 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1157,11 +1157,12 @@ do_copy_texsubimage(GLcontext *ctx, struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; uint dest_format, src_format; - uint do_flip = FALSE; GLboolean use_fallback = GL_TRUE; (void) texImage; + /* XX need this? st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);*/ + /* determine if copying depth or color data */ if (baseFormat == GL_DEPTH_COMPONENT) { strb = st_renderbuffer(fb->_DepthBuffer); @@ -1178,11 +1179,6 @@ do_copy_texsubimage(GLcontext *ctx, assert(strb->surface); assert(stImage->pt); - if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { - srcY = strb->Base.Height - srcY - height; - do_flip = TRUE; - } - src_format = strb->surface->format; dest_format = stImage->pt->format; @@ -1190,7 +1186,8 @@ do_copy_texsubimage(GLcontext *ctx, /* do blit-style copy */ struct pipe_surface *dest_surface; - dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, + dest_surface = screen->get_tex_surface(screen, stImage->pt, + stImage->face, stImage->level, destZ, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -1198,28 +1195,40 @@ do_copy_texsubimage(GLcontext *ctx, assert(dest_surface->buffer); if (src_format == dest_format) { - pipe->surface_copy(pipe, - do_flip, - /* dest */ - dest_surface, - destX, destY, - /* src */ - strb->surface, - srcX, srcY, - /* size */ - width, height); - use_fallback = GL_FALSE; + boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + pipe->surface_copy(pipe, + do_flip, + /* dest */ + dest_surface, + destX, destY, + /* src */ + strb->surface, + srcX, srcY, + /* size */ + width, height); + use_fallback = GL_FALSE; } else if (screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE) && screen->is_format_supported(screen, dest_surface->format, PIPE_SURFACE)) { + boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); + int srcY0, srcY1; + if (do_flip) { + srcY1 = strb->Base.Height - srcY - height; + srcY0 = srcY1 + height; + } + else { + srcY0 = srcY; + srcY1 = srcY0 + height; + } util_blit_pixels(ctx->st->blit, strb->surface, - srcX, do_flip ? srcY + height : srcY, - srcX + width, do_flip ? srcY : srcY + height, + srcX, srcY0, + srcX + width, srcY1, dest_surface, - destX, destY, destX + width, destY + height, + destX, destY, + destX + width, destY + height, 0.0, PIPE_TEX_MIPFILTER_NEAREST); use_fallback = GL_FALSE; } |