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authorBrian Paul <brianp@vmware.com>2009-05-22 07:51:35 -0600
committerBrian Paul <brianp@vmware.com>2009-05-22 07:51:35 -0600
commita545f1ab6d50e044c6e0b2d952af28e6d9059f80 (patch)
treee11e9e1444a9641a71c34529b998474ba33307df /src/mesa
parent42ae2a8648923b6fa11e29ad0f6ff7555534e390 (diff)
mesa: added some assertions
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/enable.c2
-rw-r--r--src/mesa/shader/arbprogram.c8
2 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 2e7baa48ff..48268fcd27 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -119,6 +119,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(NV_vertex_program, cap);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
@@ -1316,6 +1317,7 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(NV_vertex_program);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0);
}
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 21c5cfbf99..39136efada 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -254,6 +254,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
@@ -273,6 +275,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
@@ -315,6 +319,8 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
array = &ctx->Array.ArrayObj->VertexAttrib[index];
switch (pname) {
@@ -387,6 +393,8 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}