diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2001-02-13 23:59:34 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2001-02-13 23:59:34 +0000 | 
| commit | b5fb4fd55bb49fb969ae483f77aa6f9db8348c20 (patch) | |
| tree | d71df86f488e8c9c136082638b22ee96c8486c6b /src/mesa | |
| parent | 88c5ceb6500d6cb442b4e675f0d7928ddd99b1cf (diff) | |
fixed a CI mode segfault, minor clean-ups
Diffstat (limited to 'src/mesa')
| -rw-r--r-- | src/mesa/tnl/t_vb_lighttmp.h | 19 | 
1 files changed, 9 insertions, 10 deletions
| diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 1fe896c606..3aa9cf3269 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -1,10 +1,10 @@ -/* $Id: t_vb_lighttmp.h,v 1.4 2001/01/24 00:05:00 brianp Exp $ */ +/* $Id: t_vb_lighttmp.h,v 1.5 2001/02/13 23:59:34 brianp Exp $ */  /*   * Mesa 3-D graphics library   * Version:  3.5   *  - * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved. + * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.   *    * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the "Software"), @@ -766,14 +766,14 @@ static void TAG(light_ci)( GLcontext *ctx,  {     struct light_stage_data *store = LIGHT_STAGE_DATA(stage);     GLuint j; -   GLuint  vstride = input->stride; +   GLuint vstride = input->stride;     const GLfloat *vertex = (GLfloat *) input->data; -   GLuint  nstride = VB->NormalPtr->stride;  +   GLuint nstride = VB->NormalPtr->stride;      const GLfloat *normal = (GLfloat *)VB->NormalPtr->data;     GLchan (*CMcolor)[4];     GLuint CMstride;     GLuint *flags = VB->Flag; -   GLuint  *indexResult[2]; +   GLuint *indexResult[2];     struct gl_material (*new_material)[2] = VB->Material;     GLuint *new_material_mask = VB->MaterialMask;     GLuint nr = VB->Count; @@ -790,7 +790,8 @@ static void TAG(light_ci)( GLcontext *ctx,        return;     indexResult[0] = VB->IndexPtr[0]->data; -   indexResult[1] = VB->IndexPtr[1]->data; +   if (IDX & LIGHT_TWOSIDE) +      indexResult[1] = VB->IndexPtr[1]->data;     if (IDX & LIGHT_COLORMATERIAL) {        CMcolor = VB->ColorPtr[0]->data; @@ -852,7 +853,7 @@ static void TAG(light_ci)( GLcontext *ctx,  	    /* spotlight attenuation */  	    if (light->_Flags & LIGHT_SPOT) {  	       GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection); -	       if (PV_dot_dir<light->_CosCutoff) { +	       if (PV_dot_dir < light->_CosCutoff) {  		  continue; /* this light makes no contribution */  	       }  	       else { @@ -901,9 +902,7 @@ static void TAG(light_ci)( GLcontext *ctx,  	 }  	 n_dot_h = correction * DOT3(normal, h); - -	 if (n_dot_h > 0.0F)  -	 { +	 if (n_dot_h > 0.0F) {  	    GLfloat spec_coef;  	    struct gl_shine_tab *tab = ctx->_ShineTable[side];  	    GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec_coef); | 
