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authorEric Anholt <anholt@FreeBSD.org>2005-06-01 08:22:57 +0000
committerEric Anholt <anholt@FreeBSD.org>2005-06-01 08:22:57 +0000
commitf090fdc50b290566a5b6aaf57ddd31b340f58de5 (patch)
treea851b91c8e4eb39da9389366b7d628c605ada9ce /src/mesa
parentd638f6a0bbc7df246700ed78c11837af6e6c6246 (diff)
Move fallback and other debugging under TDFX_DEBUG using the same mechanism
as other drivers.
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.c21
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h11
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_screen.c10
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tris.c6
4 files changed, 20 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c
index 12e35d7c2b..9b4a79b858 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c
@@ -152,6 +152,15 @@ static const struct tnl_pipeline_stage *tdfx_pipeline[] = {
0,
};
+static const struct dri_debug_control debug_control[] =
+{
+ { "dri", DEBUG_VERBOSE_DRI },
+ { "sync", DEBUG_ALWAYS_SYNC },
+ { "api", DEBUG_VERBOSE_API },
+ { "fall", DEBUG_VERBOSE_FALL },
+ { NULL, 0 }
+};
+
GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate )
@@ -320,6 +329,10 @@ GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
tdfxInitVB( ctx );
tdfxInitState( fxMesa );
+#if DO_DEBUG
+ TDFX_DEBUG = driParseDebugString( getenv( "TDFX_DEBUG" ), debug_control );
+#endif
+
if (driQueryOptionb(&fxMesa->optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D acceleration\n");
FALLBACK(fxMesa, TDFX_FALLBACK_DISABLE, 1);
@@ -534,14 +547,6 @@ tdfxInitContext( __DRIdrawablePrivate *driDrawPriv, tdfxContextPtr fxMesa )
UNLOCK_HARDWARE( fxMesa );
- {
- const char *debug = getenv("LIBGL_DEBUG");
- if (debug && strstr(debug, "fallbacks")) {
- fxMesa->debugFallbacks = GL_TRUE;
- }
- }
-
-
fxMesa->numClipRects = 0;
fxMesa->pClipRects = NULL;
fxMesa->scissoredClipRects = GL_FALSE;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index 42a38f3bf0..b8349fec73 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -919,8 +919,6 @@ struct tdfx_context {
tdfxStats stats;
- GLboolean debugFallbacks;
-
/* Configuration cache
*/
driOptionCache optionCache;
@@ -990,7 +988,7 @@ static __inline__ GrColor_t tdfxPackColor( GLuint cpp,
}
}
-#define DO_DEBUG 0
+#define DO_DEBUG 1
#if DO_DEBUG
extern int TDFX_DEBUG;
#else
@@ -999,11 +997,8 @@ extern int TDFX_DEBUG;
#define DEBUG_ALWAYS_SYNC 0x01
#define DEBUG_VERBOSE_API 0x02
-#define DEBUG_VERBOSE_MSG 0x04
-#define DEBUG_VERBOSE_LRU 0x08
-#define DEBUG_VERBOSE_DRI 0x10
-#define DEBUG_VERBOSE_IOCTL 0x20
-#define DEBUG_VERBOSE_2D 0x40
+#define DEBUG_VERBOSE_DRI 0x04
+#define DEBUG_VERBOSE_FALL 0x08
/* conf */
#define FX_COMPRESS_S3TC_AS_FXT1_HACK 1
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index fde17f1a87..f0efc278cb 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -53,15 +53,7 @@ int prevLockLine = 0;
#endif
#ifndef TDFX_DEBUG
-int TDFX_DEBUG = (0
-/* | DEBUG_ALWAYS_SYNC */
-/* | DEBUG_VERBOSE_API */
-/* | DEBUG_VERBOSE_MSG */
-/* | DEBUG_VERBOSE_LRU */
-/* | DEBUG_VERBOSE_DRI */
-/* | DEBUG_VERBOSE_IOCTL */
-/* | DEBUG_VERBOSE_2D */
- );
+int TDFX_DEBUG = 0;
#endif
PUBLIC const char __driConfigOptions[] =
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
index 7909350a13..ac8daf4749 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
@@ -1213,7 +1213,7 @@ static char *fallbackStrings[] = {
"Texture border",
"glColorMask",
"blend mode",
- "line stipple"
+ "line stipple",
"Rasterization disable"
};
@@ -1242,7 +1242,7 @@ void tdfxFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
FLUSH_BATCH(fxMesa);
_swsetup_Wakeup( ctx );
fxMesa->RenderIndex = ~0;
- if (fxMesa->debugFallbacks) {
+ if (TDFX_DEBUG & DEBUG_VERBOSE_FALL) {
fprintf(stderr, "Tdfx begin software fallback: 0x%x %s\n",
bit, getFallbackString(bit));
}
@@ -1259,7 +1259,7 @@ void tdfxFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
tnl->Driver.Render.BuildVertices = tdfxBuildVertices;
fxMesa->new_gl_state |= (_TDFX_NEW_RENDERSTATE|
_TDFX_NEW_RASTERSETUP);
- if (fxMesa->debugFallbacks) {
+ if (TDFX_DEBUG & DEBUG_VERBOSE_FALL) {
fprintf(stderr, "Tdfx end software fallback: 0x%x %s\n",
bit, getFallbackString(bit));
}