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| author | Keith Whitwell <keithw@vmware.com> | 2010-09-07 07:55:28 +0100 |
|---|---|---|
| committer | Keith Whitwell <keithw@vmware.com> | 2010-09-12 15:03:49 +0100 |
| commit | 67b957781d8195b8f8867e994c03b68f8dc5c807 (patch) | |
| tree | 9e58e46446537b73e48d667cf6da9c484ec9ce6b /src/talloc/talloc.c | |
| parent | 4b99b9f5ff8e55252be7cd6dcc2e9fda24561ea3 (diff) | |
llvmpipe: pass linear masks to fragment shader
Fragment shader can extract the correct bits for each quad.
Diffstat (limited to 'src/talloc/talloc.c')
0 files changed, 0 insertions, 0 deletions
