diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-26 07:21:12 -0700 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-11-26 07:21:12 -0700 | 
| commit | 11701b4c151de450e0b80d9e61266ff178b4bd60 (patch) | |
| tree | 5e9e0ade9558a7ff68d41b996c25068e0e3df7ea /src | |
| parent | c03af8e78069921d02cf4d9b70aabb82d5326764 (diff) | |
mesa: add some missing switch cases for generating state var strings
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/shader/prog_statevars.c | 44 | 
1 files changed, 34 insertions, 10 deletions
| diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 971eb25a49..0a21bebfaa 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -604,6 +604,9 @@ append(char *dst, const char *src)  } +/** + * Convert token 'k' to a string, append it only 'dst' string. + */  static void  append_token(char *dst, gl_state_index k)  { @@ -736,11 +739,30 @@ append_token(char *dst, gl_state_index k)     case STATE_LOCAL:        append(dst, "local");        break; +   /* BEGIN internal state vars */ +   case STATE_INTERNAL: +      append(dst, "(internal)"); +      break;     case STATE_NORMAL_SCALE:        append(dst, "normalScale");        break; -   case STATE_INTERNAL: -      append(dst, "(internal)"); +   case STATE_TEXRECT_SCALE: +      append(dst, "texrectScale"); +      break; +   case STATE_FOG_PARAMS_OPTIMIZED: +      append(dst, "fogParamsOptimized"); +      break; +   case STATE_LIGHT_SPOT_DIR_NORMALIZED: +      append(dst, "lightSpotDirNormalized"); +      break; +   case STATE_LIGHT_POSITION: +      append(dst, "lightPosition"); +      break; +   case STATE_LIGHT_POSITION_NORMALIZED: +      append(dst, "light.position.normalized"); +      break; +   case STATE_LIGHT_HALF_VECTOR: +      append(dst, "lightHalfVector");        break;     case STATE_PT_SCALE:        append(dst, "PTscale"); @@ -758,6 +780,7 @@ append_token(char *dst, gl_state_index k)        append(dst, "ShadowAmbient");        break;     default: +      assert(0);        ;     }  } @@ -791,16 +814,16 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     char tmp[30];     append(str, "state."); -   append_token(str, (gl_state_index) state[0]); +   append_token(str, state[0]);     switch (state[0]) {     case STATE_MATERIAL:        append_face(str, state[1]); -      append_token(str, (gl_state_index) state[2]); +      append_token(str, state[2]);        break;     case STATE_LIGHT:        append_index(str, state[1]); /* light number [i]. */ -      append_token(str, (gl_state_index) state[2]); /* coefficients */ +      append_token(str, state[2]); /* coefficients */        break;     case STATE_LIGHTMODEL_AMBIENT:        append(str, "lightmodel.ambient"); @@ -816,11 +839,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     case STATE_LIGHTPROD:        append_index(str, state[1]); /* light number [i]. */        append_face(str, state[2]); -      append_token(str, (gl_state_index) state[3]); +      append_token(str, state[3]);        break;     case STATE_TEXGEN:        append_index(str, state[1]); /* tex unit [i] */ -      append_token(str, (gl_state_index) state[2]); /* plane coef */ +      append_token(str, state[2]); /* plane coef */        break;     case STATE_TEXENV_COLOR:        append_index(str, state[1]); /* tex unit [i] */ @@ -842,11 +865,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])           /* state[2] = first row to fetch */           /* state[3] = last row to fetch */           /* state[4] = transpose, inverse or invtrans */ -         const gl_state_index mat = (gl_state_index) state[0]; +         const gl_state_index mat = state[0];           const GLuint index = (GLuint) state[1];           const GLuint firstRow = (GLuint) state[2];           const GLuint lastRow = (GLuint) state[3]; -         const gl_state_index modifier = (gl_state_index) state[4]; +         const gl_state_index modifier = state[4];           if (index ||               mat == STATE_TEXTURE_MATRIX ||               mat == STATE_PROGRAM_MATRIX) @@ -874,10 +897,11 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])     case STATE_VERTEX_PROGRAM:        /* state[1] = {STATE_ENV, STATE_LOCAL} */        /* state[2] = parameter index          */ -      append_token(str, (gl_state_index) state[1]); +      append_token(str, state[1]);        append_index(str, state[2]);        break;     case STATE_INTERNAL: +      append_token(str, state[1]);        break;     default:        _mesa_problem(NULL, "Invalid state in _mesa_program_state_string"); | 
