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authorBrian <brian.paul@tungstengraphics.com>2008-03-31 15:12:01 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-31 15:12:01 -0600
commit23b03c536daa47b53e585fa98476bad96eb73529 (patch)
tree9cb23a0aee67155b85e398f663d71b2f416f8135 /src
parent9136747a2b232ae7023972e6611cb2c845a86886 (diff)
gallium: updated comment for bypass_vs
Diffstat (limited to 'src')
-rw-r--r--src/gallium/include/pipe/p_state.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 0eeee47a9a..a73028814e 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -111,7 +111,8 @@ struct pipe_rasterizer_state
unsigned line_stipple_pattern:16;
unsigned line_last_pixel:1;
unsigned bypass_clipping:1;
- unsigned bypass_vs:1; /**< vertices are already fully transformed */
+ unsigned bypass_vs:1; /**< Skip the vertex shader. Note that the shader is
+ still needed though, to indicate inputs/outputs */
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */