diff options
| author | Brian Paul <brianp@vmware.com> | 2010-05-03 16:13:20 -0600 | 
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2010-05-03 16:13:20 -0600 | 
| commit | 295a87f6c211322faefc4ef7f88f02722973f5b6 (patch) | |
| tree | 97447003c83c1f789217171bbf36601022cf0c9b /src | |
| parent | 013b332cbcad2b9d113e00c467a65d072eb61cec (diff) | |
st/mesa: remove unused needFlush parameter to st_finalize_texture()
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 8 | ||||
| -rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 6 | ||||
| -rw-r--r-- | src/mesa/state_tracker/st_cb_texture.h | 3 | ||||
| -rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 3 | 
4 files changed, 7 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 2575adda8f..217116e0a0 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -62,7 +62,7 @@ update_textures(struct st_context *st)        if (samplersUsed & (1 << su)) {           struct gl_texture_object *texObj;           struct st_texture_object *stObj; -         GLboolean flush, retval; +         GLboolean retval;           GLuint texUnit;           if (fprog->Base.SamplersUsed & (1 << su)) @@ -77,7 +77,7 @@ update_textures(struct st_context *st)           }           stObj = st_texture_object(texObj); -         retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); +         retval = st_finalize_texture(st->ctx, st->pipe, texObj);           if (!retval) {              /* out of mem */              continue; @@ -140,9 +140,9 @@ finalize_textures(struct st_context *st)              = st->ctx->Texture.Unit[texUnit]._Current;           if (texObj) { -            GLboolean flush, retval; +            GLboolean retval; -            retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush); +            retval = st_finalize_texture(st->ctx, st->pipe, texObj);              if (!retval) {                 /* out of mem */                 st->missing_textures = GL_TRUE; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 5021dcbcb6..ed8eb2929a 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1812,8 +1812,7 @@ copy_image_data_to_texture(struct st_context *st,  GLboolean  st_finalize_texture(GLcontext *ctx,  		    struct pipe_context *pipe, -		    struct gl_texture_object *tObj, -		    GLboolean *needFlush) +		    struct gl_texture_object *tObj)  {     struct st_context *st = st_context(ctx);     struct st_texture_object *stObj = st_texture_object(tObj); @@ -1822,8 +1821,6 @@ st_finalize_texture(GLcontext *ctx,     struct st_texture_image *firstImage;     enum pipe_format firstImageFormat; -   *needFlush = GL_FALSE; -     if (stObj->base._Complete) {        /* The texture is complete and we know exactly how many mipmap levels         * are present/needed.  This is conditional because we may be called @@ -1908,7 +1905,6 @@ st_finalize_texture(GLcontext *ctx,            */           if (stImage && stObj->pt != stImage->pt) {              copy_image_data_to_texture(st, stObj, level, stImage); -	    *needFlush = GL_TRUE;           }        }     } diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h index f1fe0339cd..1cd9fc3a50 100644 --- a/src/mesa/state_tracker/st_cb_texture.h +++ b/src/mesa/state_tracker/st_cb_texture.h @@ -33,8 +33,7 @@  extern GLboolean  st_finalize_texture(GLcontext *ctx,  		    struct pipe_context *pipe,  -		    struct gl_texture_object *tObj, -		    GLboolean *needFlush); +		    struct gl_texture_object *tObj);  extern struct gl_texture_object * diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index a015c4bb58..6b1d51b3f4 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -311,7 +311,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,         * mipmap levels we need to generate.  So allocate a new texture.         */        struct pipe_resource *oldTex = stObj->pt; -      GLboolean needFlush;        /* create new texture with space for more levels */        stObj->pt = st_texture_create(st, @@ -331,7 +330,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,        /* This will copy the old texture's base image into the new texture         * which we just allocated.         */ -      st_finalize_texture(ctx, st->pipe, texObj, &needFlush); +      st_finalize_texture(ctx, st->pipe, texObj);        /* release the old tex (will likely be freed too) */        pipe_resource_reference(&oldTex, NULL);  | 
