diff options
| author | Ian Romanick <ian.d.romanick@intel.com> | 2008-10-10 11:47:43 -0700 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-10 16:40:03 -0600 | 
| commit | 33ff407874d6fed998b1f01dab68a2b4f1df988a (patch) | |
| tree | d0c57b7a329045bacd31b31a6c24fbfa9223c4f8 /src | |
| parent | c011a9ca8c83f27eb2c9198f9b4a95ccbf9accf9 (diff) | |
intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 4 | 
1 files changed, 4 insertions, 0 deletions
| diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index e6c0d3175e..2b3a9b9d37 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -398,7 +398,11 @@ static const struct dri_extension brw_extensions[] = {     { "GL_ARB_point_sprite", 		  NULL },     { "GL_ARB_shader_objects",             GL_ARB_shader_objects_functions },     { "GL_ARB_shading_language_100",       GL_VERSION_2_0_functions }, +#if 0 +   /* Support for GLSL 1.20 is currently broken in core Mesa. +    */     { "GL_ARB_shading_language_120",       GL_VERSION_2_1_functions }, +#endif     { "GL_ARB_shadow",                     NULL },     { "GL_ARB_texture_non_power_of_two",   NULL },     { "GL_ARB_vertex_shader",              GL_ARB_vertex_shader_functions }, | 
