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authorIan Romanick <ian.d.romanick@intel.com>2008-10-10 11:47:43 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-10 16:40:03 -0600
commit33ff407874d6fed998b1f01dab68a2b4f1df988a (patch)
treed0c57b7a329045bacd31b31a6c24fbfa9223c4f8 /src
parentc011a9ca8c83f27eb2c9198f9b4a95ccbf9accf9 (diff)
intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver
Diffstat (limited to 'src')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index e6c0d3175e..2b3a9b9d37 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -398,7 +398,11 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+#if 0
+ /* Support for GLSL 1.20 is currently broken in core Mesa.
+ */
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
+#endif
{ "GL_ARB_shadow", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },