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authorBrian Paul <brianp@vmware.com>2010-03-11 14:46:06 -0700
committerBrian Paul <brianp@vmware.com>2010-03-11 14:49:01 -0700
commit53efb634a0c134feebb5a3e47fc33660694be9c3 (patch)
tree5f31c7c35a56e5fadd536f659428f406b3d4df67 /src
parent272f399434ad6b33a8444c287c5126987a222864 (diff)
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
The stride depends on the mipmap level. Rename to row_stride to distinguish from img_stride for 3D textures. Fixes incorrect texel addressing in small mipmap levels.
Diffstat (limited to 'src')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h6
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c50
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c4
6 files changed, 54 insertions, 20 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 9e88ea54d7..7f08bfaac1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -113,9 +113,9 @@ struct lp_sampler_dynamic_state
unsigned unit);
LLVMValueRef
- (*stride)( struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
- unsigned unit);
+ (*row_stride)( struct lp_sampler_dynamic_state *state,
+ LLVMBuilderRef builder,
+ unsigned unit);
LLVMValueRef
(*data_ptr)( struct lp_sampler_dynamic_state *state,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 9358ad3860..2fc22fb1fd 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -138,6 +138,34 @@ lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
}
+/**
+ * Dereference stride_array[mipmap_level] array to get a stride.
+ * Return stride as a vector.
+ */
+static LLVMValueRef
+lp_build_get_level_stride_vec(struct lp_build_sample_context *bld,
+ LLVMValueRef stride_array, LLVMValueRef level)
+{
+ LLVMValueRef indexes[2], stride;
+ indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indexes[1] = level;
+ stride = LLVMBuildGEP(bld->builder, stride_array, indexes, 2, "");
+ stride = LLVMBuildLoad(bld->builder, stride, "");
+ stride = lp_build_broadcast_scalar(&bld->int_coord_bld, stride);
+ return stride;
+}
+
+
+/** Dereference stride_array[0] array to get a stride (as vector). */
+static LLVMValueRef
+lp_build_get_const_level_stride_vec(struct lp_build_sample_context *bld,
+ LLVMValueRef stride_array, int level)
+{
+ LLVMValueRef lvl = LLVMConstInt(LLVMInt32Type(), level, 0);
+ return lp_build_get_level_stride_vec(bld, stride_array, lvl);
+}
+
+
static int
texture_dims(enum pipe_texture_target tex)
{
@@ -1190,7 +1218,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef width_vec,
LLVMValueRef height_vec,
LLVMValueRef depth_vec,
- LLVMValueRef row_stride_vec,
+ LLVMValueRef row_stride_array,
LLVMValueRef img_stride_vec,
LLVMValueRef data_array,
LLVMValueRef *colors_out)
@@ -1248,7 +1276,8 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
width0_vec = lp_build_minify(bld, width_vec, ilevel0_vec);
if (dims >= 2) {
height0_vec = lp_build_minify(bld, height_vec, ilevel0_vec);
- row_stride0_vec = lp_build_minify(bld, row_stride_vec, ilevel0_vec);
+ row_stride0_vec = lp_build_get_level_stride_vec(bld, row_stride_array,
+ ilevel0);
if (dims == 3) {
depth0_vec = lp_build_minify(bld, depth_vec, ilevel0_vec);
}
@@ -1258,7 +1287,8 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
width1_vec = lp_build_minify(bld, width_vec, ilevel1_vec);
if (dims >= 2) {
height1_vec = lp_build_minify(bld, height_vec, ilevel1_vec);
- row_stride1_vec = lp_build_minify(bld, row_stride_vec, ilevel1_vec);
+ row_stride1_vec = lp_build_get_level_stride_vec(bld, row_stride_array,
+ ilevel1);
if (dims == 3) {
depth1_vec = lp_build_minify(bld, depth_vec, ilevel1_vec);
}
@@ -1380,7 +1410,7 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
LLVMValueRef t,
LLVMValueRef width,
LLVMValueRef height,
- LLVMValueRef stride,
+ LLVMValueRef stride_array,
LLVMValueRef data_array,
LLVMValueRef *texel)
{
@@ -1397,6 +1427,7 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
LLVMValueRef neighbors_hi[2][2];
LLVMValueRef packed, packed_lo, packed_hi;
LLVMValueRef unswizzled[4];
+ LLVMValueRef stride;
lp_build_context_init(&i32, builder, lp_type_int_vec(32));
lp_build_context_init(&h16, builder, lp_type_ufixed(16));
@@ -1504,6 +1535,8 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
t_fpart_hi = LLVMBuildShuffleVector(builder, t_fpart, h16.undef, shuffle_hi, "");
}
+ stride = lp_build_get_const_level_stride_vec(bld, stride_array, 0);
+
/*
* Fetch the pixels as 4 x 32bit (rgba order might differ):
*
@@ -1628,7 +1661,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef width, width_vec;
LLVMValueRef height, height_vec;
LLVMValueRef depth, depth_vec;
- LLVMValueRef stride, stride_vec;
+ LLVMValueRef stride_array;
LLVMValueRef data_array;
LLVMValueRef s;
LLVMValueRef t;
@@ -1664,7 +1697,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
width = dynamic_state->width(dynamic_state, builder, unit);
height = dynamic_state->height(dynamic_state, builder, unit);
depth = dynamic_state->depth(dynamic_state, builder, unit);
- stride = dynamic_state->stride(dynamic_state, builder, unit);
+ stride_array = dynamic_state->row_stride(dynamic_state, builder, unit);
data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
/* Note that data_array is an array[level] of pointers to texture images */
@@ -1675,7 +1708,6 @@ lp_build_sample_soa(LLVMBuilderRef builder,
width_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, width);
height_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, height);
depth_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, depth);
- stride_vec = lp_build_broadcast_scalar(&bld.uint_coord_bld, stride);
if (lp_format_is_rgba8(bld.format_desc) &&
static_state->min_img_filter == PIPE_TEX_FILTER_LINEAR &&
@@ -1685,13 +1717,13 @@ lp_build_sample_soa(LLVMBuilderRef builder,
is_simple_wrap_mode(static_state->wrap_t)) {
/* special case */
lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec,
- stride_vec, data_array, texel);
+ stride_array, data_array, texel);
}
else {
lp_build_sample_general(&bld, unit, s, t, r,
width, height, depth,
width_vec, height_vec, depth_vec,
- stride_vec, NULL, data_array,
+ stride_array, NULL, data_array,
texel);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index 08c8f93794..5887613120 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -57,7 +57,8 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_STRIDE] = LLVMInt32Type();
+ elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
+ LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_2D_LEVELS);
elem_types[LP_JIT_TEXTURE_DATA] =
LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
LP_MAX_TEXTURE_2D_LEVELS);
@@ -76,9 +77,9 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
screen->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
- LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, stride,
+ LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
screen->target, texture_type,
- LP_JIT_TEXTURE_STRIDE);
+ LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data,
screen->target, texture_type,
LP_JIT_TEXTURE_DATA);
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 5cc7a12c03..13167ae3bf 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -51,7 +51,7 @@ struct lp_jit_texture
uint32_t height;
uint32_t depth;
uint32_t last_level;
- uint32_t stride;
+ uint32_t row_stride[LP_MAX_TEXTURE_2D_LEVELS];
const void *data[LP_MAX_TEXTURE_2D_LEVELS];
};
@@ -61,7 +61,7 @@ enum {
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_LAST_LEVEL,
- LP_JIT_TEXTURE_STRIDE,
+ LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_DATA
};
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index d6d37c4809..c870f89d01 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -471,13 +471,13 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
jit_tex->height = tex->height0;
jit_tex->depth = tex->depth0;
jit_tex->last_level = tex->last_level;
- jit_tex->stride = lp_tex->stride[0];
if (!lp_tex->dt) {
/* regular texture - setup array of mipmap level pointers */
int j;
for (j = 0; j <= tex->last_level; j++) {
jit_tex->data[j] =
(ubyte *) lp_tex->data + lp_tex->level_offset[j];
+ jit_tex->row_stride[j] = lp_tex->stride[j];
}
}
else {
@@ -490,6 +490,7 @@ lp_setup_set_sampler_textures( struct setup_context *setup,
struct sw_winsys *winsys = screen->winsys;
jit_tex->data[0] = winsys->displaytarget_map(winsys, lp_tex->dt,
PIPE_BUFFER_USAGE_CPU_READ);
+ jit_tex->row_stride[0] = lp_tex->stride[0];
assert(jit_tex->data[0]);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
index 5a3cf37d6d..662508af61 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c
@@ -147,7 +147,7 @@ LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
-LP_LLVM_TEXTURE_MEMBER(stride, LP_JIT_TEXTURE_STRIDE, TRUE)
+LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE)
@@ -204,7 +204,7 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->dynamic_state.base.height = lp_llvm_texture_height;
sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
- sampler->dynamic_state.base.stride = lp_llvm_texture_stride;
+ sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
sampler->dynamic_state.static_state = static_state;
sampler->dynamic_state.context_ptr = context_ptr;