diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 1999-09-11 11:31:34 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 1999-09-11 11:31:34 +0000 | 
| commit | 585a68c82b9d87ea094143e91fab722070b3dc73 (patch) | |
| tree | 67e751f2e54f4bb8cb3f82f7db351a15389ab245 /src | |
| parent | ed3453350a8567184975182abddd7e4008f7518d (diff) | |
added GL_EXT_get_proc_address
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/main/context.c | 5 | ||||
| -rw-r--r-- | src/mesa/main/dlist.c | 6 | ||||
| -rw-r--r-- | src/mesa/main/extensions.c | 191 | ||||
| -rw-r--r-- | src/mesa/main/extensions.h | 11 | 
4 files changed, 202 insertions, 11 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ee95173d07..f823ece47a 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.6 1999/09/07 22:31:30 brianp Exp $ */ +/* $Id: context.c,v 1.7 1999/09/11 11:31:34 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -53,6 +53,7 @@  #include "dlist.h"  #include "eval.h"  #include "enums.h" +#include "extensions.h"  #include "fog.h"  #include "hash.h"  #include "light.h" @@ -1759,7 +1760,7 @@ GLenum gl_GetError( GLcontext *ctx )  {     GLenum e = ctx->ErrorValue; -   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL( ctx, "glGetError", 0); +   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL( ctx, "glGetError", (GLenum) 0);     if (MESA_VERBOSE & VERBOSE_API)        fprintf(stderr, "glGetError <-- %s\n", gl_lookup_enum_by_nr(e)); diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index f08b3b7fec..e88f4f8edc 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.3 1999/09/04 14:40:49 keithw Exp $ */ +/* $Id: dlist.c,v 1.4 1999/09/11 11:31:34 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -48,6 +48,7 @@  #include "enable.h"  #include "enums.h"  #include "eval.h" +#include "extensions.h"  #include "feedback.h"  #include "fog.h"  #include "get.h" @@ -3336,6 +3337,9 @@ void gl_init_dlist_pointers( struct gl_api_table *table )     /* GL_ARB_multitexture */     table->ActiveTexture = save_ActiveTexture;     table->ClientActiveTexture = save_ClientActiveTexture; + +   /* GL_EXT_get_proc_address */ +   table->GetProcAddress = gl_GetProcAddress;  /* NOT SAVED */  } diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 55687294d1..f0d7dbec2c 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: extensions.c,v 1.2 1999/09/11 11:31:34 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -26,10 +26,12 @@  #include <stdlib.h> +#include "context.h"  #include "extensions.h"  #include "simple_list.h"  #include "types.h" +  #define MAX_EXT_NAMELEN 80  #define MALLOC_STRUCT(T)  (struct T *) malloc( sizeof(struct T) ) @@ -67,6 +69,7 @@ static struct { int enabled; const char *name; } default_extensions[] = {     { DEFAULT_ON,     "GL_EXT_compiled_vertex_array" },     { DEFAULT_OFF,    "GL_EXT_vertex_array_set" },     { DEFAULT_ON,     "GL_EXT_clip_volume_hint" }, +   { ALWAYS_ENABLED, "GL_EXT_get_proc_address" }  }; @@ -194,3 +197,189 @@ const char *gl_extensions_get_string( GLcontext *ctx )  } + +/* + * Return the address of an extension function. + * NOTE: this function could be optimized to binary search a sorted + * list of function names. + * Also, this function does not yet do per-context function searches. + * But since the client must also call glGetString(GL_EXTENSIONS) to + * test for the extension this isn't a big deal. + */ +void *gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ) +{ +   struct proc { +      const char *name; +      void *address; +   }; +   static struct proc procTable[] = { +      { "glGetProcAddressEXT", glGetProcAddressEXT },  /* myself! */ + +      /* OpenGL 1.1 functions */ +      { "glEnableClientState", glEnableClientState }, +      { "glDisableClientState", glDisableClientState }, +      { "glPushClientAttrib", glPushClientAttrib }, +      { "glPopClientAttrib", glPopClientAttrib }, +      { "glIndexub", glIndexub }, +      { "glIndexubv", glIndexubv }, +      { "glVertexPointer", glVertexPointer }, +      { "glNormalPointer", glNormalPointer }, +      { "glColorPointer", glColorPointer }, +      { "glIndexPointer", glIndexPointer }, +      { "glTexCoordPointer", glTexCoordPointer }, +      { "glEdgeFlagPointer", glEdgeFlagPointer }, +      { "glGetPointerv", glGetPointerv }, +      { "glArrayElement", glArrayElement }, +      { "glDrawArrays", glDrawArrays }, +      { "glDrawElements", glDrawElements }, +      { "glInterleavedArrays", glInterleavedArrays }, +      { "glGenTextures", glGenTextures }, +      { "glDeleteTextures", glDeleteTextures }, +      { "glBindTexture", glBindTexture }, +      { "glPrioritizeTextures", glPrioritizeTextures }, +      { "glAreTexturesResident", glAreTexturesResident }, +      { "glIsTexture", glIsTexture }, +      { "glTexSubImage1D", glTexSubImage1D }, +      { "glTexSubImage2D", glTexSubImage2D }, +      { "glCopyTexImage1D", glCopyTexImage1D }, +      { "glCopyTexImage2D", glCopyTexImage2D }, +      { "glCopyTexSubImage1D", glCopyTexSubImage1D }, +      { "glCopyTexSubImage2D", glCopyTexSubImage2D }, + +      /* OpenGL 1.2 functions */ +      { "glDrawRangeElements", glDrawRangeElements }, +      { "glTexImage3D", glTexImage3D }, +      { "glTexSubImage3D", glTexSubImage3D }, +      { "glCopyTexSubImage3D", glCopyTexSubImage3D }, +      /* NOTE: 1.2 imaging subset functions not implemented in Mesa */ + +      /* GL_EXT_blend_minmax */ +      { "glBlendEquationEXT", glBlendEquationEXT }, + +      /* GL_EXT_blend_color */ +      { "glBlendColorEXT", glBlendColorEXT }, + +      /* GL_EXT_polygon_offset */ +      { "glPolygonOffsetEXT", glPolygonOffsetEXT }, + +      /* GL_EXT_vertex_arrays */ +      { "glVertexPointerEXT", glVertexPointerEXT }, +      { "glNormalPointerEXT", glNormalPointerEXT }, +      { "glColorPointerEXT", glColorPointerEXT }, +      { "glIndexPointerEXT", glIndexPointerEXT }, +      { "glTexCoordPointerEXT", glTexCoordPointerEXT }, +      { "glEdgeFlagPointerEXT", glEdgeFlagPointerEXT }, +      { "glGetPointervEXT", glGetPointervEXT }, +      { "glArrayElementEXT", glArrayElementEXT }, +      { "glDrawArraysEXT", glDrawArraysEXT }, + +      /* GL_EXT_texture_object */ +      { "glGenTexturesEXT", glGenTexturesEXT }, +      { "glDeleteTexturesEXT", glDeleteTexturesEXT }, +      { "glBindTextureEXT", glBindTextureEXT }, +      { "glPrioritizeTexturesEXT", glPrioritizeTexturesEXT }, +      { "glAreTexturesResidentEXT", glAreTexturesResidentEXT }, +      { "glIsTextureEXT", glIsTextureEXT }, + +      /* GL_EXT_texture3D */ +      { "glTexImage3DEXT", glTexImage3DEXT }, +      { "glTexSubImage3DEXT", glTexSubImage3DEXT }, +      { "glCopyTexSubImage3DEXT", glCopyTexSubImage3DEXT }, + +      /* GL_EXT_color_table */ +      { "glColorTableEXT", glColorTableEXT }, +      { "glColorSubTableEXT", glColorSubTableEXT }, +      { "glGetColorTableEXT", glGetColorTableEXT }, +      { "glGetColorTableParameterfvEXT", glGetColorTableParameterfvEXT }, +      { "glGetColorTableParameterivEXT", glGetColorTableParameterivEXT }, + +      /* GL_ARB_multitexture */ +      { "glActiveTextureARB", glActiveTextureARB }, +      { "glClientActiveTextureARB", glClientActiveTextureARB }, +      { "glMultiTexCoord1dARB", glMultiTexCoord1dARB }, +      { "glMultiTexCoord1dvARB", glMultiTexCoord1dvARB }, +      { "glMultiTexCoord1fARB", glMultiTexCoord1fARB }, +      { "glMultiTexCoord1fvARB", glMultiTexCoord1fvARB }, +      { "glMultiTexCoord1iARB", glMultiTexCoord1iARB }, +      { "glMultiTexCoord1ivARB", glMultiTexCoord1ivARB }, +      { "glMultiTexCoord1sARB", glMultiTexCoord1sARB }, +      { "glMultiTexCoord1svARB", glMultiTexCoord1svARB }, +      { "glMultiTexCoord2dARB", glMultiTexCoord2dARB }, +      { "glMultiTexCoord2dvARB", glMultiTexCoord2dvARB }, +      { "glMultiTexCoord2fARB", glMultiTexCoord2fARB }, +      { "glMultiTexCoord2fvARB", glMultiTexCoord2fvARB }, +      { "glMultiTexCoord2iARB", glMultiTexCoord2iARB }, +      { "glMultiTexCoord2ivARB", glMultiTexCoord2ivARB }, +      { "glMultiTexCoord2sARB", glMultiTexCoord2sARB }, +      { "glMultiTexCoord2svARB", glMultiTexCoord2svARB }, +      { "glMultiTexCoord3dARB", glMultiTexCoord3dARB }, +      { "glMultiTexCoord3dvARB", glMultiTexCoord3dvARB }, +      { "glMultiTexCoord3fARB", glMultiTexCoord3fARB }, +      { "glMultiTexCoord3fvARB", glMultiTexCoord3fvARB }, +      { "glMultiTexCoord3iARB", glMultiTexCoord3iARB }, +      { "glMultiTexCoord3ivARB", glMultiTexCoord3ivARB }, +      { "glMultiTexCoord3sARB", glMultiTexCoord3sARB }, +      { "glMultiTexCoord3svARB", glMultiTexCoord3svARB }, +      { "glMultiTexCoord4dARB", glMultiTexCoord4dARB }, +      { "glMultiTexCoord4dvARB", glMultiTexCoord4dvARB }, +      { "glMultiTexCoord4fARB", glMultiTexCoord4fARB }, +      { "glMultiTexCoord4fvARB", glMultiTexCoord4fvARB }, +      { "glMultiTexCoord4iARB", glMultiTexCoord4iARB }, +      { "glMultiTexCoord4ivARB", glMultiTexCoord4ivARB }, +      { "glMultiTexCoord4sARB", glMultiTexCoord4sARB }, +      { "glMultiTexCoord4svARB", glMultiTexCoord4svARB }, + +      /* GL_EXT_point_parameters */ +      { "glPointParameterfEXT", glPointParameterfEXT }, +      { "glPointParameterfvEXT", glPointParameterfvEXT }, + +      /* GL_INGR_blend_func_separate */ +      { "glBlendFuncSeparateINGR", glBlendFuncSeparateINGR }, + +      /* GL_MESA_window_pos */ +      { "glWindowPos2iMESA", glWindowPos2iMESA }, +      { "glWindowPos2sMESA", glWindowPos2sMESA }, +      { "glWindowPos2fMESA", glWindowPos2fMESA }, +      { "glWindowPos2dMESA", glWindowPos2dMESA }, +      { "glWindowPos2ivMESA", glWindowPos2ivMESA }, +      { "glWindowPos2svMESA", glWindowPos2svMESA }, +      { "glWindowPos2fvMESA", glWindowPos2fvMESA }, +      { "glWindowPos2dvMESA", glWindowPos2dvMESA }, +      { "glWindowPos3iMESA", glWindowPos3iMESA }, +      { "glWindowPos3sMESA", glWindowPos3sMESA }, +      { "glWindowPos3fMESA", glWindowPos3fMESA }, +      { "glWindowPos3dMESA", glWindowPos3dMESA }, +      { "glWindowPos3ivMESA", glWindowPos3ivMESA }, +      { "glWindowPos3svMESA", glWindowPos3svMESA }, +      { "glWindowPos3fvMESA", glWindowPos3fvMESA }, +      { "glWindowPos3dvMESA", glWindowPos3dvMESA }, +      { "glWindowPos4iMESA", glWindowPos4iMESA }, +      { "glWindowPos4sMESA", glWindowPos4sMESA }, +      { "glWindowPos4fMESA", glWindowPos4fMESA }, +      { "glWindowPos4dMESA", glWindowPos4dMESA }, +      { "glWindowPos4ivMESA", glWindowPos4ivMESA }, +      { "glWindowPos4svMESA", glWindowPos4svMESA }, +      { "glWindowPos4fvMESA", glWindowPos4fvMESA }, +      { "glWindowPos4dvMESA", glWindowPos4dvMESA }, + +      /* GL_MESA_resize_buffers */ +      { "glResizeBuffersMESA", glResizeBuffersMESA }, + +      /* GL_EXT_compiled_vertex_array */ +      { "glLockArraysEXT", glLockArraysEXT }, +      { "glUnlockArraysEXT", glUnlockArraysEXT }, + +      { NULL, NULL } /* end of list token */ +   }; +   GLuint i; + +   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetProcAddressEXT", NULL); + +   /* First, look for core library functions */ +   for (i = 0; procTable[i].address; i++) { +      if (strcmp((const char *) procName, procTable[i].name) == 0) +	 return procTable[i].address; +   } + +   return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index a19dc47920..c50cfc8c3c 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -1,4 +1,4 @@ -/* $Id: extensions.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: extensions.h,v 1.2 1999/09/11 11:31:34 brianp Exp $ */  /*   * Mesa 3-D graphics library @@ -28,13 +28,8 @@  #ifndef _EXTENSIONS_H_  #define _EXTENSIONS_H_ -struct gl_context; -struct extension; +#include "types.h" -struct gl_extensions { -   char *ext_string; -   struct extension *ext_list; -};  #define DEFAULT_OFF    0x0  #define DEFAULT_ON     0x1 @@ -51,6 +46,8 @@ extern void gl_extensions_dtr( struct gl_context *ctx );  extern void gl_extensions_ctr( struct gl_context *ctx );  extern const char *gl_extensions_get_string( struct gl_context *ctx ); +extern void *gl_GetProcAddress( GLcontext *ctx, const GLubyte *procName ); +  #endif  | 
