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authorBrian Paul <brian.paul@tungstengraphics.com>2000-06-28 04:20:21 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2000-06-28 04:20:21 +0000
commit77d61af876de5ae5c309e82ece6070530cc49dfb (patch)
treea1c583110b23de8158877c0971d87fe9e8d9b24f /src
parent904ecb2355978fb5bf709d287e82c9a8c6aeeca2 (diff)
added code to initialize shininess tables
Diffstat (limited to 'src')
-rw-r--r--src/mesa/main/context.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ccb7cc00a4..0c76867a22 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.74 2000/06/27 23:38:45 brianp Exp $ */
+/* $Id: context.c,v 1.75 2000/06/28 04:20:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1006,6 +1006,11 @@ init_attrib_groups( GLcontext *ctx )
ctx->ShineTable[i]->refcount++;
}
+ gl_compute_shine_table( ctx, 0, ctx->Light.Material[0].Shininess );
+ gl_compute_shine_table( ctx, 2, ctx->Light.Material[0].Shininess * .5 );
+ gl_compute_shine_table( ctx, 1, ctx->Light.Material[1].Shininess );
+ gl_compute_shine_table( ctx, 3, ctx->Light.Material[1].Shininess * .5 );
+
/* Line group */
ctx->Line.SmoothFlag = GL_FALSE;