diff options
| author | Brian Paul <brianp@vmware.com> | 2009-04-06 14:06:08 -0600 | 
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2009-04-06 14:06:08 -0600 | 
| commit | 89276e2aafd837dbf4eefaa28388109271d6d07d (patch) | |
| tree | 6080acec7d6e7122ea2af8ec163e0fe4a931889f /src | |
| parent | a07e68df6826d979d6a9575d17599f14afd51fe9 (diff) | |
st: as with swrast, interpret texture border color according to texture format
Depending on the hardware driver this might not be needed, but it will
cause no harm.
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 41 | 
1 files changed, 37 insertions, 4 deletions
| diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index b7b0e50cba..50ce82811c 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -118,6 +118,37 @@ gl_filter_to_img_filter(GLenum filter)  } +static void +xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut) +{ +   switch (baseFormat) { +   case GL_RGB: +      colorOut[0] = colorIn[0]; +      colorOut[1] = colorIn[1]; +      colorOut[2] = colorIn[2]; +      colorOut[3] = 1.0F; +      break; +   case GL_ALPHA: +      colorOut[0] = colorOut[1] = colorOut[2] = 0.0; +      colorOut[3] = colorIn[3]; +      break; +   case GL_LUMINANCE: +      colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0]; +      colorOut[3] = 1.0; +      break; +   case GL_LUMINANCE_ALPHA: +      colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0]; +      colorOut[3] = colorIn[3]; +      break; +   case GL_INTENSITY: +      colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0]; +      break; +   default: +      COPY_4V(colorOut, colorIn); +   } +} + +  static void   update_samplers(struct st_context *st)  { @@ -137,6 +168,7 @@ update_samplers(struct st_context *st)        if (samplersUsed & (1 << su)) {           struct gl_texture_object *texobj; +         struct gl_texture_image *teximg;           GLuint texUnit;           if (fprog->Base.SamplersUsed & (1 << su)) @@ -149,6 +181,8 @@ update_samplers(struct st_context *st)              texobj = st_get_default_texture(st);           } +         teximg = texobj->Image[0][texobj->BaseLevel]; +           sampler->wrap_s = gl_wrap_xlate(texobj->WrapS);           sampler->wrap_t = gl_wrap_xlate(texobj->WrapT);           sampler->wrap_r = gl_wrap_xlate(texobj->WrapR); @@ -174,10 +208,9 @@ update_samplers(struct st_context *st)              assert(sampler->min_lod <= sampler->max_lod);           } -         sampler->border_color[0] = texobj->BorderColor[RCOMP]; -         sampler->border_color[1] = texobj->BorderColor[GCOMP]; -         sampler->border_color[2] = texobj->BorderColor[BCOMP]; -         sampler->border_color[3] = texobj->BorderColor[ACOMP]; +         xlate_border_color(texobj->BorderColor, +                            teximg ? teximg->TexFormat->BaseFormat : GL_RGBA, +                            sampler->border_color);  	 sampler->max_anisotropy = texobj->MaxAnisotropy;           if (sampler->max_anisotropy > 1.0) { | 
