diff options
| author | Adam Jackson <ajax@freedesktop.org> | 2004-10-24 02:05:40 +0000 | 
|---|---|---|
| committer | Adam Jackson <ajax@freedesktop.org> | 2004-10-24 02:05:40 +0000 | 
| commit | 94987beb2c9e87d9c55db5cb7c089dc77f78df94 (patch) | |
| tree | 714d8c344090c992e6a55658bc14ef4d585761ac /src | |
| parent | 07553c58fd068a0e1b43e564fba1baffa6ea222d (diff) | |
Bug #1682: Mesa core code that gets linked into DRI drivers should never call
through the GL API directly, but should instead use the GL_CALL macro.
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/main/api_arrayelt.c | 319 | ||||
| -rw-r--r-- | src/mesa/main/dlist.c | 2 | ||||
| -rw-r--r-- | src/mesa/shader/arbprogparse.c | 2 | ||||
| -rw-r--r-- | src/mesa/tnl/t_save_loopback.c | 4 | ||||
| -rw-r--r-- | src/mesa/tnl/t_vtx_eval.c | 8 | 
5 files changed, 267 insertions, 68 deletions
| diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index a127fe04ad..626c92eca2 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -64,79 +64,274 @@ typedef struct {   */  #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) +static void GLAPIENTRY Color3bv(const GLbyte *v) +{ +   GL_CALL(Color3bv)(v); +} + +static void GLAPIENTRY Color3ubv(const GLubyte *v) +{ +   GL_CALL(Color3ubv)(v); +} + +static void GLAPIENTRY Color3sv(const GLshort *v) +{ +   GL_CALL(Color3sv)(v); +} + +static void GLAPIENTRY Color3usv(const GLushort *v) +{ +   GL_CALL(Color3usv)(v); +} + +static void GLAPIENTRY Color3iv(const GLint *v) +{ +   GL_CALL(Color3iv)(v); +} + +static void GLAPIENTRY Color3uiv(const GLuint *v) +{ +   GL_CALL(Color3uiv)(v); +} + +static void GLAPIENTRY Color3fv(const GLfloat *v) +{ +   GL_CALL(Color3fv)(v); +} + +static void GLAPIENTRY Color3dv(const GLdouble *v) +{ +   GL_CALL(Color3dv)(v); +} + +static void GLAPIENTRY Color4bv(const GLbyte *v) +{ +   GL_CALL(Color4bv)(v); +} + +static void GLAPIENTRY Color4ubv(const GLubyte *v) +{ +   GL_CALL(Color4ubv)(v); +} -static array_func ColorFuncs[2][8] = { -   { (array_func)glColor3bv, -     (array_func)glColor3ubv, -     (array_func)glColor3sv, -     (array_func)glColor3usv, -     (array_func)glColor3iv, -     (array_func)glColor3uiv, -     (array_func)glColor3fv, -     (array_func)glColor3dv }, +static void GLAPIENTRY Color4sv(const GLshort *v) +{ +   GL_CALL(Color4sv)(v); +} -   { (array_func)glColor4bv, -     (array_func)glColor4ubv, -     (array_func)glColor4sv, -     (array_func)glColor4usv, -     (array_func)glColor4iv, -     (array_func)glColor4uiv, -     (array_func)glColor4fv, -     (array_func)glColor4dv } +static void GLAPIENTRY Color4usv(const GLushort *v) +{ +   GL_CALL(Color4usv)(v); +} + +static void GLAPIENTRY Color4iv(const GLint *v) +{ +   GL_CALL(Color4iv)(v); +} + +static void GLAPIENTRY Color4uiv(const GLuint *v) +{ +   GL_CALL(Color4uiv)(v); +} + +static void GLAPIENTRY Color4fv(const GLfloat *v) +{ +   GL_CALL(Color4fv)(v); +} + +static void GLAPIENTRY Color4dv(const GLdouble *v) +{ +   GL_CALL(Color4dv)(v); +} + +static const array_func ColorFuncs[2][8] = { +   { +      (array_func) Color3bv, +      (array_func) Color3ubv, +      (array_func) Color3sv, +      (array_func) Color3usv, +      (array_func) Color3iv, +      (array_func) Color3uiv, +      (array_func) Color3fv, +      (array_func) Color3dv, +   }, +   { +      (array_func) Color4bv, +      (array_func) Color4ubv, +      (array_func) Color4sv, +      (array_func) Color4usv, +      (array_func) Color4iv, +      (array_func) Color4uiv, +      (array_func) Color4fv, +      (array_func) Color4dv, +   },  }; -static array_func VertexFuncs[3][8] = { -   { 0, -     0, -     (array_func)glVertex2sv, -     0, -     (array_func)glVertex2iv, -     0, -     (array_func)glVertex2fv, -     (array_func)glVertex2dv }, +static void GLAPIENTRY Vertex2sv(const GLshort *v) +{ +   GL_CALL(Vertex2sv)(v); +} + +static void GLAPIENTRY Vertex2iv(const GLint *v) +{ +   GL_CALL(Vertex2iv)(v); +} -   { 0, -     0, -     (array_func)glVertex3sv, -     0, -     (array_func)glVertex3iv, -     0, -     (array_func)glVertex3fv, -     (array_func)glVertex3dv }, +static void GLAPIENTRY Vertex2fv(const GLfloat *v) +{ +   GL_CALL(Vertex2fv)(v); +} + +static void GLAPIENTRY Vertex2dv(const GLdouble *v) +{ +   GL_CALL(Vertex2dv)(v); +} + +static void GLAPIENTRY Vertex3sv(const GLshort *v) +{ +   GL_CALL(Vertex3sv)(v); +} -   { 0, -     0, -     (array_func)glVertex4sv, -     0, -     (array_func)glVertex4iv, -     0, -     (array_func)glVertex4fv, -     (array_func)glVertex4dv } +static void GLAPIENTRY Vertex3iv(const GLint *v) +{ +   GL_CALL(Vertex3iv)(v); +} + +static void GLAPIENTRY Vertex3fv(const GLfloat *v) +{ +   GL_CALL(Vertex3fv)(v); +} + +static void GLAPIENTRY Vertex3dv(const GLdouble *v) +{ +   GL_CALL(Vertex3dv)(v); +} + +static void GLAPIENTRY Vertex4sv(const GLshort *v) +{ +   GL_CALL(Vertex4sv)(v); +} + +static void GLAPIENTRY Vertex4iv(const GLint *v) +{ +   GL_CALL(Vertex4iv)(v); +} + +static void GLAPIENTRY Vertex4fv(const GLfloat *v) +{ +   GL_CALL(Vertex4fv)(v); +} + +static void GLAPIENTRY Vertex4dv(const GLdouble *v) +{ +   GL_CALL(Vertex4dv)(v); +} + +static const array_func VertexFuncs[3][8] = { +   { +      0, +      0, +      (array_func) Vertex2sv, +      0, +      (array_func) Vertex2iv, +      0, +      (array_func) Vertex2fv, +      (array_func) Vertex2dv, +   }, +   { +      0, +      0, +      (array_func) Vertex3sv, +      0, +      (array_func) Vertex3iv, +      0, +      (array_func) Vertex3fv, +      (array_func) Vertex3dv, +   }, +   { +      0, +      0, +      (array_func) Vertex4sv, +      0, +      (array_func) Vertex4iv, +      0, +      (array_func) Vertex4fv, +      (array_func) Vertex4dv, +   },  }; -static array_func IndexFuncs[8] = { +static void GLAPIENTRY Indexubv(const GLubyte *c) +{ +   GL_CALL(Indexubv)(c); +} + +static void GLAPIENTRY Indexsv(const GLshort *c) +{ +   GL_CALL(Indexsv)(c); +} + +static void GLAPIENTRY Indexiv(const GLint *c) +{ +   GL_CALL(Indexiv)(c); +} + +static void GLAPIENTRY Indexfv(const GLfloat *c) +{ +   GL_CALL(Indexfv)(c); +} + +static void GLAPIENTRY Indexdv(const GLdouble *c) +{ +   GL_CALL(Indexdv)(c); +} + +static const array_func IndexFuncs[8] = {     0, -   (array_func)glIndexubv, -   (array_func)glIndexsv, +   (array_func) Indexubv, +   (array_func) Indexsv,     0, -   (array_func)glIndexiv, +   (array_func) Indexiv,     0, -   (array_func)glIndexfv, -   (array_func)glIndexdv +   (array_func) Indexfv, +   (array_func) Indexdv,  }; -static array_func NormalFuncs[8] = { -   (array_func)glNormal3bv, +static void GLAPIENTRY Normal3bv(const GLbyte *v) +{ +   GL_CALL(Normal3bv)(v); +} + +static void GLAPIENTRY Normal3sv(const GLshort *v) +{ +   GL_CALL(Normal3sv)(v); +} + +static void GLAPIENTRY Normal3iv(const GLint *v) +{ +   GL_CALL(Normal3iv)(v); +} + +static void GLAPIENTRY Normal3fv(const GLfloat *v) +{ +   GL_CALL(Normal3fv)(v); +} + +static void GLAPIENTRY Normal3dv(const GLdouble *v) +{ +   GL_CALL(Normal3dv)(v); +} + +static const array_func NormalFuncs[8] = { +   (array_func) Normal3bv,     0, -   (array_func)glNormal3sv, +   (array_func) Normal3sv,     0, -   (array_func)glNormal3iv, +   (array_func) Normal3iv,     0, -   (array_func)glNormal3fv, -   (array_func)glNormal3dv, +   (array_func) Normal3fv, +   (array_func) Normal3dv,  }; -  /* Wrapper functions in case glSecondaryColor*EXT doesn't exist */  static void GLAPIENTRY SecondaryColor3bvEXT(const GLbyte *c)  { @@ -178,7 +373,7 @@ static void GLAPIENTRY SecondaryColor3dvEXT(const GLdouble *c)     GL_CALL(SecondaryColor3dvEXT)(c);  } -static array_func SecondaryColorFuncs[8] = { +static const array_func SecondaryColorFuncs[8] = {     (array_func) SecondaryColor3bvEXT,     (array_func) SecondaryColor3ubvEXT,     (array_func) SecondaryColor3svEXT, @@ -201,7 +396,7 @@ static void GLAPIENTRY FogCoorddvEXT(const GLdouble *f)     GL_CALL(FogCoorddvEXT)(f);  } -static array_func FogCoordFuncs[8] = { +static const array_func FogCoordFuncs[8] = {     0,     0,     0, @@ -212,7 +407,6 @@ static array_func FogCoordFuncs[8] = {     (array_func) FogCoorddvEXT  }; -  /**********************************************************************/  /* GL_BYTE attributes */ @@ -549,7 +743,7 @@ static void GLAPIENTRY VertexAttrib4dv(GLuint index, const GLdouble *v)  /*   * Array [size][type] of VertexAttrib functions   */ -static attrib_func AttribFuncs[2][4][8] = { +static const attrib_func AttribFuncs[2][4][8] = {     {        /* non-normalized */        { @@ -646,6 +840,11 @@ static attrib_func AttribFuncs[2][4][8] = {     }  }; +static void GLAPIENTRY EdgeFlagv(const GLboolean *flag) +{ +   GL_CALL(EdgeFlagv)(flag); +} +  /**********************************************************************/ @@ -693,7 +892,7 @@ static void _ae_update_state( GLcontext *ctx )     }     if (ctx->Array.EdgeFlag.Enabled) {        aa->array = &ctx->Array.EdgeFlag; -      aa->func = (array_func) glEdgeFlagv; +      aa->func = (array_func) EdgeFlagv;        aa++;     }     if (ctx->Array.Normal.Enabled) { diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index ef2dada710..9f4b9119a7 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -7694,7 +7694,7 @@ static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list )     Node *n;     GLboolean done; -   if (!glIsList(list)) { +   if (!GL_CALL(IsList)(list)) {        _mesa_printf("%u is not a display list ID\n", list);        return;     } diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 0215f67c44..a1be2b535e 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3744,7 +3744,7 @@ static int set_reg8 (GLcontext *ctx, grammar id, const byte *name, byte value)  static int extension_is_supported (const GLubyte *ext)  { -   const GLubyte *extensions = glGetString (GL_EXTENSIONS); +   const GLubyte *extensions = GL_CALL(GetString)(GL_EXTENSIONS);     const GLubyte *end = extensions + _mesa_strlen ((const char *) extensions);     const GLint ext_len = _mesa_strlen ((const char *) ext); diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c index 18ecc3514f..2e752c809a 100644 --- a/src/mesa/tnl/t_save_loopback.c +++ b/src/mesa/tnl/t_save_loopback.c @@ -196,7 +196,7 @@ static void loopback_prim( GLcontext *ctx,     GLuint k;     if (prim->mode & PRIM_BEGIN) { -      glBegin( prim->mode & PRIM_MODE_MASK ); +      GL_CALL(Begin)( prim->mode & PRIM_MODE_MASK );     }     else {        assert(i == 0); @@ -221,7 +221,7 @@ static void loopback_prim( GLcontext *ctx,     }     if (prim->mode & PRIM_END) { -      glEnd(); +      GL_CALL(End)();     }     else {        assert (i == list->prim_count-1); diff --git a/src/mesa/tnl/t_vtx_eval.c b/src/mesa/tnl/t_vtx_eval.c index ea9da13fe4..5a24c70d21 100644 --- a/src/mesa/tnl/t_vtx_eval.c +++ b/src/mesa/tnl/t_vtx_eval.c @@ -165,9 +165,9 @@ void _tnl_do_EvalCoord1f(GLcontext* ctx, GLfloat u)  				map->Order);        if (tnl->vtx.eval.map1[0].sz == 4)  -	 glVertex4fv( vertex ); +	 GL_CALL(Vertex4fv)( vertex );        else -	 glVertex3fv( vertex );  +	 GL_CALL(Vertex3fv)( vertex );      }  } @@ -244,9 +244,9 @@ void _tnl_do_EvalCoord2f( GLcontext* ctx, GLfloat u, GLfloat v )        }        if (tnl->vtx.attrsz[0] == 4)  -	 glVertex4fv( vertex ); +	 GL_CALL(Vertex4fv)( vertex );        else -	 glVertex3fv( vertex );  +	 GL_CALL(Vertex3fv)( vertex );      }  } | 
