diff options
author | Jeremy Kolb <jkolb@freedesktop.org> | 2005-06-20 03:18:16 +0000 |
---|---|---|
committer | Jeremy Kolb <jkolb@freedesktop.org> | 2005-06-20 03:18:16 +0000 |
commit | a6a3e01b099a9ea15c9868b4acf01b106c5f417b (patch) | |
tree | 2196f2cb860ace60962294626935201505ad16c8 /src | |
parent | 4378dee78ce08a66a0d81cc603abe5d64895093f (diff) |
ran "make" after update to glX_proto_send.py.
Diffstat (limited to 'src')
-rw-r--r-- | src/glx/x11/indirect.c | 136 | ||||
-rw-r--r-- | src/mesa/glapi/glprocs.h | 794 | ||||
-rw-r--r-- | src/mesa/main/enums.c | 3136 |
3 files changed, 2033 insertions, 2033 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index 5062e5d11e..5b54b3708c 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -3315,7 +3315,7 @@ __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxReadPixelsRep *reply = XCBGlxReadPixelsReply(c, XCBGlxReadPixels(c, gc->currentContextTag, x, y, width, height, format, type, state->storePack.swapEndian, 0), NULL); - pixels = (GLvoid *)XCBGlxReadPixelsData(reply); + (void)memcpy(pixels, XCBGlxReadPixelsData(reply), XCBGlxReadPixelsDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen); @@ -3412,9 +3412,9 @@ __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetLightfvRep *reply = XCBGlxGetLightfvReply(c, XCBGlxGetLightfv(c, gc->currentContextTag, light, pname), NULL); if (XCBGlxGetLightfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetLightfvData(reply); + (void)memcpy(params, XCBGlxGetLightfvData(reply), XCBGlxGetLightfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen); @@ -3440,9 +3440,9 @@ __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetLightivRep *reply = XCBGlxGetLightivReply(c, XCBGlxGetLightiv(c, gc->currentContextTag, light, pname), NULL); if (XCBGlxGetLightivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetLightivData(reply); + (void)memcpy(params, XCBGlxGetLightivData(reply), XCBGlxGetLightivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen); @@ -3468,9 +3468,9 @@ __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMapdvRep *reply = XCBGlxGetMapdvReply(c, XCBGlxGetMapdv(c, gc->currentContextTag, target, query), NULL); if (XCBGlxGetMapdvDataLength(reply) == 0) - v = (GLdouble *) &reply->datum; + (void)memcpy(v, &reply->datum, sizeof(reply->datum)); else - v = (GLdouble *)XCBGlxGetMapdvData(reply); + (void)memcpy(v, XCBGlxGetMapdvData(reply), XCBGlxGetMapdvDataLength(reply) * sizeof(GLdouble)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen); @@ -3496,9 +3496,9 @@ __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMapfvRep *reply = XCBGlxGetMapfvReply(c, XCBGlxGetMapfv(c, gc->currentContextTag, target, query), NULL); if (XCBGlxGetMapfvDataLength(reply) == 0) - v = (GLfloat *) &reply->datum; + (void)memcpy(v, &reply->datum, sizeof(reply->datum)); else - v = (GLfloat *)XCBGlxGetMapfvData(reply); + (void)memcpy(v, XCBGlxGetMapfvData(reply), XCBGlxGetMapfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen); @@ -3524,9 +3524,9 @@ __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMapivRep *reply = XCBGlxGetMapivReply(c, XCBGlxGetMapiv(c, gc->currentContextTag, target, query), NULL); if (XCBGlxGetMapivDataLength(reply) == 0) - v = (GLint *) &reply->datum; + (void)memcpy(v, &reply->datum, sizeof(reply->datum)); else - v = (GLint *)XCBGlxGetMapivData(reply); + (void)memcpy(v, XCBGlxGetMapivData(reply), XCBGlxGetMapivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen); @@ -3552,9 +3552,9 @@ __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMaterialfvRep *reply = XCBGlxGetMaterialfvReply(c, XCBGlxGetMaterialfv(c, gc->currentContextTag, face, pname), NULL); if (XCBGlxGetMaterialfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetMaterialfvData(reply); + (void)memcpy(params, XCBGlxGetMaterialfvData(reply), XCBGlxGetMaterialfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen); @@ -3580,9 +3580,9 @@ __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMaterialivRep *reply = XCBGlxGetMaterialivReply(c, XCBGlxGetMaterialiv(c, gc->currentContextTag, face, pname), NULL); if (XCBGlxGetMaterialivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetMaterialivData(reply); + (void)memcpy(params, XCBGlxGetMaterialivData(reply), XCBGlxGetMaterialivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen); @@ -3608,9 +3608,9 @@ __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetPixelMapfvRep *reply = XCBGlxGetPixelMapfvReply(c, XCBGlxGetPixelMapfv(c, gc->currentContextTag, map), NULL); if (XCBGlxGetPixelMapfvDataLength(reply) == 0) - values = (GLfloat *) &reply->datum; + (void)memcpy(values, &reply->datum, sizeof(reply->datum)); else - values = (GLfloat *)XCBGlxGetPixelMapfvData(reply); + (void)memcpy(values, XCBGlxGetPixelMapfvData(reply), XCBGlxGetPixelMapfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen); @@ -3635,9 +3635,9 @@ __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetPixelMapuivRep *reply = XCBGlxGetPixelMapuivReply(c, XCBGlxGetPixelMapuiv(c, gc->currentContextTag, map), NULL); if (XCBGlxGetPixelMapuivDataLength(reply) == 0) - values = (GLuint *) &reply->datum; + (void)memcpy(values, &reply->datum, sizeof(reply->datum)); else - values = (GLuint *)XCBGlxGetPixelMapuivData(reply); + (void)memcpy(values, XCBGlxGetPixelMapuivData(reply), XCBGlxGetPixelMapuivDataLength(reply) * sizeof(GLuint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen); @@ -3662,9 +3662,9 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetPixelMapusvRep *reply = XCBGlxGetPixelMapusvReply(c, XCBGlxGetPixelMapusv(c, gc->currentContextTag, map), NULL); if (XCBGlxGetPixelMapusvDataLength(reply) == 0) - values = (GLushort *) &reply->datum; + (void)memcpy(values, &reply->datum, sizeof(reply->datum)); else - values = (GLushort *)XCBGlxGetPixelMapusvData(reply); + (void)memcpy(values, XCBGlxGetPixelMapusvData(reply), XCBGlxGetPixelMapusvDataLength(reply) * sizeof(GLushort)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen); @@ -3689,7 +3689,7 @@ __indirect_glGetPolygonStipple(GLubyte * mask) XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetPolygonStippleRep *reply = XCBGlxGetPolygonStippleReply(c, XCBGlxGetPolygonStipple(c, gc->currentContextTag, 0), NULL); - mask = (GLubyte *)XCBGlxGetPolygonStippleData(reply); + (void)memcpy(mask, XCBGlxGetPolygonStippleData(reply), XCBGlxGetPolygonStippleDataLength(reply) * sizeof(GLubyte)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen); @@ -3714,9 +3714,9 @@ __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexEnvfvRep *reply = XCBGlxGetTexEnvfvReply(c, XCBGlxGetTexEnvfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetTexEnvfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetTexEnvfvData(reply); + (void)memcpy(params, XCBGlxGetTexEnvfvData(reply), XCBGlxGetTexEnvfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen); @@ -3742,9 +3742,9 @@ __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexEnvivRep *reply = XCBGlxGetTexEnvivReply(c, XCBGlxGetTexEnviv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetTexEnvivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetTexEnvivData(reply); + (void)memcpy(params, XCBGlxGetTexEnvivData(reply), XCBGlxGetTexEnvivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen); @@ -3770,9 +3770,9 @@ __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexGendvRep *reply = XCBGlxGetTexGendvReply(c, XCBGlxGetTexGendv(c, gc->currentContextTag, coord, pname), NULL); if (XCBGlxGetTexGendvDataLength(reply) == 0) - params = (GLdouble *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLdouble *)XCBGlxGetTexGendvData(reply); + (void)memcpy(params, XCBGlxGetTexGendvData(reply), XCBGlxGetTexGendvDataLength(reply) * sizeof(GLdouble)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen); @@ -3798,9 +3798,9 @@ __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexGenfvRep *reply = XCBGlxGetTexGenfvReply(c, XCBGlxGetTexGenfv(c, gc->currentContextTag, coord, pname), NULL); if (XCBGlxGetTexGenfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetTexGenfvData(reply); + (void)memcpy(params, XCBGlxGetTexGenfvData(reply), XCBGlxGetTexGenfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen); @@ -3826,9 +3826,9 @@ __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexGenivRep *reply = XCBGlxGetTexGenivReply(c, XCBGlxGetTexGeniv(c, gc->currentContextTag, coord, pname), NULL); if (XCBGlxGetTexGenivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetTexGenivData(reply); + (void)memcpy(params, XCBGlxGetTexGenivData(reply), XCBGlxGetTexGenivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen); @@ -3854,7 +3854,7 @@ __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexImageRep *reply = XCBGlxGetTexImageReply(c, XCBGlxGetTexImage(c, gc->currentContextTag, target, level, format, type, state->storePack.swapEndian), NULL); - pixels = (GLvoid *)XCBGlxGetTexImageData(reply); + (void)memcpy(pixels, XCBGlxGetTexImageData(reply), XCBGlxGetTexImageDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen); @@ -3884,9 +3884,9 @@ __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexParameterfvRep *reply = XCBGlxGetTexParameterfvReply(c, XCBGlxGetTexParameterfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetTexParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetTexParameterfvData(reply); + (void)memcpy(params, XCBGlxGetTexParameterfvData(reply), XCBGlxGetTexParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen); @@ -3912,9 +3912,9 @@ __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexParameterivRep *reply = XCBGlxGetTexParameterivReply(c, XCBGlxGetTexParameteriv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetTexParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetTexParameterivData(reply); + (void)memcpy(params, XCBGlxGetTexParameterivData(reply), XCBGlxGetTexParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen); @@ -3940,9 +3940,9 @@ __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GL (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexLevelParameterfvRep *reply = XCBGlxGetTexLevelParameterfvReply(c, XCBGlxGetTexLevelParameterfv(c, gc->currentContextTag, target, level, pname), NULL); if (XCBGlxGetTexLevelParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetTexLevelParameterfvData(reply); + (void)memcpy(params, XCBGlxGetTexLevelParameterfvData(reply), XCBGlxGetTexLevelParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, cmdlen); @@ -3969,9 +3969,9 @@ __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetTexLevelParameterivRep *reply = XCBGlxGetTexLevelParameterivReply(c, XCBGlxGetTexLevelParameteriv(c, gc->currentContextTag, target, level, pname), NULL); if (XCBGlxGetTexLevelParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetTexLevelParameterivData(reply); + (void)memcpy(params, XCBGlxGetTexLevelParameterivData(reply), XCBGlxGetTexLevelParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, cmdlen); @@ -4681,7 +4681,7 @@ __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * t XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetColorTableRep *reply = XCBGlxGetColorTableReply(c, XCBGlxGetColorTable(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL); - table = (GLvoid *)XCBGlxGetColorTableData(reply); + (void)memcpy(table, XCBGlxGetColorTableData(reply), XCBGlxGetColorTableDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen); @@ -4710,9 +4710,9 @@ __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * par (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetColorTableParameterfvRep *reply = XCBGlxGetColorTableParameterfvReply(c, XCBGlxGetColorTableParameterfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetColorTableParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetColorTableParameterfvData(reply); + (void)memcpy(params, XCBGlxGetColorTableParameterfvData(reply), XCBGlxGetColorTableParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, cmdlen); @@ -4738,9 +4738,9 @@ __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * param (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetColorTableParameterivRep *reply = XCBGlxGetColorTableParameterivReply(c, XCBGlxGetColorTableParameteriv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetColorTableParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetColorTableParameterivData(reply); + (void)memcpy(params, XCBGlxGetColorTableParameterivData(reply), XCBGlxGetColorTableParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, cmdlen); @@ -4974,7 +4974,7 @@ __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLv XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetConvolutionFilterRep *reply = XCBGlxGetConvolutionFilterReply(c, XCBGlxGetConvolutionFilter(c, gc->currentContextTag, target, format, type, state->storePack.swapEndian), NULL); - image = (GLvoid *)XCBGlxGetConvolutionFilterData(reply); + (void)memcpy(image, XCBGlxGetConvolutionFilterData(reply), XCBGlxGetConvolutionFilterDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen); @@ -5003,9 +5003,9 @@ __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * pa (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetConvolutionParameterfvRep *reply = XCBGlxGetConvolutionParameterfvReply(c, XCBGlxGetConvolutionParameterfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetConvolutionParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetConvolutionParameterfvData(reply); + (void)memcpy(params, XCBGlxGetConvolutionParameterfvData(reply), XCBGlxGetConvolutionParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, cmdlen); @@ -5031,9 +5031,9 @@ __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * para (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetConvolutionParameterivRep *reply = XCBGlxGetConvolutionParameterivReply(c, XCBGlxGetConvolutionParameteriv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetConvolutionParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetConvolutionParameterivData(reply); + (void)memcpy(params, XCBGlxGetConvolutionParameterivData(reply), XCBGlxGetConvolutionParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, cmdlen); @@ -5059,7 +5059,7 @@ __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetHistogramRep *reply = XCBGlxGetHistogramReply(c, XCBGlxGetHistogram(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL); - values = (GLvoid *)XCBGlxGetHistogramData(reply); + (void)memcpy(values, XCBGlxGetHistogramData(reply), XCBGlxGetHistogramDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen); @@ -5089,9 +5089,9 @@ __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * para (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetHistogramParameterfvRep *reply = XCBGlxGetHistogramParameterfvReply(c, XCBGlxGetHistogramParameterfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetHistogramParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetHistogramParameterfvData(reply); + (void)memcpy(params, XCBGlxGetHistogramParameterfvData(reply), XCBGlxGetHistogramParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, cmdlen); @@ -5117,9 +5117,9 @@ __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetHistogramParameterivRep *reply = XCBGlxGetHistogramParameterivReply(c, XCBGlxGetHistogramParameteriv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetHistogramParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetHistogramParameterivData(reply); + (void)memcpy(params, XCBGlxGetHistogramParameterivData(reply), XCBGlxGetHistogramParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, cmdlen); @@ -5145,7 +5145,7 @@ __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum typ XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMinmaxRep *reply = XCBGlxGetMinmaxReply(c, XCBGlxGetMinmax(c, gc->currentContextTag, target, reset, format, type, state->storePack.swapEndian), NULL); - values = (GLvoid *)XCBGlxGetMinmaxData(reply); + (void)memcpy(values, XCBGlxGetMinmaxData(reply), XCBGlxGetMinmaxDataLength(reply) * sizeof(GLvoid)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen); @@ -5175,9 +5175,9 @@ __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMinmaxParameterfvRep *reply = XCBGlxGetMinmaxParameterfvReply(c, XCBGlxGetMinmaxParameterfv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetMinmaxParameterfvDataLength(reply) == 0) - params = (GLfloat *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLfloat *)XCBGlxGetMinmaxParameterfvData(reply); + (void)memcpy(params, XCBGlxGetMinmaxParameterfvData(reply), XCBGlxGetMinmaxParameterfvDataLength(reply) * sizeof(GLfloat)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); @@ -5203,9 +5203,9 @@ __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetMinmaxParameterivRep *reply = XCBGlxGetMinmaxParameterivReply(c, XCBGlxGetMinmaxParameteriv(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetMinmaxParameterivDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetMinmaxParameterivData(reply); + (void)memcpy(params, XCBGlxGetMinmaxParameterivData(reply), XCBGlxGetMinmaxParameterivDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); @@ -7630,7 +7630,7 @@ __indirect_glGenQueriesARB(GLsizei n, GLuint * ids) XCBConnection *c = XCBConnectionOfDisplay(dpy); (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGenQueriesARBRep *reply = XCBGlxGenQueriesARBReply(c, XCBGlxGenQueriesARB(c, gc->currentContextTag, n), NULL); - ids = (GLuint *)XCBGlxGenQueriesARBData(reply); + (void)memcpy(ids, XCBGlxGenQueriesARBData(reply), XCBGlxGenQueriesARBDataLength(reply) * sizeof(GLuint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen); @@ -7727,9 +7727,9 @@ __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetQueryivARBRep *reply = XCBGlxGetQueryivARBReply(c, XCBGlxGetQueryivARB(c, gc->currentContextTag, target, pname), NULL); if (XCBGlxGetQueryivARBDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetQueryivARBData(reply); + (void)memcpy(params, XCBGlxGetQueryivARBData(reply), XCBGlxGetQueryivARBDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen); @@ -7755,9 +7755,9 @@ __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetQueryObjectivARBRep *reply = XCBGlxGetQueryObjectivARBReply(c, XCBGlxGetQueryObjectivARB(c, gc->currentContextTag, id, pname), NULL); if (XCBGlxGetQueryObjectivARBDataLength(reply) == 0) - params = (GLint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLint *)XCBGlxGetQueryObjectivARBData(reply); + (void)memcpy(params, XCBGlxGetQueryObjectivARBData(reply), XCBGlxGetQueryObjectivARBDataLength(reply) * sizeof(GLint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen); @@ -7783,9 +7783,9 @@ __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) (void) __glXFlushRenderBuffer(gc, gc->pc); XCBGlxGetQueryObjectuivARBRep *reply = XCBGlxGetQueryObjectuivARBReply(c, XCBGlxGetQueryObjectuivARB(c, gc->currentContextTag, id, pname), NULL); if (XCBGlxGetQueryObjectuivARBDataLength(reply) == 0) - params = (GLuint *) &reply->datum; + (void)memcpy(params, &reply->datum, sizeof(reply->datum)); else - params = (GLuint *)XCBGlxGetQueryObjectuivARBData(reply); + (void)memcpy(params, XCBGlxGetQueryObjectuivARBData(reply), XCBGlxGetQueryObjectuivARBDataLength(reply) * sizeof(GLuint)); free(reply); #else GLubyte const * pc = __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen); diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index 699e100a06..37fe22ed41 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1640,403 +1640,403 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9934, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), NAME_FUNC_OFFSET( 9957, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), NAME_FUNC_OFFSET( 9981, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), - NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), - NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), - NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), - NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), - NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ), - NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), - NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), - NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), - NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), - NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), - NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), - NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), - NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), - NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), - NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), - NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), - NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), - NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), - NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), - NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), - NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), - NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), - NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), - NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), - NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), - NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), - NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), - NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), - NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), - NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), - NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), - NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), - NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), - NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), - NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), - NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), - NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), - NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), - NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), - NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), - NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), - NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), - NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), - NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), - NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), - NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ), - NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ), - NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ), - NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ), - NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ), - NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ), - NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ), - NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ), - NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), - NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), - NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), - NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), - NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), - NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), - NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), - NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), - NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), - NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), - NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), - NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ), - NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), - NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), - NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), - NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), - NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), - NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), - NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), - NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), - NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), - NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), - NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), - NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), - NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ), - NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ), - NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), - NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), - NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), - NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), - NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), - NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), - NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ), - NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), - NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ), - NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ), - NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ), - NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), - NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ), - NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ), - NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), - NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ), - NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ), - NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), - NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ), - NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ), - NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ), - NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ), - NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ), - NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ), - NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ), - NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ), - NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ), - NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ), - NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ), - NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ), - NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ), - NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ), - NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ), - NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ), - NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ), - NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), - NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), - NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), - NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), - NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), - NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ), - NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), - NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), - NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), - NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ), - NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ), - NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), - NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), - NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), - NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), - NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), - NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), - NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), - NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), - NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), - NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), - NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), - NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), - NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), - NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), - NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), - NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), - NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), - NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), - NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), - NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), - NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), - NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), - NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), - NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), - NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), - NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), - NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), - NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), - NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), - NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), - NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), - NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), - NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), - NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), - NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), - NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), - NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), - NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), - NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ), - NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ), - NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), - NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), - NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), - NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), - NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), - NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), - NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), - NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), - NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), - NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), - NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), - NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), - NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), - NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), - NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), - NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), - NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), - NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), - NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), - NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), - NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), - NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), - NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), - NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), - NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), - NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ), - NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), - NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 10004, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), + NAME_FUNC_OFFSET( 10028, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), + NAME_FUNC_OFFSET( 10053, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), + NAME_FUNC_OFFSET( 10078, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), + NAME_FUNC_OFFSET( 10106, glTrackMatrixNV, _gloffset_TrackMatrixNV ), + NAME_FUNC_OFFSET( 10122, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), + NAME_FUNC_OFFSET( 10146, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), + NAME_FUNC_OFFSET( 10166, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), + NAME_FUNC_OFFSET( 10187, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), + NAME_FUNC_OFFSET( 10207, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), + NAME_FUNC_OFFSET( 10228, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), + NAME_FUNC_OFFSET( 10248, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), + NAME_FUNC_OFFSET( 10269, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), + NAME_FUNC_OFFSET( 10289, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), + NAME_FUNC_OFFSET( 10310, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), + NAME_FUNC_OFFSET( 10330, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), + NAME_FUNC_OFFSET( 10351, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), + NAME_FUNC_OFFSET( 10371, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), + NAME_FUNC_OFFSET( 10392, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), + NAME_FUNC_OFFSET( 10412, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), + NAME_FUNC_OFFSET( 10433, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), + NAME_FUNC_OFFSET( 10453, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), + NAME_FUNC_OFFSET( 10474, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), + NAME_FUNC_OFFSET( 10494, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), + NAME_FUNC_OFFSET( 10515, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), + NAME_FUNC_OFFSET( 10535, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), + NAME_FUNC_OFFSET( 10556, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), + NAME_FUNC_OFFSET( 10576, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), + NAME_FUNC_OFFSET( 10597, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), + NAME_FUNC_OFFSET( 10617, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), + NAME_FUNC_OFFSET( 10638, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), + NAME_FUNC_OFFSET( 10660, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), + NAME_FUNC_OFFSET( 10683, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), + NAME_FUNC_OFFSET( 10704, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), + NAME_FUNC_OFFSET( 10725, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), + NAME_FUNC_OFFSET( 10746, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), + NAME_FUNC_OFFSET( 10767, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), + NAME_FUNC_OFFSET( 10788, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), + NAME_FUNC_OFFSET( 10809, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), + NAME_FUNC_OFFSET( 10830, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), + NAME_FUNC_OFFSET( 10851, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), + NAME_FUNC_OFFSET( 10872, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), + NAME_FUNC_OFFSET( 10893, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), + NAME_FUNC_OFFSET( 10914, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), + NAME_FUNC_OFFSET( 10935, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), + NAME_FUNC_OFFSET( 10957, glPointParameteriNV, _gloffset_PointParameteriNV ), + NAME_FUNC_OFFSET( 10977, glPointParameterivNV, _gloffset_PointParameterivNV ), + NAME_FUNC_OFFSET( 10998, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), + NAME_FUNC_OFFSET( 11019, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), + NAME_FUNC_OFFSET( 11042, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ), + NAME_FUNC_OFFSET( 11065, glDeleteFencesNV, _gloffset_DeleteFencesNV ), + NAME_FUNC_OFFSET( 11082, glGenFencesNV, _gloffset_GenFencesNV ), + NAME_FUNC_OFFSET( 11096, glIsFenceNV, _gloffset_IsFenceNV ), + NAME_FUNC_OFFSET( 11108, glTestFenceNV, _gloffset_TestFenceNV ), + NAME_FUNC_OFFSET( 11122, glGetFenceivNV, _gloffset_GetFenceivNV ), + NAME_FUNC_OFFSET( 11137, glFinishFenceNV, _gloffset_FinishFenceNV ), + NAME_FUNC_OFFSET( 11153, glSetFenceNV, _gloffset_SetFenceNV ), + NAME_FUNC_OFFSET( 11166, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), + NAME_FUNC_OFFSET( 11187, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), + NAME_FUNC_OFFSET( 11208, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), + NAME_FUNC_OFFSET( 11230, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), + NAME_FUNC_OFFSET( 11252, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), + NAME_FUNC_OFFSET( 11274, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), + NAME_FUNC_OFFSET( 11296, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), + NAME_FUNC_OFFSET( 11318, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), + NAME_FUNC_OFFSET( 11340, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), + NAME_FUNC_OFFSET( 11363, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), + NAME_FUNC_OFFSET( 11386, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), + NAME_FUNC_OFFSET( 11411, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), + NAME_FUNC_OFFSET( 11440, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), + NAME_FUNC_OFFSET( 11470, glProgramStringARB, _gloffset_ProgramStringARB ), + NAME_FUNC_OFFSET( 11489, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), + NAME_FUNC_OFFSET( 11516, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), + NAME_FUNC_OFFSET( 11544, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), + NAME_FUNC_OFFSET( 11571, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), + NAME_FUNC_OFFSET( 11599, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), + NAME_FUNC_OFFSET( 11628, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), + NAME_FUNC_OFFSET( 11658, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), + NAME_FUNC_OFFSET( 11687, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), + NAME_FUNC_OFFSET( 11717, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), + NAME_FUNC_OFFSET( 11747, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), + NAME_FUNC_OFFSET( 11777, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), + NAME_FUNC_OFFSET( 11809, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), + NAME_FUNC_OFFSET( 11841, glGetProgramivARB, _gloffset_GetProgramivARB ), + NAME_FUNC_OFFSET( 11859, glGetProgramStringARB, _gloffset_GetProgramStringARB ), + NAME_FUNC_OFFSET( 11881, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), + NAME_FUNC_OFFSET( 11909, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), + NAME_FUNC_OFFSET( 11937, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), + NAME_FUNC_OFFSET( 11966, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), + NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), + NAME_FUNC_OFFSET( 12026, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), + NAME_FUNC_OFFSET( 12057, glBindBufferARB, _gloffset_BindBufferARB ), + NAME_FUNC_OFFSET( 12073, glBufferDataARB, _gloffset_BufferDataARB ), + NAME_FUNC_OFFSET( 12089, glBufferSubDataARB, _gloffset_BufferSubDataARB ), + NAME_FUNC_OFFSET( 12108, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), + NAME_FUNC_OFFSET( 12127, glGenBuffersARB, _gloffset_GenBuffersARB ), + NAME_FUNC_OFFSET( 12143, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), + NAME_FUNC_OFFSET( 12169, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), + NAME_FUNC_OFFSET( 12192, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), + NAME_FUNC_OFFSET( 12214, glIsBufferARB, _gloffset_IsBufferARB ), + NAME_FUNC_OFFSET( 12228, glMapBufferARB, _gloffset_MapBufferARB ), + NAME_FUNC_OFFSET( 12243, glUnmapBufferARB, _gloffset_UnmapBufferARB ), + NAME_FUNC_OFFSET( 12260, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ), + NAME_FUNC_OFFSET( 12277, glGenQueriesARB, _gloffset_GenQueriesARB ), + NAME_FUNC_OFFSET( 12293, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), + NAME_FUNC_OFFSET( 12312, glIsQueryARB, _gloffset_IsQueryARB ), + NAME_FUNC_OFFSET( 12325, glBeginQueryARB, _gloffset_BeginQueryARB ), + NAME_FUNC_OFFSET( 12341, glEndQueryARB, _gloffset_EndQueryARB ), + NAME_FUNC_OFFSET( 12355, glGetQueryivARB, _gloffset_GetQueryivARB ), + NAME_FUNC_OFFSET( 12371, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), + NAME_FUNC_OFFSET( 12393, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), + NAME_FUNC_OFFSET( 12416, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), + NAME_FUNC_OFFSET( 12441, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), + NAME_FUNC_OFFSET( 12468, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 12495, glDeleteObjectARB, _gloffset_DeleteObjectARB ), + NAME_FUNC_OFFSET( 12513, glGetHandleARB, _gloffset_GetHandleARB ), + NAME_FUNC_OFFSET( 12528, glDetachObjectARB, _gloffset_DetachObjectARB ), + NAME_FUNC_OFFSET( 12546, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), + NAME_FUNC_OFFSET( 12570, glShaderSourceARB, _gloffset_ShaderSourceARB ), + NAME_FUNC_OFFSET( 12588, glCompileShaderARB, _gloffset_CompileShaderARB ), + NAME_FUNC_OFFSET( 12607, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), + NAME_FUNC_OFFSET( 12632, glAttachObjectARB, _gloffset_AttachObjectARB ), + NAME_FUNC_OFFSET( 12650, glLinkProgramARB, _gloffset_LinkProgramARB ), + NAME_FUNC_OFFSET( 12667, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), + NAME_FUNC_OFFSET( 12689, glValidateProgramARB, _gloffset_ValidateProgramARB ), + NAME_FUNC_OFFSET( 12710, glUniform1fARB, _gloffset_Uniform1fARB ), + NAME_FUNC_OFFSET( 12725, glUniform2fARB, _gloffset_Uniform2fARB ), + NAME_FUNC_OFFSET( 12740, glUniform3fARB, _gloffset_Uniform3fARB ), + NAME_FUNC_OFFSET( 12755, glUniform4fARB, _gloffset_Uniform4fARB ), + NAME_FUNC_OFFSET( 12770, glUniform1iARB, _gloffset_Uniform1iARB ), + NAME_FUNC_OFFSET( 12785, glUniform2iARB, _gloffset_Uniform2iARB ), + NAME_FUNC_OFFSET( 12800, glUniform3iARB, _gloffset_Uniform3iARB ), + NAME_FUNC_OFFSET( 12815, glUniform4iARB, _gloffset_Uniform4iARB ), + NAME_FUNC_OFFSET( 12830, glUniform1fvARB, _gloffset_Uniform1fvARB ), + NAME_FUNC_OFFSET( 12846, glUniform2fvARB, _gloffset_Uniform2fvARB ), + NAME_FUNC_OFFSET( 12862, glUniform3fvARB, _gloffset_Uniform3fvARB ), + NAME_FUNC_OFFSET( 12878, glUniform4fvARB, _gloffset_Uniform4fvARB ), + NAME_FUNC_OFFSET( 12894, glUniform1ivARB, _gloffset_Uniform1ivARB ), + NAME_FUNC_OFFSET( 12910, glUniform2ivARB, _gloffset_Uniform2ivARB ), + NAME_FUNC_OFFSET( 12926, glUniform3ivARB, _gloffset_Uniform3ivARB ), + NAME_FUNC_OFFSET( 12942, glUniform4ivARB, _gloffset_Uniform4ivARB ), + NAME_FUNC_OFFSET( 12958, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), + NAME_FUNC_OFFSET( 12980, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), + NAME_FUNC_OFFSET( 13002, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), + NAME_FUNC_OFFSET( 13024, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), + NAME_FUNC_OFFSET( 13050, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), + NAME_FUNC_OFFSET( 13076, glGetInfoLogARB, _gloffset_GetInfoLogARB ), + NAME_FUNC_OFFSET( 13092, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), + NAME_FUNC_OFFSET( 13116, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), + NAME_FUNC_OFFSET( 13140, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), + NAME_FUNC_OFFSET( 13162, glGetUniformfvARB, _gloffset_GetUniformfvARB ), + NAME_FUNC_OFFSET( 13180, glGetUniformivARB, _gloffset_GetUniformivARB ), + NAME_FUNC_OFFSET( 13198, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), + NAME_FUNC_OFFSET( 13219, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), + NAME_FUNC_OFFSET( 13243, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), + NAME_FUNC_OFFSET( 13264, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), + NAME_FUNC_OFFSET( 13287, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), + NAME_FUNC_OFFSET( 13309, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), + NAME_FUNC_OFFSET( 13331, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), + NAME_FUNC_OFFSET( 13353, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), + NAME_FUNC_OFFSET( 13372, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), + NAME_FUNC_OFFSET( 13392, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), + NAME_FUNC_OFFSET( 13411, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), + NAME_FUNC_OFFSET( 13431, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), + NAME_FUNC_OFFSET( 13450, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), + NAME_FUNC_OFFSET( 13470, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), + NAME_FUNC_OFFSET( 13489, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), + NAME_FUNC_OFFSET( 13509, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), + NAME_FUNC_OFFSET( 13528, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), + NAME_FUNC_OFFSET( 13548, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), + NAME_FUNC_OFFSET( 13567, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), + NAME_FUNC_OFFSET( 13587, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), + NAME_FUNC_OFFSET( 13606, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), + NAME_FUNC_OFFSET( 13626, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), + NAME_FUNC_OFFSET( 13645, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), + NAME_FUNC_OFFSET( 13665, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), + NAME_FUNC_OFFSET( 13684, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), + NAME_FUNC_OFFSET( 13704, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), + NAME_FUNC_OFFSET( 13723, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), + NAME_FUNC_OFFSET( 13743, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), + NAME_FUNC_OFFSET( 13762, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), + NAME_FUNC_OFFSET( 13782, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), + NAME_FUNC_OFFSET( 13801, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), + NAME_FUNC_OFFSET( 13821, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), + NAME_FUNC_OFFSET( 13841, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), + NAME_FUNC_OFFSET( 13862, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), + NAME_FUNC_OFFSET( 13886, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), + NAME_FUNC_OFFSET( 13910, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), + NAME_FUNC_OFFSET( 13936, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), + NAME_FUNC_OFFSET( 13961, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), + NAME_FUNC_OFFSET( 13984, glPassTexCoordATI, _gloffset_PassTexCoordATI ), + NAME_FUNC_OFFSET( 14002, glSampleMapATI, _gloffset_SampleMapATI ), + NAME_FUNC_OFFSET( 14017, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), + NAME_FUNC_OFFSET( 14039, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), + NAME_FUNC_OFFSET( 14061, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), + NAME_FUNC_OFFSET( 14083, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), + NAME_FUNC_OFFSET( 14105, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), + NAME_FUNC_OFFSET( 14127, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), + NAME_FUNC_OFFSET( 14149, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), + NAME_FUNC_OFFSET( 14180, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), + NAME_FUNC_OFFSET( 14200, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), + NAME_FUNC_OFFSET( 14222, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), + NAME_FUNC_OFFSET( 14247, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), + NAME_FUNC_OFFSET( 14269, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), + NAME_FUNC_OFFSET( 14294, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), + NAME_FUNC_OFFSET( 14326, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), + NAME_FUNC_OFFSET( 14345, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), + NAME_FUNC_OFFSET( 14366, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), + NAME_FUNC_OFFSET( 14390, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), + NAME_FUNC_OFFSET( 14411, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), + NAME_FUNC_OFFSET( 14439, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), + NAME_FUNC_OFFSET( 14465, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), + NAME_FUNC_OFFSET( 14491, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), + NAME_FUNC_OFFSET( 14517, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), + NAME_FUNC_OFFSET( 14546, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), + NAME_FUNC_OFFSET( 14587, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), + NAME_FUNC_OFFSET( 14607, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), + NAME_FUNC_OFFSET( 14629, glStencilOpSeparate, _gloffset_StencilOpSeparate ), + NAME_FUNC_OFFSET( 14649, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), + NAME_FUNC_OFFSET( 14671, glActiveTexture, _gloffset_ActiveTextureARB ), + NAME_FUNC_OFFSET( 14687, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), + NAME_FUNC_OFFSET( 14709, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), + NAME_FUNC_OFFSET( 14727, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ), + NAME_FUNC_OFFSET( 14746, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ), + NAME_FUNC_OFFSET( 14764, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ), + NAME_FUNC_OFFSET( 14783, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ), + NAME_FUNC_OFFSET( 14801, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ), + NAME_FUNC_OFFSET( 14820, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ), + NAME_FUNC_OFFSET( 14838, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ), + NAME_FUNC_OFFSET( 14857, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ), + NAME_FUNC_OFFSET( 14875, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ), + NAME_FUNC_OFFSET( 14894, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ), + NAME_FUNC_OFFSET( 14912, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ), + NAME_FUNC_OFFSET( 14931, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ), + NAME_FUNC_OFFSET( 14949, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ), + NAME_FUNC_OFFSET( 14968, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ), + NAME_FUNC_OFFSET( 14986, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ), + NAME_FUNC_OFFSET( 15005, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ), + NAME_FUNC_OFFSET( 15023, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ), + NAME_FUNC_OFFSET( 15042, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ), + NAME_FUNC_OFFSET( 15060, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ), + NAME_FUNC_OFFSET( 15079, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ), + NAME_FUNC_OFFSET( 15097, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ), + NAME_FUNC_OFFSET( 15116, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ), + NAME_FUNC_OFFSET( 15134, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ), + NAME_FUNC_OFFSET( 15153, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ), + NAME_FUNC_OFFSET( 15171, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ), + NAME_FUNC_OFFSET( 15190, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ), + NAME_FUNC_OFFSET( 15208, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ), + NAME_FUNC_OFFSET( 15227, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ), + NAME_FUNC_OFFSET( 15245, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ), + NAME_FUNC_OFFSET( 15264, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ), + NAME_FUNC_OFFSET( 15282, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ), + NAME_FUNC_OFFSET( 15301, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 15324, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 15347, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ), + NAME_FUNC_OFFSET( 15370, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ), + NAME_FUNC_OFFSET( 15393, glSampleCoverage, _gloffset_SampleCoverageARB ), + NAME_FUNC_OFFSET( 15410, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ), + NAME_FUNC_OFFSET( 15433, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ), + NAME_FUNC_OFFSET( 15456, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ), + NAME_FUNC_OFFSET( 15479, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ), + NAME_FUNC_OFFSET( 15505, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ), + NAME_FUNC_OFFSET( 15531, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ), + NAME_FUNC_OFFSET( 15557, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ), + NAME_FUNC_OFFSET( 15581, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ), + NAME_FUNC_OFFSET( 15601, glFogCoordf, _gloffset_FogCoordfEXT ), + NAME_FUNC_OFFSET( 15613, glFogCoordfv, _gloffset_FogCoordfvEXT ), + NAME_FUNC_OFFSET( 15626, glFogCoordd, _gloffset_FogCoorddEXT ), + NAME_FUNC_OFFSET( 15638, glFogCoorddv, _gloffset_FogCoorddvEXT ), + NAME_FUNC_OFFSET( 15651, glFogCoordPointer, _gloffset_FogCoordPointerEXT ), + NAME_FUNC_OFFSET( 15669, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ), + NAME_FUNC_OFFSET( 15687, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ), + NAME_FUNC_OFFSET( 15707, glPointParameterf, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 15725, glPointParameterfv, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 15744, glPointParameteri, _gloffset_PointParameteriNV ), + NAME_FUNC_OFFSET( 15762, glPointParameteriv, _gloffset_PointParameterivNV ), + NAME_FUNC_OFFSET( 15781, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ), + NAME_FUNC_OFFSET( 15800, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ), + NAME_FUNC_OFFSET( 15820, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ), + NAME_FUNC_OFFSET( 15839, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ), + NAME_FUNC_OFFSET( 15859, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ), + NAME_FUNC_OFFSET( 15878, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ), + NAME_FUNC_OFFSET( 15898, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ), + NAME_FUNC_OFFSET( 15917, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ), + NAME_FUNC_OFFSET( 15937, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ), + NAME_FUNC_OFFSET( 15956, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ), + NAME_FUNC_OFFSET( 15976, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ), + NAME_FUNC_OFFSET( 15996, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ), + NAME_FUNC_OFFSET( 16017, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ), + NAME_FUNC_OFFSET( 16037, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ), + NAME_FUNC_OFFSET( 16058, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ), + NAME_FUNC_OFFSET( 16078, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ), + NAME_FUNC_OFFSET( 16099, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ), + NAME_FUNC_OFFSET( 16123, glWindowPos2d, _gloffset_WindowPos2dMESA ), + NAME_FUNC_OFFSET( 16137, glWindowPos2dv, _gloffset_WindowPos2dvMESA ), + NAME_FUNC_OFFSET( 16152, glWindowPos2f, _gloffset_WindowPos2fMESA ), + NAME_FUNC_OFFSET( 16166, glWindowPos2fv, _gloffset_WindowPos2fvMESA ), + NAME_FUNC_OFFSET( 16181, glWindowPos2i, _gloffset_WindowPos2iMESA ), + NAME_FUNC_OFFSET( 16195, glWindowPos2iv, _gloffset_WindowPos2ivMESA ), + NAME_FUNC_OFFSET( 16210, glWindowPos2s, _gloffset_WindowPos2sMESA ), + NAME_FUNC_OFFSET( 16224, glWindowPos2sv, _gloffset_WindowPos2svMESA ), + NAME_FUNC_OFFSET( 16239, glWindowPos3d, _gloffset_WindowPos3dMESA ), + NAME_FUNC_OFFSET( 16253, glWindowPos3dv, _gloffset_WindowPos3dvMESA ), + NAME_FUNC_OFFSET( 16268, glWindowPos3f, _gloffset_WindowPos3fMESA ), + NAME_FUNC_OFFSET( 16282, glWindowPos3fv, _gloffset_WindowPos3fvMESA ), + NAME_FUNC_OFFSET( 16297, glWindowPos3i, _gloffset_WindowPos3iMESA ), + NAME_FUNC_OFFSET( 16311, glWindowPos3iv, _gloffset_WindowPos3ivMESA ), + NAME_FUNC_OFFSET( 16326, glWindowPos3s, _gloffset_WindowPos3sMESA ), + NAME_FUNC_OFFSET( 16340, glWindowPos3sv, _gloffset_WindowPos3svMESA ), + NAME_FUNC_OFFSET( 16355, glBindBuffer, _gloffset_BindBufferARB ), + NAME_FUNC_OFFSET( 16368, glBufferData, _gloffset_BufferDataARB ), + NAME_FUNC_OFFSET( 16381, glBufferSubData, _gloffset_BufferSubDataARB ), + NAME_FUNC_OFFSET( 16397, glDeleteBuffers, _gloffset_DeleteBuffersARB ), + NAME_FUNC_OFFSET( 16413, glGenBuffers, _gloffset_GenBuffersARB ), + NAME_FUNC_OFFSET( 16426, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ), + NAME_FUNC_OFFSET( 16449, glGetBufferPointerv, _gloffset_GetBufferPointervARB ), + NAME_FUNC_OFFSET( 16469, glGetBufferSubData, _gloffset_GetBufferSubDataARB ), + NAME_FUNC_OFFSET( 16488, glIsBuffer, _gloffset_IsBufferARB ), + NAME_FUNC_OFFSET( 16499, glMapBuffer, _gloffset_MapBufferARB ), + NAME_FUNC_OFFSET( 16511, glUnmapBuffer, _gloffset_UnmapBufferARB ), + NAME_FUNC_OFFSET( 16525, glGenQueries, _gloffset_GenQueriesARB ), + NAME_FUNC_OFFSET( 16538, glDeleteQueries, _gloffset_DeleteQueriesARB ), + NAME_FUNC_OFFSET( 16554, glIsQuery, _gloffset_IsQueryARB ), + NAME_FUNC_OFFSET( 16564, glBeginQuery, _gloffset_BeginQueryARB ), + NAME_FUNC_OFFSET( 16577, glEndQuery, _gloffset_EndQueryARB ), + NAME_FUNC_OFFSET( 16588, glGetQueryiv, _gloffset_GetQueryivARB ), + NAME_FUNC_OFFSET( 16601, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ), + NAME_FUNC_OFFSET( 16620, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ), + NAME_FUNC_OFFSET( 16640, glPointParameterfARB, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 16661, glPointParameterfvARB, _gloffset_PointParameterfvEXT ), + NAME_FUNC_OFFSET( 16683, glWindowPos2dARB, _gloffset_WindowPos2dMESA ), + NAME_FUNC_OFFSET( 16700, glWindowPos2fARB, _gloffset_WindowPos2fMESA ), + NAME_FUNC_OFFSET( 16717, glWindowPos2iARB, _gloffset_WindowPos2iMESA ), + NAME_FUNC_OFFSET( 16734, glWindowPos2sARB, _gloffset_WindowPos2sMESA ), + NAME_FUNC_OFFSET( 16751, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ), + NAME_FUNC_OFFSET( 16769, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ), + NAME_FUNC_OFFSET( 16787, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ), + NAME_FUNC_OFFSET( 16805, glWindowPos2svARB, _gloffset_WindowPos2svMESA ), + NAME_FUNC_OFFSET( 16823, glWindowPos3dARB, _gloffset_WindowPos3dMESA ), + NAME_FUNC_OFFSET( 16840, glWindowPos3fARB, _gloffset_WindowPos3fMESA ), + NAME_FUNC_OFFSET( 16857, glWindowPos3iARB, _gloffset_WindowPos3iMESA ), + NAME_FUNC_OFFSET( 16874, glWindowPos3sARB, _gloffset_WindowPos3sMESA ), + NAME_FUNC_OFFSET( 16891, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ), + NAME_FUNC_OFFSET( 16909, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ), + NAME_FUNC_OFFSET( 16927, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ), + NAME_FUNC_OFFSET( 16945, glWindowPos3svARB, _gloffset_WindowPos3svMESA ), + NAME_FUNC_OFFSET( 16963, glBindProgramARB, _gloffset_BindProgramNV ), + NAME_FUNC_OFFSET( 16980, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ), + NAME_FUNC_OFFSET( 17000, glGenProgramsARB, _gloffset_GenProgramsNV ), + NAME_FUNC_OFFSET( 17017, glIsProgramARB, _gloffset_IsProgramNV ), + NAME_FUNC_OFFSET( 17032, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ), + NAME_FUNC_OFFSET( 17061, glBlendColorEXT, _gloffset_BlendColor ), + NAME_FUNC_OFFSET( 17077, glTexImage3DEXT, _gloffset_TexImage3D ), + NAME_FUNC_OFFSET( 17093, glTexSubImage3DEXT, _gloffset_TexSubImage3D ), + NAME_FUNC_OFFSET( 17112, glTexSubImage1DEXT, _gloffset_TexSubImage1D ), + NAME_FUNC_OFFSET( 17131, glTexSubImage2DEXT, _gloffset_TexSubImage2D ), + NAME_FUNC_OFFSET( 17150, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ), + NAME_FUNC_OFFSET( 17170, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ), + NAME_FUNC_OFFSET( 17190, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ), + NAME_FUNC_OFFSET( 17213, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ), + NAME_FUNC_OFFSET( 17236, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ), + NAME_FUNC_OFFSET( 17259, glHistogramEXT, _gloffset_Histogram ), + NAME_FUNC_OFFSET( 17274, glMinmaxEXT, _gloffset_Minmax ), + NAME_FUNC_OFFSET( 17286, glResetHistogramEXT, _gloffset_ResetHistogram ), + NAME_FUNC_OFFSET( 17306, glResetMinmaxEXT, _gloffset_ResetMinmax ), + NAME_FUNC_OFFSET( 17323, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ), + NAME_FUNC_OFFSET( 17348, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ), + NAME_FUNC_OFFSET( 17373, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ), + NAME_FUNC_OFFSET( 17400, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ), + NAME_FUNC_OFFSET( 17428, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ), + NAME_FUNC_OFFSET( 17455, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ), + NAME_FUNC_OFFSET( 17483, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ), + NAME_FUNC_OFFSET( 17512, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ), + NAME_FUNC_OFFSET( 17541, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ), + NAME_FUNC_OFFSET( 17564, glColorTableSGI, _gloffset_ColorTable ), + NAME_FUNC_OFFSET( 17580, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ), + NAME_FUNC_OFFSET( 17607, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ), + NAME_FUNC_OFFSET( 17634, glCopyColorTableSGI, _gloffset_CopyColorTable ), + NAME_FUNC_OFFSET( 17654, glBindTextureEXT, _gloffset_BindTexture ), + NAME_FUNC_OFFSET( 17671, glDeleteTexturesEXT, _gloffset_DeleteTextures ), + NAME_FUNC_OFFSET( 17691, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ), + NAME_FUNC_OFFSET( 17715, glArrayElementEXT, _gloffset_ArrayElement ), + NAME_FUNC_OFFSET( 17733, glDrawArraysEXT, _gloffset_DrawArrays ), + NAME_FUNC_OFFSET( 17749, glGetPointervEXT, _gloffset_GetPointerv ), + NAME_FUNC_OFFSET( 17766, glBlendEquationEXT, _gloffset_BlendEquation ), + NAME_FUNC_OFFSET( 17785, glColorSubTableEXT, _gloffset_ColorSubTable ), + NAME_FUNC_OFFSET( 17804, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ), + NAME_FUNC_OFFSET( 17827, glColorTableEXT, _gloffset_ColorTable ), + NAME_FUNC_OFFSET( 17843, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ), + NAME_FUNC_OFFSET( 17866, glSampleMaskEXT, _gloffset_SampleMaskSGIS ), + NAME_FUNC_OFFSET( 17882, glSamplePatternEXT, _gloffset_SamplePatternSGIS ), + NAME_FUNC_OFFSET( 17901, glDrawBuffersATI, _gloffset_DrawBuffersARB ), + NAME_FUNC_OFFSET( 17918, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ), + NAME_FUNC_OFFSET( 17945, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ), + NAME_FUNC_OFFSET( 17969, glPointParameterfSGIS, _gloffset_PointParameterfEXT ), + NAME_FUNC_OFFSET( 17991, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ), NAME_FUNC_OFFSET( -1, NULL, 0 ) }; diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 5155a6fcdd..ed63742b36 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -2138,1152 +2138,1152 @@ static const enum_elt all_enums[1612] = { 9922, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ { 9954, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ { 9976, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 10002, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 10020, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 10042, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 10061, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 10084, 0x0000862A }, /* GL_IDENTITY_NV */ - { 10099, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 10119, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 10159, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 10197, 0x00001E02 }, /* GL_INCR */ - { 10205, 0x00008507 }, /* GL_INCR_WRAP */ - { 10218, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 10235, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 10250, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 10280, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 10314, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 10337, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 10359, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 10379, 0x00000D51 }, /* GL_INDEX_BITS */ - { 10393, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 10414, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 10432, 0x00000C30 }, /* GL_INDEX_MODE */ - { 10446, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 10462, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 10477, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 10496, 0x00001404 }, /* GL_INT */ - { 10503, 0x00008049 }, /* GL_INTENSITY */ - { 10516, 0x0000804C }, /* GL_INTENSITY12 */ - { 10531, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 10550, 0x0000804D }, /* GL_INTENSITY16 */ - { 10565, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 10584, 0x0000804A }, /* GL_INTENSITY4 */ - { 10598, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 10616, 0x0000804B }, /* GL_INTENSITY8 */ - { 10630, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 10648, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 10665, 0x00008575 }, /* GL_INTERPOLATE */ - { 10680, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 10699, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 10718, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 10734, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 10750, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 10766, 0x00000500 }, /* GL_INVALID_ENUM */ - { 10782, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 10819, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 10840, 0x00000501 }, /* GL_INVALID_VALUE */ - { 10857, 0x0000862B }, /* GL_INVERSE_NV */ - { 10871, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 10895, 0x0000150A }, /* GL_INVERT */ - { 10905, 0x00001E00 }, /* GL_KEEP */ - { 10913, 0x00000406 }, /* GL_LEFT */ - { 10921, 0x00000203 }, /* GL_LEQUAL */ - { 10931, 0x00000201 }, /* GL_LESS */ - { 10939, 0x00004000 }, /* GL_LIGHT0 */ - { 10949, 0x00004001 }, /* GL_LIGHT1 */ - { 10959, 0x00004002 }, /* GL_LIGHT2 */ - { 10969, 0x00004003 }, /* GL_LIGHT3 */ - { 10979, 0x00004004 }, /* GL_LIGHT4 */ - { 10989, 0x00004005 }, /* GL_LIGHT5 */ - { 10999, 0x00004006 }, /* GL_LIGHT6 */ - { 11009, 0x00004007 }, /* GL_LIGHT7 */ - { 11019, 0x00000B50 }, /* GL_LIGHTING */ - { 11031, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 11047, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 11070, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 11099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 11132, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 11160, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 11184, 0x00001B01 }, /* GL_LINE */ - { 11192, 0x00002601 }, /* GL_LINEAR */ - { 11202, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 11224, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 11254, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 11285, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 11309, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 11334, 0x00000001 }, /* GL_LINES */ - { 11343, 0x00000004 }, /* GL_LINE_BIT */ - { 11355, 0x00000002 }, /* GL_LINE_LOOP */ - { 11368, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 11388, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 11403, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 11423, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 11439, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 11463, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 11486, 0x00000003 }, /* GL_LINE_STRIP */ - { 11500, 0x00000702 }, /* GL_LINE_TOKEN */ - { 11514, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 11528, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 11554, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 11574, 0x00000B32 }, /* GL_LIST_BASE */ - { 11587, 0x00020000 }, /* GL_LIST_BIT */ - { 11599, 0x00000B33 }, /* GL_LIST_INDEX */ - { 11613, 0x00000B30 }, /* GL_LIST_MODE */ - { 11626, 0x00000101 }, /* GL_LOAD */ - { 11634, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 11646, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 11663, 0x00001909 }, /* GL_LUMINANCE */ - { 11676, 0x00008041 }, /* GL_LUMINANCE12 */ - { 11691, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 11714, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 11741, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 11763, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 11789, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 11808, 0x00008042 }, /* GL_LUMINANCE16 */ - { 11823, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 11846, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 11873, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 11892, 0x0000803F }, /* GL_LUMINANCE4 */ - { 11906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 11927, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 11952, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 11970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 11991, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 12016, 0x00008040 }, /* GL_LUMINANCE8 */ - { 12030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 12051, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 12076, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 12094, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 12113, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 12129, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 12149, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 12171, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 12185, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 12200, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 12224, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 12248, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 12272, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 12296, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 12313, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 12330, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 12358, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 12387, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 12416, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 12445, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 12474, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 12503, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 12532, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 12560, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 12588, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 12616, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 12644, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 12672, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 12700, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 12728, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 12756, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 12784, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 12800, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 12820, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 12842, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 12856, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 12871, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 12895, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 12919, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 12943, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 12967, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 12984, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 13001, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 13029, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 13058, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 13087, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 13116, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 13145, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 13174, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 13203, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 13231, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 13259, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 13287, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 13315, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 13343, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 13371, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 13399, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 13427, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 13455, 0x00000D10 }, /* GL_MAP_COLOR */ - { 13468, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 13483, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 13498, 0x00008630 }, /* GL_MATRIX0_NV */ - { 13512, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 13528, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 13544, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 13560, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 13576, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 13592, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 13608, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 13624, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 13640, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 13656, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 13672, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 13687, 0x00008631 }, /* GL_MATRIX1_NV */ - { 13701, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 13717, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 13733, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 13749, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 13765, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 13781, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 13797, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 13813, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 13829, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 13845, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 13861, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 13876, 0x00008632 }, /* GL_MATRIX2_NV */ - { 13890, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 13906, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 13922, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 13937, 0x00008633 }, /* GL_MATRIX3_NV */ - { 13951, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 13966, 0x00008634 }, /* GL_MATRIX4_NV */ - { 13980, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 13995, 0x00008635 }, /* GL_MATRIX5_NV */ - { 14009, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 14024, 0x00008636 }, /* GL_MATRIX6_NV */ - { 14038, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 14053, 0x00008637 }, /* GL_MATRIX7_NV */ - { 14067, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 14082, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 14097, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 14123, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 14157, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 14188, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 14221, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 14252, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 14267, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 14289, 0x00008008 }, /* GL_MAX */ - { 14296, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 14319, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 14345, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 14378, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 14404, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 14438, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 14457, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 14486, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 14518, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 14554, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 14594, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 14620, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 14650, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 14675, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 14704, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 14733, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 14766, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 14790, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 14814, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 14838, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 14863, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 14881, 0x00008008 }, /* GL_MAX_EXT */ - { 14892, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 14931, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 14945, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 14965, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 15003, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 15032, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 15056, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 15084, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 15107, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 15144, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 15180, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 15207, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 15236, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 15270, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 15306, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 15333, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 15365, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 15401, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 15430, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 15459, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 15487, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 15525, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 15569, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 15612, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 15646, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 15685, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 15722, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 15760, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 15803, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 15846, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 15876, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 15907, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 15943, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 15979, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 16009, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 16043, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 16076, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 16105, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 16125, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 16149, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 16175, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 16206, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 16230, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 16264, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 16284, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 16311, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 16332, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 16357, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 16382, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 16417, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 16443, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 16469, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 16507, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 16544, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 16568, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 16589, 0x00008007 }, /* GL_MIN */ - { 16596, 0x0000802E }, /* GL_MINMAX */ - { 16606, 0x0000802E }, /* GL_MINMAX_EXT */ - { 16620, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 16637, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 16658, 0x00008030 }, /* GL_MINMAX_SINK */ - { 16673, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 16692, 0x00008007 }, /* GL_MIN_EXT */ - { 16703, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 16722, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 16745, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 16768, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 16788, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 16808, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 16838, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 16866, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 16894, 0x00001700 }, /* GL_MODELVIEW */ - { 16907, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 16925, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 16944, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 16963, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 16982, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 17001, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 17020, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 17039, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 17058, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 17077, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 17096, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 17115, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 17133, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 17152, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 17171, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 17190, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 17209, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 17228, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 17247, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 17266, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 17285, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 17304, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 17323, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 17341, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 17360, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 17379, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 17397, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 17415, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 17433, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 17451, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 17469, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 17487, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 17505, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 17525, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 17552, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 17577, 0x00002100 }, /* GL_MODULATE */ - { 17589, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 17609, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 17636, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 17661, 0x00000103 }, /* GL_MULT */ - { 17669, 0x0000809D }, /* GL_MULTISAMPLE */ - { 17684, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 17704, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 17723, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 17742, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 17766, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 17789, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 17819, 0x00002A25 }, /* GL_N3F_V3F */ - { 17830, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 17850, 0x0000150E }, /* GL_NAND */ - { 17858, 0x00002600 }, /* GL_NEAREST */ - { 17869, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 17900, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 17932, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 17957, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 17983, 0x00000200 }, /* GL_NEVER */ - { 17992, 0x00001102 }, /* GL_NICEST */ - { 18002, 0x00000000 }, /* GL_NONE */ - { 18010, 0x00001505 }, /* GL_NOOP */ - { 18018, 0x00001508 }, /* GL_NOR */ - { 18025, 0x00000BA1 }, /* GL_NORMALIZE */ - { 18038, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 18054, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 18085, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 18120, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 18144, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 18167, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 18188, 0x00008511 }, /* GL_NORMAL_MAP */ - { 18202, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 18220, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 18237, 0x00000205 }, /* GL_NOTEQUAL */ - { 18249, 0x00000000 }, /* GL_NO_ERROR */ - { 18261, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 18295, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 18333, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 18365, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 18407, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 18437, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 18477, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 18508, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 18537, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 18565, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 18595, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 18612, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 18638, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 18654, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 18689, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 18711, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 18730, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 18760, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 18781, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 18809, 0x00000001 }, /* GL_ONE */ - { 18816, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 18844, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 18876, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 18904, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 18936, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 18959, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 18982, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 19005, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 19028, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 19046, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 19068, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 19090, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 19106, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 19126, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 19146, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 19164, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 19186, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 19208, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 19224, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 19244, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 19264, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 19282, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 19304, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 19326, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 19342, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 19362, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 19382, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 19403, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 19422, 0x00001507 }, /* GL_OR */ - { 19428, 0x00000A01 }, /* GL_ORDER */ - { 19437, 0x0000150D }, /* GL_OR_INVERTED */ - { 19452, 0x0000150B }, /* GL_OR_REVERSE */ - { 19466, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 19483, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 19501, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 19522, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 19542, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 19560, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 19579, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 19599, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 19619, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 19637, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 19656, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 19681, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 19705, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 19726, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 19748, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 19770, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 19795, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 19819, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 19840, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 19862, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 19884, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 19906, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 19937, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 19957, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 19982, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 20002, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 20027, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 20047, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 20072, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 20092, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 20117, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 20137, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 20162, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 20182, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 20207, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 20227, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 20252, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 20272, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 20297, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 20317, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 20342, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 20362, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 20387, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 20405, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 20438, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 20463, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 20498, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 20525, 0x00001B00 }, /* GL_POINT */ - { 20534, 0x00000000 }, /* GL_POINTS */ - { 20544, 0x00000002 }, /* GL_POINT_BIT */ - { 20557, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 20587, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 20621, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 20655, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 20690, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 20719, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 20752, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 20785, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 20819, 0x00000B11 }, /* GL_POINT_SIZE */ - { 20833, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 20859, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 20877, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 20899, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 20921, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 20944, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 20962, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 20984, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 21006, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 21029, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 21049, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 21065, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 21086, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 21106, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 21135, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 21154, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 21180, 0x00000701 }, /* GL_POINT_TOKEN */ - { 21195, 0x00000009 }, /* GL_POLYGON */ - { 21206, 0x00000008 }, /* GL_POLYGON_BIT */ - { 21221, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 21237, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 21260, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 21285, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 21308, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 21331, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 21355, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 21379, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 21397, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 21420, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 21439, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 21462, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 21479, 0x00001203 }, /* GL_POSITION */ - { 21491, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 21523, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 21559, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 21592, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 21629, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 21660, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 21695, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 21727, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 21763, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 21796, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 21828, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 21864, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 21897, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 21934, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 21964, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 21998, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 22029, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 22064, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 22095, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 22130, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 22162, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 22198, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 22228, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 22262, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 22293, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 22328, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 22360, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 22391, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 22426, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 22458, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 22494, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 22523, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 22556, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 22586, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 22620, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 22659, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 22692, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 22732, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 22766, 0x00008578 }, /* GL_PREVIOUS */ - { 22778, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 22794, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 22810, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 22827, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 22848, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 22869, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 22902, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 22934, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 22957, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 22980, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 23010, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 23039, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 23067, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 23089, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 23117, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 23145, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 23167, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 23188, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 23228, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 23267, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 23297, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 23332, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 23365, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 23399, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 23438, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 23477, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 23499, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 23525, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 23549, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 23572, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 23594, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 23615, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 23636, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 23663, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 23695, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 23727, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 23762, 0x00001701 }, /* GL_PROJECTION */ - { 23776, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 23797, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 23823, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 23844, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 23863, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 23886, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 23925, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 23963, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 23983, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 24007, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 24027, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 24051, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 24071, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 24104, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 24130, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 24160, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 24191, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 24221, 0x00002003 }, /* GL_Q */ - { 24226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 24251, 0x00000007 }, /* GL_QUADS */ - { 24260, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 24277, 0x00000008 }, /* GL_QUAD_STRIP */ - { 24291, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 24313, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 24339, 0x00008866 }, /* GL_QUERY_RESULT */ - { 24355, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 24375, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 24401, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 24431, 0x00002002 }, /* GL_R */ - { 24436, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 24448, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 24481, 0x00000C02 }, /* GL_READ_BUFFER */ - { 24496, 0x000088B8 }, /* GL_READ_ONLY */ - { 24509, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 24526, 0x000088BA }, /* GL_READ_WRITE */ - { 24540, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 24558, 0x00001903 }, /* GL_RED */ - { 24565, 0x00008016 }, /* GL_REDUCE */ - { 24575, 0x00008016 }, /* GL_REDUCE_EXT */ - { 24589, 0x00000D15 }, /* GL_RED_BIAS */ - { 24601, 0x00000D52 }, /* GL_RED_BITS */ - { 24613, 0x00000D14 }, /* GL_RED_SCALE */ - { 24626, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 24644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 24666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 24687, 0x00001C00 }, /* GL_RENDER */ - { 24697, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 24725, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 24745, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 24772, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 24808, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 24834, 0x00001F01 }, /* GL_RENDERER */ - { 24846, 0x00000C40 }, /* GL_RENDER_MODE */ - { 24861, 0x00002901 }, /* GL_REPEAT */ - { 24871, 0x00001E01 }, /* GL_REPLACE */ - { 24882, 0x00008062 }, /* GL_REPLACE_EXT */ - { 24897, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 24920, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 24938, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 24960, 0x00000102 }, /* GL_RETURN */ - { 24970, 0x00001907 }, /* GL_RGB */ - { 24977, 0x00008052 }, /* GL_RGB10 */ - { 24986, 0x00008059 }, /* GL_RGB10_A2 */ - { 24998, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 25014, 0x00008052 }, /* GL_RGB10_EXT */ - { 25027, 0x00008053 }, /* GL_RGB12 */ - { 25036, 0x00008053 }, /* GL_RGB12_EXT */ - { 25049, 0x00008054 }, /* GL_RGB16 */ - { 25058, 0x00008054 }, /* GL_RGB16_EXT */ - { 25071, 0x0000804E }, /* GL_RGB2_EXT */ - { 25083, 0x0000804F }, /* GL_RGB4 */ - { 25091, 0x0000804F }, /* GL_RGB4_EXT */ - { 25103, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 25116, 0x00008050 }, /* GL_RGB5 */ - { 25124, 0x00008057 }, /* GL_RGB5_A1 */ - { 25135, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 25150, 0x00008050 }, /* GL_RGB5_EXT */ - { 25162, 0x00008051 }, /* GL_RGB8 */ - { 25170, 0x00008051 }, /* GL_RGB8_EXT */ - { 25182, 0x00001908 }, /* GL_RGBA */ - { 25190, 0x0000805A }, /* GL_RGBA12 */ - { 25200, 0x0000805A }, /* GL_RGBA12_EXT */ - { 25214, 0x0000805B }, /* GL_RGBA16 */ - { 25224, 0x0000805B }, /* GL_RGBA16_EXT */ - { 25238, 0x00008055 }, /* GL_RGBA2 */ - { 25247, 0x00008055 }, /* GL_RGBA2_EXT */ - { 25260, 0x00008056 }, /* GL_RGBA4 */ - { 25269, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 25288, 0x00008056 }, /* GL_RGBA4_EXT */ - { 25301, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 25315, 0x00008058 }, /* GL_RGBA8 */ - { 25324, 0x00008058 }, /* GL_RGBA8_EXT */ - { 25337, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 25355, 0x00000C31 }, /* GL_RGBA_MODE */ - { 25368, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 25381, 0x000083A0 }, /* GL_RGB_S3TC */ - { 25393, 0x00008573 }, /* GL_RGB_SCALE */ - { 25406, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 25423, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 25440, 0x00000407 }, /* GL_RIGHT */ - { 25449, 0x00002000 }, /* GL_S */ - { 25454, 0x000080A9 }, /* GL_SAMPLES */ - { 25465, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 25481, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 25496, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 25514, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 25536, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 25564, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 25596, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 25619, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 25646, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 25664, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 25687, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 25709, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 25728, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 25751, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 25777, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 25807, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 25832, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 25861, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 25876, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 25891, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 25907, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 25932, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 25972, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 26016, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 26049, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 26079, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 26111, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 26141, 0x00001C02 }, /* GL_SELECT */ - { 26151, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 26179, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 26204, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 26220, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 26247, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 26278, 0x0000150F }, /* GL_SET */ - { 26285, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 26306, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 26321, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 26344, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 26374, 0x00001601 }, /* GL_SHININESS */ - { 26387, 0x00001402 }, /* GL_SHORT */ - { 26396, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 26412, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 26432, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 26451, 0x00001D01 }, /* GL_SMOOTH */ - { 26461, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 26494, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 26521, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 26554, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 26581, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 26598, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 26619, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 26640, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 26655, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 26674, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 26693, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 26710, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 26731, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 26752, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 26767, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 26786, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 26805, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 26822, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 26843, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 26864, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 26879, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 26898, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 26917, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 26937, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 26955, 0x00001202 }, /* GL_SPECULAR */ - { 26967, 0x00002402 }, /* GL_SPHERE_MAP */ - { 26981, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 26996, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 27014, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 27031, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 27045, 0x00008580 }, /* GL_SRC0_RGB */ - { 27057, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 27071, 0x00008581 }, /* GL_SRC1_RGB */ - { 27083, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 27097, 0x00008582 }, /* GL_SRC2_RGB */ - { 27109, 0x00000302 }, /* GL_SRC_ALPHA */ - { 27122, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 27144, 0x00000300 }, /* GL_SRC_COLOR */ - { 27157, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 27175, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 27194, 0x000088E6 }, /* GL_STATIC_COPY */ - { 27209, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 27228, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 27243, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 27262, 0x000088E5 }, /* GL_STATIC_READ */ - { 27277, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 27296, 0x00001802 }, /* GL_STENCIL */ - { 27307, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 27333, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 27349, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 27371, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 27394, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 27410, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 27426, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 27443, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 27466, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 27488, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 27510, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 27532, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 27553, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 27580, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 27607, 0x00000B97 }, /* GL_STENCIL_REF */ - { 27622, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 27638, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 27667, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 27689, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 27710, 0x00000C33 }, /* GL_STEREO */ - { 27720, 0x000088E2 }, /* GL_STREAM_COPY */ - { 27735, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 27754, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 27769, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 27788, 0x000088E1 }, /* GL_STREAM_READ */ - { 27803, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 27822, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 27839, 0x000084E7 }, /* GL_SUBTRACT */ - { 27851, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 27867, 0x00002001 }, /* GL_T */ - { 27872, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 27887, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 27906, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 27922, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 27937, 0x00002A27 }, /* GL_T2F_V3F */ - { 27948, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 27967, 0x00002A28 }, /* GL_T4F_V4F */ - { 27978, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 28001, 0x00001702 }, /* GL_TEXTURE */ - { 28012, 0x000084C0 }, /* GL_TEXTURE0 */ - { 28024, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 28040, 0x000084C1 }, /* GL_TEXTURE1 */ - { 28052, 0x000084CA }, /* GL_TEXTURE10 */ - { 28065, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 28082, 0x000084CB }, /* GL_TEXTURE11 */ - { 28095, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 28112, 0x000084CC }, /* GL_TEXTURE12 */ - { 28125, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 28142, 0x000084CD }, /* GL_TEXTURE13 */ - { 28155, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 28172, 0x000084CE }, /* GL_TEXTURE14 */ - { 28185, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 28202, 0x000084CF }, /* GL_TEXTURE15 */ - { 28215, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 28232, 0x000084D0 }, /* GL_TEXTURE16 */ - { 28245, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 28262, 0x000084D1 }, /* GL_TEXTURE17 */ - { 28275, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 28292, 0x000084D2 }, /* GL_TEXTURE18 */ - { 28305, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 28322, 0x000084D3 }, /* GL_TEXTURE19 */ - { 28335, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 28352, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 28368, 0x000084C2 }, /* GL_TEXTURE2 */ - { 28380, 0x000084D4 }, /* GL_TEXTURE20 */ - { 28393, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 28410, 0x000084D5 }, /* GL_TEXTURE21 */ - { 28423, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 28440, 0x000084D6 }, /* GL_TEXTURE22 */ - { 28453, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 28470, 0x000084D7 }, /* GL_TEXTURE23 */ - { 28483, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 28500, 0x000084D8 }, /* GL_TEXTURE24 */ - { 28513, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 28530, 0x000084D9 }, /* GL_TEXTURE25 */ - { 28543, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 28560, 0x000084DA }, /* GL_TEXTURE26 */ - { 28573, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 28590, 0x000084DB }, /* GL_TEXTURE27 */ - { 28603, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 28620, 0x000084DC }, /* GL_TEXTURE28 */ - { 28633, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 28650, 0x000084DD }, /* GL_TEXTURE29 */ - { 28663, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 28680, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 28696, 0x000084C3 }, /* GL_TEXTURE3 */ - { 28708, 0x000084DE }, /* GL_TEXTURE30 */ - { 28721, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 28738, 0x000084DF }, /* GL_TEXTURE31 */ - { 28751, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 28768, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 28784, 0x000084C4 }, /* GL_TEXTURE4 */ - { 28796, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 28812, 0x000084C5 }, /* GL_TEXTURE5 */ - { 28824, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 28840, 0x000084C6 }, /* GL_TEXTURE6 */ - { 28852, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 28868, 0x000084C7 }, /* GL_TEXTURE7 */ - { 28880, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 28896, 0x000084C8 }, /* GL_TEXTURE8 */ - { 28908, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 28924, 0x000084C9 }, /* GL_TEXTURE9 */ - { 28936, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 28952, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 28966, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 28980, 0x0000806F }, /* GL_TEXTURE_3D */ - { 28994, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 29016, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 29042, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 29064, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 29086, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 29108, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 29130, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 29158, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 29190, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 29223, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 29255, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 29270, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 29291, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 29316, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 29334, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 29358, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 29389, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 29419, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 29449, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 29484, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 29515, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 29553, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 29580, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 29612, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 29646, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 29670, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 29698, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 29722, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 29750, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 29783, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 29807, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 29829, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 29851, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 29877, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 29911, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 29944, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 29981, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 30009, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 30041, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 30064, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 30102, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 30144, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 30175, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 30203, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 30233, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 30261, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 30281, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 30305, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 30336, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 30371, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 30402, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 30437, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 30468, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 30503, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 30534, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 30569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 30600, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 30635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 30666, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 30701, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 30718, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 30740, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 30766, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 30781, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 30802, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 30822, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 30848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 30868, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 30885, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 30902, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 30919, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 30936, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 30961, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 30983, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 31009, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 31027, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 31053, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 31079, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 31109, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 31136, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 31161, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 31181, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 31205, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 31232, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 31259, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 31286, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 31312, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 31342, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 31364, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 31382, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 31412, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 31440, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 31468, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 31496, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 31517, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 31536, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 31558, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 31577, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 31597, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 31622, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 31646, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 31666, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 31690, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 31710, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 31733, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 31758, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 31792, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 31809, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 31827, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 31845, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 31863, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 31882, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 31911, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 31928, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 31954, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 31984, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 32016, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 32046, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 32080, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 32096, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 32127, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 32162, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 32190, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 32222, 0x00000004 }, /* GL_TRIANGLES */ - { 32235, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 32251, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 32272, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 32290, 0x00000001 }, /* GL_TRUE */ - { 32298, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 32318, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 32341, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 32361, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 32382, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 32404, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 32426, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 32446, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 32467, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 32484, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 32511, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 32534, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 32550, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 32577, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 32601, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 32632, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 32656, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 32684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 32702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 32732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 32758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 32788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 32814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 32838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 32866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 32894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 32921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 32953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 32984, 0x00002A20 }, /* GL_V2F */ - { 32991, 0x00002A21 }, /* GL_V3F */ - { 32998, 0x00001F00 }, /* GL_VENDOR */ - { 33008, 0x00001F02 }, /* GL_VERSION */ - { 33019, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 33035, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 33066, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 33101, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 33125, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 33146, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 33169, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 33190, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 33217, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 33245, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 33273, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 33301, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 33329, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 33357, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 33385, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 33412, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 33439, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 33466, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 33493, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 33520, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 33547, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 33574, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 33601, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 33628, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 33666, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 33708, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 33743, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 33781, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 33816, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 33848, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 33882, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 33914, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 33934, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 33956, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 33985, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 34006, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 34039, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 34071, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 34102, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 34132, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 34153, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 34180, 0x00000BA2 }, /* GL_VIEWPORT */ - { 34192, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 34208, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 34228, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 34259, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 34294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 34322, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 34347, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 34374, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 34399, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 34423, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 34442, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 34456, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 34474, 0x00001506 }, /* GL_XOR */ - { 34481, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 34500, 0x00008757 }, /* GL_YCBCR_MESA */ - { 34514, 0x00000000 }, /* GL_ZERO */ - { 34522, 0x00000D16 }, /* GL_ZOOM_X */ - { 34532, 0x00000D17 }, /* GL_ZOOM_Y */ + { 10002, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 10020, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 10042, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 10061, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 10084, 0x0000862A }, /* GL_IDENTITY_NV */ + { 10099, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 10119, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 10159, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 10197, 0x00001E02 }, /* GL_INCR */ + { 10205, 0x00008507 }, /* GL_INCR_WRAP */ + { 10218, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 10235, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 10250, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 10280, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 10314, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 10337, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 10359, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 10379, 0x00000D51 }, /* GL_INDEX_BITS */ + { 10393, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 10414, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 10432, 0x00000C30 }, /* GL_INDEX_MODE */ + { 10446, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 10462, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 10477, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 10496, 0x00001404 }, /* GL_INT */ + { 10503, 0x00008049 }, /* GL_INTENSITY */ + { 10516, 0x0000804C }, /* GL_INTENSITY12 */ + { 10531, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 10550, 0x0000804D }, /* GL_INTENSITY16 */ + { 10565, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 10584, 0x0000804A }, /* GL_INTENSITY4 */ + { 10598, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 10616, 0x0000804B }, /* GL_INTENSITY8 */ + { 10630, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 10648, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 10665, 0x00008575 }, /* GL_INTERPOLATE */ + { 10680, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 10699, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 10718, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 10734, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 10750, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 10766, 0x00000500 }, /* GL_INVALID_ENUM */ + { 10782, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 10819, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 10840, 0x00000501 }, /* GL_INVALID_VALUE */ + { 10857, 0x0000862B }, /* GL_INVERSE_NV */ + { 10871, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 10895, 0x0000150A }, /* GL_INVERT */ + { 10905, 0x00001E00 }, /* GL_KEEP */ + { 10913, 0x00000406 }, /* GL_LEFT */ + { 10921, 0x00000203 }, /* GL_LEQUAL */ + { 10931, 0x00000201 }, /* GL_LESS */ + { 10939, 0x00004000 }, /* GL_LIGHT0 */ + { 10949, 0x00004001 }, /* GL_LIGHT1 */ + { 10959, 0x00004002 }, /* GL_LIGHT2 */ + { 10969, 0x00004003 }, /* GL_LIGHT3 */ + { 10979, 0x00004004 }, /* GL_LIGHT4 */ + { 10989, 0x00004005 }, /* GL_LIGHT5 */ + { 10999, 0x00004006 }, /* GL_LIGHT6 */ + { 11009, 0x00004007 }, /* GL_LIGHT7 */ + { 11019, 0x00000B50 }, /* GL_LIGHTING */ + { 11031, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 11047, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 11070, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 11099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 11132, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 11160, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 11184, 0x00001B01 }, /* GL_LINE */ + { 11192, 0x00002601 }, /* GL_LINEAR */ + { 11202, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 11224, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 11254, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 11285, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 11309, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 11334, 0x00000001 }, /* GL_LINES */ + { 11343, 0x00000004 }, /* GL_LINE_BIT */ + { 11355, 0x00000002 }, /* GL_LINE_LOOP */ + { 11368, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 11388, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 11403, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 11423, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 11439, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 11463, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 11486, 0x00000003 }, /* GL_LINE_STRIP */ + { 11500, 0x00000702 }, /* GL_LINE_TOKEN */ + { 11514, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 11528, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 11554, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 11574, 0x00000B32 }, /* GL_LIST_BASE */ + { 11587, 0x00020000 }, /* GL_LIST_BIT */ + { 11599, 0x00000B33 }, /* GL_LIST_INDEX */ + { 11613, 0x00000B30 }, /* GL_LIST_MODE */ + { 11626, 0x00000101 }, /* GL_LOAD */ + { 11634, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 11646, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 11663, 0x00001909 }, /* GL_LUMINANCE */ + { 11676, 0x00008041 }, /* GL_LUMINANCE12 */ + { 11691, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 11714, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 11741, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 11763, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 11789, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 11808, 0x00008042 }, /* GL_LUMINANCE16 */ + { 11823, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 11846, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 11873, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 11892, 0x0000803F }, /* GL_LUMINANCE4 */ + { 11906, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 11927, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 11952, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 11970, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 11991, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 12016, 0x00008040 }, /* GL_LUMINANCE8 */ + { 12030, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 12051, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 12076, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 12094, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 12113, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 12129, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 12149, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 12171, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 12185, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 12200, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 12224, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 12248, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 12272, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 12296, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 12313, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 12330, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 12358, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 12387, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 12416, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 12445, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 12474, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 12503, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 12532, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 12560, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 12588, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 12616, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 12644, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 12672, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 12700, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 12728, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 12756, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 12784, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 12800, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 12820, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 12842, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 12856, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 12871, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 12895, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 12919, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 12943, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 12967, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 12984, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 13001, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 13029, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 13058, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 13087, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 13116, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 13145, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 13174, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 13203, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 13231, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 13259, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 13287, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 13315, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 13343, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 13371, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 13399, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 13427, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 13455, 0x00000D10 }, /* GL_MAP_COLOR */ + { 13468, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 13483, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 13498, 0x00008630 }, /* GL_MATRIX0_NV */ + { 13512, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 13528, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 13544, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 13560, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 13576, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 13592, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 13608, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 13624, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 13640, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 13656, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 13672, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 13687, 0x00008631 }, /* GL_MATRIX1_NV */ + { 13701, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 13717, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 13733, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 13749, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 13765, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 13781, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 13797, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 13813, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 13829, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 13845, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 13861, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 13876, 0x00008632 }, /* GL_MATRIX2_NV */ + { 13890, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 13906, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 13922, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 13937, 0x00008633 }, /* GL_MATRIX3_NV */ + { 13951, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 13966, 0x00008634 }, /* GL_MATRIX4_NV */ + { 13980, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 13995, 0x00008635 }, /* GL_MATRIX5_NV */ + { 14009, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 14024, 0x00008636 }, /* GL_MATRIX6_NV */ + { 14038, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 14053, 0x00008637 }, /* GL_MATRIX7_NV */ + { 14067, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 14082, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 14097, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 14123, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 14157, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 14188, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 14221, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 14252, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 14267, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 14289, 0x00008008 }, /* GL_MAX */ + { 14296, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 14319, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 14345, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 14378, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 14404, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 14438, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 14457, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 14486, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 14518, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 14554, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 14594, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 14620, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 14650, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 14675, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 14704, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 14733, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 14766, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 14790, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 14814, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 14838, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 14863, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 14881, 0x00008008 }, /* GL_MAX_EXT */ + { 14892, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 14931, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 14945, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 14965, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 15003, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 15032, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 15056, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 15084, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 15107, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 15144, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 15180, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 15207, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 15236, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 15270, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 15306, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 15333, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 15365, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 15401, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 15430, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 15459, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 15487, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 15525, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 15569, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 15612, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 15646, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 15685, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 15722, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 15760, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 15803, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 15846, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 15876, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 15907, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 15943, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 15979, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 16009, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 16043, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 16076, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 16105, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 16125, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 16149, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 16175, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 16206, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 16230, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 16264, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 16284, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 16311, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 16332, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 16357, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 16382, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 16417, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 16443, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 16469, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 16507, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 16544, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 16568, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 16589, 0x00008007 }, /* GL_MIN */ + { 16596, 0x0000802E }, /* GL_MINMAX */ + { 16606, 0x0000802E }, /* GL_MINMAX_EXT */ + { 16620, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 16637, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 16658, 0x00008030 }, /* GL_MINMAX_SINK */ + { 16673, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 16692, 0x00008007 }, /* GL_MIN_EXT */ + { 16703, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 16722, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 16745, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 16768, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 16788, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 16808, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 16838, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 16866, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 16894, 0x00001700 }, /* GL_MODELVIEW */ + { 16907, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 16925, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 16944, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 16963, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 16982, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 17001, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 17020, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 17039, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 17058, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 17077, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 17096, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 17115, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 17133, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 17152, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 17171, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 17190, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 17209, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 17228, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 17247, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 17266, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 17285, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 17304, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 17323, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 17341, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 17360, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 17379, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 17397, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 17415, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 17433, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 17451, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 17469, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 17487, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 17505, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 17525, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 17552, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 17577, 0x00002100 }, /* GL_MODULATE */ + { 17589, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 17609, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 17636, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 17661, 0x00000103 }, /* GL_MULT */ + { 17669, 0x0000809D }, /* GL_MULTISAMPLE */ + { 17684, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 17704, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 17723, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 17742, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 17766, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 17789, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 17819, 0x00002A25 }, /* GL_N3F_V3F */ + { 17830, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 17850, 0x0000150E }, /* GL_NAND */ + { 17858, 0x00002600 }, /* GL_NEAREST */ + { 17869, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 17900, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 17932, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 17957, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 17983, 0x00000200 }, /* GL_NEVER */ + { 17992, 0x00001102 }, /* GL_NICEST */ + { 18002, 0x00000000 }, /* GL_NONE */ + { 18010, 0x00001505 }, /* GL_NOOP */ + { 18018, 0x00001508 }, /* GL_NOR */ + { 18025, 0x00000BA1 }, /* GL_NORMALIZE */ + { 18038, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 18054, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 18085, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 18120, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 18144, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 18167, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 18188, 0x00008511 }, /* GL_NORMAL_MAP */ + { 18202, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 18220, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 18237, 0x00000205 }, /* GL_NOTEQUAL */ + { 18249, 0x00000000 }, /* GL_NO_ERROR */ + { 18261, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 18295, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 18333, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 18365, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 18407, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 18437, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 18477, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 18508, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 18537, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 18565, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 18595, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 18612, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 18638, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 18654, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 18689, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 18711, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 18730, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 18760, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 18781, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 18809, 0x00000001 }, /* GL_ONE */ + { 18816, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 18844, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 18876, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 18904, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 18936, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 18959, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 18982, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 19005, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 19028, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 19046, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 19068, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 19090, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 19106, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 19126, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 19146, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 19164, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 19186, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 19208, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 19224, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 19244, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 19264, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 19282, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 19304, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 19326, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 19342, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 19362, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 19382, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 19403, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 19422, 0x00001507 }, /* GL_OR */ + { 19428, 0x00000A01 }, /* GL_ORDER */ + { 19437, 0x0000150D }, /* GL_OR_INVERTED */ + { 19452, 0x0000150B }, /* GL_OR_REVERSE */ + { 19466, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 19483, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 19501, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 19522, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 19542, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 19560, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 19579, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 19599, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 19619, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 19637, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 19656, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 19681, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 19705, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 19726, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 19748, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 19770, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 19795, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 19819, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 19840, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 19862, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 19884, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 19906, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 19937, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 19957, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 19982, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 20002, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 20027, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 20047, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 20072, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 20092, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 20117, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 20137, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 20162, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 20182, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 20207, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 20227, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 20252, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 20272, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 20297, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 20317, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 20342, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 20362, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 20387, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 20405, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 20438, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 20463, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 20498, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 20525, 0x00001B00 }, /* GL_POINT */ + { 20534, 0x00000000 }, /* GL_POINTS */ + { 20544, 0x00000002 }, /* GL_POINT_BIT */ + { 20557, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 20587, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 20621, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 20655, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 20690, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 20719, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 20752, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 20785, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 20819, 0x00000B11 }, /* GL_POINT_SIZE */ + { 20833, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 20859, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 20877, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 20899, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 20921, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 20944, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 20962, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 20984, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 21006, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 21029, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 21049, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 21065, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 21086, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 21106, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 21135, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 21154, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 21180, 0x00000701 }, /* GL_POINT_TOKEN */ + { 21195, 0x00000009 }, /* GL_POLYGON */ + { 21206, 0x00000008 }, /* GL_POLYGON_BIT */ + { 21221, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 21237, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 21260, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 21285, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 21308, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 21331, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 21355, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 21379, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 21397, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 21420, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 21439, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 21462, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 21479, 0x00001203 }, /* GL_POSITION */ + { 21491, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 21523, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 21559, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 21592, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 21629, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 21660, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 21695, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 21727, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 21763, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 21796, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 21828, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 21864, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 21897, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 21934, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 21964, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 21998, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 22029, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 22064, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 22095, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 22130, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 22162, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 22198, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 22228, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 22262, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 22293, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 22328, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 22360, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 22391, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 22426, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 22458, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 22494, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 22523, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 22556, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 22586, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 22620, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 22659, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 22692, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 22732, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 22766, 0x00008578 }, /* GL_PREVIOUS */ + { 22778, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 22794, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 22810, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 22827, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 22848, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 22869, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 22902, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 22934, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 22957, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 22980, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 23010, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 23039, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 23067, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 23089, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 23117, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 23145, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 23167, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 23188, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 23228, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 23267, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 23297, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 23332, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 23365, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 23399, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 23438, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 23477, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 23499, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 23525, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 23549, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 23572, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 23594, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 23615, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 23636, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 23663, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 23695, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 23727, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 23762, 0x00001701 }, /* GL_PROJECTION */ + { 23776, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 23797, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 23823, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 23844, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 23863, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 23886, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 23925, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 23963, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 23983, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 24007, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 24027, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 24051, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 24071, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 24104, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 24130, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 24160, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 24191, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 24221, 0x00002003 }, /* GL_Q */ + { 24226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 24251, 0x00000007 }, /* GL_QUADS */ + { 24260, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 24277, 0x00000008 }, /* GL_QUAD_STRIP */ + { 24291, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 24313, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 24339, 0x00008866 }, /* GL_QUERY_RESULT */ + { 24355, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 24375, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 24401, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 24431, 0x00002002 }, /* GL_R */ + { 24436, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 24448, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 24481, 0x00000C02 }, /* GL_READ_BUFFER */ + { 24496, 0x000088B8 }, /* GL_READ_ONLY */ + { 24509, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 24526, 0x000088BA }, /* GL_READ_WRITE */ + { 24540, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 24558, 0x00001903 }, /* GL_RED */ + { 24565, 0x00008016 }, /* GL_REDUCE */ + { 24575, 0x00008016 }, /* GL_REDUCE_EXT */ + { 24589, 0x00000D15 }, /* GL_RED_BIAS */ + { 24601, 0x00000D52 }, /* GL_RED_BITS */ + { 24613, 0x00000D14 }, /* GL_RED_SCALE */ + { 24626, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 24644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 24666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 24687, 0x00001C00 }, /* GL_RENDER */ + { 24697, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 24725, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 24745, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 24772, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 24808, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 24834, 0x00001F01 }, /* GL_RENDERER */ + { 24846, 0x00000C40 }, /* GL_RENDER_MODE */ + { 24861, 0x00002901 }, /* GL_REPEAT */ + { 24871, 0x00001E01 }, /* GL_REPLACE */ + { 24882, 0x00008062 }, /* GL_REPLACE_EXT */ + { 24897, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 24920, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 24938, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 24960, 0x00000102 }, /* GL_RETURN */ + { 24970, 0x00001907 }, /* GL_RGB */ + { 24977, 0x00008052 }, /* GL_RGB10 */ + { 24986, 0x00008059 }, /* GL_RGB10_A2 */ + { 24998, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 25014, 0x00008052 }, /* GL_RGB10_EXT */ + { 25027, 0x00008053 }, /* GL_RGB12 */ + { 25036, 0x00008053 }, /* GL_RGB12_EXT */ + { 25049, 0x00008054 }, /* GL_RGB16 */ + { 25058, 0x00008054 }, /* GL_RGB16_EXT */ + { 25071, 0x0000804E }, /* GL_RGB2_EXT */ + { 25083, 0x0000804F }, /* GL_RGB4 */ + { 25091, 0x0000804F }, /* GL_RGB4_EXT */ + { 25103, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 25116, 0x00008050 }, /* GL_RGB5 */ + { 25124, 0x00008057 }, /* GL_RGB5_A1 */ + { 25135, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 25150, 0x00008050 }, /* GL_RGB5_EXT */ + { 25162, 0x00008051 }, /* GL_RGB8 */ + { 25170, 0x00008051 }, /* GL_RGB8_EXT */ + { 25182, 0x00001908 }, /* GL_RGBA */ + { 25190, 0x0000805A }, /* GL_RGBA12 */ + { 25200, 0x0000805A }, /* GL_RGBA12_EXT */ + { 25214, 0x0000805B }, /* GL_RGBA16 */ + { 25224, 0x0000805B }, /* GL_RGBA16_EXT */ + { 25238, 0x00008055 }, /* GL_RGBA2 */ + { 25247, 0x00008055 }, /* GL_RGBA2_EXT */ + { 25260, 0x00008056 }, /* GL_RGBA4 */ + { 25269, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 25288, 0x00008056 }, /* GL_RGBA4_EXT */ + { 25301, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 25315, 0x00008058 }, /* GL_RGBA8 */ + { 25324, 0x00008058 }, /* GL_RGBA8_EXT */ + { 25337, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 25355, 0x00000C31 }, /* GL_RGBA_MODE */ + { 25368, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 25381, 0x000083A0 }, /* GL_RGB_S3TC */ + { 25393, 0x00008573 }, /* GL_RGB_SCALE */ + { 25406, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 25423, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 25440, 0x00000407 }, /* GL_RIGHT */ + { 25449, 0x00002000 }, /* GL_S */ + { 25454, 0x000080A9 }, /* GL_SAMPLES */ + { 25465, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 25481, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 25496, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 25514, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 25536, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 25564, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 25596, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 25619, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 25646, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 25664, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 25687, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 25709, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 25728, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 25751, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 25777, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 25807, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 25832, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 25861, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 25876, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 25891, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 25907, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 25932, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 25972, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 26016, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 26049, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 26079, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 26111, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 26141, 0x00001C02 }, /* GL_SELECT */ + { 26151, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 26179, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 26204, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 26220, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 26247, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 26278, 0x0000150F }, /* GL_SET */ + { 26285, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 26306, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 26321, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 26344, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 26374, 0x00001601 }, /* GL_SHININESS */ + { 26387, 0x00001402 }, /* GL_SHORT */ + { 26396, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 26412, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 26432, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 26451, 0x00001D01 }, /* GL_SMOOTH */ + { 26461, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 26494, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 26521, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 26554, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 26581, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 26598, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 26619, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 26640, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 26655, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 26674, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 26693, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 26710, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 26731, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 26752, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 26767, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 26786, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 26805, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 26822, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 26843, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 26864, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 26879, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 26898, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 26917, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 26937, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 26955, 0x00001202 }, /* GL_SPECULAR */ + { 26967, 0x00002402 }, /* GL_SPHERE_MAP */ + { 26981, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 26996, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 27014, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 27031, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 27045, 0x00008580 }, /* GL_SRC0_RGB */ + { 27057, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 27071, 0x00008581 }, /* GL_SRC1_RGB */ + { 27083, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 27097, 0x00008582 }, /* GL_SRC2_RGB */ + { 27109, 0x00000302 }, /* GL_SRC_ALPHA */ + { 27122, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 27144, 0x00000300 }, /* GL_SRC_COLOR */ + { 27157, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 27175, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 27194, 0x000088E6 }, /* GL_STATIC_COPY */ + { 27209, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 27228, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 27243, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 27262, 0x000088E5 }, /* GL_STATIC_READ */ + { 27277, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 27296, 0x00001802 }, /* GL_STENCIL */ + { 27307, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 27333, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 27349, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 27371, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 27394, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 27410, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 27426, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 27443, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 27466, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 27488, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 27510, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 27532, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 27553, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 27580, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 27607, 0x00000B97 }, /* GL_STENCIL_REF */ + { 27622, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 27638, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 27667, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 27689, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 27710, 0x00000C33 }, /* GL_STEREO */ + { 27720, 0x000088E2 }, /* GL_STREAM_COPY */ + { 27735, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 27754, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 27769, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 27788, 0x000088E1 }, /* GL_STREAM_READ */ + { 27803, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 27822, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 27839, 0x000084E7 }, /* GL_SUBTRACT */ + { 27851, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 27867, 0x00002001 }, /* GL_T */ + { 27872, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 27887, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 27906, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 27922, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 27937, 0x00002A27 }, /* GL_T2F_V3F */ + { 27948, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 27967, 0x00002A28 }, /* GL_T4F_V4F */ + { 27978, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 28001, 0x00001702 }, /* GL_TEXTURE */ + { 28012, 0x000084C0 }, /* GL_TEXTURE0 */ + { 28024, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 28040, 0x000084C1 }, /* GL_TEXTURE1 */ + { 28052, 0x000084CA }, /* GL_TEXTURE10 */ + { 28065, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 28082, 0x000084CB }, /* GL_TEXTURE11 */ + { 28095, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 28112, 0x000084CC }, /* GL_TEXTURE12 */ + { 28125, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 28142, 0x000084CD }, /* GL_TEXTURE13 */ + { 28155, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 28172, 0x000084CE }, /* GL_TEXTURE14 */ + { 28185, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 28202, 0x000084CF }, /* GL_TEXTURE15 */ + { 28215, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 28232, 0x000084D0 }, /* GL_TEXTURE16 */ + { 28245, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 28262, 0x000084D1 }, /* GL_TEXTURE17 */ + { 28275, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 28292, 0x000084D2 }, /* GL_TEXTURE18 */ + { 28305, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 28322, 0x000084D3 }, /* GL_TEXTURE19 */ + { 28335, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 28352, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 28368, 0x000084C2 }, /* GL_TEXTURE2 */ + { 28380, 0x000084D4 }, /* GL_TEXTURE20 */ + { 28393, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 28410, 0x000084D5 }, /* GL_TEXTURE21 */ + { 28423, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 28440, 0x000084D6 }, /* GL_TEXTURE22 */ + { 28453, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 28470, 0x000084D7 }, /* GL_TEXTURE23 */ + { 28483, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 28500, 0x000084D8 }, /* GL_TEXTURE24 */ + { 28513, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 28530, 0x000084D9 }, /* GL_TEXTURE25 */ + { 28543, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 28560, 0x000084DA }, /* GL_TEXTURE26 */ + { 28573, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 28590, 0x000084DB }, /* GL_TEXTURE27 */ + { 28603, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 28620, 0x000084DC }, /* GL_TEXTURE28 */ + { 28633, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 28650, 0x000084DD }, /* GL_TEXTURE29 */ + { 28663, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 28680, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 28696, 0x000084C3 }, /* GL_TEXTURE3 */ + { 28708, 0x000084DE }, /* GL_TEXTURE30 */ + { 28721, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 28738, 0x000084DF }, /* GL_TEXTURE31 */ + { 28751, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 28768, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 28784, 0x000084C4 }, /* GL_TEXTURE4 */ + { 28796, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 28812, 0x000084C5 }, /* GL_TEXTURE5 */ + { 28824, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 28840, 0x000084C6 }, /* GL_TEXTURE6 */ + { 28852, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 28868, 0x000084C7 }, /* GL_TEXTURE7 */ + { 28880, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 28896, 0x000084C8 }, /* GL_TEXTURE8 */ + { 28908, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 28924, 0x000084C9 }, /* GL_TEXTURE9 */ + { 28936, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 28952, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 28966, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 28980, 0x0000806F }, /* GL_TEXTURE_3D */ + { 28994, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 29016, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 29042, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 29064, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 29086, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 29108, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 29130, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 29158, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 29190, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 29223, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 29255, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 29270, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 29291, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 29316, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 29334, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 29358, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 29389, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 29419, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 29449, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 29484, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 29515, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 29553, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 29580, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 29612, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 29646, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 29670, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 29698, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 29722, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 29750, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 29783, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 29807, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 29829, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 29851, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 29877, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 29911, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 29944, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 29981, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 30009, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 30041, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 30064, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 30102, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 30144, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 30175, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 30203, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 30233, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 30261, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 30281, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 30305, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 30336, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 30371, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 30402, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 30437, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 30468, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 30503, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 30534, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 30569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 30600, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 30635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 30666, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 30701, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 30718, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 30740, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 30766, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 30781, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 30802, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 30822, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 30848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 30868, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 30885, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 30902, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 30919, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 30936, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 30961, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 30983, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 31009, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 31027, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 31053, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 31079, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 31109, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 31136, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 31161, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 31181, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 31205, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 31232, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 31259, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 31286, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 31312, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 31342, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 31364, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 31382, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 31412, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 31440, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 31468, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 31496, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 31517, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 31536, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 31558, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 31577, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 31597, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 31622, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 31646, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 31666, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 31690, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 31710, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 31733, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 31758, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 31792, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 31809, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 31827, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 31845, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 31863, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 31882, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 31911, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 31928, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 31954, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 31984, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 32016, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 32046, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 32080, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 32096, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 32127, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 32162, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 32190, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 32222, 0x00000004 }, /* GL_TRIANGLES */ + { 32235, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 32251, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 32272, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 32290, 0x00000001 }, /* GL_TRUE */ + { 32298, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 32318, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 32341, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 32361, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 32382, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 32404, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 32426, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 32446, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 32467, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 32484, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 32511, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 32534, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 32550, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 32577, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 32601, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 32632, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 32656, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 32684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 32702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 32732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 32758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 32788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 32814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 32838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 32866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 32894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 32921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 32953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 32984, 0x00002A20 }, /* GL_V2F */ + { 32991, 0x00002A21 }, /* GL_V3F */ + { 32998, 0x00001F00 }, /* GL_VENDOR */ + { 33008, 0x00001F02 }, /* GL_VERSION */ + { 33019, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 33035, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 33066, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 33101, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 33125, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 33146, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 33169, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 33190, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 33217, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 33245, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 33273, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 33301, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 33329, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 33357, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 33385, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 33412, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 33439, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 33466, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 33493, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 33520, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 33547, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 33574, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 33601, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 33628, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 33666, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 33708, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 33743, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 33781, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 33816, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 33848, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 33882, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 33914, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 33934, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 33956, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 33985, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 34006, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 34039, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 34071, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 34102, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 34132, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 34153, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 34180, 0x00000BA2 }, /* GL_VIEWPORT */ + { 34192, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 34208, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 34228, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 34259, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 34294, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 34322, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 34347, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 34374, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 34399, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 34423, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 34442, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 34456, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 34474, 0x00001506 }, /* GL_XOR */ + { 34481, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 34500, 0x00008757 }, /* GL_YCBCR_MESA */ + { 34514, 0x00000000 }, /* GL_ZERO */ + { 34522, 0x00000D16 }, /* GL_ZOOM_X */ + { 34532, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1232] = { 389, /* GL_FALSE */ - 1519, /* GL_TRUE */ + 1519, /* GL_TRUE */ 563, /* GL_LINE_LOOP */ 570, /* GL_LINE_STRIP */ - 1515, /* GL_TRIANGLES */ - 1518, /* GL_TRIANGLE_STRIP */ - 1516, /* GL_TRIANGLE_FAN */ - 1112, /* GL_QUADS */ - 1114, /* GL_QUAD_STRIP */ - 1002, /* GL_POLYGON */ - 1014, /* GL_POLYGON_STIPPLE_BIT */ + 1515, /* GL_TRIANGLES */ + 1518, /* GL_TRIANGLE_STRIP */ + 1516, /* GL_TRIANGLE_FAN */ + 1112, /* GL_QUADS */ + 1114, /* GL_QUAD_STRIP */ + 1002, /* GL_POLYGON */ + 1014, /* GL_POLYGON_STIPPLE_BIT */ 968, /* GL_PIXEL_MODE_BIT */ 548, /* GL_LIGHTING_BIT */ 405, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 579, /* GL_LOAD */ - 1152, /* GL_RETURN */ + 1152, /* GL_RETURN */ 841, /* GL_MULT */ 19, /* GL_ADD */ 857, /* GL_NEVER */ @@ -3294,15 +3294,15 @@ static const unsigned reduced_enums[1232] = 872, /* GL_NOTEQUAL */ 466, /* GL_GEQUAL */ 42, /* GL_ALWAYS */ - 1276, /* GL_SRC_COLOR */ + 1276, /* GL_SRC_COLOR */ 901, /* GL_ONE_MINUS_SRC_COLOR */ - 1274, /* GL_SRC_ALPHA */ + 1274, /* GL_SRC_ALPHA */ 900, /* GL_ONE_MINUS_SRC_ALPHA */ 359, /* GL_DST_ALPHA */ 898, /* GL_ONE_MINUS_DST_ALPHA */ 360, /* GL_DST_COLOR */ 899, /* GL_ONE_MINUS_DST_COLOR */ - 1275, /* GL_SRC_ALPHA_SATURATE */ + 1275, /* GL_SRC_ALPHA_SATURATE */ 454, /* GL_FRONT_LEFT */ 455, /* GL_FRONT_RIGHT */ 64, /* GL_BACK_LEFT */ @@ -3310,7 +3310,7 @@ static const unsigned reduced_enums[1232] = 451, /* GL_FRONT */ 63, /* GL_BACK */ 536, /* GL_LEFT */ - 1192, /* GL_RIGHT */ + 1192, /* GL_RIGHT */ 452, /* GL_FRONT_AND_BACK */ 58, /* GL_AUX0 */ 59, /* GL_AUX1 */ @@ -3319,8 +3319,8 @@ static const unsigned reduced_enums[1232] = 528, /* GL_INVALID_ENUM */ 531, /* GL_INVALID_VALUE */ 530, /* GL_INVALID_OPERATION */ - 1277, /* GL_STACK_OVERFLOW */ - 1278, /* GL_STACK_UNDERFLOW */ + 1277, /* GL_STACK_OVERFLOW */ + 1278, /* GL_STACK_UNDERFLOW */ 926, /* GL_OUT_OF_MEMORY */ 529, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ 0, /* GL_2D */ @@ -3329,9 +3329,9 @@ static const unsigned reduced_enums[1232] = 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ 946, /* GL_PASS_THROUGH_TOKEN */ - 1001, /* GL_POINT_TOKEN */ + 1001, /* GL_POINT_TOKEN */ 571, /* GL_LINE_TOKEN */ - 1015, /* GL_POLYGON_TOKEN */ + 1015, /* GL_POLYGON_TOKEN */ 69, /* GL_BITMAP_TOKEN */ 358, /* GL_DRAW_PIXEL_TOKEN */ 248, /* GL_COPY_PIXEL_TOKEN */ @@ -3368,9 +3368,9 @@ static const unsigned reduced_enums[1232] = 732, /* GL_MAX_LIST_NESTING */ 575, /* GL_LIST_BASE */ 577, /* GL_LIST_INDEX */ - 1004, /* GL_POLYGON_MODE */ - 1011, /* GL_POLYGON_SMOOTH */ - 1013, /* GL_POLYGON_STIPPLE */ + 1004, /* GL_POLYGON_MODE */ + 1011, /* GL_POLYGON_SMOOTH */ + 1013, /* GL_POLYGON_STIPPLE */ 367, /* GL_EDGE_FLAG */ 249, /* GL_CULL_FACE */ 250, /* GL_CULL_FACE_MODE */ @@ -3379,7 +3379,7 @@ static const unsigned reduced_enums[1232] = 552, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 553, /* GL_LIGHT_MODEL_TWO_SIDE */ 549, /* GL_LIGHT_MODEL_AMBIENT */ - 1230, /* GL_SHADE_MODEL */ + 1230, /* GL_SHADE_MODEL */ 158, /* GL_COLOR_MATERIAL_FACE */ 159, /* GL_COLOR_MATERIAL_PARAMETER */ 157, /* GL_COLOR_MATERIAL */ @@ -3396,24 +3396,24 @@ static const unsigned reduced_enums[1232] = 292, /* GL_DEPTH_CLEAR_VALUE */ 303, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1301, /* GL_STENCIL_TEST */ - 1289, /* GL_STENCIL_CLEAR_VALUE */ - 1291, /* GL_STENCIL_FUNC */ - 1303, /* GL_STENCIL_VALUE_MASK */ - 1290, /* GL_STENCIL_FAIL */ - 1298, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1299, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1300, /* GL_STENCIL_REF */ - 1304, /* GL_STENCIL_WRITEMASK */ + 1301, /* GL_STENCIL_TEST */ + 1289, /* GL_STENCIL_CLEAR_VALUE */ + 1291, /* GL_STENCIL_FUNC */ + 1303, /* GL_STENCIL_VALUE_MASK */ + 1290, /* GL_STENCIL_FAIL */ + 1298, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1299, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1300, /* GL_STENCIL_REF */ + 1304, /* GL_STENCIL_WRITEMASK */ 705, /* GL_MATRIX_MODE */ 862, /* GL_NORMALIZE */ - 1593, /* GL_VIEWPORT */ + 1593, /* GL_VIEWPORT */ 836, /* GL_MODELVIEW_STACK_DEPTH */ - 1094, /* GL_PROJECTION_STACK_DEPTH */ - 1495, /* GL_TEXTURE_STACK_DEPTH */ + 1094, /* GL_PROJECTION_STACK_DEPTH */ + 1495, /* GL_TEXTURE_STACK_DEPTH */ 834, /* GL_MODELVIEW_MATRIX */ - 1093, /* GL_PROJECTION_MATRIX */ - 1480, /* GL_TEXTURE_MATRIX */ + 1093, /* GL_PROJECTION_MATRIX */ + 1480, /* GL_TEXTURE_MATRIX */ 56, /* GL_ATTRIB_STACK_DEPTH */ 117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 39, /* GL_ALPHA_TEST */ @@ -3428,27 +3428,27 @@ static const unsigned reduced_enums[1232] = 156, /* GL_COLOR_LOGIC_OP */ 62, /* GL_AUX_BUFFERS */ 325, /* GL_DRAW_BUFFER */ - 1124, /* GL_READ_BUFFER */ - 1213, /* GL_SCISSOR_BOX */ - 1214, /* GL_SCISSOR_TEST */ + 1124, /* GL_READ_BUFFER */ + 1213, /* GL_SCISSOR_BOX */ + 1214, /* GL_SCISSOR_TEST */ 505, /* GL_INDEX_CLEAR_VALUE */ 510, /* GL_INDEX_WRITEMASK */ 153, /* GL_COLOR_CLEAR_VALUE */ 185, /* GL_COLOR_WRITEMASK */ 507, /* GL_INDEX_MODE */ - 1186, /* GL_RGBA_MODE */ + 1186, /* GL_RGBA_MODE */ 324, /* GL_DOUBLEBUFFER */ - 1305, /* GL_STEREO */ - 1145, /* GL_RENDER_MODE */ + 1305, /* GL_STEREO */ + 1145, /* GL_RENDER_MODE */ 947, /* GL_PERSPECTIVE_CORRECTION_HINT */ 996, /* GL_POINT_SMOOTH_HINT */ 566, /* GL_LINE_SMOOTH_HINT */ - 1012, /* GL_POLYGON_SMOOTH_HINT */ + 1012, /* GL_POLYGON_SMOOTH_HINT */ 425, /* GL_FOG_HINT */ - 1461, /* GL_TEXTURE_GEN_S */ - 1462, /* GL_TEXTURE_GEN_T */ - 1460, /* GL_TEXTURE_GEN_R */ - 1459, /* GL_TEXTURE_GEN_Q */ + 1461, /* GL_TEXTURE_GEN_S */ + 1462, /* GL_TEXTURE_GEN_T */ + 1460, /* GL_TEXTURE_GEN_R */ + 1459, /* GL_TEXTURE_GEN_Q */ 960, /* GL_PIXEL_MAP_I_TO_I */ 966, /* GL_PIXEL_MAP_S_TO_S */ 962, /* GL_PIXEL_MAP_I_TO_R */ @@ -3469,12 +3469,12 @@ static const unsigned reduced_enums[1232] = 953, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 951, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 949, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1527, /* GL_UNPACK_SWAP_BYTES */ - 1522, /* GL_UNPACK_LSB_FIRST */ - 1523, /* GL_UNPACK_ROW_LENGTH */ - 1526, /* GL_UNPACK_SKIP_ROWS */ - 1525, /* GL_UNPACK_SKIP_PIXELS */ - 1520, /* GL_UNPACK_ALIGNMENT */ + 1527, /* GL_UNPACK_SWAP_BYTES */ + 1522, /* GL_UNPACK_LSB_FIRST */ + 1523, /* GL_UNPACK_ROW_LENGTH */ + 1526, /* GL_UNPACK_SKIP_ROWS */ + 1525, /* GL_UNPACK_SKIP_PIXELS */ + 1520, /* GL_UNPACK_ALIGNMENT */ 935, /* GL_PACK_SWAP_BYTES */ 930, /* GL_PACK_LSB_FIRST */ 931, /* GL_PACK_ROW_LENGTH */ @@ -3485,10 +3485,10 @@ static const unsigned reduced_enums[1232] = 659, /* GL_MAP_STENCIL */ 509, /* GL_INDEX_SHIFT */ 508, /* GL_INDEX_OFFSET */ - 1134, /* GL_RED_SCALE */ - 1132, /* GL_RED_BIAS */ - 1610, /* GL_ZOOM_X */ - 1611, /* GL_ZOOM_Y */ + 1134, /* GL_RED_SCALE */ + 1132, /* GL_RED_BIAS */ + 1610, /* GL_ZOOM_X */ + 1611, /* GL_ZOOM_Y */ 471, /* GL_GREEN_SCALE */ 469, /* GL_GREEN_BIAS */ 86, /* GL_BLUE_SCALE */ @@ -3509,14 +3509,14 @@ static const unsigned reduced_enums[1232] = 774, /* GL_MAX_TEXTURE_STACK_DEPTH */ 784, /* GL_MAX_VIEWPORT_DIMS */ 710, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1312, /* GL_SUBPIXEL_BITS */ + 1312, /* GL_SUBPIXEL_BITS */ 504, /* GL_INDEX_BITS */ - 1133, /* GL_RED_BITS */ + 1133, /* GL_RED_BITS */ 470, /* GL_GREEN_BITS */ 85, /* GL_BLUE_BITS */ 37, /* GL_ALPHA_BITS */ 287, /* GL_DEPTH_BITS */ - 1287, /* GL_STENCIL_BITS */ + 1287, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ @@ -3545,39 +3545,39 @@ static const unsigned reduced_enums[1232] = 606, /* GL_MAP1_GRID_SEGMENTS */ 632, /* GL_MAP2_GRID_DOMAIN */ 633, /* GL_MAP2_GRID_SEGMENTS */ - 1389, /* GL_TEXTURE_1D */ - 1390, /* GL_TEXTURE_2D */ + 1389, /* GL_TEXTURE_1D */ + 1390, /* GL_TEXTURE_2D */ 392, /* GL_FEEDBACK_BUFFER_POINTER */ 393, /* GL_FEEDBACK_BUFFER_SIZE */ 394, /* GL_FEEDBACK_BUFFER_TYPE */ - 1223, /* GL_SELECTION_BUFFER_POINTER */ - 1224, /* GL_SELECTION_BUFFER_SIZE */ - 1498, /* GL_TEXTURE_WIDTH */ - 1466, /* GL_TEXTURE_HEIGHT */ - 1422, /* GL_TEXTURE_COMPONENTS */ - 1406, /* GL_TEXTURE_BORDER_COLOR */ - 1405, /* GL_TEXTURE_BORDER */ + 1223, /* GL_SELECTION_BUFFER_POINTER */ + 1224, /* GL_SELECTION_BUFFER_SIZE */ + 1498, /* GL_TEXTURE_WIDTH */ + 1466, /* GL_TEXTURE_HEIGHT */ + 1422, /* GL_TEXTURE_COMPONENTS */ + 1406, /* GL_TEXTURE_BORDER_COLOR */ + 1405, /* GL_TEXTURE_BORDER */ 316, /* GL_DONT_CARE */ 390, /* GL_FASTEST */ 858, /* GL_NICEST */ 43, /* GL_AMBIENT */ 313, /* GL_DIFFUSE */ - 1263, /* GL_SPECULAR */ - 1016, /* GL_POSITION */ - 1266, /* GL_SPOT_DIRECTION */ - 1267, /* GL_SPOT_EXPONENT */ - 1265, /* GL_SPOT_CUTOFF */ + 1263, /* GL_SPECULAR */ + 1016, /* GL_POSITION */ + 1266, /* GL_SPOT_DIRECTION */ + 1267, /* GL_SPOT_EXPONENT */ + 1265, /* GL_SPOT_CUTOFF */ 223, /* GL_CONSTANT_ATTENUATION */ 556, /* GL_LINEAR_ATTENUATION */ - 1111, /* GL_QUADRATIC_ATTENUATION */ + 1111, /* GL_QUADRATIC_ATTENUATION */ 198, /* GL_COMPILE */ 199, /* GL_COMPILE_AND_EXECUTE */ 101, /* GL_BYTE */ - 1528, /* GL_UNSIGNED_BYTE */ - 1234, /* GL_SHORT */ - 1537, /* GL_UNSIGNED_SHORT */ + 1528, /* GL_UNSIGNED_BYTE */ + 1234, /* GL_SHORT */ + 1537, /* GL_UNSIGNED_SHORT */ 511, /* GL_INT */ - 1531, /* GL_UNSIGNED_INT */ + 1531, /* GL_UNSIGNED_INT */ 397, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -3589,7 +3589,7 @@ static const unsigned reduced_enums[1232] = 246, /* GL_COPY */ 46, /* GL_AND_INVERTED */ 860, /* GL_NOOP */ - 1606, /* GL_XOR */ + 1606, /* GL_XOR */ 922, /* GL_OR */ 861, /* GL_NOR */ 380, /* GL_EQUIV */ @@ -3598,58 +3598,58 @@ static const unsigned reduced_enums[1232] = 247, /* GL_COPY_INVERTED */ 924, /* GL_OR_INVERTED */ 851, /* GL_NAND */ - 1228, /* GL_SET */ + 1228, /* GL_SET */ 377, /* GL_EMISSION */ - 1233, /* GL_SHININESS */ + 1233, /* GL_SHININESS */ 44, /* GL_AMBIENT_AND_DIFFUSE */ 155, /* GL_COLOR_INDEXES */ 801, /* GL_MODELVIEW */ - 1092, /* GL_PROJECTION */ - 1324, /* GL_TEXTURE */ + 1092, /* GL_PROJECTION */ + 1324, /* GL_TEXTURE */ 128, /* GL_COLOR */ 284, /* GL_DEPTH */ - 1285, /* GL_STENCIL */ + 1285, /* GL_STENCIL */ 154, /* GL_COLOR_INDEX */ - 1292, /* GL_STENCIL_INDEX */ + 1292, /* GL_STENCIL_INDEX */ 293, /* GL_DEPTH_COMPONENT */ - 1129, /* GL_RED */ + 1129, /* GL_RED */ 468, /* GL_GREEN */ 83, /* GL_BLUE */ 27, /* GL_ALPHA */ - 1153, /* GL_RGB */ - 1172, /* GL_RGBA */ + 1153, /* GL_RGB */ + 1172, /* GL_RGBA */ 582, /* GL_LUMINANCE */ 603, /* GL_LUMINANCE_ALPHA */ 68, /* GL_BITMAP */ 973, /* GL_POINT */ 554, /* GL_LINE */ 395, /* GL_FILL */ - 1138, /* GL_RENDER */ + 1138, /* GL_RENDER */ 391, /* GL_FEEDBACK */ - 1222, /* GL_SELECT */ + 1222, /* GL_SELECT */ 396, /* GL_FLAT */ - 1238, /* GL_SMOOTH */ + 1238, /* GL_SMOOTH */ 535, /* GL_KEEP */ - 1147, /* GL_REPLACE */ + 1147, /* GL_REPLACE */ 495, /* GL_INCR */ 281, /* GL_DECR */ - 1550, /* GL_VENDOR */ - 1144, /* GL_RENDERER */ - 1551, /* GL_VERSION */ + 1550, /* GL_VENDOR */ + 1144, /* GL_RENDERER */ + 1551, /* GL_VERSION */ 384, /* GL_EXTENSIONS */ - 1193, /* GL_S */ - 1315, /* GL_T */ - 1121, /* GL_R */ - 1110, /* GL_Q */ + 1193, /* GL_S */ + 1315, /* GL_T */ + 1121, /* GL_R */ + 1110, /* GL_Q */ 837, /* GL_MODULATE */ 280, /* GL_DECAL */ - 1456, /* GL_TEXTURE_ENV_MODE */ - 1455, /* GL_TEXTURE_ENV_COLOR */ - 1454, /* GL_TEXTURE_ENV */ + 1456, /* GL_TEXTURE_ENV_MODE */ + 1455, /* GL_TEXTURE_ENV_COLOR */ + 1454, /* GL_TEXTURE_ENV */ 385, /* GL_EYE_LINEAR */ 884, /* GL_OBJECT_LINEAR */ - 1264, /* GL_SPHERE_MAP */ - 1458, /* GL_TEXTURE_GEN_MODE */ + 1264, /* GL_SPHERE_MAP */ + 1458, /* GL_TEXTURE_GEN_MODE */ 886, /* GL_OBJECT_PLANE */ 386, /* GL_EYE_PLANE */ 852, /* GL_NEAREST */ @@ -3658,30 +3658,30 @@ static const unsigned reduced_enums[1232] = 560, /* GL_LINEAR_MIPMAP_NEAREST */ 855, /* GL_NEAREST_MIPMAP_LINEAR */ 559, /* GL_LINEAR_MIPMAP_LINEAR */ - 1479, /* GL_TEXTURE_MAG_FILTER */ - 1487, /* GL_TEXTURE_MIN_FILTER */ - 1500, /* GL_TEXTURE_WRAP_S */ - 1501, /* GL_TEXTURE_WRAP_T */ + 1479, /* GL_TEXTURE_MAG_FILTER */ + 1487, /* GL_TEXTURE_MIN_FILTER */ + 1500, /* GL_TEXTURE_WRAP_S */ + 1501, /* GL_TEXTURE_WRAP_T */ 107, /* GL_CLAMP */ - 1146, /* GL_REPEAT */ - 1010, /* GL_POLYGON_OFFSET_UNITS */ - 1009, /* GL_POLYGON_OFFSET_POINT */ - 1008, /* GL_POLYGON_OFFSET_LINE */ - 1122, /* GL_R3_G3_B2 */ - 1548, /* GL_V2F */ - 1549, /* GL_V3F */ + 1146, /* GL_REPEAT */ + 1010, /* GL_POLYGON_OFFSET_UNITS */ + 1009, /* GL_POLYGON_OFFSET_POINT */ + 1008, /* GL_POLYGON_OFFSET_LINE */ + 1122, /* GL_R3_G3_B2 */ + 1548, /* GL_V2F */ + 1549, /* GL_V3F */ 104, /* GL_C4UB_V2F */ 105, /* GL_C4UB_V3F */ 102, /* GL_C3F_V3F */ 849, /* GL_N3F_V3F */ 103, /* GL_C4F_N3F_V3F */ - 1320, /* GL_T2F_V3F */ - 1322, /* GL_T4F_V4F */ - 1318, /* GL_T2F_C4UB_V3F */ - 1316, /* GL_T2F_C3F_V3F */ - 1319, /* GL_T2F_N3F_V3F */ - 1317, /* GL_T2F_C4F_N3F_V3F */ - 1321, /* GL_T4F_C4F_N3F_V4F */ + 1320, /* GL_T2F_V3F */ + 1322, /* GL_T4F_V4F */ + 1318, /* GL_T2F_C4UB_V3F */ + 1316, /* GL_T2F_C3F_V3F */ + 1319, /* GL_T2F_N3F_V3F */ + 1317, /* GL_T2F_C4F_N3F_V3F */ + 1321, /* GL_T4F_C4F_N3F_V4F */ 120, /* GL_CLIP_PLANE0 */ 121, /* GL_CLIP_PLANE1 */ 122, /* GL_CLIP_PLANE2 */ @@ -3710,26 +3710,26 @@ static const unsigned reduced_enums[1232] = 458, /* GL_FUNC_REVERSE_SUBTRACT */ 228, /* GL_CONVOLUTION_1D */ 229, /* GL_CONVOLUTION_2D */ - 1225, /* GL_SEPARABLE_2D */ + 1225, /* GL_SEPARABLE_2D */ 232, /* GL_CONVOLUTION_BORDER_MODE */ 236, /* GL_CONVOLUTION_FILTER_SCALE */ 234, /* GL_CONVOLUTION_FILTER_BIAS */ - 1130, /* GL_REDUCE */ + 1130, /* GL_REDUCE */ 238, /* GL_CONVOLUTION_FORMAT */ 242, /* GL_CONVOLUTION_WIDTH */ 240, /* GL_CONVOLUTION_HEIGHT */ 720, /* GL_MAX_CONVOLUTION_WIDTH */ 718, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1049, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1045, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1040, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1036, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1047, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1043, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1038, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1034, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 1049, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1045, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1040, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1036, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1047, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1043, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1038, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1034, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 473, /* GL_HISTOGRAM */ - 1096, /* GL_PROXY_HISTOGRAM */ + 1096, /* GL_PROXY_HISTOGRAM */ 489, /* GL_HISTOGRAM_WIDTH */ 479, /* GL_HISTOGRAM_FORMAT */ 485, /* GL_HISTOGRAM_RED_SIZE */ @@ -3741,16 +3741,16 @@ static const unsigned reduced_enums[1232] = 786, /* GL_MINMAX */ 788, /* GL_MINMAX_FORMAT */ 790, /* GL_MINMAX_SINK */ - 1323, /* GL_TABLE_TOO_LARGE_EXT */ - 1530, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1539, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1541, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1535, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1532, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1007, /* GL_POLYGON_OFFSET_FILL */ - 1006, /* GL_POLYGON_OFFSET_FACTOR */ - 1005, /* GL_POLYGON_OFFSET_BIAS */ - 1150, /* GL_RESCALE_NORMAL */ + 1323, /* GL_TABLE_TOO_LARGE_EXT */ + 1530, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1539, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1541, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1535, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1532, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1007, /* GL_POLYGON_OFFSET_FILL */ + 1006, /* GL_POLYGON_OFFSET_FACTOR */ + 1005, /* GL_POLYGON_OFFSET_BIAS */ + 1150, /* GL_RESCALE_NORMAL */ 32, /* GL_ALPHA4 */ 34, /* GL_ALPHA8 */ 28, /* GL_ALPHA12 */ @@ -3770,53 +3770,53 @@ static const unsigned reduced_enums[1232] = 519, /* GL_INTENSITY8 */ 513, /* GL_INTENSITY12 */ 515, /* GL_INTENSITY16 */ - 1162, /* GL_RGB2_EXT */ - 1163, /* GL_RGB4 */ - 1166, /* GL_RGB5 */ - 1170, /* GL_RGB8 */ - 1154, /* GL_RGB10 */ - 1158, /* GL_RGB12 */ - 1160, /* GL_RGB16 */ - 1177, /* GL_RGBA2 */ - 1179, /* GL_RGBA4 */ - 1167, /* GL_RGB5_A1 */ - 1183, /* GL_RGBA8 */ - 1155, /* GL_RGB10_A2 */ - 1173, /* GL_RGBA12 */ - 1175, /* GL_RGBA16 */ - 1492, /* GL_TEXTURE_RED_SIZE */ - 1464, /* GL_TEXTURE_GREEN_SIZE */ - 1403, /* GL_TEXTURE_BLUE_SIZE */ - 1392, /* GL_TEXTURE_ALPHA_SIZE */ - 1477, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1468, /* GL_TEXTURE_INTENSITY_SIZE */ - 1148, /* GL_REPLACE_EXT */ - 1100, /* GL_PROXY_TEXTURE_1D */ - 1102, /* GL_PROXY_TEXTURE_2D */ - 1496, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1489, /* GL_TEXTURE_PRIORITY */ - 1494, /* GL_TEXTURE_RESIDENT */ - 1395, /* GL_TEXTURE_BINDING_1D */ - 1396, /* GL_TEXTURE_BINDING_2D */ - 1397, /* GL_TEXTURE_BINDING_3D */ + 1162, /* GL_RGB2_EXT */ + 1163, /* GL_RGB4 */ + 1166, /* GL_RGB5 */ + 1170, /* GL_RGB8 */ + 1154, /* GL_RGB10 */ + 1158, /* GL_RGB12 */ + 1160, /* GL_RGB16 */ + 1177, /* GL_RGBA2 */ + 1179, /* GL_RGBA4 */ + 1167, /* GL_RGB5_A1 */ + 1183, /* GL_RGBA8 */ + 1155, /* GL_RGB10_A2 */ + 1173, /* GL_RGBA12 */ + 1175, /* GL_RGBA16 */ + 1492, /* GL_TEXTURE_RED_SIZE */ + 1464, /* GL_TEXTURE_GREEN_SIZE */ + 1403, /* GL_TEXTURE_BLUE_SIZE */ + 1392, /* GL_TEXTURE_ALPHA_SIZE */ + 1477, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1468, /* GL_TEXTURE_INTENSITY_SIZE */ + 1148, /* GL_REPLACE_EXT */ + 1100, /* GL_PROXY_TEXTURE_1D */ + 1102, /* GL_PROXY_TEXTURE_2D */ + 1496, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1489, /* GL_TEXTURE_PRIORITY */ + 1494, /* GL_TEXTURE_RESIDENT */ + 1395, /* GL_TEXTURE_BINDING_1D */ + 1396, /* GL_TEXTURE_BINDING_2D */ + 1397, /* GL_TEXTURE_BINDING_3D */ 932, /* GL_PACK_SKIP_IMAGES */ 928, /* GL_PACK_IMAGE_HEIGHT */ - 1524, /* GL_UNPACK_SKIP_IMAGES */ - 1521, /* GL_UNPACK_IMAGE_HEIGHT */ - 1391, /* GL_TEXTURE_3D */ - 1104, /* GL_PROXY_TEXTURE_3D */ - 1451, /* GL_TEXTURE_DEPTH */ - 1499, /* GL_TEXTURE_WRAP_R */ + 1524, /* GL_UNPACK_SKIP_IMAGES */ + 1521, /* GL_UNPACK_IMAGE_HEIGHT */ + 1391, /* GL_TEXTURE_3D */ + 1104, /* GL_PROXY_TEXTURE_3D */ + 1451, /* GL_TEXTURE_DEPTH */ + 1499, /* GL_TEXTURE_WRAP_R */ 708, /* GL_MAX_3D_TEXTURE_SIZE */ - 1552, /* GL_VERTEX_ARRAY */ + 1552, /* GL_VERTEX_ARRAY */ 863, /* GL_NORMAL_ARRAY */ 129, /* GL_COLOR_ARRAY */ 498, /* GL_INDEX_ARRAY */ - 1430, /* GL_TEXTURE_COORD_ARRAY */ + 1430, /* GL_TEXTURE_COORD_ARRAY */ 368, /* GL_EDGE_FLAG_ARRAY */ - 1556, /* GL_VERTEX_ARRAY_SIZE */ - 1558, /* GL_VERTEX_ARRAY_TYPE */ - 1557, /* GL_VERTEX_ARRAY_STRIDE */ + 1556, /* GL_VERTEX_ARRAY_SIZE */ + 1558, /* GL_VERTEX_ARRAY_TYPE */ + 1557, /* GL_VERTEX_ARRAY_STRIDE */ 868, /* GL_NORMAL_ARRAY_TYPE */ 867, /* GL_NORMAL_ARRAY_STRIDE */ 133, /* GL_COLOR_ARRAY_SIZE */ @@ -3824,48 +3824,48 @@ static const unsigned reduced_enums[1232] = 134, /* GL_COLOR_ARRAY_STRIDE */ 503, /* GL_INDEX_ARRAY_TYPE */ 502, /* GL_INDEX_ARRAY_STRIDE */ - 1434, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1436, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1435, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1434, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1436, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1435, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 372, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1555, /* GL_VERTEX_ARRAY_POINTER */ + 1555, /* GL_VERTEX_ARRAY_POINTER */ 866, /* GL_NORMAL_ARRAY_POINTER */ 132, /* GL_COLOR_ARRAY_POINTER */ 501, /* GL_INDEX_ARRAY_POINTER */ - 1433, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1433, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 371, /* GL_EDGE_FLAG_ARRAY_POINTER */ 842, /* GL_MULTISAMPLE */ - 1199, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1201, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1206, /* GL_SAMPLE_COVERAGE */ - 1203, /* GL_SAMPLE_BUFFERS */ - 1194, /* GL_SAMPLES */ - 1210, /* GL_SAMPLE_COVERAGE_VALUE */ - 1208, /* GL_SAMPLE_COVERAGE_INVERT */ + 1199, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1201, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1206, /* GL_SAMPLE_COVERAGE */ + 1203, /* GL_SAMPLE_BUFFERS */ + 1194, /* GL_SAMPLES */ + 1210, /* GL_SAMPLE_COVERAGE_VALUE */ + 1208, /* GL_SAMPLE_COVERAGE_INVERT */ 160, /* GL_COLOR_MATRIX */ 162, /* GL_COLOR_MATRIX_STACK_DEPTH */ 715, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1032, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1028, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1023, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1019, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1030, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1026, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1021, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1017, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1413, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1105, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1415, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1032, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1028, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1023, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1019, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1030, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1026, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1021, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1017, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1413, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1105, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1415, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 75, /* GL_BLEND_DST_RGB */ 82, /* GL_BLEND_SRC_RGB */ 74, /* GL_BLEND_DST_ALPHA */ 81, /* GL_BLEND_SRC_ALPHA */ 166, /* GL_COLOR_TABLE */ - 1042, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1025, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1095, /* GL_PROXY_COLOR_TABLE */ - 1099, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1098, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1042, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1025, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1095, /* GL_PROXY_COLOR_TABLE */ + 1099, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1098, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 182, /* GL_COLOR_TABLE_SCALE */ 169, /* GL_COLOR_TABLE_BIAS */ 172, /* GL_COLOR_TABLE_FORMAT */ @@ -3880,7 +3880,7 @@ static const unsigned reduced_enums[1232] = 67, /* GL_BGRA */ 727, /* GL_MAX_ELEMENTS_VERTICES */ 726, /* GL_MAX_ELEMENTS_INDICES */ - 1467, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1467, /* GL_TEXTURE_INDEX_SIZE_EXT */ 126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 990, /* GL_POINT_SIZE_MIN */ 986, /* GL_POINT_SIZE_MAX */ @@ -3888,69 +3888,69 @@ static const unsigned reduced_enums[1232] = 976, /* GL_POINT_DISTANCE_ATTENUATION */ 108, /* GL_CLAMP_TO_BORDER */ 111, /* GL_CLAMP_TO_EDGE */ - 1488, /* GL_TEXTURE_MIN_LOD */ - 1486, /* GL_TEXTURE_MAX_LOD */ - 1394, /* GL_TEXTURE_BASE_LEVEL */ - 1485, /* GL_TEXTURE_MAX_LEVEL */ + 1488, /* GL_TEXTURE_MIN_LOD */ + 1486, /* GL_TEXTURE_MAX_LOD */ + 1394, /* GL_TEXTURE_BASE_LEVEL */ + 1485, /* GL_TEXTURE_MAX_LEVEL */ 492, /* GL_IGNORE_BORDER_HP */ 224, /* GL_CONSTANT_BORDER_HP */ - 1149, /* GL_REPLICATE_BORDER_HP */ + 1149, /* GL_REPLICATE_BORDER_HP */ 230, /* GL_CONVOLUTION_BORDER_COLOR */ 891, /* GL_OCCLUSION_TEST_HP */ 892, /* GL_OCCLUSION_TEST_RESULT_HP */ 557, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1407, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1409, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1411, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1412, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1410, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1408, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1407, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1409, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1411, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1412, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1410, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1408, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 711, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 712, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1052, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1054, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1051, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1053, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1475, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1476, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1474, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1052, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1054, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1051, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1053, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1475, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1476, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1474, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 462, /* GL_GENERATE_MIPMAP */ 463, /* GL_GENERATE_MIPMAP_HINT */ 428, /* GL_FOG_OFFSET_SGIX */ 429, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1421, /* GL_TEXTURE_COMPARE_SGIX */ - 1420, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1471, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1463, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1421, /* GL_TEXTURE_COMPARE_SGIX */ + 1420, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1471, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1463, /* GL_TEXTURE_GEQUAL_R_SGIX */ 294, /* GL_DEPTH_COMPONENT16 */ 297, /* GL_DEPTH_COMPONENT24 */ 300, /* GL_DEPTH_COMPONENT32 */ 251, /* GL_CULL_VERTEX_EXT */ 253, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 252, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1603, /* GL_WRAP_BORDER_SUN */ - 1414, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 1603, /* GL_WRAP_BORDER_SUN */ + 1414, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 550, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1235, /* GL_SINGLE_COLOR */ - 1226, /* GL_SEPARATE_SPECULAR_COLOR */ - 1232, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 1529, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1542, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1543, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1540, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1538, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1536, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1534, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1483, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1484, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1482, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1235, /* GL_SINGLE_COLOR */ + 1226, /* GL_SEPARATE_SPECULAR_COLOR */ + 1232, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 1529, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1542, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1543, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1540, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1538, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1536, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1534, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1483, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1484, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1482, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 793, /* GL_MIRRORED_REPEAT */ - 1188, /* GL_RGB_S3TC */ - 1165, /* GL_RGB4_S3TC */ - 1187, /* GL_RGBA_S3TC */ - 1182, /* GL_RGBA4_S3TC */ - 1185, /* GL_RGBA_DXT5_S3TC */ - 1180, /* GL_RGBA4_DXT5_S3TC */ + 1188, /* GL_RGB_S3TC */ + 1165, /* GL_RGB4_S3TC */ + 1187, /* GL_RGBA_S3TC */ + 1182, /* GL_RGBA4_S3TC */ + 1185, /* GL_RGBA_DXT5_S3TC */ + 1180, /* GL_RGBA4_DXT5_S3TC */ 217, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 212, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 213, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ @@ -3968,53 +3968,53 @@ static const unsigned reduced_enums[1232] = 409, /* GL_FOG_COORDINATE_ARRAY */ 164, /* GL_COLOR_SUM */ 275, /* GL_CURRENT_SECONDARY_COLOR */ - 1219, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1221, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1220, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1218, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1215, /* GL_SECONDARY_COLOR_ARRAY */ + 1219, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1221, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1220, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1218, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1215, /* GL_SECONDARY_COLOR_ARRAY */ 24, /* GL_ALIASED_POINT_SIZE_RANGE */ 23, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1325, /* GL_TEXTURE0 */ - 1327, /* GL_TEXTURE1 */ - 1349, /* GL_TEXTURE2 */ - 1371, /* GL_TEXTURE3 */ - 1377, /* GL_TEXTURE4 */ - 1379, /* GL_TEXTURE5 */ - 1381, /* GL_TEXTURE6 */ - 1383, /* GL_TEXTURE7 */ - 1385, /* GL_TEXTURE8 */ - 1387, /* GL_TEXTURE9 */ - 1328, /* GL_TEXTURE10 */ - 1330, /* GL_TEXTURE11 */ - 1332, /* GL_TEXTURE12 */ - 1334, /* GL_TEXTURE13 */ - 1336, /* GL_TEXTURE14 */ - 1338, /* GL_TEXTURE15 */ - 1340, /* GL_TEXTURE16 */ - 1342, /* GL_TEXTURE17 */ - 1344, /* GL_TEXTURE18 */ - 1346, /* GL_TEXTURE19 */ - 1350, /* GL_TEXTURE20 */ - 1352, /* GL_TEXTURE21 */ - 1354, /* GL_TEXTURE22 */ - 1356, /* GL_TEXTURE23 */ - 1358, /* GL_TEXTURE24 */ - 1360, /* GL_TEXTURE25 */ - 1362, /* GL_TEXTURE26 */ - 1364, /* GL_TEXTURE27 */ - 1366, /* GL_TEXTURE28 */ - 1368, /* GL_TEXTURE29 */ - 1372, /* GL_TEXTURE30 */ - 1374, /* GL_TEXTURE31 */ + 1325, /* GL_TEXTURE0 */ + 1327, /* GL_TEXTURE1 */ + 1349, /* GL_TEXTURE2 */ + 1371, /* GL_TEXTURE3 */ + 1377, /* GL_TEXTURE4 */ + 1379, /* GL_TEXTURE5 */ + 1381, /* GL_TEXTURE6 */ + 1383, /* GL_TEXTURE7 */ + 1385, /* GL_TEXTURE8 */ + 1387, /* GL_TEXTURE9 */ + 1328, /* GL_TEXTURE10 */ + 1330, /* GL_TEXTURE11 */ + 1332, /* GL_TEXTURE12 */ + 1334, /* GL_TEXTURE13 */ + 1336, /* GL_TEXTURE14 */ + 1338, /* GL_TEXTURE15 */ + 1340, /* GL_TEXTURE16 */ + 1342, /* GL_TEXTURE17 */ + 1344, /* GL_TEXTURE18 */ + 1346, /* GL_TEXTURE19 */ + 1350, /* GL_TEXTURE20 */ + 1352, /* GL_TEXTURE21 */ + 1354, /* GL_TEXTURE22 */ + 1356, /* GL_TEXTURE23 */ + 1358, /* GL_TEXTURE24 */ + 1360, /* GL_TEXTURE25 */ + 1362, /* GL_TEXTURE26 */ + 1364, /* GL_TEXTURE27 */ + 1366, /* GL_TEXTURE28 */ + 1368, /* GL_TEXTURE29 */ + 1372, /* GL_TEXTURE30 */ + 1374, /* GL_TEXTURE31 */ 16, /* GL_ACTIVE_TEXTURE */ 114, /* GL_CLIENT_ACTIVE_TEXTURE */ 775, /* GL_MAX_TEXTURE_UNITS */ - 1508, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1511, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1513, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1505, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1313, /* GL_SUBTRACT */ + 1508, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1511, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1513, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1505, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1313, /* GL_SUBTRACT */ 766, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 200, /* GL_COMPRESSED_ALPHA */ 204, /* GL_COMPRESSED_LUMINANCE */ @@ -4022,18 +4022,18 @@ static const unsigned reduced_enums[1232] = 202, /* GL_COMPRESSED_INTENSITY */ 208, /* GL_COMPRESSED_RGB */ 209, /* GL_COMPRESSED_RGBA */ - 1428, /* GL_TEXTURE_COMPRESSION_HINT */ - 1490, /* GL_TEXTURE_RECTANGLE_ARB */ - 1400, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1108, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 1428, /* GL_TEXTURE_COMPRESSION_HINT */ + 1490, /* GL_TEXTURE_RECTANGLE_ARB */ + 1400, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1108, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 764, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 306, /* GL_DEPTH_STENCIL_NV */ - 1533, /* GL_UNSIGNED_INT_24_8_NV */ + 1533, /* GL_UNSIGNED_INT_24_8_NV */ 771, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1481, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1481, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 772, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1457, /* GL_TEXTURE_FILTER_CONTROL */ - 1472, /* GL_TEXTURE_LOD_BIAS */ + 1457, /* GL_TEXTURE_FILTER_CONTROL */ + 1472, /* GL_TEXTURE_LOD_BIAS */ 187, /* GL_COMBINE4 */ 767, /* GL_MAX_SHININESS_NV */ 768, /* GL_MAX_SPOT_EXPONENT_NV */ @@ -4041,16 +4041,16 @@ static const unsigned reduced_enums[1232] = 282, /* GL_DECR_WRAP */ 813, /* GL_MODELVIEW1_ARB */ 869, /* GL_NORMAL_MAP */ - 1135, /* GL_REFLECTION_MAP */ - 1437, /* GL_TEXTURE_CUBE_MAP */ - 1398, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1445, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1439, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1447, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1441, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1449, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1443, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1106, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1135, /* GL_REFLECTION_MAP */ + 1437, /* GL_TEXTURE_CUBE_MAP */ + 1398, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1445, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1439, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1447, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1441, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1449, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1443, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1106, /* GL_PROXY_TEXTURE_CUBE_MAP */ 722, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 848, /* GL_MULTISAMPLE_FILTER_HINT_NV */ 423, /* GL_FOG_DISTANCE_MODE_NV */ @@ -4059,20 +4059,20 @@ static const unsigned reduced_enums[1232] = 186, /* GL_COMBINE */ 193, /* GL_COMBINE_RGB */ 188, /* GL_COMBINE_ALPHA */ - 1189, /* GL_RGB_SCALE */ + 1189, /* GL_RGB_SCALE */ 20, /* GL_ADD_SIGNED */ 522, /* GL_INTERPOLATE */ 219, /* GL_CONSTANT */ - 1058, /* GL_PRIMARY_COLOR */ - 1055, /* GL_PREVIOUS */ - 1246, /* GL_SOURCE0_RGB */ - 1252, /* GL_SOURCE1_RGB */ - 1258, /* GL_SOURCE2_RGB */ - 1262, /* GL_SOURCE3_RGB_NV */ - 1243, /* GL_SOURCE0_ALPHA */ - 1249, /* GL_SOURCE1_ALPHA */ - 1255, /* GL_SOURCE2_ALPHA */ - 1261, /* GL_SOURCE3_ALPHA_NV */ + 1058, /* GL_PRIMARY_COLOR */ + 1055, /* GL_PREVIOUS */ + 1246, /* GL_SOURCE0_RGB */ + 1252, /* GL_SOURCE1_RGB */ + 1258, /* GL_SOURCE2_RGB */ + 1262, /* GL_SOURCE3_RGB_NV */ + 1243, /* GL_SOURCE0_ALPHA */ + 1249, /* GL_SOURCE1_ALPHA */ + 1255, /* GL_SOURCE2_ALPHA */ + 1261, /* GL_SOURCE3_ALPHA_NV */ 905, /* GL_OPERAND0_RGB */ 911, /* GL_OPERAND1_RGB */ 917, /* GL_OPERAND2_RGB */ @@ -4081,25 +4081,25 @@ static const unsigned reduced_enums[1232] = 908, /* GL_OPERAND1_ALPHA */ 914, /* GL_OPERAND2_ALPHA */ 920, /* GL_OPERAND3_ALPHA_NV */ - 1607, /* GL_YCBCR_422_APPLE */ - 1544, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1546, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1237, /* GL_SLICE_ACCUM_SUN */ - 1113, /* GL_QUAD_MESH_SUN */ - 1517, /* GL_TRIANGLE_MESH_SUN */ - 1584, /* GL_VERTEX_PROGRAM_ARB */ - 1592, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1577, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - 1580, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - 1581, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - 1582, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + 1607, /* GL_YCBCR_422_APPLE */ + 1544, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1546, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1237, /* GL_SLICE_ACCUM_SUN */ + 1113, /* GL_QUAD_MESH_SUN */ + 1517, /* GL_TRIANGLE_MESH_SUN */ + 1584, /* GL_VERTEX_PROGRAM_ARB */ + 1592, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1577, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + 1580, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + 1581, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + 1582, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ 277, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - 1071, /* GL_PROGRAM_LENGTH_ARB */ - 1085, /* GL_PROGRAM_STRING_ARB */ + 1071, /* GL_PROGRAM_LENGTH_ARB */ + 1085, /* GL_PROGRAM_STRING_ARB */ 835, /* GL_MODELVIEW_PROJECTION_NV */ 491, /* GL_IDENTITY_NV */ 532, /* GL_INVERSE_NV */ - 1510, /* GL_TRANSPOSE_NV */ + 1510, /* GL_TRANSPOSE_NV */ 533, /* GL_INVERSE_TRANSPOSE_NV */ 750, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 749, /* GL_MAX_PROGRAM_MATRICES_ARB */ @@ -4113,33 +4113,33 @@ static const unsigned reduced_enums[1232] = 697, /* GL_MATRIX7_NV */ 263, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 260, /* GL_CURRENT_MATRIX_ARB */ - 1587, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - 1589, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - 1083, /* GL_PROGRAM_PARAMETER_NV */ - 1579, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - 1087, /* GL_PROGRAM_TARGET_NV */ - 1084, /* GL_PROGRAM_RESIDENT_NV */ - 1502, /* GL_TRACK_MATRIX_NV */ - 1503, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1585, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1065, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1587, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + 1589, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + 1083, /* GL_PROGRAM_PARAMETER_NV */ + 1579, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + 1087, /* GL_PROGRAM_TARGET_NV */ + 1084, /* GL_PROGRAM_RESIDENT_NV */ + 1502, /* GL_TRACK_MATRIX_NV */ + 1503, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1585, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1065, /* GL_PROGRAM_ERROR_POSITION_ARB */ 291, /* GL_DEPTH_CLAMP_NV */ - 1559, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1566, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1567, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1568, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1569, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1570, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1571, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1572, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1573, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1574, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1560, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1561, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1562, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1563, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1564, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1565, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 1559, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1566, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1567, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1568, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1569, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1570, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1571, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1572, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1573, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1574, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1560, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1561, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1562, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1563, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1564, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1565, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 615, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 622, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 623, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ @@ -4163,7 +4163,7 @@ static const unsigned reduced_enums[1232] = 652, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ 653, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ 654, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1064, /* GL_PROGRAM_BINDING_ARB */ + 1064, /* GL_PROGRAM_BINDING_ARB */ 656, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ 657, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ 643, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ @@ -4172,27 +4172,27 @@ static const unsigned reduced_enums[1232] = 646, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 647, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 648, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1426, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1423, /* GL_TEXTURE_COMPRESSED */ + 1426, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1423, /* GL_TEXTURE_COMPRESSED */ 874, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 218, /* GL_COMPRESSED_TEXTURE_FORMATS */ 783, /* GL_MAX_VERTEX_UNITS_ARB */ 18, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1602, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1583, /* GL_VERTEX_BLEND_ARB */ + 1602, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1583, /* GL_VERTEX_BLEND_ARB */ 278, /* GL_CURRENT_WEIGHT_ARB */ - 1601, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1600, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1599, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1598, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1595, /* GL_WEIGHT_ARRAY_ARB */ + 1601, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1600, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1599, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1598, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1595, /* GL_WEIGHT_ARRAY_ARB */ 317, /* GL_DOT3_RGB */ 318, /* GL_DOT3_RGBA */ 216, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 211, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 843, /* GL_MULTISAMPLE_3DFX */ - 1204, /* GL_SAMPLE_BUFFERS_3DFX */ - 1195, /* GL_SAMPLES_3DFX */ + 1204, /* GL_SAMPLE_BUFFERS_3DFX */ + 1195, /* GL_SAMPLES_3DFX */ 824, /* GL_MODELVIEW2_ARB */ 827, /* GL_MODELVIEW3_ARB */ 828, /* GL_MODELVIEW4_ARB */ @@ -4230,17 +4230,17 @@ static const unsigned reduced_enums[1232] = 838, /* GL_MODULATE_ADD_ATI */ 839, /* GL_MODULATE_SIGNED_ADD_ATI */ 840, /* GL_MODULATE_SUBTRACT_ATI */ - 1608, /* GL_YCBCR_MESA */ + 1608, /* GL_YCBCR_MESA */ 929, /* GL_PACK_INVERT_MESA */ 97, /* GL_BUFFER_SIZE */ 99, /* GL_BUFFER_USAGE */ 432, /* GL_FRAGMENT_PROGRAM_ARB */ - 1062, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1090, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1089, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1074, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1080, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1079, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1062, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1090, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1089, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1074, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1080, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1079, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ 739, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ 762, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ 761, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ @@ -4275,71 +4275,71 @@ static const unsigned reduced_enums[1232] = 704, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 703, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 701, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1452, /* GL_TEXTURE_DEPTH_SIZE */ + 1452, /* GL_TEXTURE_DEPTH_SIZE */ 310, /* GL_DEPTH_TEXTURE_MODE */ - 1418, /* GL_TEXTURE_COMPARE_MODE */ - 1416, /* GL_TEXTURE_COMPARE_FUNC */ + 1418, /* GL_TEXTURE_COMPARE_MODE */ + 1416, /* GL_TEXTURE_COMPARE_FUNC */ 196, /* GL_COMPARE_R_TO_TEXTURE */ 997, /* GL_POINT_SPRITE_ARB */ 244, /* GL_COORD_REPLACE_ARB */ - 1000, /* GL_POINT_SPRITE_R_MODE_NV */ - 1115, /* GL_QUERY_COUNTER_BITS */ + 1000, /* GL_POINT_SPRITE_R_MODE_NV */ + 1115, /* GL_QUERY_COUNTER_BITS */ 267, /* GL_CURRENT_QUERY */ - 1117, /* GL_QUERY_RESULT */ - 1119, /* GL_QUERY_RESULT_AVAILABLE */ + 1117, /* GL_QUERY_RESULT */ + 1119, /* GL_QUERY_RESULT_AVAILABLE */ 780, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - 1578, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + 1578, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ 308, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 307, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 769, /* GL_MAX_TEXTURE_COORDS_ARB */ 770, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - 1067, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1069, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1068, /* GL_PROGRAM_FORMAT_ARB */ - 1497, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1067, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1069, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1068, /* GL_PROGRAM_FORMAT_ARB */ + 1497, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 289, /* GL_DEPTH_BOUNDS_TEST_EXT */ 288, /* GL_DEPTH_BOUNDS_EXT */ 48, /* GL_ARRAY_BUFFER */ 373, /* GL_ELEMENT_ARRAY_BUFFER */ 50, /* GL_ARRAY_BUFFER_BINDING */ 375, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1553, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1553, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 864, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 130, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 499, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1431, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1431, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 369, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1216, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1216, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 410, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1596, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1575, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1070, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1596, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1575, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1070, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 745, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1076, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1076, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ 754, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1088, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1088, /* GL_PROGRAM_TEMPORARIES_ARB */ 760, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1078, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1078, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ 756, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1082, /* GL_PROGRAM_PARAMETERS_ARB */ + 1082, /* GL_PROGRAM_PARAMETERS_ARB */ 759, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1077, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1077, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ 755, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1063, /* GL_PROGRAM_ATTRIBS_ARB */ + 1063, /* GL_PROGRAM_ATTRIBS_ARB */ 740, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1075, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1075, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ 753, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1061, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1061, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ 738, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1073, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1073, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 751, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 746, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 742, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1091, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1507, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1125, /* GL_READ_ONLY */ - 1604, /* GL_WRITE_ONLY */ - 1127, /* GL_READ_WRITE */ + 1091, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1507, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1125, /* GL_READ_ONLY */ + 1604, /* GL_WRITE_ONLY */ + 1127, /* GL_READ_WRITE */ 91, /* GL_BUFFER_ACCESS */ 93, /* GL_BUFFER_MAPPED */ 95, /* GL_BUFFER_MAP_POINTER */ @@ -4375,12 +4375,12 @@ static const unsigned reduced_enums[1232] = 683, /* GL_MATRIX29_ARB */ 686, /* GL_MATRIX30_ARB */ 687, /* GL_MATRIX31_ARB */ - 1308, /* GL_STREAM_DRAW */ - 1310, /* GL_STREAM_READ */ - 1306, /* GL_STREAM_COPY */ - 1281, /* GL_STATIC_DRAW */ - 1283, /* GL_STATIC_READ */ - 1279, /* GL_STATIC_COPY */ + 1308, /* GL_STREAM_DRAW */ + 1310, /* GL_STREAM_READ */ + 1306, /* GL_STREAM_COPY */ + 1281, /* GL_STATIC_DRAW */ + 1283, /* GL_STATIC_READ */ + 1279, /* GL_STATIC_COPY */ 363, /* GL_DYNAMIC_DRAW */ 365, /* GL_DYNAMIC_READ */ 361, /* GL_DYNAMIC_COPY */ @@ -4393,14 +4393,14 @@ static const unsigned reduced_enums[1232] = 744, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 748, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 747, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 1302, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1302, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 15, /* GL_ACTIVE_STENCIL_FACE_EXT */ 798, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1197, /* GL_SAMPLES_PASSED */ + 1197, /* GL_SAMPLES_PASSED */ 433, /* GL_FRAGMENT_SHADER_ARB */ - 1591, /* GL_VERTEX_SHADER_ARB */ - 1081, /* GL_PROGRAM_OBJECT_ARB */ - 1229, /* GL_SHADER_OBJECT_ARB */ + 1591, /* GL_VERTEX_SHADER_ARB */ + 1081, /* GL_PROGRAM_OBJECT_ARB */ + 1229, /* GL_SHADER_OBJECT_ARB */ 730, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ 782, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ 779, /* GL_MAX_VARYING_FLOATS_ARB */ @@ -4446,7 +4446,7 @@ static const unsigned reduced_enums[1232] = 493, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ 998, /* GL_POINT_SPRITE_COORD_ORIGIN */ 439, /* GL_FRAMEBUFFER_BINDING_EXT */ - 1139, /* GL_RENDERBUFFER_BINDING_EXT */ + 1139, /* GL_RENDERBUFFER_BINDING_EXT */ 435, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ 434, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ 438, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ @@ -4480,22 +4480,22 @@ static const unsigned reduced_enums[1232] = 141, /* GL_COLOR_ATTACHMENT14_EXT */ 142, /* GL_COLOR_ATTACHMENT15_EXT */ 285, /* GL_DEPTH_ATTACHMENT_EXT */ - 1286, /* GL_STENCIL_ATTACHMENT_EXT */ + 1286, /* GL_STENCIL_ATTACHMENT_EXT */ 441, /* GL_FRAMEBUFFER_EXT */ - 1140, /* GL_RENDERBUFFER_EXT */ - 1143, /* GL_RENDERBUFFER_WIDTH_EXT */ - 1141, /* GL_RENDERBUFFER_HEIGHT_EXT */ - 1142, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - 1297, /* GL_STENCIL_INDEX_EXT */ - 1294, /* GL_STENCIL_INDEX1_EXT */ - 1295, /* GL_STENCIL_INDEX4_EXT */ - 1296, /* GL_STENCIL_INDEX8_EXT */ - 1293, /* GL_STENCIL_INDEX16_EXT */ + 1140, /* GL_RENDERBUFFER_EXT */ + 1143, /* GL_RENDERBUFFER_WIDTH_EXT */ + 1141, /* GL_RENDERBUFFER_HEIGHT_EXT */ + 1142, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + 1297, /* GL_STENCIL_INDEX_EXT */ + 1294, /* GL_STENCIL_INDEX1_EXT */ + 1295, /* GL_STENCIL_INDEX4_EXT */ + 1296, /* GL_STENCIL_INDEX8_EXT */ + 1293, /* GL_STENCIL_INDEX16_EXT */ 381, /* GL_EVAL_BIT */ - 1123, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 1123, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 576, /* GL_LIST_BIT */ - 1402, /* GL_TEXTURE_BIT */ - 1212, /* GL_SCISSOR_BIT */ + 1402, /* GL_TEXTURE_BIT */ + 1212, /* GL_SCISSOR_BIT */ 25, /* GL_ALL_ATTRIB_BITS */ 845, /* GL_MULTISAMPLE_BIT */ 26, /* GL_ALL_CLIENT_ATTRIB_BITS */ |