diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-01-28 15:14:09 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-01-28 15:14:09 +0000 | 
| commit | c24d40b17897362913c3cc4373ed1ec96a6ea6a4 (patch) | |
| tree | 740bcee3fdf80e0373d742f3b58ba902f6d3083a /src | |
| parent | eabe7beeaaff94144b22e253211cf7c1b6c87726 (diff) | |
s/BlendEquatioRGB/BlendEquationRGB/
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/swrast/s_blend.c | 10 | 
1 files changed, 5 insertions, 5 deletions
| diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 3500dfb43e..1001d6f212 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -81,7 +81,7 @@ static void _BLENDAPI  blend_replace( GLcontext *ctx, GLuint n, const GLubyte mask[],                 GLchan rgba[][4], CONST GLchan dest[][4] )  { -   ASSERT(ctx->Color.BlendEquatioRGB==GL_FUNC_ADD); +   ASSERT(ctx->Color.BlendEquationRGB==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendEquationA==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendSrcRGB==GL_ONE);     ASSERT(ctx->Color.BlendDstRGB==GL_ZERO); @@ -101,7 +101,7 @@ blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],                      GLchan rgba[][4], CONST GLchan dest[][4] )  {     GLuint i; -   ASSERT(ctx->Color.BlendEquatioRGB==GL_FUNC_ADD); +   ASSERT(ctx->Color.BlendEquationRGB==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendEquationA==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendSrcRGB==GL_SRC_ALPHA);     ASSERT(ctx->Color.BlendDstRGB==GL_ONE_MINUS_SRC_ALPHA); @@ -189,7 +189,7 @@ blend_add( GLcontext *ctx, GLuint n, const GLubyte mask[],             GLchan rgba[][4], CONST GLchan dest[][4] )  {     GLuint i; -   ASSERT(ctx->Color.BlendEquatioRGB==GL_FUNC_ADD); +   ASSERT(ctx->Color.BlendEquationRGB==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendEquationA==GL_FUNC_ADD);     ASSERT(ctx->Color.BlendSrcRGB==GL_ONE);     ASSERT(ctx->Color.BlendDstRGB==GL_ONE); @@ -228,7 +228,7 @@ blend_min( GLcontext *ctx, GLuint n, const GLubyte mask[],             GLchan rgba[][4], CONST GLchan dest[][4] )  {     GLuint i; -   ASSERT(ctx->Color.BlendEquatioRGB==GL_MIN); +   ASSERT(ctx->Color.BlendEquationRGB==GL_MIN);     ASSERT(ctx->Color.BlendEquationA==GL_MIN);     (void) ctx; @@ -257,7 +257,7 @@ blend_max( GLcontext *ctx, GLuint n, const GLubyte mask[],             GLchan rgba[][4], CONST GLchan dest[][4] )  {     GLuint i; -   ASSERT(ctx->Color.BlendEquatioRGB==GL_MAX); +   ASSERT(ctx->Color.BlendEquationRGB==GL_MAX);     ASSERT(ctx->Color.BlendEquationA==GL_MAX);     (void) ctx; | 
