diff options
author | Dave Airlie <airlied@redhat.com> | 2009-03-31 15:50:19 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2009-03-31 15:50:19 +1000 |
commit | d81a48757a9bde35299fd7c3cfbe83885238409a (patch) | |
tree | 6475a424b74824f6148a0f5d098e7ccb659a7b07 /src | |
parent | 2f3be8ab14d6f4a3cc44817f6f55bc640faadde0 (diff) |
radeon/dri2: if the depth buffer is 16-bit force cpp == 2
This is because the DDX always allocates using the drawable sizes.
which gives me twice the depth buffer I asked for, dumb.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common_context.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 9964de7c7c..5766c9ec7b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -508,8 +508,11 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } } - if (buffers[i].attachment == __DRI_BUFFER_DEPTH) + if (buffers[i].attachment == __DRI_BUFFER_DEPTH) { + if (draw->base.Visual.depthBits == 16) + rb->cpp = 2; depth_bo = bo; + } radeon_renderbuffer_set_bo(rb, bo); radeon_bo_unref(bo); |