diff options
author | Brian Paul <brianp@vmware.com> | 2009-03-02 11:46:49 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-02 11:49:37 -0700 |
commit | f352a80aec10c3faf2d84e0b35d59b4edc0395ef (patch) | |
tree | 5350d8841d162f7ef754a167da137683acfa53e0 /src | |
parent | 2755a27d7dd313617b6bcc48afe6a321ee3609b2 (diff) |
mesa: add ctx->Stencil._Enabled field
Only true if stenciling is enabled, and there's a stencil buffer.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/main/state.c | 2 | ||||
-rw-r--r-- | src/mesa/main/stencil.c | 6 |
3 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1e42de85b8..f906de8357 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1012,6 +1012,7 @@ struct gl_stencil_attrib GLboolean Enabled; /**< Enabled flag */ GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */ GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */ + GLboolean _Enabled; /**< Enabled and stencil buffer present */ GLboolean _TestTwoSide; GLubyte _BackFace; /**< Current back stencil state (1 or 2) */ GLenum Function[3]; /**< Stencil function */ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 0a39279bff..9ea932ea96 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -490,7 +490,7 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & _NEW_LIGHT) _mesa_update_lighting( ctx ); - if (new_state & _NEW_STENCIL) + if (new_state & (_NEW_STENCIL | _NEW_BUFFERS)) _mesa_update_stencil( ctx ); #if FEATURE_pixel_transfer diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index e4a255d0a7..15c98e2015 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -536,7 +536,11 @@ _mesa_update_stencil(GLcontext *ctx) { const GLint face = ctx->Stencil._BackFace; - ctx->Stencil._TestTwoSide = + ctx->Stencil._Enabled = (ctx->Stencil.Enabled && + ctx->DrawBuffer->Visual.stencilBits > 0); + + ctx->Stencil._TestTwoSide = + ctx->Stencil._Enabled && (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] || ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] || ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] || |