diff options
| author | Brian Paul <brianp@vmware.com> | 2009-10-26 10:42:45 -0600 | 
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2009-10-27 16:59:43 -0600 | 
| commit | fe818ea797033d77b814ee88c5b4e220226556ab (patch) | |
| tree | 4b8f526a68818b1b86195bf3c6507246ae8fecbf /src | |
| parent | 7d967b9b7c08aea2a471c5bf6aced8bfafdae874 (diff) | |
intel: fix GL state bugs in intel_texture_bitmap()
Need to push texture state and polygon state too.
Fixes rendering glitches seen in progs/demos/engine when changing
the rendering mode (wireframe, texture modes).
This makes bitmap rendering a little slower, unfortunately.
Diffstat (limited to 'src')
| -rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 7 | 
1 files changed, 3 insertions, 4 deletions
| diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 9a0bcc07a5..f313f8e442 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -435,13 +435,14 @@ intel_texture_bitmap(GLcontext * ctx,     }     /* Save GL state before we start setting up our drawing */ -   _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | -		    GL_VIEWPORT_BIT); +   _mesa_PushAttrib(GL_ENABLE_BIT | GL_CURRENT_BIT | GL_POLYGON_BIT | +                    GL_TEXTURE_BIT | GL_VIEWPORT_BIT);     _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT |  			  GL_CLIENT_PIXEL_STORE_BIT);     old_active_texture = ctx->Texture.CurrentUnit;     _mesa_Disable(GL_POLYGON_STIPPLE); +   _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);     /* Upload our bitmap data to an alpha texture */     _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); @@ -501,8 +502,6 @@ intel_texture_bitmap(GLcontext * ctx,     meta_restore_vertex_program(&intel->meta);     _mesa_PopClientAttrib(); -   _mesa_Disable(GL_TEXTURE_2D); /* asserted that it was disabled at entry */ -   _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);     _mesa_PopAttrib();     _mesa_DeleteTextures(1, &texname); | 
