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authorIan Romanick <ian.d.romanick@intel.com>2010-03-29 17:40:11 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-03-29 17:42:43 -0700
commit2d816204c875ace0fc363d3eeada2255a5009d5c (patch)
tree1afdfc739f845542814cb7019e692206153dbe09 /tests
parent8901eeefc94e4211c87ff13e951113749fc495de (diff)
Arrays are not allowed as vertex shader inputs in GLSL 1.30 either
Diffstat (limited to 'tests')
-rw-r--r--tests/attribute-11.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/attribute-11.glsl b/tests/attribute-11.glsl
index c1e6901431..47cb5a0583 100644
--- a/tests/attribute-11.glsl
+++ b/tests/attribute-11.glsl
@@ -1,5 +1,5 @@
#version 130
-/* PASS */
+/* FAIL - attribute cannot have array type in GLSL 1.30 */
attribute vec4 i[10];
void main()