diff options
-rw-r--r-- | src/mesa/swrast/s_readpix.c | 53 |
1 files changed, 25 insertions, 28 deletions
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 91796788c1..9fe0752a37 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -476,36 +476,33 @@ _swrast_ReadPixels( struct gl_context *ctx, _swrast_validate_derived( ctx ); /* Do all needed clipping here, so that we can forget about it later */ - if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { - /* The ReadPixels region is totally outside the window bounds */ - swrast_render_finish(ctx); - return; - } - - pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels); - if (!pixels) - return; - - switch (format) { - case GL_STENCIL_INDEX: - read_stencil_pixels(ctx, x, y, width, height, type, pixels, + if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { + + pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels); + + if (pixels) { + switch (format) { + case GL_STENCIL_INDEX: + read_stencil_pixels(ctx, x, y, width, height, type, pixels, + &clippedPacking); + break; + case GL_DEPTH_COMPONENT: + read_depth_pixels(ctx, x, y, width, height, type, pixels, + &clippedPacking); + break; + case GL_DEPTH_STENCIL_EXT: + read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels, + &clippedPacking); + break; + default: + /* all other formats should be color formats */ + read_rgba_pixels(ctx, x, y, width, height, format, type, pixels, &clippedPacking); - break; - case GL_DEPTH_COMPONENT: - read_depth_pixels(ctx, x, y, width, height, type, pixels, - &clippedPacking); - break; - case GL_DEPTH_STENCIL_EXT: - read_depth_stencil_pixels(ctx, x, y, width, height, - type, pixels, &clippedPacking); - break; - default: - /* all other formats should be color formats */ - read_rgba_pixels(ctx, x, y, width, height, - format, type, pixels, &clippedPacking); + } + + _mesa_unmap_pbo_dest(ctx, &clippedPacking); + } } swrast_render_finish(ctx); - - _mesa_unmap_pbo_dest(ctx, &clippedPacking); } |