diff options
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_copy.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 13 |
2 files changed, 5 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 673b8fa6a1..6603bcf9a2 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -169,9 +169,6 @@ do_copy_texsubimage(struct intel_context *intel, } - - - void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, @@ -218,6 +215,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, width, border); } + void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, @@ -291,7 +289,6 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, } - void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, @@ -305,7 +302,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, _mesa_select_tex_image(ctx, texObj, target, level); GLenum internalFormat = texImage->InternalFormat; - /* Need to check texture is compatible with source format. */ diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index ddbb13e74a..ff5f614988 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -248,7 +248,6 @@ try_pbo_upload(struct intel_context *intel, } - static GLboolean try_pbo_zcopy(struct intel_context *intel, struct intel_texture_image *intelImage, @@ -293,10 +292,6 @@ try_pbo_zcopy(struct intel_context *intel, } - - - - static void intelTexImage(GLcontext * ctx, GLint dims, @@ -463,8 +458,6 @@ intelTexImage(GLcontext * ctx, DBG("pbo upload failed\n"); } - - /* intelCopyTexImage calls this function with pixels == NULL, with * the expectation that the mipmap tree will be set up but nothing * more will be done. This is where those calls return: @@ -557,6 +550,7 @@ intelTexImage(GLcontext * ctx, } } + void intelTexImage3D(GLcontext * ctx, GLenum target, GLint level, @@ -589,6 +583,7 @@ intelTexImage2D(GLcontext * ctx, format, type, pixels, unpack, texObj, texImage, 0, 0); } + void intelTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -604,6 +599,7 @@ intelTexImage1D(GLcontext * ctx, format, type, pixels, unpack, texObj, texImage, 0, 0); } + void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, @@ -616,6 +612,7 @@ void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); } + /** * Need to map texture image into memory before copying image data, * then unmap it. @@ -680,8 +677,6 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level, { intel_get_tex_image(ctx, target, level, format, type, pixels, texObj, texImage, 0); - - } void |