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-rw-r--r--progs/tests/texline.c51
1 files changed, 34 insertions, 17 deletions
diff --git a/progs/tests/texline.c b/progs/tests/texline.c
index 806d328bb6..f63a49c7d8 100644
--- a/progs/tests/texline.c
+++ b/progs/tests/texline.c
@@ -1,4 +1,4 @@
-/* $Id: texline.c,v 1.3 2001/05/21 17:45:25 brianp Exp $ */
+/* $Id: texline.c,v 1.4 2002/08/17 00:30:36 brianp Exp $ */
/*
* Test textured lines.
@@ -18,14 +18,14 @@
static GLboolean Antialias = GL_FALSE;
static GLboolean Animate = GL_FALSE;
-static GLboolean Texture = GL_TRUE;
+static GLint Texture = 1;
+static GLboolean Stipple = GL_FALSE;
static GLfloat LineWidth = 1.0;
-static GLboolean Multitex = GL_FALSE;
static GLfloat Xrot = -60.0, Yrot = 0.0, Zrot = 0.0;
static GLfloat DYrot = 1.0;
static GLboolean Points = GL_FALSE;
-
+static GLfloat Scale = 1.0;
static void Idle( void )
{
@@ -46,6 +46,7 @@ static void Display( void )
glRotatef(Xrot, 1.0, 0.0, 0.0);
glRotatef(Yrot, 0.0, 1.0, 0.0);
glRotatef(Zrot, 0.0, 0.0, 1.0);
+ glScalef(Scale, Scale, Scale);
if (Texture)
glColor3f(1, 1, 1);
@@ -122,11 +123,27 @@ static void Key( unsigned char key, int x, int y )
}
break;
case 't':
- Texture = !Texture;
- if (Texture)
+ Texture++;
+ if (Texture > 2)
+ Texture = 0;
+ if (Texture == 0) {
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ glDisable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
+ glDisable(GL_TEXTURE_2D);
+ }
+ else if (Texture == 1) {
+ glActiveTextureARB(GL_TEXTURE0_ARB);
glEnable(GL_TEXTURE_2D);
- else
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glDisable(GL_TEXTURE_2D);
+ }
+ else {
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ glEnable(GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
+ glEnable(GL_TEXTURE_2D);
+ }
break;
case 'w':
LineWidth -= 0.25;
@@ -142,18 +159,16 @@ static void Key( unsigned char key, int x, int y )
glLineWidth(LineWidth);
glPointSize(LineWidth);
break;
- case 'm':
- Multitex = !Multitex;
- if (Multitex) {
- glEnable(GL_TEXTURE_2D);
- }
- else {
- glDisable(GL_TEXTURE_2D);
- }
- break;
case 'p':
Points = !Points;
break;
+ case 's':
+ Stipple = !Stipple;
+ if (Stipple)
+ glEnable(GL_LINE_STIPPLE);
+ else
+ glDisable(GL_LINE_STIPPLE);
+ break;
case ' ':
Animate = !Animate;
if (Animate)
@@ -200,7 +215,7 @@ static void Init( int argc, char *argv[] )
for (u = 0; u < 2; u++) {
glActiveTextureARB(GL_TEXTURE0_ARB + u);
glBindTexture(GL_TEXTURE_2D, 10+u);
- if (u == 0 || Multitex)
+ if (u == 0)
glEnable(GL_TEXTURE_2D);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -219,6 +234,8 @@ static void Init( int argc, char *argv[] )
}
}
+ glLineStipple(1, 0xff);
+
if (argc > 1 && strcmp(argv[1], "-info")==0) {
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));