diff options
-rw-r--r-- | src/mesa/main/context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 70 |
2 files changed, 41 insertions, 30 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 144da61384..e5ec35c77f 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1064,6 +1064,7 @@ init_attrib_groups(GLcontext *ctx) ctx->NewState = _NEW_ALL; ctx->ErrorValue = (GLenum) GL_NO_ERROR; ctx->_Facing = 0; + ctx->varying_vp_inputs = ~0; return GL_TRUE; } diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 787672be9f..dff4306322 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -47,17 +47,17 @@ struct state_key { + unsigned light_color_material_mask:12; + unsigned light_material_mask:12; unsigned light_global_enabled:1; unsigned light_local_viewer:1; unsigned light_twoside:1; unsigned light_color_material:1; - unsigned light_color_material_mask:12; - unsigned light_material_mask:12; unsigned material_shininess_is_zero:1; - unsigned need_eye_coords:1; unsigned normalize:1; unsigned rescale_normals:1; + unsigned fog_source_is_depth:1; unsigned tnl_do_vertex_fog:1; unsigned separate_specular:1; @@ -67,6 +67,8 @@ struct state_key { unsigned texture_enabled_global:1; unsigned fragprog_inputs_read:12; + unsigned varying_vp_inputs; + struct { unsigned light_enabled:1; unsigned light_eyepos3_is_zero:1; @@ -193,6 +195,7 @@ static struct state_key *make_state_key( GLcontext *ctx ) key->need_eye_coords = ctx->_NeedEyeCoords; key->fragprog_inputs_read = fp->Base.InputsRead; + key->varying_vp_inputs = ctx->varying_vp_inputs; if (ctx->RenderMode == GL_FEEDBACK) { /* make sure the vertprog emits color and tex0 */ @@ -450,14 +453,46 @@ static void release_temps( struct tnl_program *p ) } +static struct ureg register_param5(struct tnl_program *p, + GLint s0, + GLint s1, + GLint s2, + GLint s3, + GLint s4) +{ + gl_state_index tokens[STATE_LENGTH]; + GLint idx; + tokens[0] = s0; + tokens[1] = s1; + tokens[2] = s2; + tokens[3] = s3; + tokens[4] = s4; + idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); + return make_ureg(PROGRAM_STATE_VAR, idx); +} + + +#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) +#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) +#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) +#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) + + /** * \param input one of VERT_ATTRIB_x tokens. */ static struct ureg register_input( struct tnl_program *p, GLuint input ) { - p->program->Base.InputsRead |= (1<<input); - return make_ureg(PROGRAM_INPUT, input); + /* Material attribs are passed here as inputs >= 32 + */ + if (input >= 32 || (p->state->varying_vp_inputs & (1<<input))) { + p->program->Base.InputsRead |= (1<<input); + return make_ureg(PROGRAM_INPUT, input); + } + else { + return register_param3( p, STATE_INTERNAL, STATE_CURRENT_ATTRIB, input ); + } } /** @@ -506,31 +541,6 @@ static struct ureg get_identity_param( struct tnl_program *p ) return p->identity; } -static struct ureg register_param5(struct tnl_program *p, - GLint s0, - GLint s1, - GLint s2, - GLint s3, - GLint s4) -{ - gl_state_index tokens[STATE_LENGTH]; - GLint idx; - tokens[0] = s0; - tokens[1] = s1; - tokens[2] = s2; - tokens[3] = s3; - tokens[4] = s4; - idx = _mesa_add_state_reference( p->program->Base.Parameters, tokens ); - return make_ureg(PROGRAM_STATE_VAR, idx); -} - - -#define register_param1(p,s0) register_param5(p,s0,0,0,0,0) -#define register_param2(p,s0,s1) register_param5(p,s0,s1,0,0,0) -#define register_param3(p,s0,s1,s2) register_param5(p,s0,s1,s2,0,0) -#define register_param4(p,s0,s1,s2,s3) register_param5(p,s0,s1,s2,s3,0) - - static void register_matrix_param5( struct tnl_program *p, GLint s0, /* modelview, projection, etc */ GLint s1, /* texture matrix number */ |