diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/context.c | 1 | ||||
-rw-r--r-- | src/mesa/main/get.c | 8 | ||||
-rw-r--r-- | src/mesa/main/get_gen.py | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 9 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 8 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 4 |
8 files changed, 29 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 48685c087b..8bdda60697 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -111,6 +111,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, ctx->Const.MaxTextureImageUnits); ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */ + ctx->Const.MaxCombinedTextureImageUnits = 0; /* Mesa limits textures to 4kx4k; it would be nice to fix that someday */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b5bf46718f..03fc57e665 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -575,6 +575,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6c5ce02913..e8932f83b6 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1876,7 +1876,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -3711,7 +3711,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -5546,7 +5546,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -7382,7 +7382,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 930c3362fa..a29962d334 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -1006,7 +1006,7 @@ StateVars = [ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 881d233ca3..5f01244827 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2319,6 +2319,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 6611956ae8..d6e3a3e561 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -229,14 +229,23 @@ update_samplers(struct st_context *st) /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, sampler); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, sampler); + } } else { /*printf("%s su=%u null\n", __FUNCTION__, su);*/ cso_single_sampler(st->cso_context, su, NULL); + if (su < st->ctx->Const.MaxVertexTextureImageUnits) { + cso_single_vertex_sampler(st->cso_context, su, NULL); + } } } cso_single_sampler_done(st->cso_context); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_single_vertex_sampler_done(st->cso_context); + } } diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 4d4f97da7e..0b68447d21 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -32,6 +32,8 @@ */ +#include "main/macros.h" + #include "st_context.h" #include "st_atom.h" #include "st_texture.h" @@ -99,6 +101,12 @@ update_textures(struct st_context *st) cso_set_sampler_textures(st->cso_context, st->state.num_textures, st->state.sampler_texture); + if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { + cso_set_vertex_sampler_textures(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_texture); + } } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 57fe72d76a..ef3cbc53ee 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st) = _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS), MAX_VERTEX_TEXTURE_IMAGE_UNITS); + c->MaxCombinedTextureImageUnits + = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS), + MAX_COMBINED_TEXTURE_IMAGE_UNITS); + c->MaxTextureCoordUnits = _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS); |