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-rw-r--r--docs/relnotes-6.5.3.html2
-rw-r--r--doxygen/Makefile2
-rw-r--r--doxygen/common.doxy2
-rw-r--r--doxygen/doxy.bat4
-rw-r--r--doxygen/glapi.doxy2
-rw-r--r--doxygen/header.html2
-rw-r--r--doxygen/main.doxy2
-rw-r--r--doxygen/math.doxy2
-rw-r--r--doxygen/shader.doxy2
-rw-r--r--doxygen/swrast.doxy2
-rw-r--r--doxygen/swrast_setup.doxy2
-rw-r--r--doxygen/tnl.doxy2
-rw-r--r--doxygen/tnl_dd.doxy2
-rw-r--r--doxygen/vbo.doxy (renamed from doxygen/array_cache.doxy)8
-rw-r--r--include/GL/glext.h587
-rw-r--r--include/GL/glxext.h73
-rw-r--r--src/egl/main/egllog.c41
-rw-r--r--src/glut/fbdev/fbdev.c17
-rw-r--r--src/glut/fbdev/glut_fbdev.c2199
-rw-r--r--src/mesa/drivers/beos/GLView.cpp6
-rw-r--r--src/mesa/drivers/directfb/idirectfbgl_mesa.c4
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_buffer_objects.c5
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c83
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state.c213
-rw-r--r--src/mesa/drivers/dri/nouveau/nv50_state.c76
-rw-r--r--src/mesa/drivers/dri/r300/Makefile6
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c270
-rw-r--r--src/mesa/drivers/fbdev/glfbdev.c6
-rw-r--r--src/mesa/drivers/ggi/ggimesa.c4
-rw-r--r--src/mesa/drivers/glide/fxdd.c6
-rw-r--r--src/mesa/drivers/windows/gdi/mesa.def6
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c8
-rw-r--r--src/mesa/drivers/windows/gldirect/dglcontext.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c4
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c6
-rw-r--r--src/mesa/drivers/windows/icd/mesa.def6
45 files changed, 1274 insertions, 2412 deletions
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html
index 3e84b12717..86e23d6d0d 100644
--- a/docs/relnotes-6.5.3.html
+++ b/docs/relnotes-6.5.3.html
@@ -24,6 +24,8 @@ TBD
<h2>New features</h2>
<ul>
+<li>Updated glext.h file (version 39)
+<li>Updated glxext.h file (version 18)
</ul>
<h2>Bug fixes</h2>
diff --git a/doxygen/Makefile b/doxygen/Makefile
index 055b17386d..e67900474e 100644
--- a/doxygen/Makefile
+++ b/doxygen/Makefile
@@ -9,7 +9,7 @@ all: full subset
FULL = \
main.doxy \
math.doxy \
- array_cache.doxy \
+ vbo.doxy \
glapi.doxy \
shader.doxy \
swrast.doxy \
diff --git a/doxygen/common.doxy b/doxygen/common.doxy
index 1b5e5fece6..48f0c95d6d 100644
--- a/doxygen/common.doxy
+++ b/doxygen/common.doxy
@@ -23,7 +23,7 @@ PROJECT_NAME = Mesa
# This could be handy for archiving the generated documentation or
# if some version control system is used.
-PROJECT_NUMBER = 6.2
+PROJECT_NUMBER = 6.5
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
# base path where the generated documentation will be put.
diff --git a/doxygen/doxy.bat b/doxygen/doxy.bat
index 2d8b567ce3..7a53f6ebc2 100644
--- a/doxygen/doxy.bat
+++ b/doxygen/doxy.bat
@@ -1,5 +1,5 @@
doxygen tnl_dd.doxy
-doxygen array_cache.doxy
+doxygen vbo.doxy
doxygen math.doxy
doxygen swrast.doxy
doxygen swrast_setup.doxy
@@ -10,7 +10,7 @@ doxygen shader.doxy
echo Building again, to resolve tags
doxygen tnl_dd.doxy
-doxygen array_cache.doxy
+doxygen vbo.doxy
doxygen math.doxy
doxygen swrast.doxy
doxygen swrast_setup.doxy
diff --git a/doxygen/glapi.doxy b/doxygen/glapi.doxy
index eafc2a109a..3290f8455a 100644
--- a/doxygen/glapi.doxy
+++ b/doxygen/glapi.doxy
@@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
- array_cache.tag=array_cache
+ vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag
diff --git a/doxygen/header.html b/doxygen/header.html
index 5ca2763e0d..7fca3ee5d3 100644
--- a/doxygen/header.html
+++ b/doxygen/header.html
@@ -7,7 +7,7 @@
<div class="qindex">
<a class="qindex" href="../main/index.html">core</a> |
<a class="qindex" href="../glapi/index.html">glapi</a> |
-<a class="qindex" href="../array_cache/index.html">array_cache</a> |
+<a class="qindex" href="../vbo/index.html">vbo</a> |
<a class="qindex" href="../math/index.html">math</a> |
<a class="qindex" href="../shader/index.html">shader</a> |
<a class="qindex" href="../swrast/index.html">swrast</a> |
diff --git a/doxygen/main.doxy b/doxygen/main.doxy
index 3cb05967aa..416b4338e8 100644
--- a/doxygen/main.doxy
+++ b/doxygen/main.doxy
@@ -40,7 +40,7 @@ SKIP_FUNCTION_MACROS = YES
# Configuration::addtions related to external references
#---------------------------------------------------------------------------
TAGFILES = tnl_dd.tag=../tnl_dd \
- array_cache.tag=../array_cache \
+ vbo.tag=../vbo \
glapi.tag=../glapi \
math.tag=../math \
shader.tag=../shader \
diff --git a/doxygen/math.doxy b/doxygen/math.doxy
index 72ec2e3cd2..388af40fe5 100644
--- a/doxygen/math.doxy
+++ b/doxygen/math.doxy
@@ -45,5 +45,5 @@ TAGFILES = tnl_dd.tag=../tnl_dd \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
- array_cache.tag=../array_cache
+ vbo.tag=../vbo
GENERATE_TAGFILE = math.tag
diff --git a/doxygen/shader.doxy b/doxygen/shader.doxy
index 44fc7c4cfe..d8ad14cc76 100644
--- a/doxygen/shader.doxy
+++ b/doxygen/shader.doxy
@@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
- array_cache.tag=array_cache
+ vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag
diff --git a/doxygen/swrast.doxy b/doxygen/swrast.doxy
index b0ba953676..fa07afd594 100644
--- a/doxygen/swrast.doxy
+++ b/doxygen/swrast.doxy
@@ -44,5 +44,5 @@ TAGFILES = main.tag=../core \
tnl_dd.tag=../tnl_dd \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
- array_cache.tag=array_cache
+ vbo.tag=vbo
GENERATE_TAGFILE = swrast.tag
diff --git a/doxygen/swrast_setup.doxy b/doxygen/swrast_setup.doxy
index 9e2d72e36e..ee6f3ffdc8 100644
--- a/doxygen/swrast_setup.doxy
+++ b/doxygen/swrast_setup.doxy
@@ -45,5 +45,5 @@ TAGFILES = tnl_dd.tag=../tnl_dd \
math.tag=../math \
swrast.tag=../swrast \
tnl.tag=../tnl \
- array_cache.tag=../array_cache
+ vbo.tag=../vbo
GENERATE_TAGFILE = swrast_setup.tag
diff --git a/doxygen/tnl.doxy b/doxygen/tnl.doxy
index 67f992f11e..a4f76a2953 100644
--- a/doxygen/tnl.doxy
+++ b/doxygen/tnl.doxy
@@ -46,5 +46,5 @@ TAGFILES = tnl_dd.tag=../tnl \
shader.tag=../shader \
swrast.tag=../swrast \
swrast_setup.tag=swrast_setup \
- array_cache.tag=array_cache
+ vbo.tag=vbo
GENERATE_TAGFILE = tnl.tag
diff --git a/doxygen/tnl_dd.doxy b/doxygen/tnl_dd.doxy
index b7bd6e9744..b241f67f4b 100644
--- a/doxygen/tnl_dd.doxy
+++ b/doxygen/tnl_dd.doxy
@@ -45,5 +45,5 @@ TAGFILES = main.tag=../core \
swrast.tag=../swrast \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
- array_cache.tag=array_cache
+ vbo.tag=vbo
GENERATE_TAGFILE = tnl_dd.tag
diff --git a/doxygen/array_cache.doxy b/doxygen/vbo.doxy
index ae0b1fa139..6dfb21cf4f 100644
--- a/doxygen/array_cache.doxy
+++ b/doxygen/vbo.doxy
@@ -5,11 +5,11 @@
#---------------------------------------------------------------------------
# General configuration options
#---------------------------------------------------------------------------
-PROJECT_NAME = "Mesa array_cache"
+PROJECT_NAME = "Mesa vbo"
#---------------------------------------------------------------------------
# configuration options related to the input files
#---------------------------------------------------------------------------
-INPUT = ../src/mesa/array_cache/
+INPUT = ../src/mesa/vbo/
FILE_PATTERNS = *.c \
*.h
RECURSIVE = NO
@@ -24,7 +24,7 @@ FILTER_SOURCE_FILES = NO
#---------------------------------------------------------------------------
# configuration options related to the HTML output
#---------------------------------------------------------------------------
-HTML_OUTPUT = array_cache
+HTML_OUTPUT = vbo
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
@@ -47,4 +47,4 @@ TAGFILES = main.tag=../core \
swrast_setup.tag=../swrast_setup \
tnl.tag=../tnl \
tnl_dd.tag=../tnl_dd
-GENERATE_TAGFILE = array_cache.tag
+GENERATE_TAGFILE = vbo.tag
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 8cc4502ac9..4e45387ecc 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -52,9 +52,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated 2006/08/30 */
+/* glext.h last updated 2007/02/12 */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 34
+#define GL_GLEXT_VERSION 39
#ifndef GL_VERSION_1_2
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
@@ -3019,7 +3019,6 @@ extern "C" {
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
@@ -3104,6 +3103,8 @@ extern "C" {
#ifndef GL_EXT_framebuffer_multisample
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
#endif
#ifndef GL_MESAX_texture_stack
@@ -3122,6 +3123,268 @@ extern "C" {
#ifndef GL_EXT_gpu_program_parameters
#endif
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
+#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
+#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
+#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
+#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
+#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
+#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
+#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
+#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_LINES_ADJACENCY_EXT 0x000A
+#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
+#define GL_TRIANGLES_ADJACENCY_EXT 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
+#define GL_GEOMETRY_PROGRAM_NV 0x8C26
+#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
+#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
+#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
+#define GL_PROGRAM_POINT_SIZE_EXT 0x8642
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_GEOMETRY_SHADER_EXT 0x8DD9
+/* reuse GL_GEOMETRY_VERTICES_OUT_EXT */
+/* reuse GL_GEOMETRY_INPUT_TYPE_EXT */
+/* reuse GL_GEOMETRY_OUTPUT_TYPE_EXT */
+/* reuse GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
+#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
+/* reuse GL_LINES_ADJACENCY_EXT */
+/* reuse GL_LINE_STRIP_ADJACENCY_EXT */
+/* reuse GL_TRIANGLES_ADJACENCY_EXT */
+/* reuse GL_TRIANGLE_STRIP_ADJACENCY_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */
+/* reuse GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+/* reuse GL_PROGRAM_POINT_SIZE_EXT */
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
+#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
+#define GL_SAMPLER_BUFFER_EXT 0x8DC2
+#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
+#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
+#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
+#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
+#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
+#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
+#define GL_INT_SAMPLER_1D_EXT 0x8DC9
+#define GL_INT_SAMPLER_2D_EXT 0x8DCA
+#define GL_INT_SAMPLER_3D_EXT 0x8DCB
+#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
+#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
+#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
+#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
+#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
+#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
+#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
+#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
+#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
+#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
+#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
+#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
+#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_R11F_G11F_B10F_EXT 0x8C3A
+#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
+#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
+#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
+#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
+#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
+#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
+#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
+#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
+#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
+/* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_TEXTURE_BUFFER_EXT 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
+#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
+#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
+#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
+#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
+#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
+#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_RGB9_E5_EXT 0x8C3D
+#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
+#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_DEPTH_COMPONENT32F_NV 0x8DAB
+#define GL_DEPTH32F_STENCIL8_NV 0x8DAC
+#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
+#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
+#endif
+
+#ifndef GL_NV_fragment_program4
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
+#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
+#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
+#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
+#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
+#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_BACK_PRIMARY_COLOR_NV 0x8C77
+#define GL_BACK_SECONDARY_COLOR_NV 0x8C78
+#define GL_TEXTURE_COORD_NV 0x8C79
+#define GL_CLIP_DISTANCE_NV 0x8C7A
+#define GL_VERTEX_ID_NV 0x8C7B
+#define GL_PRIMITIVE_ID_NV 0x8C7C
+#define GL_GENERIC_ATTRIB_NV 0x8C7D
+#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
+#define GL_ACTIVE_VARYINGS_NV 0x8C81
+#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
+#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
+#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
+#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
+#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
+#define GL_PRIMITIVES_GENERATED_NV 0x8C87
+#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
+#define GL_RASTERIZER_DISCARD_NV 0x8C89
+#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
+#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
+#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
+#define GL_SEPARATE_ATTRIBS_NV 0x8C8D
+#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
+#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
+#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
+#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
+#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
+#define GL_UNIFORM_BUFFER_EXT 0x8DEE
+#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_RGBA32UI_EXT 0x8D70
+#define GL_RGB32UI_EXT 0x8D71
+#define GL_ALPHA32UI_EXT 0x8D72
+#define GL_INTENSITY32UI_EXT 0x8D73
+#define GL_LUMINANCE32UI_EXT 0x8D74
+#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
+#define GL_RGBA16UI_EXT 0x8D76
+#define GL_RGB16UI_EXT 0x8D77
+#define GL_ALPHA16UI_EXT 0x8D78
+#define GL_INTENSITY16UI_EXT 0x8D79
+#define GL_LUMINANCE16UI_EXT 0x8D7A
+#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
+#define GL_RGBA8UI_EXT 0x8D7C
+#define GL_RGB8UI_EXT 0x8D7D
+#define GL_ALPHA8UI_EXT 0x8D7E
+#define GL_INTENSITY8UI_EXT 0x8D7F
+#define GL_LUMINANCE8UI_EXT 0x8D80
+#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
+#define GL_RGBA32I_EXT 0x8D82
+#define GL_RGB32I_EXT 0x8D83
+#define GL_ALPHA32I_EXT 0x8D84
+#define GL_INTENSITY32I_EXT 0x8D85
+#define GL_LUMINANCE32I_EXT 0x8D86
+#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87
+#define GL_RGBA16I_EXT 0x8D88
+#define GL_RGB16I_EXT 0x8D89
+#define GL_ALPHA16I_EXT 0x8D8A
+#define GL_INTENSITY16I_EXT 0x8D8B
+#define GL_LUMINANCE16I_EXT 0x8D8C
+#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
+#define GL_RGBA8I_EXT 0x8D8E
+#define GL_RGB8I_EXT 0x8D8F
+#define GL_ALPHA8I_EXT 0x8D90
+#define GL_INTENSITY8I_EXT 0x8D91
+#define GL_LUMINANCE8I_EXT 0x8D92
+#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93
+#define GL_RED_INTEGER_EXT 0x8D94
+#define GL_GREEN_INTEGER_EXT 0x8D95
+#define GL_BLUE_INTEGER_EXT 0x8D96
+#define GL_ALPHA_INTEGER_EXT 0x8D97
+#define GL_RGB_INTEGER_EXT 0x8D98
+#define GL_RGBA_INTEGER_EXT 0x8D99
+#define GL_BGR_INTEGER_EXT 0x8D9A
+#define GL_BGRA_INTEGER_EXT 0x8D9B
+#define GL_LUMINANCE_INTEGER_EXT 0x8D9C
+#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
+#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
+#endif
+
/*************************************************************/
@@ -3162,7 +3425,7 @@ typedef unsigned short GLhalfNV;
/* This code block is duplicated in glext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GLX_OML_sync_control extension). */
+/* (as used in the GL_EXT_timer_query extension). */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(__sun__)
@@ -3184,12 +3447,12 @@ typedef unsigned long long int uint64_t;
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
-#elif defined(WIN32) && defined(_MSC_VER)
-typedef long int int32_t;
+#elif defined(_WIN32) && defined(__GNUC__)
+#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
-#elif defined(WIN32) && defined(__GNUC__)
-#include <stdint.h>
#else
#include <inttypes.h> /* Fallback option */
#endif
@@ -6687,6 +6950,314 @@ typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLu
typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params);
#endif
+#ifndef GL_APPLE_flush_buffer_range
+#define GL_APPLE_flush_buffer_range 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum, GLenum, GLint);
+GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum, GLintptr, GLsizeiptr);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size);
+#endif
+
+#ifndef GL_NV_gpu_program4
+#define GL_NV_gpu_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum, GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum, GLuint, const GLint *);
+GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum, GLuint, const GLuint *);
+GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum, GLuint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum, GLuint, GLuint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum, GLuint, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params);
+#endif
+
+#ifndef GL_NV_geometry_program4
+#define GL_NV_geometry_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramVertexLimitNV (GLenum, GLint);
+GLAPI void APIENTRY glFramebufferTextureEXT (GLenum, GLenum, GLuint, GLint);
+GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum, GLenum, GLuint, GLint, GLint);
+GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum, GLenum, GLuint, GLint, GLenum);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+
+#ifndef GL_EXT_geometry_shader4
+#define GL_EXT_geometry_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriEXT (GLuint, GLenum, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
+#endif
+
+#ifndef GL_NV_vertex_program4
+#define GL_NV_vertex_program4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint, GLint);
+GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint, GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint, const GLint *);
+GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint, const GLuint *);
+GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint, const GLbyte *);
+GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint, const GLshort *);
+GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint, const GLubyte *);
+GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint, const GLushort *);
+GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint, GLenum, GLint *);
+GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint, GLenum, GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
+#endif
+
+#ifndef GL_EXT_gpu_shader4
+#define GL_EXT_gpu_shader4 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUniformuivEXT (GLuint, GLint, GLuint *);
+GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint, GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint, const GLchar *);
+GLAPI void APIENTRY glUniform1uiEXT (GLint, GLuint);
+GLAPI void APIENTRY glUniform2uiEXT (GLint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform3uiEXT (GLint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform4uiEXT (GLint, GLuint, GLuint, GLuint, GLuint);
+GLAPI void APIENTRY glUniform1uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform2uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform3uivEXT (GLint, GLsizei, const GLuint *);
+GLAPI void APIENTRY glUniform4uivEXT (GLint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
+typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
+#endif
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum, GLint, GLsizei, GLsizei);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
+#endif
+
+#ifndef GL_EXT_packed_float
+#define GL_EXT_packed_float 1
+#endif
+
+#ifndef GL_EXT_texture_array
+#define GL_EXT_texture_array 1
+#endif
+
+#ifndef GL_EXT_texture_buffer_object
+#define GL_EXT_texture_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferEXT (GLenum, GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+
+#ifndef GL_EXT_texture_compression_latc
+#define GL_EXT_texture_compression_latc 1
+#endif
+
+#ifndef GL_EXT_texture_compression_rgtc
+#define GL_EXT_texture_compression_rgtc 1
+#endif
+
+#ifndef GL_EXT_texture_shared_exponent
+#define GL_EXT_texture_shared_exponent 1
+#endif
+
+#ifndef GL_NV_depth_buffer_float
+#define GL_NV_depth_buffer_float 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDepthRangedNV (GLdouble, GLdouble);
+GLAPI void APIENTRY glClearDepthdNV (GLdouble);
+GLAPI void APIENTRY glDepthBoundsdNV (GLdouble, GLdouble);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax);
+#endif
+
+#ifndef GL_NV_fragment_program4
+#define GL_NV_fragment_program4 1
+#endif
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum, GLsizei, GLsizei, GLenum, GLsizei, GLsizei);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+
+#ifndef GL_EXT_framebuffer_sRGB
+#define GL_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GL_NV_geometry_shader4
+#define GL_NV_geometry_shader4 1
+#endif
+
+#ifndef GL_NV_parameter_buffer_object
+#define GL_NV_parameter_buffer_object 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
+GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum, GLuint, GLuint, GLsizei, const GLint *);
+GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum, GLuint, GLuint, GLsizei, const GLuint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
+#endif
+
+#ifndef GL_EXT_draw_buffers2
+#define GL_EXT_draw_buffers2 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum, GLuint, GLboolean *);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum, GLuint, GLint *);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum, GLuint);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum, GLuint);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+#endif
+
+#ifndef GL_NV_transform_feedback
+#define GL_NV_transform_feedback 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum);
+GLAPI void APIENTRY glEndTransformFeedbackNV (void);
+GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLuint, const GLint *, GLenum);
+GLAPI void APIENTRY glBindBufferRangeNV (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+GLAPI void APIENTRY glBindBufferOffsetNV (GLenum, GLuint, GLuint, GLintptr);
+GLAPI void APIENTRY glBindBufferBaseNV (GLenum, GLuint, GLuint);
+GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint, GLsizei, const GLint *, GLenum);
+GLAPI void APIENTRY glActiveVaryingNV (GLuint, const GLchar *);
+GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint, const GLchar *);
+GLAPI void APIENTRY glGetActiveVaryingNV (GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
+GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint, GLuint, GLint *);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode);
+typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset);
+typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer);
+typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
+typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name);
+typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name);
+typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
+typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location);
+#endif
+
+#ifndef GL_EXT_bindable_uniform
+#define GL_EXT_bindable_uniform 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniformBufferEXT (GLuint, GLint, GLuint);
+GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint, GLint);
+GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint, GLint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
+typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
+typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
+#endif
+
+#ifndef GL_EXT_texture_integer
+#define GL_EXT_texture_integer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexParameterIivEXT (GLenum, GLenum, const GLint *);
+GLAPI void APIENTRY glTexParameterIuivEXT (GLenum, GLenum, const GLuint *);
+GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum, GLenum, GLint *);
+GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum, GLenum, GLuint *);
+GLAPI void APIENTRY glClearColorIiEXT (GLint, GLint, GLint, GLint);
+GLAPI void APIENTRY glClearColorIuiEXT (GLuint, GLuint, GLuint, GLuint);
+#endif /* GL_GLEXT_PROTOTYPES */
+typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha);
+typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha);
+#endif
+
#ifdef __cplusplus
}
diff --git a/include/GL/glxext.h b/include/GL/glxext.h
index 662d4a1aeb..8aa563f180 100644
--- a/include/GL/glxext.h
+++ b/include/GL/glxext.h
@@ -52,9 +52,9 @@ extern "C" {
/*************************************************************/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glxext.h last updated 2006/08/30 */
+/* glxext.h last updated 2007/02/13 */
/* Current version at http://www.opengl.org/registry/ */
-#define GLX_GLXEXT_VERSION 14
+#define GLX_GLXEXT_VERSION 18
#ifndef GLX_VERSION_1_3
#define GLX_WINDOW_BIT 0x00000001
@@ -307,6 +307,51 @@ extern "C" {
#ifndef GLX_MESA_agp_offset
#endif
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
+#define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
+#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
+#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
+#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
+#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
+#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
+#define GLX_Y_INVERTED_EXT 0x20D4
+#define GLX_TEXTURE_FORMAT_EXT 0x20D5
+#define GLX_TEXTURE_TARGET_EXT 0x20D6
+#define GLX_MIPMAP_TEXTURE_EXT 0x20D7
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+#define GLX_TEXTURE_1D_EXT 0x20DB
+#define GLX_TEXTURE_2D_EXT 0x20DC
+#define GLX_TEXTURE_RECTANGLE_EXT 0x20DD
+#define GLX_FRONT_LEFT_EXT 0x20DE
+#define GLX_FRONT_RIGHT_EXT 0x20DF
+#define GLX_BACK_LEFT_EXT 0x20E0
+#define GLX_BACK_RIGHT_EXT 0x20E1
+#define GLX_FRONT_EXT GLX_FRONT_LEFT_EXT
+#define GLX_BACK_EXT GLX_BACK_LEFT_EXT
+#define GLX_AUX0_EXT 0x20E2
+#define GLX_AUX1_EXT 0x20E3
+#define GLX_AUX2_EXT 0x20E4
+#define GLX_AUX3_EXT 0x20E5
+#define GLX_AUX4_EXT 0x20E6
+#define GLX_AUX5_EXT 0x20E7
+#define GLX_AUX6_EXT 0x20E8
+#define GLX_AUX7_EXT 0x20E9
+#define GLX_AUX8_EXT 0x20EA
+#define GLX_AUX9_EXT 0x20EB
+#endif
+
/*************************************************************/
@@ -366,8 +411,12 @@ typedef unsigned long long int uint64_t;
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
-#elif defined(WIN32) && defined(__GNUC__)
+#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
+#elif defined(_WIN32)
+typedef __int32 int32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
#else
#include <inttypes.h> /* Fallback option */
#endif
@@ -716,6 +765,24 @@ extern unsigned int glXGetAGPOffsetMESA (const void *);
typedef unsigned int ( * PFNGLXGETAGPOFFSETMESAPROC) (const void *pointer);
#endif
+#ifndef GLX_EXT_fbconfig_packed_float
+#define GLX_EXT_fbconfig_packed_float 1
+#endif
+
+#ifndef GLX_EXT_framebuffer_sRGB
+#define GLX_EXT_framebuffer_sRGB 1
+#endif
+
+#ifndef GLX_EXT_texture_from_pixmap
+#define GLX_EXT_texture_from_pixmap 1
+#ifdef GLX_GLXEXT_PROTOTYPES
+extern void glXBindTexImageEXT (Display *, GLXDrawable, int, const int *);
+extern void glXReleaseTexImageEXT (Display *, GLXDrawable, int);
+#endif /* GLX_GLXEXT_PROTOTYPES */
+typedef void ( * PFNGLXBINDTEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void ( * PFNGLXRELEASETEXIMAGEEXTPROC) (Display *dpy, GLXDrawable drawable, int buffer);
+#endif
+
#ifdef __cplusplus
}
diff --git a/src/egl/main/egllog.c b/src/egl/main/egllog.c
index 59b1d2684e..dc1daaa996 100644
--- a/src/egl/main/egllog.c
+++ b/src/egl/main/egllog.c
@@ -6,13 +6,44 @@
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include "egllog.h"
#define MAXSTRING 1000
+#define FALLBACK_LOG_LEVEL _EGL_DEBUG
+#define FALLBACK_LOG_LEVEL_STR "debug"
+static EGLint ReportingLevel = -1;
-/* XXX init this with an env var or something */
-static EGLint ReportingLevel = _EGL_DEBUG;
+
+static void
+log_level_initialize (void)
+{
+ char *log_env = getenv ("EGL_LOG_LEVEL");
+
+ if (log_env == NULL) {
+ ReportingLevel = FALLBACK_LOG_LEVEL;
+ }
+ else if (strcasecmp (log_env, "fatal") == 0) {
+ ReportingLevel = _EGL_FATAL;
+ }
+ else if (strcasecmp (log_env, "warning") == 0) {
+ ReportingLevel = _EGL_WARNING;
+ }
+ else if (strcasecmp (log_env, "info") == 0) {
+ ReportingLevel = _EGL_INFO;
+ }
+ else if (strcasecmp (log_env, "debug") == 0) {
+ ReportingLevel = _EGL_DEBUG;
+ }
+ else {
+ fprintf (stderr, "Unrecognized EGL_LOG_LEVEL environment variable value. "
+ "Expected one of \"fatal\", \"warning\", \"info\", \"debug\". "
+ "Got \"%s\". Falling back to \"%s\".\n",
+ log_env, FALLBACK_LOG_LEVEL_STR);
+ ReportingLevel = FALLBACK_LOG_LEVEL;
+ }
+}
/**
@@ -25,6 +56,12 @@ _eglLog(EGLint level, const char *fmtStr, ...)
va_list args;
char msg[MAXSTRING];
const char *levelStr;
+ static int log_level_initialized = 0;
+
+ if (!log_level_initialized) {
+ log_level_initialize ();
+ log_level_initialized = 1;
+ }
if (level <= ReportingLevel) {
switch (level) {
diff --git a/src/glut/fbdev/fbdev.c b/src/glut/fbdev/fbdev.c
index 3b63cd70ea..80237f5bc7 100644
--- a/src/glut/fbdev/fbdev.c
+++ b/src/glut/fbdev/fbdev.c
@@ -173,6 +173,9 @@ void glutInit (int *argcp, char **argv)
int RequiredWidth = 0, RequiredHeight;
char *fbdev;
+ stack_t stack;
+ struct sigaction sa;
+
/* parse out args */
for (i = 1; i < *argcp;) {
if (!strcmp(argv[i], "-geometry")) {
@@ -239,7 +242,19 @@ void glutInit (int *argcp, char **argv)
gettimeofday(&StartTime, 0);
atexit(Cleanup);
- signal(SIGSEGV, CrashHandler);
+ /* set up SIGSEGV to use alternate stack */
+ stack.ss_flags = 0;
+ stack.ss_size = SIGSTKSZ;
+ if(!(stack.ss_sp = malloc(SIGSTKSZ)))
+ sprintf(exiterror, "Failed to allocate alternate stack for SIGSEGV!\n");
+
+ sigaltstack(&stack, NULL);
+
+ sa.sa_handler = CrashHandler;
+ sa.sa_flags = SA_ONSTACK;
+ sigemptyset(&sa.sa_mask);
+ sigaction(SIGSEGV, &sa, NULL);
+
signal(SIGINT, CrashHandler);
signal(SIGTERM, CrashHandler);
signal(SIGABRT, CrashHandler);
diff --git a/src/glut/fbdev/glut_fbdev.c b/src/glut/fbdev/glut_fbdev.c
deleted file mode 100644
index 3ed8fe90e3..0000000000
--- a/src/glut/fbdev/glut_fbdev.c
+++ /dev/null
@@ -1,2199 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- * Copyright (C) 1995-2006 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-/*
- * Library for glut using mesa fbdev driver
- *
- * Written by Sean D'Epagnier (c) 2006
- */
-
-#include <assert.h>
-#include <errno.h>
-#include <signal.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <termios.h>
-#include <inttypes.h>
-
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <sys/types.h>
-#include <sys/time.h>
-#include <sys/poll.h>
-#include <sys/types.h>
-#include <sys/kd.h>
-
-#include <linux/fb.h>
-#include <linux/keyboard.h>
-#include <linux/vt.h>
-
-#include <GL/gl.h>
-#include <GL/glfbdev.h>
-#include <GL/glut.h>
-
-#include <math.h>
-
-#include "../../mesa/main/config.h"
-
-#define MULTIHEAD /* enable multihead hacks,
- it allows the program to continue drawing
- without reading input when a second fbdev
- has keyboard focus it can cause
- screen corruption that requires C-l to fix */
-
-#define FBMODES "/etc/fb.modes"
-
-#define HAVE_GPM
-
-#ifdef HAVE_GPM
-#include <gpm.h>
-static int GpmMouse;
-#endif
-
-#define MOUSEDEV "/dev/gpmdata"
-
-static int CurrentVT;
-static int ConsoleFD = - 1;
-
-/* save settings to restore on exit */
-static int OldKDMode = -1;
-static int OldMode;
-struct vt_mode OldVTMode;
-struct termios OldTermios;
-
-static struct fb_fix_screeninfo FixedInfo;
-static struct fb_var_screeninfo VarInfo, OrigVarInfo;
-struct fb_cmap ColorMap;
-
-static int DesiredDepth = 0;
-
-static int FrameBufferFD = -1;
-static caddr_t FrameBuffer = (caddr_t) -1;
-static caddr_t BackBuffer = NULL;
-static int DisplayMode;
-
-static int AccumSize = 16; /* per channel size of accumulation buffer */
-static int DepthSize = DEFAULT_SOFTWARE_DEPTH_BITS;
-static int StencilSize = STENCIL_BITS;
-
-#define MENU_FONT_WIDTH 9
-#define MENU_FONT_HEIGHT 15
-#define MENU_FONT GLUT_BITMAP_9_BY_15
-#define SUBMENU_OFFSET 20
-
-static int AttachedMenus[3];
-static int ActiveMenu;
-static int SelectedMenu;
-static int CurrentMenu;
-static int NumMenus = 1;
-
-static struct {
- int NumItems;
- int x, y;
- int width;
- int selected;
- struct {
- int value;
- int submenu;
- char *name;
- } *Items;
- void (*func)(int);
-} *Menus = NULL;
-
-struct GlutTimer {
- int time;
- void (*func)(int);
- int value;
- struct GlutTimer *next;
-};
-
-struct GlutTimer *GlutTimers = NULL;
-
-static struct timeval StartTime;
-
-static int KeyboardModifiers;
-static int KeyboardLedState;
-
-static int MouseFD;
-static int NumMouseButtons;
-static int MouseX;
-static int MouseY;
-static double MouseSpeed = 0;
-static int CurrentCursor = GLUT_CURSOR_LEFT_ARROW;
-/* only display the mouse if there is a registered callback for it */
-static int MouseEnabled = 0;
-
-/* per window data */
-static GLFBDevContextPtr Context;
-static GLFBDevBufferPtr Buffer;
-static GLFBDevVisualPtr Visual;
-static void (*DisplayFunc)(void) = NULL;
-static void (*ReshapeFunc)(int width, int height) = NULL;
-static void (*KeyboardFunc)(unsigned char key, int x, int y) = NULL;
-static void (*MouseFunc)(int key, int state, int x, int y) = NULL;
-static void (*MotionFunc)(int x, int y) = NULL;
-static void (*PassiveMotionFunc)(int x, int y) = NULL;
-static void (*VisibilityFunc)(int state) = NULL;
-static void (*SpecialFunc)(int key, int x, int y) = NULL;
-static void (*IdleFunc)(void) = NULL;
-static void (*MenuStatusFunc)(int state, int x, int y) = NULL;
-static void (*MenuStateFunc)(int state) = NULL;
-
-static int Redisplay;
-static int Visible;
-static int VisibleSwitch;
-static int Active;
-/* we have to poll to see if we are visible
- on a framebuffer that is not active */
-static int VisiblePoll;
-static int FramebufferIndex;
-
-static int RequiredWidth;
-static int RequiredHeight;
-static int InitialWidthHint;
-static int InitialHeightHint;
-
-static char exiterror[256];
-
-/* --------- Initialization ------------*/
-/* test if the active console is attached to the same framebuffer */
-static void TestVisible(void) {
- struct fb_con2fbmap confb;
- struct vt_stat st;
- int ret;
- ioctl(ConsoleFD, VT_GETSTATE, &st);
- confb.console = st.v_active;
-
- ret = ioctl(FrameBufferFD, FBIOGET_CON2FBMAP, &confb);
-
- if(ret == -1 || confb.framebuffer == FramebufferIndex) {
- VisibleSwitch = 1;
- Visible = 0;
- VisiblePoll = 0;
- }
-}
-
-static void VTSwitchHandler(int sig)
-{
- struct vt_stat st;
- switch(sig) {
- case SIGUSR1:
- ioctl(ConsoleFD, VT_RELDISP, 1);
- Active = 0;
-#ifdef MULTIHEAD
- VisiblePoll = 1;
- TestVisible();
-#else
- VisibleSwitch = 1;
- Visible = 0;
-#endif
- break;
- case SIGUSR2:
- ioctl(ConsoleFD, VT_GETSTATE, &st);
- if(st.v_active)
- ioctl(ConsoleFD, VT_RELDISP, VT_ACKACQ);
-
- /* this is a hack to turn the cursor off */
- ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo);
-
- /* restore color map */
- if(DisplayMode & GLUT_INDEX) {
- ColorMap.start = 0;
- ColorMap.len = 256;
-
- if (ioctl(FrameBufferFD, FBIOPUTCMAP, (void *) &ColorMap) < 0)
- fprintf(stderr, "ioctl(FBIOPUTCMAP) failed!\n");
- }
-
- Active = 1;
- Visible = 1;
- VisibleSwitch = 1;
-
- Redisplay = 1;
-
- break;
- }
-}
-
-static void Cleanup(void)
-{
- if(ConsoleFD >= 0)
- if (tcsetattr(0, TCSANOW, &OldTermios) < 0)
- fprintf(stderr, "tcsetattr failed\n");
-
- if(ConsoleFD > 0) {
- /* restore keyboard state */
- if (ioctl(ConsoleFD, VT_SETMODE, &OldVTMode) < 0)
- fprintf(stderr, "Failed to set vtmode\n");
-
- if (ioctl(ConsoleFD, KDSKBMODE, OldKDMode) < 0)
- fprintf(stderr, "ioctl KDSKBMODE failed!\n");
-
- if(ioctl(ConsoleFD, KDSETMODE, OldMode) < 0)
- fprintf(stderr, "ioctl KDSETMODE failed!\n");
-
- close(ConsoleFD);
- }
-
- /* close mouse */
-#ifdef HAVE_GPM
- if(GpmMouse) {
- if(NumMouseButtons)
- Gpm_Close();
- } else
-#endif
- if(MouseFD >= 0)
- close(MouseFD);
-
- glFBDevMakeCurrent( NULL, NULL, NULL);
-
- glFBDevDestroyContext(Context);
- glFBDevDestroyBuffer(Buffer);
- glFBDevDestroyVisual(Visual);
-
- struct vt_mode VT;
-
- /* restore original variable screen info */
- if(FrameBufferFD != -1) {
- if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &OrigVarInfo))
- fprintf(stderr, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
- strerror(errno));
-
- munmap(FrameBuffer, FixedInfo.smem_len);
- close(FrameBufferFD);
- }
-
- /* free allocated back buffer */
- if(DisplayMode & GLUT_DOUBLE)
- free(BackBuffer);
-
- /* free menu items */
- int i, j;
-
- for(i = 1; i<NumMenus; i++) {
- for(i = 1; i<Menus[i].NumItems; i++)
- free(Menus[i].Items[j].name);
- free(Menus[i].Items);
- }
- free(Menus);
-
- if(exiterror[0])
- fprintf(stderr, "[glfbdev glut] %s", exiterror);
-}
-
-static void CrashHandler(int sig)
-{
- sprintf(exiterror, "Caught signal %d, cleaning up\n", sig);
- exit(0);
-}
-
-static void InitializeVT(int usestdin)
-{
- /* terminos settings for straight-through mode */
- if (tcgetattr(0, &OldTermios) < 0) {
- sprintf(exiterror, "tcgetattr failed\n");
- exit(0);
- }
-
- struct termios tio = OldTermios;
-
- tio.c_lflag &= ~(ICANON | ECHO | ISIG);
- tio.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON);
- tio.c_iflag |= IGNBRK;
- tio.c_cc[VMIN] = 0;
- tio.c_cc[VTIME] = 0;
-
- if (tcsetattr(0, TCSANOW, &tio) < 0) {
- sprintf(exiterror, "tcsetattr failed\n");
- exit(0);
- }
-
- if(fcntl(0, F_SETFL, O_NONBLOCK) < 0) {
- sprintf(exiterror, "Failed to set keyboard to non-blocking\n");
- exit(0);
- }
-
- Active = 1;
-
- if(usestdin) {
- ConsoleFD = 0;
- return;
- }
-
- /* detect the current vt if it was not specified */
- if(CurrentVT == 0) {
- int fd = open("/dev/tty", O_RDWR | O_NDELAY, 0);
- struct vt_stat st;
- if(fd == -1) {
- sprintf(exiterror, "Failed to open /dev/tty\n");
- exit(0);
- }
- if(ioctl(fd, VT_GETSTATE, &st) == -1) {
- fprintf(stderr, "Could not detect current vt, specify with -vt\n");
- fprintf(stderr, "Defaulting to stdin input\n");
- ConsoleFD = 0;
- close(fd);
- return;
- } else
- CurrentVT = st.v_active;
-
- close(fd);
- }
-
- /* open the console tty */
- char console[128];
- sprintf(console, "/dev/tty%d", CurrentVT);
- ConsoleFD = open(console, O_RDWR | O_NDELAY, 0);
- if (ConsoleFD < 0) {
- sprintf(exiterror, "error couldn't open %s,"
- " defaulting to stdin \n", console);
- ConsoleFD = 0;
- return;
- }
-
- signal(SIGUSR1, VTSwitchHandler);
- signal(SIGUSR2, VTSwitchHandler);
-
- struct vt_mode vt;
-
- if (ioctl(ConsoleFD, VT_GETMODE, &OldVTMode) < 0) {
- sprintf(exiterror,"Failed to grab %s, defaulting to stdin\n", console);
- close(ConsoleFD);
- ConsoleFD = 0;
- return;
- }
-
- vt = OldVTMode;
-
- vt.mode = VT_PROCESS;
- vt.waitv = 0;
- vt.relsig = SIGUSR1;
- vt.acqsig = SIGUSR2;
- if (ioctl(ConsoleFD, VT_SETMODE, &vt) < 0) {
- sprintf(exiterror, "error: ioctl(VT_SETMODE) failed: %s\n",
- strerror(errno));
- close(ConsoleFD);
- ConsoleFD = 0;
- exit(1);
- }
-
- if (ioctl(ConsoleFD, KDGKBMODE, &OldKDMode) < 0) {
- fprintf(stderr, "warning: ioctl KDGKBMODE failed!\n");
- OldKDMode = K_XLATE;
- }
-
- if(ioctl(ConsoleFD, KDGETMODE, &OldMode) < 0)
- sprintf(exiterror, "Warning: Failed to get terminal mode\n");
-
-#ifdef HAVE_GPM
- if(!GpmMouse)
-#endif
- if(ioctl(ConsoleFD, KDSETMODE, KD_GRAPHICS) < 0)
- sprintf(exiterror,"Warning: Failed to set terminal to graphics\n");
-
-
- if (ioctl(ConsoleFD, KDSKBMODE, K_MEDIUMRAW) < 0) {
- sprintf(exiterror, "ioctl KDSKBMODE failed!\n");
- tcsetattr(0, TCSANOW, &OldTermios);
- exit(0);
- }
-
- if( ioctl(ConsoleFD, KDGKBLED, &KeyboardLedState) < 0) {
- sprintf(exiterror, "ioctl KDGKBLED failed!\n");
- exit(0);
- }
-}
-
-static void InitializeMouse(void)
-{
-#ifdef HAVE_GPM
- if(GpmMouse) {
- Gpm_Connect conn;
- int c;
- conn.eventMask = ~0; /* Want to know about all the events */
- conn.defaultMask = 0; /* don't handle anything by default */
- conn.minMod = 0; /* want everything */
- conn.maxMod = ~0; /* all modifiers included */
- if(Gpm_Open(&conn, 0) == -1) {
- fprintf(stderr, "Cannot open gpmctl. Continuing without Mouse\n");
- return;
- }
-
- if(!MouseSpeed)
- MouseSpeed = 5;
- } else
-#endif
- {
- const char *mousedev = getenv("MOUSE");
- if(!mousedev)
- mousedev = MOUSEDEV;
- if((MouseFD = open(mousedev, O_RDONLY)) < 0) {
- fprintf(stderr,"Cannot open %s.\n"
- "Continuing without Mouse\n", MOUSEDEV);
- return;
- }
-
- if(!MouseSpeed)
- MouseSpeed = 1;
- }
-
- NumMouseButtons = 3;
-}
-
-static void removeArgs(int *argcp, char **argv, int num)
-{
- int i;
- for (i = 0; argv[i+num]; i++)
- argv[i] = argv[i+num];
-
- argv[i] = NULL;
- *argcp -= num;
-}
-
-#define REQPARAM(PARAM) \
- if (i >= *argcp - 1) { \
- fprintf(stderr, PARAM" requires a parameter\n"); \
- exit(0); \
- }
-
-void glutInit (int *argcp, char **argv)
-{
- int i;
- int nomouse = 0;
- int nokeyboard = 0;
- int usestdin = 0;
-
- /* parse out args */
- for (i = 1; i < *argcp;) {
- if (!strcmp(argv[i], "-geometry")) {
- REQPARAM("geometry");
- if(sscanf(argv[i+1], "%dx%d", &RequiredWidth,
- &RequiredHeight) != 2) {
- fprintf(stderr,"Please specify geometry as widthxheight\n");
- exit(0);
- }
- removeArgs(argcp, &argv[i], 2);
- } else
- if (!strcmp(argv[i], "-bpp")) {
- REQPARAM("bpp");
- if(sscanf(argv[i+1], "%d", &DesiredDepth) != 1) {
- fprintf(stderr, "Please specify a parameter for bpp\n");
- exit(0);
- }
-
- removeArgs(argcp, &argv[i], 2);
- } else
- if (!strcmp(argv[i], "-vt")) {
- REQPARAM("vt");
- if(sscanf(argv[i+1], "%d", &CurrentVT) != 1) {
- fprintf(stderr, "Please specify a parameter for vt\n");
- exit(0);
- }
- removeArgs(argcp, &argv[i], 2);
- } else
- if (!strcmp(argv[i], "-mousespeed")) {
- REQPARAM("mousespeed");
- if(sscanf(argv[i+1], "%lf", &MouseSpeed) != 1) {
- fprintf(stderr, "Please specify a mouse speed, eg: 2.5\n");
- exit(0);
- }
- removeArgs(argcp, &argv[i], 2);
- } else
- if (!strcmp(argv[i], "-nomouse")) {
- nomouse = 1;
- removeArgs(argcp, &argv[i], 1);
- } else
- if (!strcmp(argv[i], "-nokeyboard")) {
- nokeyboard = 1;
- removeArgs(argcp, &argv[i], 1);
- } else
- if (!strcmp(argv[i], "-stdin")) {
- usestdin = 1;
- removeArgs(argcp, &argv[i], 1);
- } else
- if (!strcmp(argv[i], "-gpmmouse")) {
-#ifdef HAVE_GPM
- GpmMouse = 1;
-#else
- fprintf(stderr, "gpm support was not compiled\n");
- exit(0);
-#endif
- removeArgs(argcp, &argv[i], 1);
- } else
- if (!strcmp(argv[i], "--")) {
- removeArgs(argcp, &argv[i], 1);
- break;
- } else
- i++;
- }
-
- gettimeofday(&StartTime, 0);
- atexit(Cleanup);
-
- signal(SIGSEGV, CrashHandler);
- signal(SIGINT, CrashHandler);
- signal(SIGTERM, CrashHandler);
-
- if(nomouse == 0)
- InitializeMouse();
- if(nokeyboard == 0)
- InitializeVT(usestdin);
-}
-
-void glutInitDisplayMode (unsigned int mode)
-{
- DisplayMode = mode;
-}
-
-void glutInitWindowPosition (int x, int y)
-{
-}
-
-void glutInitWindowSize (int width, int height)
-{
- InitialWidthHint = width;
- InitialHeightHint = height;
-}
-
-/* --------- Mouse Rendering ------------*/
-#include "cursors.h"
-static int LastMouseX;
-static int LastMouseY;
-static unsigned char *MouseBuffer;
-
-static void EraseCursor(void)
-{
- int off = LastMouseY * FixedInfo.line_length
- + LastMouseX * VarInfo.bits_per_pixel / 8;
- int stride = CURSOR_WIDTH * VarInfo.bits_per_pixel / 8;
- int i;
-
- unsigned char *src = MouseBuffer;
-
- for(i = 0; i<CURSOR_HEIGHT; i++) {
- memcpy(BackBuffer + off, src, stride);
- src += stride;
- off += FixedInfo.line_length;
- }
-}
-
-static void SaveCursor(int x, int y)
-{
- if(x < 0)
- LastMouseX = 0;
- else
- if(x > (int)VarInfo.xres - CURSOR_WIDTH)
- LastMouseX = VarInfo.xres - CURSOR_WIDTH;
- else
- LastMouseX = x;
-
- if(y < 0)
- LastMouseY = 0;
- else
- if(y > (int)VarInfo.yres - CURSOR_HEIGHT)
- LastMouseY = VarInfo.yres - CURSOR_HEIGHT;
- else
- LastMouseY = y;
-
- int off = LastMouseY * FixedInfo.line_length
- + LastMouseX * VarInfo.bits_per_pixel / 8;
- int stride = CURSOR_WIDTH * VarInfo.bits_per_pixel / 8;
- int i;
- unsigned char *src = MouseBuffer;
- for(i = 0; i<CURSOR_HEIGHT; i++) {
- memcpy(src, BackBuffer + off, stride);
- src += stride;
- off += FixedInfo.line_length;
- }
-}
-
-static void DrawCursor(void)
-{
- if(CurrentCursor < 0 || CurrentCursor >= NUM_CURSORS)
- return;
-
- int px = MouseX - CursorsXOffset[CurrentCursor];
- int py = MouseY - CursorsYOffset[CurrentCursor];
-
- SaveCursor(px, py);
-
- int xoff = 0;
- if(px < 0)
- xoff = -px;
-
- int xlen = CURSOR_WIDTH;
- if(px + CURSOR_WIDTH > VarInfo.xres)
- xlen = VarInfo.xres - px;
-
- int yoff = 0;
- if(py < 0)
- yoff = -py;
-
- int ylen = CURSOR_HEIGHT;
- if(py + CURSOR_HEIGHT > VarInfo.yres)
- ylen = VarInfo.yres - py;
-
- int bypp = VarInfo.bits_per_pixel / 8;
-
- unsigned char *c = BackBuffer + FixedInfo.line_length * (py + yoff)
- + (px + xoff) * bypp;
-
- unsigned char *d = Cursors[CurrentCursor] + (CURSOR_WIDTH * yoff + xoff)*4;
- int i, j;
-
- int dstride = (CURSOR_WIDTH - xlen + xoff) * 4;
- int cstride = FixedInfo.line_length - bypp * (xlen - xoff);
-
- switch(bypp) {
- case 1: /* no support for 8bpp mouse yet */
- break;
- case 2:
- {
- uint16_t *e = (void*)c;
- cstride /= 2;
- for(i = yoff; i < ylen; i++) {
- for(j = xoff; j < xlen; j++) {
- e[0] = ((((d[0] + (((int)(((e[0] >> 8) & 0xf8)
- | ((c[0] >> 11) & 0x7)) * d[3]) >> 8)) & 0xf8) << 8)
- | (((d[1] + (((int)(((e[0] >> 3) & 0xfc)
- | ((e[0] >> 5) & 0x3)) * d[3]) >> 8)) & 0xfc) << 3)
- | ((d[2] + (((int)(((e[0] << 3) & 0xf8)
- | (e[0] & 0x7)) * d[3]) >> 8)) >> 3));
-
- e++;
- d+=4;
- }
- d += dstride;
- e += cstride;
- }
- }
- break;
- case 3:
- case 4:
- for(i = yoff; i < ylen; i++) {
- for(j = xoff; j < xlen; j++) {
- c[0] = d[0] + (((int)c[0] * d[3]) >> 8);
- c[1] = d[1] + (((int)c[1] * d[3]) >> 8);
- c[2] = d[2] + (((int)c[2] * d[3]) >> 8);
-
- c+=bypp;
- d+=4;
- }
- d += dstride;
- c += cstride;
- } break;
- }
-}
-
-#define MIN(x, y) x < y ? x : y
-static void SwapCursor(void)
-{
- int px = MouseX - CursorsXOffset[CurrentCursor];
- int py = MouseY - CursorsYOffset[CurrentCursor];
-
- int minx = MIN(px, LastMouseX);
- int sizex = abs(px - LastMouseX);
-
- int miny = MIN(py, LastMouseY);
- int sizey = abs(py - LastMouseY);
-
- DrawCursor();
- /* now update the portion of the screen that has changed */
-
- if(DisplayMode & GLUT_DOUBLE && (sizex || sizey)) {
- if(minx < 0)
- minx = 0;
- if(miny < 0)
- miny = 0;
-
- if(minx + sizex > VarInfo.xres)
- sizex = VarInfo.xres - minx;
- if(miny + sizey > VarInfo.yres)
- sizey = VarInfo.yres - miny;
- int off = FixedInfo.line_length * miny
- + minx * VarInfo.bits_per_pixel / 8;
- int stride = (sizex + CURSOR_WIDTH) * VarInfo.bits_per_pixel / 8;
- int i;
- for(i = 0; i< sizey + CURSOR_HEIGHT; i++) {
- memcpy(FrameBuffer+off, BackBuffer+off, stride);
- off += FixedInfo.line_length;
- }
- }
-}
-
-/* --------- Menu Rendering ------------*/
-static double MenuProjection[16];
-static double MenuModelview[16];
-
-static void InitMenuMatrices(void)
-{
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(0.0,VarInfo.xres,VarInfo.yres,0.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glViewport(0,0,VarInfo.xres,VarInfo.yres);
- glGetDoublev(GL_PROJECTION_MATRIX, MenuProjection);
- glGetDoublev(GL_MODELVIEW_MATRIX, MenuModelview);
-}
-
-static int DrawMenu(int menu, int x, int *y)
-{
- int i;
- int ret = 1;
- for(i=0; i < Menus[menu].NumItems; i++) {
- char *s = Menus[menu].Items[i].name;
- int a =0;
- if(MouseY >= *y && MouseY < *y + MENU_FONT_HEIGHT &&
- MouseX >= x && MouseX < x + Menus[menu].width) {
- a = 1;
- SelectedMenu = menu;
- ret = 0;
- Menus[menu].selected = i;
- glColor3f(1,0,0);
- } else
- glColor3f(0,0,1);
-
- *y += MENU_FONT_HEIGHT;
- glRasterPos2i(x, *y);
- for(; *s; s++)
- glutBitmapCharacter(MENU_FONT, *s);
-
- if(Menus[menu].selected == i)
- if(Menus[menu].Items[i].submenu)
- if(DrawMenu(Menus[menu].Items[i].submenu, x
- + SUBMENU_OFFSET, y)) {
- if(!a)
- Menus[menu].selected = -1;
- } else
- ret = 0;
- }
- return ret;
-}
-
-static void DrawMenus(void)
-{
- /* save old settings */
- glPushAttrib(-1);
-
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadMatrixd(MenuModelview);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadMatrixd(MenuProjection);
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_ALPHA_TEST);
- glDisable(GL_LIGHTING);
- glDisable(GL_FOG);
- glDisable(GL_TEXTURE_2D);
- // glEnable(GL_LOGIC_OP);
- //glEnable(GL_COLOR_LOGIC_OP);
- // glLogicOp(GL_XOR);
-
- int x = Menus[ActiveMenu].x;
- int y = Menus[ActiveMenu].y;
-
- if(DrawMenu(ActiveMenu, x, &y))
- Menus[ActiveMenu].selected = -1;
-
- /* restore settings */
-
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
-
- glPopAttrib();
-}
-
-/* --------- Event Processing ------------*/
-#define MODIFIER(mod) \
- KeyboardModifiers = release ? KeyboardModifiers & ~mod \
- : KeyboardModifiers | mod;
-
-#define READKEY read(ConsoleFD, &code, 1)
-
-static void LedModifier(int led, int release)
-{
- static int releaseflag = K_CAPS | K_NUM;
- if(release)
- releaseflag |= led;
- else
- if(releaseflag & led) {
- KeyboardLedState ^= led;
- releaseflag &= ~led;
- }
- ioctl(ConsoleFD, KDSKBLED, KeyboardLedState);
- ioctl(ConsoleFD, KDSETLED, 0x80);
-}
-
-static int ReadKey(void)
-{
- int x;
- unsigned char code;
- int specialkey = 0;
- if(READKEY == 0)
- return 0;
-
- if(code == 0)
- return 0;
-
- /* stdin input escape code based */
- if(ConsoleFD == 0) {
- KeyboardModifiers = 0;
- altset:
- if(code == 27 && READKEY == 1) {
- switch(code) {
- case 79: /* function key */
- READKEY;
- if(code == 50) {
- READKEY;
- shiftfunc:
- KeyboardModifiers |= GLUT_ACTIVE_SHIFT;
- specialkey = GLUT_KEY_F1 + code - 53;
- READKEY;
- } else {
- READKEY;
- specialkey = GLUT_KEY_F1 + code - 80;
- }
- break;
- case 91:
- READKEY;
- switch(code) {
- case 68:
- specialkey = GLUT_KEY_LEFT; break;
- case 65:
- specialkey = GLUT_KEY_UP; break;
- case 67:
- specialkey = GLUT_KEY_RIGHT; break;
- case 66:
- specialkey = GLUT_KEY_DOWN; break;
- case 53:
- specialkey = GLUT_KEY_PAGE_UP; READKEY; break;
- case 54:
- specialkey = GLUT_KEY_PAGE_DOWN; READKEY; break;
- case 49:
- specialkey = GLUT_KEY_HOME; READKEY; break;
- case 52:
- specialkey = GLUT_KEY_END; READKEY; break;
- case 50:
- READKEY;
- if(code != 126)
- goto shiftfunc;
- specialkey = GLUT_KEY_INSERT;
- break;
- case 51:
- code = '\b'; goto stdkey;
- case 91:
- READKEY;
- specialkey = GLUT_KEY_F1 + code - 65;
- break;
- default:
- return 0;
- }
- break;
- default:
- KeyboardModifiers |= GLUT_ACTIVE_ALT;
- goto altset;
- }
- }
- stdkey:
- if(specialkey) {
- if(SpecialFunc)
- SpecialFunc(specialkey, MouseX, MouseY);
- } else {
- if(code >= 1 && code <= 26) {
- KeyboardModifiers |= GLUT_ACTIVE_CTRL;
- code += 'a' - 1;
- }
- if((code >= 43 && code <= 34) || (code == 60)
- || (code >= 62 && code <= 90) || (code == 94)
- || (code == 95) || (code >= 123 && code <= 126))
- KeyboardModifiers |= GLUT_ACTIVE_SHIFT;
-
- if(KeyboardFunc)
- KeyboardFunc(code, MouseX, MouseY);
- }
- return 1;
- }
-
- /* linux kbd reading */
- struct kbentry entry;
- entry.kb_table = 0;
- if(KeyboardModifiers & GLUT_ACTIVE_SHIFT)
- entry.kb_table |= K_SHIFTTAB;
-
- int release = code & 0x80;
- code &= 0x7F;
-
- entry.kb_index = code;
-
- if (ioctl(ConsoleFD, KDGKBENT, &entry) < 0) {
- sprintf(exiterror, "ioctl(KDGKBENT) failed.\n");
- exit(0);
- }
-
- int labelval = entry.kb_value;
-
- switch(labelval) {
- case K_SHIFT:
- case K_SHIFTL:
- MODIFIER(GLUT_ACTIVE_SHIFT);
- return 0;
- case K_CTRL:
- MODIFIER(GLUT_ACTIVE_CTRL);
- return 0;
- case K_ALT:
- case K_ALTGR:
- MODIFIER(GLUT_ACTIVE_ALT);
- return 0;
- }
-
- if(!release && labelval >= K_F1 && labelval <= K_F12)
- if(KeyboardModifiers & GLUT_ACTIVE_ALT) {
- /* VT switch, we must do it */
- if(ioctl(ConsoleFD, VT_ACTIVATE, labelval - K_F1 + 1) < 0)
- sprintf(exiterror, "Error switching console\n");
- return 0;
- }
-
- switch(labelval) {
- case K_CAPS:
- LedModifier(LED_CAP, release);
- return 0;
- case K_NUM:
- LedModifier(LED_NUM, release);
- return 0;
- case K_HOLD: /* scroll lock suspends glut */
- LedModifier(LED_SCR, release);
- while(KeyboardLedState & LED_SCR) {
- usleep(10000);
- ReadKey();
- }
- return 0;
- }
-
- /* we could queue keypresses here */
- if(KeyboardLedState & LED_SCR)
- return 0;
-
- if(release)
- return 0;
-
- if(labelval >= K_F1 && labelval <= K_F12)
- specialkey = GLUT_KEY_F1 + labelval - K_F1;
- else
- switch(labelval) {
- case K_LEFT:
- specialkey = GLUT_KEY_LEFT; break;
- case K_UP:
- specialkey = GLUT_KEY_UP; break;
- case K_RIGHT:
- specialkey = GLUT_KEY_RIGHT; break;
- case K_DOWN:
- specialkey = GLUT_KEY_DOWN; break;
- case K_PGUP:
- specialkey = GLUT_KEY_PAGE_UP; break;
- case K_PGDN:
- specialkey = GLUT_KEY_PAGE_DOWN; break;
- case K_FIND:
- specialkey = GLUT_KEY_HOME; break;
- case K_SELECT:
- specialkey = GLUT_KEY_END; break;
- case K_INSERT:
- specialkey = GLUT_KEY_INSERT; break;
- case K_REMOVE:
- labelval = '\b'; break;
- case K_ENTER:
- labelval = '\n'; break;
- }
-
- if(specialkey) {
- if(SpecialFunc)
- SpecialFunc(specialkey, MouseX, MouseY);
- } else
- if(KeyboardFunc) {
- char c = labelval;
- if(KeyboardLedState & LED_CAP) {
- if(c >= 'A' && c <= 'Z')
- c += 'a' - 'A';
- else
- if(c >= 'a' && c <= 'z')
- c += 'A' - 'a';
- }
- KeyboardFunc(c, MouseX, MouseY);
- }
- return 1;
-}
-
-static void HandleMousePress(int button, int pressed)
-{
- if(ActiveMenu && !pressed) {
- if(MenuStatusFunc)
- MenuStatusFunc(GLUT_MENU_NOT_IN_USE, MouseX, MouseY);
- if(MenuStateFunc)
- MenuStateFunc(GLUT_MENU_NOT_IN_USE);
- if(SelectedMenu > 0) {
- int selected = Menus[SelectedMenu].selected;
- if(selected >= 0)
- if(Menus[SelectedMenu].Items[selected].submenu == 0)
- Menus[SelectedMenu].func(Menus[SelectedMenu].Items
- [selected].value);
- }
- ActiveMenu = 0;
- Redisplay = 1;
- return;
- }
-
- if(AttachedMenus[button] && pressed) {
- ActiveMenu = AttachedMenus[button];
- if(MenuStatusFunc)
- MenuStatusFunc(GLUT_MENU_IN_USE, MouseX, MouseY);
- if(MenuStateFunc)
- MenuStateFunc(GLUT_MENU_IN_USE);
- Menus[ActiveMenu].x = MouseX - Menus[ActiveMenu].width/2;
- Menus[ActiveMenu].y = MouseY - Menus[ActiveMenu].NumItems*MENU_FONT_HEIGHT/2;
- Menus[ActiveMenu].selected = -1;
- Redisplay = 1;
- return;
- }
-
- if(MouseFunc)
- MouseFunc(button, pressed ? GLUT_DOWN : GLUT_UP, MouseX, MouseY);
-}
-
-static int ReadMouse(void)
-{
- int l, r, m;
- static int ll, lm, lr;
- signed char dx, dy;
-
-#ifdef HAVE_GPM
- if(GpmMouse) {
- Gpm_Event event;
- struct pollfd pfd;
- pfd.fd = gpm_fd;
- pfd.events = POLLIN;
- if(poll(&pfd, 1, 1) != 1)
- return 0;
-
- if(Gpm_GetEvent(&event) != 1)
- return 0;
-
- l = event.buttons & GPM_B_LEFT;
- m = event.buttons & GPM_B_MIDDLE;
- r = event.buttons & GPM_B_RIGHT;
-
- /* gpm is weird in that it gives a button number when the button
- is released, with type set to GPM_UP, this is only a problem
- if it is the last button released */
-
- if(event.type & GPM_UP)
- if(event.buttons == GPM_B_LEFT || event.buttons == GPM_B_MIDDLE ||
- event.buttons == GPM_B_RIGHT || event.buttons == GPM_B_FOURTH)
- l = m = r = 0;
-
- dx = event.dx;
- dy = event.dy;
- } else
-#endif
- {
- if(MouseFD == -1)
- return 0;
-
- if(fcntl(MouseFD, F_SETFL, O_NONBLOCK) == -1) {
- close(MouseFD);
- MouseFD = -1;
- return 0;
- }
-
- char data[4];
- if(read(MouseFD, data, 4) != 4)
- return 0;
-
- l = ((data[0] & 0x20) >> 3);
- m = ((data[3] & 0x10) >> 3);
- r = ((data[0] & 0x10) >> 4);
-
- dx = (((data[0] & 0x03) << 6) | (data[1] & 0x3F));
- dy = (((data[0] & 0x0C) << 4) | (data[2] & 0x3F));
- }
-
- MouseX += dx * MouseSpeed;
- if(MouseX < 0)
- MouseX = 0;
- else
- if(MouseX >= VarInfo.xres)
- MouseX = VarInfo.xres - 1;
-
- MouseY += dy * MouseSpeed;
- if(MouseY < 0)
- MouseY = 0;
- else
- if(MouseY >= VarInfo.yres)
- MouseY = VarInfo.yres - 1;
-
- if(l != ll)
- HandleMousePress(GLUT_LEFT_BUTTON, l);
- if(m != lm)
- HandleMousePress(GLUT_MIDDLE_BUTTON, m);
- if(r != lr)
- HandleMousePress(GLUT_RIGHT_BUTTON, r);
-
- ll = l, lm = m, lr = r;
-
- if(dx || dy) {
- if(l || m || r) {
- if(MotionFunc)
- MotionFunc(MouseX, MouseY);
- } else
- if(PassiveMotionFunc)
- PassiveMotionFunc(MouseX, MouseY);
-
- EraseCursor();
- if(ActiveMenu)
- Redisplay = 1;
- else
- SwapCursor();
- }
-
- return 1;
-}
-
-static void RecieveEvents(void)
-{
- while(ReadKey());
-
- if(MouseEnabled)
- while(ReadMouse());
-}
-
-static void ProcessTimers(void)
-{
- if(GlutTimers && GlutTimers->time < glutGet(GLUT_ELAPSED_TIME)) {
- struct GlutTimer *timer = GlutTimers;
- timer->func(timer->value);
- GlutTimers = timer->next;
- free(timer);
- }
-}
-
-void glutMainLoop(void)
-{
- if(ReshapeFunc)
- ReshapeFunc(VarInfo.xres, VarInfo.yres);
-
- if(!DisplayFunc) {
- sprintf(exiterror, "Fatal Error: No Display Function registered\n");
- exit(0);
- }
-
- for(;;) {
- ProcessTimers();
-
- if(Active)
- RecieveEvents();
- else
- if(VisiblePoll)
- TestVisible();
-
- if(IdleFunc)
- IdleFunc();
-
- if(VisibleSwitch) {
- VisibleSwitch = 0;
- if(VisibilityFunc)
- VisibilityFunc(Visible ? GLUT_VISIBLE : GLUT_NOT_VISIBLE);
- }
-
- if(Visible && Redisplay) {
- Redisplay = 0;
- if(MouseEnabled)
- EraseCursor();
- DisplayFunc();
- if(!(DisplayMode & GLUT_DOUBLE)) {
- if(ActiveMenu)
- DrawMenus();
- if(MouseEnabled)
- DrawCursor();
- }
- }
- }
-}
-
-/* ---------- Window Management ----------*/
-static void ParseFBModes(void)
-{
- char buf[1024];
- struct fb_var_screeninfo vi = VarInfo;
-
- FILE *fbmodes = fopen(FBMODES, "r");
-
- if(!fbmodes) {
- sprintf(exiterror, "Warning: could not open "
- FBMODES" using current mode\n");
- return;
- }
-
- if(InitialWidthHint == 0 && InitialHeightHint == 0
- && RequiredWidth == 0)
- return; /* use current mode */
-
- while(fgets(buf, sizeof buf, fbmodes)) {
- char *c;
- int v;
-
- if(!(c = strstr(buf, "geometry")))
- continue;
- v = sscanf(c, "geometry %d %d %d %d %d", &vi.xres, &vi.yres,
- &vi.xres_virtual, &vi.yres_virtual, &vi.bits_per_pixel);
- if(v != 5)
- continue;
-
- /* now we have to decide what is best */
- if(RequiredWidth) {
- if(RequiredWidth != vi.xres || RequiredHeight != vi.yres)
- continue;
- } else {
- if(VarInfo.xres < vi.xres && VarInfo.xres < InitialWidthHint)
- v++;
- if(VarInfo.xres > vi.xres && vi.xres > InitialWidthHint)
- v++;
-
- if(VarInfo.yres < vi.yres && VarInfo.yres < InitialHeightHint)
- v++;
- if(VarInfo.yres > vi.yres && vi.yres > InitialHeightHint)
- v++;
-
- if(v < 7)
- continue;
- }
-
- fgets(buf, sizeof buf, fbmodes);
- if(!(c = strstr(buf, "timings")))
- continue;
-
- v = sscanf(c, "timings %d %d %d %d %d %d %d", &vi.pixclock,
- &vi.left_margin, &vi.right_margin, &vi.upper_margin,
- &vi.lower_margin, &vi.hsync_len, &vi.vsync_len);
- if(v != 7)
- continue;
-
- VarInfo = vi; /* finally found a better mode */
- if(RequiredWidth) {
- fclose(fbmodes);
- return;
- }
- }
-
- fclose(fbmodes);
-
- if(RequiredWidth) {
- sprintf(exiterror, "No mode (%dx%d) found in "FBMODES"\n",
- RequiredWidth, RequiredHeight);
- exit(0);
- }
-}
-
-int glutCreateWindow (const char *title)
-{
- if(ConsoleFD == -1) {
- int argc = 0;
- char *argv[] = {NULL};
- glutInit(&argc, argv);
- }
-
- if(Context)
- return 0;
-
- char *fbdev = getenv("FRAMEBUFFER");
- if(fbdev) {
-#ifdef MULTIHEAD
- if(!sscanf(fbdev, "/dev/fb%d", &FramebufferIndex))
- if(!sscanf(fbdev, "/dev/fb/%d", &FramebufferIndex))
- sprintf(exiterror, "Could not determine Framebuffer index!\n");
-#endif
- } else {
- static char fb[128];
- FramebufferIndex = 0;
- struct fb_con2fbmap confb;
- int fd = open("/dev/fb0", O_RDWR);
- confb.console = CurrentVT;
- if(ioctl(fd, FBIOGET_CON2FBMAP, &confb) != -1)
- FramebufferIndex = confb.framebuffer;
- sprintf(fb, "/dev/fb%d", FramebufferIndex);
- fbdev = fb;
- close(fd);
- }
-
- /* open the framebuffer device */
- FrameBufferFD = open(fbdev, O_RDWR);
- if (FrameBufferFD < 0) {
- sprintf(exiterror, "Error opening %s: %s\n", fbdev, strerror(errno));
- exit(0);
- }
-
- /* Get the fixed screen info */
- if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) {
- sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- exit(0);
- }
-
- /* get the variable screen info */
- if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &OrigVarInfo)) {
- sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- exit(0);
- }
-
- /* operate on a copy */
- VarInfo = OrigVarInfo;
-
- /* set the depth, resolution, etc */
- ParseFBModes();
-
- if(DisplayMode & GLUT_INDEX)
- VarInfo.bits_per_pixel = 8;
- else
- if(VarInfo.bits_per_pixel == 8)
- VarInfo.bits_per_pixel = 32;
-
- if (DesiredDepth)
- VarInfo.bits_per_pixel = DesiredDepth;
-
- VarInfo.xoffset = 0;
- VarInfo.yoffset = 0;
- VarInfo.nonstd = 0;
- VarInfo.vmode &= ~FB_VMODE_YWRAP; /* turn off scrolling */
-
- /* set new variable screen info */
- if (ioctl(FrameBufferFD, FBIOPUT_VSCREENINFO, &VarInfo)) {
- sprintf(exiterror, "ioctl(FBIOPUT_VSCREENINFO failed): %s\n",
- strerror(errno));
- exit(0);
- }
-
- /* reload the screen info to update offsets */
- if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &VarInfo)) {
- sprintf(exiterror, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- exit(0);
- }
-
- /* reload the fixed info to update color mode */
- if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo)) {
- sprintf(exiterror, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- exit(0);
- }
-
- if(DisplayMode & GLUT_INDEX) {
- /* initialize colormap */
- if (FixedInfo.visual != FB_VISUAL_DIRECTCOLOR) {
- static unsigned short red[256], green[256], blue[256];
- /* we're assuming 256 entries here */
-
- ColorMap.start = 0;
- ColorMap.len = 256;
- ColorMap.red = red;
- ColorMap.green = green;
- ColorMap.blue = blue;
- ColorMap.transp = NULL;
-
- if (ioctl(FrameBufferFD, FBIOGETCMAP, (void *) &ColorMap) < 0)
- sprintf(exiterror, "ioctl(FBIOGETCMAP) failed!\n");
-
- } else {
- sprintf(exiterror, "error: Could not set 8 bit color mode\n");
- exit(0);
- }
- }
-
- /* mmap the framebuffer into our address space */
- FrameBuffer = mmap(0, FixedInfo.smem_len, PROT_READ | PROT_WRITE,
- MAP_SHARED, FrameBufferFD, 0);
- if (FrameBuffer == MAP_FAILED) {
- sprintf(exiterror, "error: unable to mmap framebuffer: %s\n",
- strerror(errno));
- exit(0);
- }
-
- int attribs[9];
- int i;
-
- int mask = DisplayMode;
- for(i=0; i<8 && mask; i++) {
- if(mask & GLUT_DOUBLE) {
- attribs[i] = GLFBDEV_DOUBLE_BUFFER;
- mask &= ~GLUT_DOUBLE;
- continue;
- }
-
- if(mask & GLUT_INDEX) {
- attribs[i] = GLFBDEV_COLOR_INDEX;
- mask &= ~GLUT_INDEX;
- continue;
- }
-
- if(mask & GLUT_DEPTH) {
- attribs[i] = GLFBDEV_DEPTH_SIZE;
- attribs[++i] = DepthSize;
- mask &= ~GLUT_DEPTH;
- continue;
- }
-
- if(mask & GLUT_STENCIL) {
- attribs[i] = GLFBDEV_STENCIL_SIZE;
- attribs[++i] = StencilSize;
- mask &= ~GLUT_STENCIL;
- continue;
- }
-
- if(mask & GLUT_ACCUM) {
- attribs[i] = GLFBDEV_ACCUM_SIZE;
- attribs[++i] = AccumSize;
- mask &= ~GLUT_ACCUM;
- continue;
- }
-
- if(mask & GLUT_ALPHA)
- if(!(DisplayMode & GLUT_INDEX)) {
- mask &= ~GLUT_ALPHA;
- i--;
- continue;
- }
-
- sprintf(exiterror, "Invalid mode from glutInitDisplayMode\n");
- exit(0);
- }
-
- attribs[i] = GLFBDEV_NONE;
-
- if(!(Visual = glFBDevCreateVisual( &FixedInfo, &VarInfo, attribs ))) {
- sprintf(exiterror, "Failure to create Visual\n");
- exit(0);
- }
-
- int size = VarInfo.xres_virtual * VarInfo.yres_virtual
- * VarInfo.bits_per_pixel / 8;
- if(DisplayMode & GLUT_DOUBLE) {
- if(!(BackBuffer = malloc(size))) {
- sprintf(exiterror, "Failed to allocate double buffer\n");
- exit(0);
- }
- } else
- BackBuffer = FrameBuffer;
-
- if(!(Buffer = glFBDevCreateBuffer( &FixedInfo, &VarInfo, Visual,
- FrameBuffer, BackBuffer, size))) {
- sprintf(exiterror, "Failure to create Buffer\n");
- exit(0);
- }
-
- if(!(Context = glFBDevCreateContext(Visual, NULL))) {
- sprintf(exiterror, "Failure to create Context\n");
- exit(0);
- }
-
- if(!glFBDevMakeCurrent( Context, Buffer, Buffer )) {
- sprintf(exiterror, "Failure to Make Current\n");
- exit(0);
- }
-
- Visible = 1;
- VisibleSwitch = 1;
- Redisplay = 1;
-
- /* set up mouse */
- if((MouseBuffer = malloc(CURSOR_WIDTH * CURSOR_HEIGHT
- * VarInfo.bits_per_pixel / 8)) == NULL) {
- sprintf(exiterror, "malloc failure\n");
- exit(0);
- }
-
- MouseX = VarInfo.xres / 2;
- MouseY = VarInfo.yres / 2;
-
- /* set up menus */
- InitMenuMatrices();
- return 1;
-}
-
-int glutCreateSubWindow(int win, int x, int y, int width, int height)
-{
- return 0;
-}
-
-void glutSetWindow(int win)
-{
-}
-
-int glutGetWindow(void)
-{
- return 1;
-}
-
-void glutDestroyWindow(int win)
-{
-}
-
-void glutPostRedisplay(void)
-{
- Redisplay = 1;
-}
-
-void glutSwapBuffers(void)
-{
- glFlush();
-
- if(DisplayMode & GLUT_DOUBLE) {
- if(ActiveMenu)
- DrawMenus();
- if(MouseEnabled)
- DrawCursor();
- glFBDevSwapBuffers(Buffer);
- }
-}
-
-void glutPositionWindow(int x, int y)
-{
-}
-
-void glutReshapeWindow(int width, int height)
-{
-}
-
-void glutFullScreen(void)
-{
-}
-
-void glutPopWindow(void)
-{
-}
-
-void glutPushWindow(void)
-{
-}
-
-void glutShowWindow(void)
-{
-}
-
-void glutHideWindow(void)
-{
-}
-
-void glutIconifyWindow(void)
-{
-}
-
-void glutSetWindowTitle(const char *name)
-{
-}
-
-void glutSetIconTitle(const char *name)
-{
-}
-
-void glutSetCursor(int cursor)
-{
- if(cursor == GLUT_CURSOR_FULL_CROSSHAIR)
- cursor = GLUT_CURSOR_CROSSHAIR;
- CurrentCursor = cursor;
- MouseEnabled = 1;
- EraseCursor();
- SwapCursor();
-}
-
-/* --------- Overlays ------------*/
-void glutEstablishOverlay(void)
-{
- exit(0);
-}
-
-void glutUseLayer(GLenum layer)
-{
-}
-
-void glutRemoveOverlay(void)
-{
-}
-
-void glutPostOverlayRedisplay(void)
-{
-}
-
-void glutShowOverlay(void)
-{
-}
-
-void glutHideOverlay(void)
-{
-}
-
-/* --------- Menus ------------*/
-int glutCreateMenu(void (*func)(int value))
-{
- MouseEnabled = 1;
- CurrentMenu = NumMenus;
- NumMenus++;
- Menus = realloc(Menus, sizeof(*Menus) * NumMenus);
- Menus[CurrentMenu].NumItems = 0;
- Menus[CurrentMenu].Items = NULL;
- Menus[CurrentMenu].func = func;
- Menus[CurrentMenu].width = 0;
- return CurrentMenu;
-}
-
-void glutSetMenu(int menu)
-{
- CurrentMenu = menu;
-}
-
-int glutGetMenu(void)
-{
- return CurrentMenu;
-}
-
-void glutDestroyMenu(int menu)
-{
- if(menu == CurrentMenu)
- CurrentMenu = 0;
-}
-
-static void NameMenuEntry(int entry, const char *name)
-{
- int cm = CurrentMenu;
- if(!(Menus[cm].Items[entry-1].name = realloc(Menus[cm].Items[entry-1].name,
- strlen(name) + 1))) {
- sprintf(exiterror, "realloc failed in NameMenuEntry\n");
- exit(0);
- }
- strcpy(Menus[cm].Items[entry-1].name, name);
- if(strlen(name) * MENU_FONT_WIDTH > Menus[cm].width)
- Menus[cm].width = strlen(name) * MENU_FONT_WIDTH;
-}
-
-static int AddMenuItem(const char *name)
-{
- int cm = CurrentMenu;
- int item = Menus[cm].NumItems++;
- if(!(Menus[cm].Items = realloc(Menus[cm].Items,
- Menus[cm].NumItems * sizeof(*Menus[0].Items)))) {
- sprintf(exiterror, "realloc failed in AddMenuItem\n");
- exit(0);
- }
- Menus[cm].Items[item].name = NULL;
- NameMenuEntry(item+1, name);
- return item;
-}
-
-void glutAddMenuEntry(const char *name, int value)
-{
- int item = AddMenuItem(name);
- Menus[CurrentMenu].Items[item].value = value;
- Menus[CurrentMenu].Items[item].submenu = 0;
-}
-
-void glutAddSubMenu(const char *name, int menu)
-{
- int item = AddMenuItem(name);
- if(menu == CurrentMenu) {
- sprintf(exiterror, "Recursive menus not supported\n");
- exit(0);
- }
- Menus[CurrentMenu].Items[item].submenu = menu;
-}
-
-void glutChangeToMenuEntry(int entry, const char *name, int value)
-{
- NameMenuEntry(entry, name);
- Menus[CurrentMenu].Items[entry-1].value = value;
- Menus[CurrentMenu].Items[entry-1].submenu = 0;
-}
-
-void glutChangeToSubMenu(int entry, const char *name, int menu)
-{
- NameMenuEntry(entry, name);
- Menus[CurrentMenu].Items[entry-1].submenu = menu;
-}
-
-void glutRemoveMenuItem(int entry)
-{
- memmove(Menus[CurrentMenu].Items + entry - 1,
- Menus[CurrentMenu].Items + entry,
- sizeof(*Menus[0].Items) * (Menus[CurrentMenu].NumItems - entry));
- Menus[CurrentMenu].NumItems--;
-}
-
-void glutAttachMenu(int button)
-{
- AttachedMenus[button] = CurrentMenu;
-}
-
-void glutDetachMenu(int button)
-{
- AttachedMenus[button] = 0;
-}
-
-/* --------- Callbacks ------------ */
-void glutDisplayFunc(void (*func)(void))
-{
- DisplayFunc = func;
-}
-
-void glutOverlayDisplayFunc(void (*func)(void))
-{
-}
-
-void glutReshapeFunc(void (*func)(int width, int height))
-{
- ReshapeFunc = func;
-}
-
-void glutKeyboardFunc(void (*func)(unsigned char key, int x, int y))
-{
- KeyboardFunc = func;
-}
-
-void glutMouseFunc(void (*func)(int button, int state, int x, int y))
-{
- MouseEnabled = 1;
- MouseFunc = func;
-}
-
-void glutMotionFunc(void (*func)(int x, int y))
-{
- MouseEnabled = 1;
- MotionFunc = func;
-}
-
-void glutPassiveMotionFunc(void (*func)(int x, int y))
-{
- MouseEnabled = 1;
- PassiveMotionFunc = func;
-}
-
-void glutVisibilityFunc(void (*func)(int state))
-{
- VisibilityFunc = func;
-}
-
-void glutEntryFunc(void (*func)(int state))
-{
-}
-
-void glutSpecialFunc(void (*func)(int key, int x, int y))
-{
- SpecialFunc = func;
-}
-
-void glutSpaceballMotionFunc(void (*func)(int x, int y, int z))
-{
-}
-
-void glutSpaceballRotateFunc(void (*func)(int x, int y, int z))
-{
-}
-
-void glutButtonBoxFunc(void (*func)(int button, int state))
-{
-}
-
-void glutDialsFunc(void (*func)(int dial, int value))
-{
-}
-
-void glutTabletMotionFunc(void (*func)(int x, int y))
-{
-}
-
-void glutTabletButtonFunc(void (*func)(int button, int state,
- int x, int y))
-{
-}
-
-void glutMenuStatusFunc(void (*func)(int status, int x, int y))
-{
- MenuStatusFunc = func;
-}
-
-void glutMenuStateFunc(void (*func)(int status))
-{
- MenuStateFunc = func;
-}
-
-void glutIdleFunc(void (*func)(void))
-{
- IdleFunc = func;
-}
-
-void glutTimerFunc(unsigned int msecs,
- void (*func)(int value), int value)
-{
- struct GlutTimer *timer = malloc(sizeof *timer);
- timer->time = glutGet(GLUT_ELAPSED_TIME) + msecs;
- timer->func = func;
- timer->value = value;
-
- struct GlutTimer **head = &GlutTimers;
- while(*head && (*head)->time < timer->time)
- head = &(*head)->next;
-
- timer->next = *head;
- *head = timer;
-}
-
-/* --------- Color Map ------------*/
-#define TOCMAP(x) (unsigned short)((x<0?0:x>1?1:x) * (GLfloat) (2<<16))
-#define FROMCMAP(x) (GLfloat)x / (GLfloat)(2<<16)
-
-void glutSetColor(int cell, GLfloat red, GLfloat green, GLfloat blue)
-{
- if(cell >=0 && cell < 256) {
-
- ColorMap.red[cell] = TOCMAP(red);
- ColorMap.green[cell] = TOCMAP(green);
- ColorMap.blue[cell] = TOCMAP(blue);
-
- ColorMap.start = cell;
- ColorMap.len = 1;
-
- if (ioctl(FrameBufferFD, FBIOPUTCMAP, (void *) &ColorMap) < 0)
- fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", cell);
- }
-}
-
-GLfloat glutGetColor(int cell, int component)
-{
- if(!(DisplayMode & GLUT_INDEX))
- return -1.0;
-
- if(cell < 0 || cell > 256)
- return -1.0;
-
- switch(component) {
- case GLUT_RED:
- return FROMCMAP(ColorMap.red[cell]);
- case GLUT_GREEN:
- return FROMCMAP(ColorMap.green[cell]);
- case GLUT_BLUE:
- return FROMCMAP(ColorMap.blue[cell]);
- }
- return -1.0;
-}
-
-void glutCopyColormap(int win)
-{
-}
-
-/* --------- State ------------*/
-void glutWarpPointer(int x, int y)
-{
- if(x < 0)
- x = 0;
- if(x >= VarInfo.xres)
- x = VarInfo.xres - 1;
- MouseX = x;
-
- if(y < 0)
- y = 0;
- if(y >= VarInfo.yres)
- y = VarInfo.yres - 1;
- MouseY = y;
-
- EraseCursor();
- SwapCursor();
-}
-
-int glutGet(GLenum state)
-{
- switch(state) {
- case GLUT_WINDOW_X:
- return 0;
- case GLUT_WINDOW_Y:
- return 0;
- case GLUT_INIT_WINDOW_WIDTH:
- case GLUT_WINDOW_WIDTH:
- case GLUT_SCREEN_WIDTH:
- return VarInfo.xres;
- case GLUT_INIT_WINDOW_HEIGHT:
- case GLUT_WINDOW_HEIGHT:
- case GLUT_SCREEN_HEIGHT:
- return VarInfo.yres;
- case GLUT_WINDOW_BUFFER_SIZE:
- return VarInfo.bits_per_pixel;
- case GLUT_WINDOW_STENCIL_SIZE:
- return StencilSize;
- case GLUT_WINDOW_DEPTH_SIZE:
- return DepthSize;
- case GLUT_WINDOW_RED_SIZE:
- return VarInfo.red.length;
- case GLUT_WINDOW_GREEN_SIZE:
- return VarInfo.green.length;
- case GLUT_WINDOW_BLUE_SIZE:
- return VarInfo.green.length;
- case GLUT_WINDOW_ALPHA_SIZE:
- return VarInfo.transp.length;
- case GLUT_WINDOW_ACCUM_RED_SIZE:
- case GLUT_WINDOW_ACCUM_GREEN_SIZE:
- case GLUT_WINDOW_ACCUM_BLUE_SIZE:
- case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
- return AccumSize;
- case GLUT_WINDOW_DOUBLEBUFFER:
- if(DisplayMode & GLUT_DOUBLE)
- return 1;
- return 0;
- case GLUT_WINDOW_RGBA:
- if(DisplayMode & GLUT_INDEX)
- return 0;
- return 1;
- case GLUT_WINDOW_PARENT:
- return 0;
- case GLUT_WINDOW_NUM_CHILDREN:
- return 0;
- case GLUT_WINDOW_COLORMAP_SIZE:
- if(DisplayMode & GLUT_INDEX)
- return 256;
- return 0;
- case GLUT_WINDOW_NUM_SAMPLES:
- return 0;
- case GLUT_WINDOW_STEREO:
- return 0;
- case GLUT_WINDOW_CURSOR:
- return CurrentCursor;
- case GLUT_SCREEN_WIDTH_MM:
- return VarInfo.width;
- case GLUT_SCREEN_HEIGHT_MM:
- return VarInfo.height;
- case GLUT_MENU_NUM_ITEMS:
- if(CurrentMenu)
- return Menus[CurrentMenu].NumItems;
- return 0;
- case GLUT_DISPLAY_MODE_POSSIBLE:
- if((DisplayMode & GLUT_MULTISAMPLE)
- || (DisplayMode & GLUT_STEREO)
- || (DisplayMode & GLUT_LUMINANCE)
- || (DisplayMode & GLUT_ALPHA) && (DisplayMode & GLUT_INDEX))
- return 0;
- return 1;
- case GLUT_INIT_DISPLAY_MODE:
- return DisplayMode;
- case GLUT_INIT_WINDOW_X:
- case GLUT_INIT_WINDOW_Y:
- return 0;
- case GLUT_ELAPSED_TIME:
- {
- static struct timeval tv;
- gettimeofday(&tv, 0);
- return 1000 * (tv.tv_sec - StartTime.tv_sec)
- + (tv.tv_usec - StartTime.tv_usec) / 1000;
- }
- }
-}
-
-int glutLayerGet(GLenum info)
-{
- switch(info) {
- case GLUT_OVERLAY_POSSIBLE:
- return 0;
- case GLUT_LAYER_IN_USE:
- return GLUT_NORMAL;
- case GLUT_HAS_OVERLAY:
- return 0;
- case GLUT_TRANSPARENT_INDEX:
- return -1;
- case GLUT_NORMAL_DAMAGED:
- return Redisplay;
- case GLUT_OVERLAY_DAMAGED:
- return -1;
- }
- return -1;
-}
-
-int glutDeviceGet(GLenum info)
-{
- switch(info) {
- case GLUT_HAS_KEYBOARD:
- return 1;
- case GLUT_HAS_MOUSE:
- case GLUT_NUM_MOUSE_BUTTONS:
- return NumMouseButtons;
- case GLUT_HAS_SPACEBALL:
- case GLUT_HAS_DIAL_AND_BUTTON_BOX:
- case GLUT_HAS_TABLET:
- return 0;
- case GLUT_NUM_SPACEBALL_BUTTONS:
- case GLUT_NUM_BUTTON_BOX_BUTTONS:
- case GLUT_NUM_DIALS:
- case GLUT_NUM_TABLET_BUTTONS:
- return 0;
- }
- return -1;
-}
-
-int glutGetModifiers(void){
- return KeyboardModifiers;
-}
-
-/* ------------- extensions ------------ */
-int glutExtensionSupported(const char *extension)
-{
- const char *exts = (const char *) glGetString(GL_EXTENSIONS);
- const char *start = exts;
- int len = strlen(extension);
-
- for(;;) {
- const char *p = strstr(exts, extension);
- if(!p)
- break;
- if((p == start || p[-1] == ' ') && (p[len] == ' ' || p[len] == 0))
- return 1;
- exts = p + len;
- }
- return 0;
-}
-
-void glutReportErrors(void)
-{
- GLenum error;
-
- while ((error = glGetError()) != GL_NO_ERROR)
- fprintf(stderr, "GL error: %s", gluErrorString(error));
-}
-
-static struct {
- const char *name;
- const GLUTproc address;
-} glut_functions[] = {
- { "glutInit", (const GLUTproc) glutInit },
- { "glutInitDisplayMode", (const GLUTproc) glutInitDisplayMode },
- { "glutInitWindowPosition", (const GLUTproc) glutInitWindowPosition },
- { "glutInitWindowSize", (const GLUTproc) glutInitWindowSize },
- { "glutMainLoop", (const GLUTproc) glutMainLoop },
- { "glutCreateWindow", (const GLUTproc) glutCreateWindow },
- { "glutCreateSubWindow", (const GLUTproc) glutCreateSubWindow },
- { "glutDestroyWindow", (const GLUTproc) glutDestroyWindow },
- { "glutPostRedisplay", (const GLUTproc) glutPostRedisplay },
- { "glutSwapBuffers", (const GLUTproc) glutSwapBuffers },
- { "glutGetWindow", (const GLUTproc) glutGetWindow },
- { "glutSetWindow", (const GLUTproc) glutSetWindow },
- { "glutSetWindowTitle", (const GLUTproc) glutSetWindowTitle },
- { "glutSetIconTitle", (const GLUTproc) glutSetIconTitle },
- { "glutPositionWindow", (const GLUTproc) glutPositionWindow },
- { "glutReshapeWindow", (const GLUTproc) glutReshapeWindow },
- { "glutPopWindow", (const GLUTproc) glutPopWindow },
- { "glutPushWindow", (const GLUTproc) glutPushWindow },
- { "glutIconifyWindow", (const GLUTproc) glutIconifyWindow },
- { "glutShowWindow", (const GLUTproc) glutShowWindow },
- { "glutHideWindow", (const GLUTproc) glutHideWindow },
- { "glutFullScreen", (const GLUTproc) glutFullScreen },
- { "glutSetCursor", (const GLUTproc) glutSetCursor },
- { "glutWarpPointer", (const GLUTproc) glutWarpPointer },
- { "glutEstablishOverlay", (const GLUTproc) glutEstablishOverlay },
- { "glutRemoveOverlay", (const GLUTproc) glutRemoveOverlay },
- { "glutUseLayer", (const GLUTproc) glutUseLayer },
- { "glutPostOverlayRedisplay", (const GLUTproc) glutPostOverlayRedisplay },
- { "glutShowOverlay", (const GLUTproc) glutShowOverlay },
- { "glutHideOverlay", (const GLUTproc) glutHideOverlay },
- { "glutCreateMenu", (const GLUTproc) glutCreateMenu },
- { "glutDestroyMenu", (const GLUTproc) glutDestroyMenu },
- { "glutGetMenu", (const GLUTproc) glutGetMenu },
- { "glutSetMenu", (const GLUTproc) glutSetMenu },
- { "glutAddMenuEntry", (const GLUTproc) glutAddMenuEntry },
- { "glutAddSubMenu", (const GLUTproc) glutAddSubMenu },
- { "glutChangeToMenuEntry", (const GLUTproc) glutChangeToMenuEntry },
- { "glutChangeToSubMenu", (const GLUTproc) glutChangeToSubMenu },
- { "glutRemoveMenuItem", (const GLUTproc) glutRemoveMenuItem },
- { "glutAttachMenu", (const GLUTproc) glutAttachMenu },
- { "glutDetachMenu", (const GLUTproc) glutDetachMenu },
- { "glutDisplayFunc", (const GLUTproc) glutDisplayFunc },
- { "glutReshapeFunc", (const GLUTproc) glutReshapeFunc },
- { "glutKeyboardFunc", (const GLUTproc) glutKeyboardFunc },
- { "glutMouseFunc", (const GLUTproc) glutMouseFunc },
- { "glutMotionFunc", (const GLUTproc) glutMotionFunc },
- { "glutPassiveMotionFunc", (const GLUTproc) glutPassiveMotionFunc },
- { "glutEntryFunc", (const GLUTproc) glutEntryFunc },
- { "glutVisibilityFunc", (const GLUTproc) glutVisibilityFunc },
- { "glutIdleFunc", (const GLUTproc) glutIdleFunc },
- { "glutTimerFunc", (const GLUTproc) glutTimerFunc },
- { "glutMenuStateFunc", (const GLUTproc) glutMenuStateFunc },
- { "glutSpecialFunc", (const GLUTproc) glutSpecialFunc },
- { "glutSpaceballRotateFunc", (const GLUTproc) glutSpaceballRotateFunc },
- { "glutButtonBoxFunc", (const GLUTproc) glutButtonBoxFunc },
- { "glutDialsFunc", (const GLUTproc) glutDialsFunc },
- { "glutTabletMotionFunc", (const GLUTproc) glutTabletMotionFunc },
- { "glutTabletButtonFunc", (const GLUTproc) glutTabletButtonFunc },
- { "glutMenuStatusFunc", (const GLUTproc) glutMenuStatusFunc },
- { "glutOverlayDisplayFunc", (const GLUTproc) glutOverlayDisplayFunc },
- { "glutSetColor", (const GLUTproc) glutSetColor },
- { "glutGetColor", (const GLUTproc) glutGetColor },
- { "glutCopyColormap", (const GLUTproc) glutCopyColormap },
- { "glutGet", (const GLUTproc) glutGet },
- { "glutDeviceGet", (const GLUTproc) glutDeviceGet },
- { "glutExtensionSupported", (const GLUTproc) glutExtensionSupported },
- { "glutGetModifiers", (const GLUTproc) glutGetModifiers },
- { "glutLayerGet", (const GLUTproc) glutLayerGet },
- { "glutGetProcAddress", (const GLUTproc) glutGetProcAddress },
- { "glutBitmapCharacter", (const GLUTproc) glutBitmapCharacter },
- { "glutBitmapWidth", (const GLUTproc) glutBitmapWidth },
- { "glutStrokeCharacter", (const GLUTproc) glutStrokeCharacter },
- { "glutStrokeWidth", (const GLUTproc) glutStrokeWidth },
- { "glutBitmapLength", (const GLUTproc) glutBitmapLength },
- { "glutStrokeLength", (const GLUTproc) glutStrokeLength },
- { "glutWireSphere", (const GLUTproc) glutWireSphere },
- { "glutSolidSphere", (const GLUTproc) glutSolidSphere },
- { "glutWireCone", (const GLUTproc) glutWireCone },
- { "glutSolidCone", (const GLUTproc) glutSolidCone },
- { "glutWireCube", (const GLUTproc) glutWireCube },
- { "glutSolidCube", (const GLUTproc) glutSolidCube },
- { "glutWireTorus", (const GLUTproc) glutWireTorus },
- { "glutSolidTorus", (const GLUTproc) glutSolidTorus },
- { "glutWireDodecahedron", (const GLUTproc) glutWireDodecahedron },
- { "glutSolidDodecahedron", (const GLUTproc) glutSolidDodecahedron },
- { "glutWireTeapot", (const GLUTproc) glutWireTeapot },
- { "glutSolidTeapot", (const GLUTproc) glutSolidTeapot },
- { "glutWireOctahedron", (const GLUTproc) glutWireOctahedron },
- { "glutSolidOctahedron", (const GLUTproc) glutSolidOctahedron },
- { "glutWireTetrahedron", (const GLUTproc) glutWireTetrahedron },
- { "glutSolidTetrahedron", (const GLUTproc) glutSolidTetrahedron },
- { "glutWireIcosahedron", (const GLUTproc) glutWireIcosahedron },
- { "glutSolidIcosahedron", (const GLUTproc) glutSolidIcosahedron },
- { "glutReportErrors", (const GLUTproc) glutReportErrors },
- { NULL, NULL }
-};
-
-GLUTproc glutGetProcAddress(const char *procName)
-{
- /* Try GLUT functions first */
- int i;
- for (i = 0; glut_functions[i].name; i++) {
- if (strcmp(glut_functions[i].name, procName) == 0)
- return glut_functions[i].address;
- }
-
- /* Try core GL functions */
- return (GLUTproc) glFBDevGetProcAddress(procName);
-}
diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp
index 45473a8ef2..9e4a7ebe56 100644
--- a/src/mesa/drivers/beos/GLView.cpp
+++ b/src/mesa/drivers/beos/GLView.cpp
@@ -43,7 +43,7 @@ extern "C" {
#include "texobj.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast/s_context.h"
@@ -344,7 +344,7 @@ BGLView::BGLView(BRect rect, char *name,
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_Wakeup(ctx);
@@ -830,7 +830,7 @@ void MesaDriver::UpdateState( GLcontext *ctx, GLuint new_state )
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
if (ctx->Color.DrawBuffer[0] == GL_FRONT) {
diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
index 9e76e0f6e0..88ac4bb31d 100644
--- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c
+++ b/src/mesa/drivers/directfb/idirectfbgl_mesa.c
@@ -374,7 +374,7 @@ dfbUpdateState( GLcontext *ctx, GLuint new_state )
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
@@ -787,7 +787,7 @@ directfbgl_create_context( GLcontext *context,
}
_swrast_CreateContext( context );
- _ac_CreateContext( context );
+ _vbo_CreateContext( context );
_tnl_CreateContext( context );
_swsetup_CreateContext( context );
_swsetup_Wakeup( context );
diff --git a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
index 31c41d8685..ba3c7f0c1f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/i915tex/intel_buffer_objects.c
@@ -50,7 +50,10 @@ intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
_mesa_initialize_buffer_object(&obj->Base, name, target);
driGenBuffers(intel->intelScreen->regionPool,
- "bufferobj", 1, &obj->buffer, 64, 0, 0);
+ "bufferobj", 1, &obj->buffer, 64,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE,
+ 0);
return &obj->Base;
}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index d69c6824ed..5f304ccab9 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -34,6 +34,34 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mtypes.h"
#include "colormac.h"
+static void nv10ViewportScale(nouveauContextPtr nmesa)
+{
+ GLcontext *ctx = nmesa->glCtx;
+ GLuint w = ctx->Viewport.Width;
+ GLuint h = ctx->Viewport.Height;
+
+ GLfloat max_depth = (ctx->Viewport.Near + ctx->Viewport.Far) * 0.5;
+/* if (ctx->DrawBuffer) {
+ switch (ctx->DrawBuffer->_DepthBuffer->DepthBits) {
+ case 16:
+ max_depth *= 32767.0;
+ break;
+ case 24:
+ max_depth *= 16777215.0;
+ break;
+ }
+ } else {*/
+ /* Default to 24 bits range */
+ max_depth *= 16777215.0;
+/* }*/
+
+ BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X, 4);
+ OUT_RING_CACHEf ((((GLfloat) w) * 0.5) - 2048.0);
+ OUT_RING_CACHEf ((((GLfloat) h) * 0.5) - 2048.0);
+ OUT_RING_CACHEf (max_depth);
+ OUT_RING_CACHEf (0.0);
+}
+
static void nv10AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
@@ -98,16 +126,27 @@ static void nv10ClearColor(GLcontext *ctx, const GLfloat color[4])
static void nv10ClearDepth(GLcontext *ctx, GLclampd d)
{
- /* FIXME: check if 16 or 24/32 bits depth buffer */
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nmesa->clear_value=((nmesa->clear_value&0x000000FF)|(((uint32_t)(d*0xFFFFFF))<<8));
+
+/* switch (ctx->DrawBuffer->_DepthBuffer->DepthBits) {
+ case 16:
+ nmesa->clear_value = (uint32_t)(d*0x7FFF);
+ break;
+ case 24:*/
+ nmesa->clear_value = ((nmesa->clear_value&0x000000FF) |
+ (((uint32_t)(d*0xFFFFFF))<<8));
+/* break;
+ }*/
}
static void nv10ClearStencil(GLcontext *ctx, GLint s)
{
- /* FIXME: not valid for 16 bits depth buffer (0 stencil bits) */
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nmesa->clear_value=((nmesa->clear_value&0xFFFFFF00)|(s&0x000000FF));
+
+/* if (ctx->DrawBuffer->_DepthBuffer->DepthBits == 24) {*/
+ nmesa->clear_value = ((nmesa->clear_value&0xFFFFFF00)|
+ (s&0x000000FF));
+/* }*/
}
static void nv10ClipPlane(GLcontext *ctx, GLenum plane, const GLfloat *equation)
@@ -164,9 +203,17 @@ static void nv10DepthMask(GLcontext *ctx, GLboolean flag)
static void nv10DepthRange(GLcontext *ctx, GLclampd nearval, GLclampd farval)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+
+ GLfloat depth_scale = 16777216.0;
+ if (ctx->DrawBuffer->_DepthBuffer->DepthBits == 16) {
+ depth_scale = 32768.0;
+ }
+
BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_DEPTH_RANGE_NEAR, 2);
- OUT_RING_CACHEf(nearval);
- OUT_RING_CACHEf(farval);
+ OUT_RING_CACHEf(nearval * depth_scale);
+ OUT_RING_CACHEf(farval * depth_scale);
+
+ nv10ViewportScale(nmesa);
}
/** Specify the current buffer for writing */
@@ -616,8 +663,10 @@ static void nv10WindowMoved(nouveauContextPtr nmesa)
OUT_RING(0);
BEGIN_RING_CACHE(NvSub3D,
- NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 2);
+ NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 1);
OUT_RING_CACHE(((w+x-1) << 16) | x | 0x08000800);
+ BEGIN_RING_CACHE(NvSub3D,
+ NV10_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(0), 1);
OUT_RING_CACHE(((h+y-1) << 16) | y | 0x08000800);
for (i=1; i<8; i++) {
BEGIN_RING_CACHE(NvSub3D,
@@ -628,18 +677,7 @@ static void nv10WindowMoved(nouveauContextPtr nmesa)
OUT_RING_CACHE(0);
}
- /* viewport transform */
- BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
- OUT_RING_CACHEf ((GLfloat) x);
- OUT_RING_CACHEf ((GLfloat) (y+h));
- OUT_RING_CACHEf (0.0);
- OUT_RING_CACHEf (0.0);
-
- BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X, 4);
- OUT_RING_CACHEf ((((GLfloat) w) * 0.5) - 2048.0);
- OUT_RING_CACHEf ((((GLfloat) h) * 0.5) - 2048.0);
- OUT_RING_CACHEf (16777215.0 * 0.5);
- OUT_RING_CACHEf (0.0);
+ nv10ViewportScale(nmesa);
}
/* Initialise any card-specific non-GL related state */
@@ -700,6 +738,13 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
OUT_RING_CACHE(color[0]->offset);
OUT_RING_CACHE(depth ? depth->offset : color[0]->offset);
+ /* Always set to bottom left of buffer */
+ BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
+ OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf ((GLfloat) h);
+ OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf (0.0);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state.c b/src/mesa/drivers/dri/nouveau/nv20_state.c
index 8e38d6eba0..030713c0db 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state.c
@@ -41,8 +41,8 @@ static void nv20AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
CLAMPED_FLOAT_TO_UBYTE(ubRef, ref);
BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC, 2);
- OUT_RING_CACHE(func); /* NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_FUNC */
- OUT_RING_CACHE(ubRef); /* NV20_TCL_PRIMITIVE_3D_ALPHA_FUNC_REF */
+ OUT_RING_CACHE(func);
+ OUT_RING_CACHE(ubRef);
}
static void nv20BlendColor(GLcontext *ctx, const GLfloat color[4])
@@ -76,6 +76,11 @@ static void nv20BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, GLenum dfac
OUT_RING_CACHE((dfactorA<<16) | dfactorRGB);
}
+static void nv20Clear(GLcontext *ctx, GLbitfield mask)
+{
+ /* TODO */
+}
+
static void nv20ClearColor(GLcontext *ctx, const GLfloat color[4])
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
@@ -297,7 +302,11 @@ static void nv20Enable(GLcontext *ctx, GLenum cap, GLboolean state)
// case GL_POST_COLOR_MATRIX_COLOR_TABLE:
// case GL_POST_CONVOLUTION_COLOR_TABLE:
// case GL_RESCALE_NORMAL:
-// case GL_SCISSOR_TEST:
+ case GL_SCISSOR_TEST:
+ /* No enable bit, nv20Scissor will adjust to max range */
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ break;
// case GL_SEPARABLE_2D:
case GL_STENCIL_TEST:
// TODO BACK and FRONT ?
@@ -511,9 +520,22 @@ static void nv20PolygonMode(GLcontext *ctx, GLenum face, GLenum mode)
}
/** Set the scale and units used to calculate depth values */
-void (*PolygonOffset)(GLcontext *ctx, GLfloat factor, GLfloat units);
+static void nv20PolygonOffset(GLcontext *ctx, GLfloat factor, GLfloat units)
+{
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_POLYGON_OFFSET_FACTOR, 2);
+ OUT_RING_CACHEf(factor);
+ OUT_RING_CACHEf(units);
+}
+
/** Set the polygon stippling pattern */
-void (*PolygonStipple)(GLcontext *ctx, const GLubyte *mask );
+static void nv20PolygonStipple(GLcontext *ctx, const GLubyte *mask )
+{
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_PATTERN(0), 32);
+ OUT_RING_CACHEp(mask, 32);
+}
+
/* Specifies the current buffer for reading */
void (*ReadBuffer)( GLcontext *ctx, GLenum buffer );
/** Set rasterization mode */
@@ -522,6 +544,22 @@ void (*RenderMode)(GLcontext *ctx, GLenum mode );
/** Define the scissor box */
static void nv20Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+
+ /* There's no scissor enable bit, so adjust the scissor to cover the
+ * maximum draw buffer bounds
+ */
+ if (!ctx->Scissor.Enabled) {
+ x = y = 0;
+ w = h = 4095;
+ } else {
+ x += nmesa->drawX;
+ y += nmesa->drawY;
+ }
+
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SCISSOR_X2_X1, 2);
+ OUT_RING_CACHE(((x+w-1) << 16) | x);
+ OUT_RING_CACHE(((y+h-1) << 16) | y);
}
/** Select flat or smooth shading */
@@ -576,22 +614,103 @@ void (*TexEnv)(GLcontext *ctx, GLenum target, GLenum pname,
void (*TexParameter)(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params);
-void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat);
-/** Set the viewport */
-static void nv20Viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+static void nv20TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat)
{
- /* TODO: Where do the VIEWPORT_XFRM_* regs come in? */
- nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ, 2);
- OUT_RING_CACHE((w << 16) | x);
- OUT_RING_CACHE((h << 16) | y);
+ nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_TX_MATRIX(unit, 0), 16);
+ /*XXX: This SHOULD work.*/
+ OUT_RING_CACHEp(mat->m, 16);
+}
+
+/* Update anything that depends on the window position/size */
+static void nv20WindowMoved(nouveauContextPtr nmesa)
+{
+ GLcontext *ctx = nmesa->glCtx;
+ GLfloat *v = nmesa->viewport.m;
+ GLuint w = ctx->Viewport.Width;
+ GLuint h = ctx->Viewport.Height;
+ GLuint x = ctx->Viewport.X + nmesa->drawX;
+ GLuint y = ctx->Viewport.Y + nmesa->drawY;
+ int i;
+
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ, 2);
+ OUT_RING_CACHE((w << 16) | x);
+ OUT_RING_CACHE((h << 16) | y);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x02b4, 1);
+ OUT_RING(0);
+
+ BEGIN_RING_CACHE(NvSub3D,
+ NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 1);
+ OUT_RING_CACHE((4095 << 16) | 0);
+ BEGIN_RING_CACHE(NvSub3D,
+ NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(0), 1);
+ OUT_RING_CACHE((4095 << 16) | 0);
+ for (i=1; i<8; i++) {
+ BEGIN_RING_CACHE(NvSub3D,
+ NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(i), 1);
+ OUT_RING_CACHE(0);
+ BEGIN_RING_CACHE(NvSub3D,
+ NV20_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_VERT(i), 1);
+ OUT_RING_CACHE(0);
+ }
+
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+
+ /* TODO: recalc viewport scale coefs */
}
/* Initialise any card-specific non-GL related state */
static GLboolean nv20InitCard(nouveauContextPtr nmesa)
{
- return GL_TRUE;
+ nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D);
+
+ BEGIN_RING_SIZE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SET_OBJECT1, 2);
+ OUT_RING(NvDmaFB); /* 184 dma_object1 */
+ OUT_RING(NvDmaFB); /* 188 dma_object2 */
+ BEGIN_RING_SIZE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SET_OBJECT3, 2);
+ OUT_RING(NvDmaFB); /* 194 dma_object3 */
+ OUT_RING(NvDmaFB); /* 198 dma_object4 */
+ BEGIN_RING_SIZE(NvSub3D, NV20_TCL_PRIMITIVE_3D_SET_OBJECT8, 1);
+ OUT_RING(NvDmaFB); /* 1a8 dma_object8 */
+
+ BEGIN_RING_SIZE(NvSub3D, 0x17e0, 3);
+ OUT_RINGf(0.0);
+ OUT_RINGf(0.0);
+ OUT_RINGf(1.0);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x1e6c, 1);
+ OUT_RING(0x0db6);
+ BEGIN_RING_SIZE(NvSub3D, 0x0290, 1);
+ OUT_RING(0x00100001);
+ BEGIN_RING_SIZE(NvSub3D, 0x09fc, 1);
+ OUT_RING(0);
+ BEGIN_RING_SIZE(NvSub3D, 0x1d80, 1);
+ OUT_RING(1);
+ BEGIN_RING_SIZE(NvSub3D, 0x09f8, 1);
+ OUT_RING(4);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x17ec, 3);
+ OUT_RINGf(0.0);
+ OUT_RINGf(1.0);
+ OUT_RINGf(0.0);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x1d88, 1);
+ OUT_RING(3);
+
+ /* FIXME: More dma objects to setup ? */
+
+ BEGIN_RING_SIZE(NvSub3D, 0x1e98, 1);
+ OUT_RING(0);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x120, 3);
+ OUT_RING(0);
+ OUT_RING(1);
+ OUT_RING(2);
+
+ return GL_TRUE;
}
/* Update buffer offset/pitch/format */
@@ -599,26 +718,57 @@ static GLboolean nv20BindBuffers(nouveauContextPtr nmesa, int num_color,
nouveau_renderbuffer **color,
nouveau_renderbuffer *depth)
{
- return GL_TRUE;
-}
+ GLuint x, y, w, h;
+ GLuint pitch, format, depth_pitch;
+
+ w = color[0]->mesa.Width;
+ h = color[0]->mesa.Height;
+ x = nmesa->drawX;
+ y = nmesa->drawY;
+
+ if (num_color != 1)
+ return GL_FALSE;
+
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_HORIZ, 6);
+ OUT_RING_CACHE((w << 16) | x);
+ OUT_RING_CACHE((h << 16) | y);
+ depth_pitch = (depth ? depth->pitch : color[0]->pitch);
+ pitch = (depth_pitch<<16) | color[0]->pitch;
+ format = 0x128;
+ if (color[0]->mesa._ActualFormat != GL_RGBA8) {
+ format = 0x123; /* R5G6B5 color buffer */
+ }
+ OUT_RING_CACHE(format);
+ OUT_RING_CACHE(pitch);
+ OUT_RING_CACHE(color[0]->offset);
+ OUT_RING_CACHE(depth ? depth->offset : color[0]->offset);
+
+ if (depth) {
+ BEGIN_RING_SIZE(NvSub3D, NV20_TCL_PRIMITIVE_3D_LMA_DEPTH_BUFFER_PITCH, 2);
+ /* TODO: use a different buffer */
+ OUT_RING(depth->pitch);
+ OUT_RING(depth->offset);
+ }
-/* Update anything that depends on the window position/size */
-static void nv20WindowMoved(nouveauContextPtr nmesa)
-{
+ /* Always set to bottom left of buffer */
+ BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
+ OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf ((GLfloat) h);
+ OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf (0.0);
+
+ return GL_TRUE;
}
void nv20InitStateFuncs(GLcontext *ctx, struct dd_function_table *func)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- nmesa->hw_func.InitCard = nv20InitCard;
- nmesa->hw_func.BindBuffers = nv20BindBuffers;
- nmesa->hw_func.WindowMoved = nv20WindowMoved;
-
func->AlphaFunc = nv20AlphaFunc;
func->BlendColor = nv20BlendColor;
func->BlendEquationSeparate = nv20BlendEquationSeparate;
func->BlendFuncSeparate = nv20BlendFuncSeparate;
+ func->Clear = nv20Clear;
func->ClearColor = nv20ClearColor;
func->ClearDepth = nv20ClearDepth;
func->ClearStencil = nv20ClearStencil;
@@ -641,22 +791,21 @@ void nv20InitStateFuncs(GLcontext *ctx, struct dd_function_table *func)
func->PointParameterfv = nv20PointParameterfv;
func->PointSize = nv20PointSize;
func->PolygonMode = nv20PolygonMode;
-#if 0
func->PolygonOffset = nv20PolygonOffset;
func->PolygonStipple = nv20PolygonStipple;
- func->ReadBuffer = nv20ReadBuffer;
- func->RenderMode = nv20RenderMode;
-#endif
+/* func->ReadBuffer = nv20ReadBuffer;*/
+/* func->RenderMode = nv20RenderMode;*/
func->Scissor = nv20Scissor;
func->ShadeModel = nv20ShadeModel;
func->StencilFuncSeparate = nv20StencilFuncSeparate;
func->StencilMaskSeparate = nv20StencilMaskSeparate;
func->StencilOpSeparate = nv20StencilOpSeparate;
-#if 0
- func->TexGen = nv20TexGen;
- func->TexParameter = nv20TexParameter;
+/* func->TexGen = nv20TexGen;*/
+/* func->TexParameter = nv20TexParameter;*/
func->TextureMatrix = nv20TextureMatrix;
-#endif
- func->Viewport = nv20Viewport;
+
+ nmesa->hw_func.InitCard = nv20InitCard;
+ nmesa->hw_func.BindBuffers = nv20BindBuffers;
+ nmesa->hw_func.WindowMoved = nv20WindowMoved;
}
diff --git a/src/mesa/drivers/dri/nouveau/nv50_state.c b/src/mesa/drivers/dri/nouveau/nv50_state.c
index d03c6bf6f2..818e268615 100644
--- a/src/mesa/drivers/dri/nouveau/nv50_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv50_state.c
@@ -293,7 +293,11 @@ static void nv50Enable(GLcontext *ctx, GLenum cap, GLboolean state)
// case GL_POST_COLOR_MATRIX_COLOR_TABLE:
// case GL_POST_CONVOLUTION_COLOR_TABLE:
// case GL_RESCALE_NORMAL:
-// case GL_SCISSOR_TEST:
+ case GL_SCISSOR_TEST:
+ /* No enable bit, nv50Scissor will adjust to max range */
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
+ break;
// case GL_SEPARABLE_2D:
case GL_STENCIL_TEST:
// TODO BACK and FRONT ?
@@ -416,6 +420,21 @@ void (*RenderMode)(GLcontext *ctx, GLenum mode );
static void nv50Scissor(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+
+ /* There's no scissor enable bit, so adjust the scissor to cover the
+ * maximum draw buffer bounds
+ */
+ if (!ctx->Scissor.Enabled) {
+ x = y = 0;
+ w = h = 8191;
+ } else {
+ x += nmesa->drawX;
+ y += nmesa->drawY;
+ }
+
+ BEGIN_RING_CACHE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SCISSOR_WIDTH_XPOS, 2);
+ OUT_RING_CACHE(((w) << 16) | x);
+ OUT_RING_CACHE(((h) << 16) | y);
}
/** Select flat or smooth shading */
@@ -503,10 +522,65 @@ static void nv50TextureMatrix(GLcontext *ctx, GLuint unit, const GLmatrix *mat)
static void nv50WindowMoved(nouveauContextPtr nmesa)
{
+ GLcontext *ctx = nmesa->glCtx;
+ GLfloat *v = nmesa->viewport.m;
+ GLuint w = ctx->Viewport.Width;
+ GLuint h = ctx->Viewport.Height;
+ GLuint x = ctx->Viewport.X + nmesa->drawX;
+ GLuint y = ctx->Viewport.Y + nmesa->drawY;
+ int i;
+
+ BEGIN_RING_CACHE(NvSub3D,
+ NV50_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(0), 2);
+ OUT_RING_CACHE((8191 << 16) | 0);
+ OUT_RING_CACHE((8191 << 16) | 0);
+ for (i=1; i<8; i++) {
+ BEGIN_RING_CACHE(NvSub3D,
+ NV50_TCL_PRIMITIVE_3D_VIEWPORT_CLIP_HORIZ(i), 2);
+ OUT_RING_CACHE(0);
+ OUT_RING_CACHE(0);
+ }
+
+ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y,
+ ctx->Scissor.Width, ctx->Scissor.Height);
}
static GLboolean nv50InitCard(nouveauContextPtr nmesa)
{
+ int i,j;
+
+ nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D);
+
+ BEGIN_RING_SIZE(NvSub3D, 0x1558, 1);
+ OUT_RING(1);
+
+ BEGIN_RING_SIZE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SET_OBJECT_1(0), 8);
+ for (i=0; i<8; i++) {
+ OUT_RING(NvDmaFB);
+ }
+
+ BEGIN_RING_SIZE(NvSub3D, NV50_TCL_PRIMITIVE_3D_SET_OBJECT_0(0), 12);
+ for (i=0; i<12; i++) {
+ OUT_RING(NvDmaFB);
+ }
+
+ BEGIN_RING_SIZE(NvSub3D, 0x121c, 1);
+ OUT_RING(1);
+
+ for (i=0; i<8; i++) {
+ BEGIN_RING_SIZE(NvSub3D, 0x0200 + (i*0x20), 5);
+ for (j=0; j<5; j++) {
+ OUT_RING(0);
+ }
+ }
+
+ BEGIN_RING_SIZE(NvSub3D, 0x0fe0, 5);
+ OUT_RING(0);
+ OUT_RING(0);
+ OUT_RING(0x16);
+ OUT_RING(0);
+ OUT_RING(0);
+
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 5abb91d987..2ee2328934 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -90,9 +90,11 @@ COMMON_SYMLINKS = \
include ../Makefile.template
-$(SYMLINKS):
+server:
mkdir -p server
- for i in $(SYMLINKS) ; do rm -f $$i && test -f ../radeon/$$i && ln -s ../../radeon/$$i $$i ; done
+
+$(SYMLINKS): server
+ @[ -e $@ ] || ln -sf ../../radeon/$@ server/
$(COMMON_SYMLINKS):
@[ -e $@ ] || ln -sf ../radeon/$@ ./
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index b140235159..48b50bca65 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -731,7 +731,7 @@ struct r300_fragment_program {
int max_temp_idx;
/* the index of the sin constant is stored here */
- GLint const_sin;
+ GLint const_sin[2];
GLuint optimization;
};
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index b00cf9ed33..8e45bd5403 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -33,7 +33,6 @@
/*TODO'S
*
- * - SCS instructions
* - Depth write, WPOS/FOGC inputs
* - FogOption
* - Verify results of opcodes for accuracy, I've only checked them
@@ -1081,7 +1080,7 @@ static void emit_arith(struct r300_fragment_program *rp,
break;
}
if (emit_sop &&
- (s_swiz[REG_GET_VSWZ(src[i])].flags & SLOT_VECTOR)) {
+ (s_swiz[REG_GET_SSWZ(src[i])].flags & SLOT_VECTOR)) {
vpos = spos = MAX2(vpos, spos);
break;
}
@@ -1204,6 +1203,25 @@ static GLuint get_attrib(struct r300_fragment_program *rp, GLuint attr)
}
#endif
+static void make_sin_const(struct r300_fragment_program *rp)
+{
+ if(rp->const_sin[0] == -1){
+ GLfloat cnstv[4];
+
+ cnstv[0] = 1.273239545; // 4/PI
+ cnstv[1] =-0.405284735; // -4/(PI*PI)
+ cnstv[2] = 3.141592654; // PI
+ cnstv[3] = 0.2225; // weight
+ rp->const_sin[0] = emit_const4fv(rp, cnstv);
+
+ cnstv[0] = 0.5;
+ cnstv[1] = -1.5;
+ cnstv[2] = 0.159154943; // 1/(2*PI)
+ cnstv[3] = 6.283185307; // 2*PI
+ rp->const_sin[1] = emit_const4fv(rp, cnstv);
+ }
+}
+
static GLboolean parse_program(struct r300_fragment_program *rp)
{
struct gl_fragment_program *mp = &rp->mesa_program;
@@ -1260,84 +1278,68 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
* cos using a parabola (see SIN):
* cos(x):
* x += PI/2
- * x = (x < PI)?x : x-2*PI
+ * x = (x/(2*PI))+0.5
+ * x = frac(x)
+ * x = (x*2*PI)-PI
* result = sin(x)
*/
temp = get_temp_reg(rp);
- if(rp->const_sin == -1){
- cnstv[0] = 1.273239545;
- cnstv[1] =-0.405284735;
- cnstv[2] = 3.141592654;
- cnstv[3] = 0.225;
- rp->const_sin = emit_const4fv(rp, cnstv);
- }
- cnst = rp->const_sin;
+ make_sin_const(rp);
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
- emit_arith(rp, PFS_OP_LG2, temp, WRITEMASK_W,
- pfs_half,
- undef,
- undef,
- 0);
+ /* add 0.5*PI and do range reduction */
emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
- swizzle(cnst, Z, Z, Z, Z), //PI
+ swizzle(rp->const_sin[0], Z, Z, Z, Z), //PI
pfs_half,
swizzle(keep(src[0]), X, X, X, X),
0);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
- negate(swizzle(temp, W, W, W, W)), //-2
- swizzle(cnst, Z, Z, Z, Z), //PI
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
swizzle(temp, X, X, X, X),
+ swizzle(rp->const_sin[1], Z, Z, Z, Z),
+ pfs_half,
0);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
- swizzle(cnst, Z, Z, Z, Z), //PI
- negate(pfs_half),
- swizzle(src[0], X, X, X, X),
+ emit_arith(rp, PFS_OP_FRC, temp, WRITEMASK_X,
+ swizzle(temp, X, X, X, X),
+ undef,
+ undef,
0);
-
- emit_arith(rp, PFS_OP_CMP, temp, WRITEMASK_Z,
- swizzle(temp, W, W, W, W),
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Z,
swizzle(temp, X, X, X, X),
- swizzle(temp, Y, Y, Y, Y),
+ swizzle(rp->const_sin[1], W, W, W, W), //2*PI
+ negate(swizzle(rp->const_sin[0], Z, Z, Z, Z)), //-PI
0);
/* SIN */
emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X | WRITEMASK_Y,
swizzle(temp, Z, Z, Z, Z),
- cnst,
+ rp->const_sin[0],
pfs_zero,
0);
- if(rp->optimization == DRI_CONF_FP_OPTIMIZATION_SPEED){
- emit_arith(rp, PFS_OP_MAD, dest, mask,
- swizzle(temp, Y, Y, Y, Y),
- absolute(swizzle(temp, Z, Z, Z, Z)),
- swizzle(temp, X, X, X, X),
- flags);
- }else{
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
- swizzle(temp, Y, Y, Y, Y),
- absolute(swizzle(temp, Z, Z, Z, Z)),
- swizzle(temp, X, X, X, X),
- 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
+ swizzle(temp, Y, Y, Y, Y),
+ absolute(swizzle(temp, Z, Z, Z, Z)),
+ swizzle(temp, X, X, X, X),
+ 0);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
- swizzle(temp, X, X, X, X),
- absolute(swizzle(temp, X, X, X, X)),
- negate(swizzle(temp, X, X, X, X)),
- 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
+ swizzle(temp, X, X, X, X),
+ absolute(swizzle(temp, X, X, X, X)),
+ negate(swizzle(temp, X, X, X, X)),
+ 0);
- emit_arith(rp, PFS_OP_MAD, dest, mask,
- swizzle(temp, Y, Y, Y, Y),
- swizzle(cnst, W, W, W, W),
- swizzle(temp, X, X, X, X),
- flags);
- }
+ emit_arith(rp, PFS_OP_MAD, dest, mask,
+ swizzle(temp, Y, Y, Y, Y),
+ swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(temp, X, X, X, X),
+ flags);
+
free_temp(rp, temp);
break;
case OPCODE_DP3:
@@ -1577,7 +1579,93 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
flags);
break;
case OPCODE_SCS:
- ERROR("SCS not implemented\n");
+ /*
+ * cos using a parabola (see SIN):
+ * cos(x):
+ * x += PI/2
+ * x = (x/(2*PI))+0.5
+ * x = frac(x)
+ * x = (x*2*PI)-PI
+ * result = sin(x)
+ */
+ temp = get_temp_reg(rp);
+ make_sin_const(rp);
+ src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
+
+ /* add 0.5*PI and do range reduction */
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X|WRITEMASK_Y,
+ swizzle(rp->const_sin[0], Z, Z, Z, Z),
+ rp->const_sin[1],
+ swizzle(keep(src[0]), X, X, X, X),
+ 0);
+
+ emit_arith(rp, PFS_OP_CMP, temp, WRITEMASK_W,
+ swizzle(rp->const_sin[0], Z, Z, Z, Z),
+ negate(pfs_half),
+ swizzle(keep(src[0]), X, X, X, X),
+ 0);
+
+ emit_arith(rp, PFS_OP_CMP, temp, WRITEMASK_Z,
+ swizzle(temp, X, X, X, X),
+ swizzle(temp, Y, Y, Y, Y),
+ swizzle(temp, W, W, W, W),
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X | WRITEMASK_Y,
+ swizzle(temp, Z, Z, Z, Z),
+ rp->const_sin[0],
+ pfs_zero,
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ swizzle(temp, Y, Y, Y, Y),
+ absolute(swizzle(temp, Z, Z, Z, Z)),
+ swizzle(temp, X, X, X, X),
+ 0);
+
+ if(mask & WRITEMASK_Y)
+ {
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X | WRITEMASK_Y,
+ swizzle(keep(src[0]), X, X, X, X),
+ rp->const_sin[0],
+ pfs_zero,
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
+ swizzle(temp, Y, Y, Y, Y),
+ absolute(swizzle(keep(src[0]), X, X, X, X)),
+ swizzle(temp, X, X, X, X),
+ 0);
+ }
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Z,
+ swizzle(temp, W, W, W, W),
+ absolute(swizzle(temp, W, W, W, W)),
+ negate(swizzle(temp, W, W, W, W)),
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, dest, WRITEMASK_X,
+ swizzle(temp, Z, Z, Z, Z),
+ swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(temp, W, W, W, W),
+ flags);
+
+ if(mask & WRITEMASK_Y)
+ {
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_W,
+ swizzle(temp, X, X, X, X),
+ absolute(swizzle(temp, X, X, X, X)),
+ negate(swizzle(temp, X, X, X, X)),
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, dest, WRITEMASK_Y,
+ swizzle(temp, W, W, W, W),
+ swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(temp, X, X, X, X),
+ flags);
+ }
+ free_temp(rp, temp);
break;
case OPCODE_SGE:
src[0] = t_src(rp, fpi->SrcReg[0]);
@@ -1603,48 +1691,56 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
*/
temp = get_temp_reg(rp);
- if(rp->const_sin == -1){
- cnstv[0] = 1.273239545;
- cnstv[1] =-0.405284735;
- cnstv[2] = 3.141592654;
- cnstv[3] = 0.225;
- rp->const_sin = emit_const4fv(rp, cnstv);
- }
- cnst = rp->const_sin;
+ make_sin_const(rp);
src[0] = t_scalar_src(rp, fpi->SrcReg[0]);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X | WRITEMASK_Y,
+ /* do range reduction */
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
swizzle(keep(src[0]), X, X, X, X),
- cnst,
+ swizzle(rp->const_sin[1], Z, Z, Z, Z),
+ pfs_half,
+ 0);
+
+ emit_arith(rp, PFS_OP_FRC, temp, WRITEMASK_X,
+ swizzle(temp, X, X, X, X),
+ undef,
+ undef,
+ 0);
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Z,
+ swizzle(temp, X, X, X, X),
+ swizzle(rp->const_sin[1], W, W, W, W), //2*PI
+ negate(swizzle(rp->const_sin[0], Z, Z, Z, Z)), //PI
+ 0);
+
+ /* SIN */
+
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X | WRITEMASK_Y,
+ swizzle(temp, Z, Z, Z, Z),
+ rp->const_sin[0],
pfs_zero,
0);
- if(rp->optimization == DRI_CONF_FP_OPTIMIZATION_SPEED){
- emit_arith(rp, PFS_OP_MAD, dest, mask,
- swizzle(temp, Y, Y, Y, Y),
- absolute(swizzle(src[0], X, X, X, X)),
- swizzle(temp, X, X, X, X),
- flags);
- }else{
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
- swizzle(temp, Y, Y, Y, Y),
- absolute(swizzle(src[0], X, X, X, X)),
- swizzle(temp, X, X, X, X),
- 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_X,
+ swizzle(temp, Y, Y, Y, Y),
+ absolute(swizzle(temp, Z, Z, Z, Z)),
+ swizzle(temp, X, X, X, X),
+ 0);
- emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
- swizzle(temp, X, X, X, X),
- absolute(swizzle(temp, X, X, X, X)),
- negate(swizzle(temp, X, X, X, X)),
- 0);
+ emit_arith(rp, PFS_OP_MAD, temp, WRITEMASK_Y,
+ swizzle(temp, X, X, X, X),
+ absolute(swizzle(temp, X, X, X, X)),
+ negate(swizzle(temp, X, X, X, X)),
+ 0);
- emit_arith(rp, PFS_OP_MAD, dest, mask,
- swizzle(temp, Y, Y, Y, Y),
- swizzle(cnst, W, W, W, W),
- swizzle(temp, X, X, X, X),
- flags);
- }
+ emit_arith(rp, PFS_OP_MAD, dest, mask,
+ swizzle(temp, Y, Y, Y, Y),
+ swizzle(rp->const_sin[0], W, W, W, W),
+ swizzle(temp, X, X, X, X),
+ flags);
+
free_temp(rp, temp);
break;
case OPCODE_SLT:
@@ -1739,7 +1835,7 @@ static void init_program(r300ContextPtr r300, struct r300_fragment_program *rp)
rp->max_temp_idx = 0;
rp->node[0].alu_end = -1;
rp->node[0].tex_end = -1;
- rp->const_sin = -1;
+ rp->const_sin[0] = -1;
_mesa_memset(cs, 0, sizeof(*rp->cs));
for (i=0;i<PFS_MAX_ALU_INST;i++) {
diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c
index bd9d3ac0ad..f9d57dbdd8 100644
--- a/src/mesa/drivers/fbdev/glfbdev.c
+++ b/src/mesa/drivers/fbdev/glfbdev.c
@@ -54,7 +54,7 @@
#include "texformat.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -143,7 +143,7 @@ update_state( GLcontext *ctx, GLuint new_state )
/* not much to do here - pass it on */
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
@@ -776,7 +776,7 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share )
/* Create module contexts */
glctx = (GLcontext *) &ctx->glcontext;
_swrast_CreateContext( glctx );
- _ac_CreateContext( glctx );
+ _vbo_CreateContext( glctx );
_tnl_CreateContext( glctx );
_swsetup_CreateContext( glctx );
_swsetup_Wakeup( glctx );
diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c
index 47d7f2bdb9..85592d98da 100644
--- a/src/mesa/drivers/ggi/ggimesa.c
+++ b/src/mesa/drivers/ggi/ggimesa.c
@@ -39,7 +39,7 @@
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "teximage.h"
#include "texformat.h"
#include "texstore.h"
@@ -563,7 +563,7 @@ ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis)
_mesa_enable_sw_extensions(ctx->gl_ctx);
_swrast_CreateContext(ctx->gl_ctx);
- _ac_CreateContext(ctx->gl_ctx);
+ _vbo_CreateContext(ctx->gl_ctx);
_tnl_CreateContext(ctx->gl_ctx);
_swsetup_CreateContext(ctx->gl_ctx);
diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c
index f49c3889f6..43d3cd9405 100644
--- a/src/mesa/drivers/glide/fxdd.c
+++ b/src/mesa/drivers/glide/fxdd.c
@@ -1783,7 +1783,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext(ctx);
- _ac_CreateContext(ctx);
+ _vbo_CreateContext(ctx);
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
@@ -1826,7 +1826,7 @@ fxDDDestroyFxMesaContext(fxMesaContext fxMesa)
{
_swsetup_DestroyContext(fxMesa->glCtx);
_tnl_DestroyContext(fxMesa->glCtx);
- _ac_DestroyContext(fxMesa->glCtx);
+ _vbo_DestroyContext(fxMesa->glCtx);
_swrast_DestroyContext(fxMesa->glCtx);
if (fxMesa->state)
@@ -2101,7 +2101,7 @@ fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state)
}
_swrast_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def
index f0b275730c..8d65428121 100644
--- a/src/mesa/drivers/windows/gdi/mesa.def
+++ b/src/mesa/drivers/windows/gdi/mesa.def
@@ -859,9 +859,9 @@ EXPORTS
wglGetExtensionsStringARB
;
; Mesa internals - mostly for OSMESA
- _ac_CreateContext
- _ac_DestroyContext
- _ac_InvalidateState
+ _vbo_CreateContext
+ _vbo_DestroyContext
+ _vbo_InvalidateState
_glapi_check_multithread
_glapi_get_context
_glapi_get_proc_address
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 8c3229ab14..078b590af8 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -11,7 +11,7 @@
#include "framebuffer.h"
#include "renderbuffer.h"
#include "drivers/common/driverfuncs.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -1125,7 +1125,7 @@ static void wmesa_update_state(GLcontext *ctx, GLuint new_state)
{
_swrast_InvalidateState(ctx, new_state);
_swsetup_InvalidateState(ctx, new_state);
- _ac_InvalidateState(ctx, new_state);
+ _vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
/* TODO - This code is not complete yet because I
@@ -1242,7 +1242,7 @@ WMesaContext WMesaCreateContext(HDC hDC,
/* Initialize the software rasterizer and helper modules. */
if (!_swrast_CreateContext(ctx) ||
- !_ac_CreateContext(ctx) ||
+ !_vbo_CreateContext(ctx) ||
!_tnl_CreateContext(ctx) ||
!_swsetup_CreateContext(ctx)) {
_mesa_free_context_data(ctx);
@@ -1285,7 +1285,7 @@ void WMesaDestroyContext( WMesaContext pwc )
_swsetup_DestroyContext(ctx);
_tnl_DestroyContext(ctx);
- _ac_DestroyContext(ctx);
+ _vbo_DestroyContext(ctx);
_swrast_DestroyContext(ctx);
_mesa_free_context_data(ctx);
diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c
index 5dafe14518..4ad7a76e67 100644
--- a/src/mesa/drivers/windows/gldirect/dglcontext.c
+++ b/src/mesa/drivers/windows/gldirect/dglcontext.c
@@ -1453,7 +1453,7 @@ SkipPrimaryCreate:
#ifdef _USE_GLD3_WGL
// Init Mesa internals
_swrast_CreateContext( lpCtx->glCtx );
- _ac_CreateContext( lpCtx->glCtx );
+ _vbo_CreateContext( lpCtx->glCtx );
_tnl_CreateContext( lpCtx->glCtx );
_swsetup_CreateContext( lpCtx->glCtx );
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
index cad299540d..d5fa642800 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_driver_dx7.c
@@ -52,7 +52,7 @@
#include "texformat.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
@@ -868,7 +868,7 @@ void gld_update_state_DX7(
return;
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
// SetupIndex will be used in the pipelines for choosing setup function
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c
index 6be41a80dd..ba60980bbe 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_ext_dx7.c
@@ -58,7 +58,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
index 5da25003c0..c99ba0bba5 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
@@ -54,7 +54,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
index 0a6d9f8555..7afa9190cd 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_driver_dx8.c
@@ -52,7 +52,7 @@
#include "texformat.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
@@ -850,7 +850,7 @@ void gld_update_state_DX8(
return;
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
// SetupIndex will be used in the pipelines for choosing setup function
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c
index 108f12a9d1..b51bba9b3c 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_ext_dx8.c
@@ -58,7 +58,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
index 700b520086..a5b5462f03 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
@@ -54,7 +54,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
index 1b01cb1f7f..c191564d6e 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_driver_dx9.c
@@ -52,7 +52,7 @@
#include "texformat.h"
#include "teximage.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
@@ -876,7 +876,7 @@ void gld_update_state_DX9(
return;
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
// SetupIndex will be used in the pipelines for choosing setup function
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c
index 745c987602..e8c73a6ff8 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_ext_dx9.c
@@ -58,7 +58,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
#include "tnl/tnl.h"
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
index 65fd821276..403a9d5f86 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
@@ -54,7 +54,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texstore.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast_setup/ss_context.h"
diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
index 0f11b4fe51..b590dc795a 100644
--- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
+++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
@@ -54,7 +54,7 @@
#include "texformat.h"
#include "texstore.h"
#include "teximage.h"
-#include "array_cache/acache.h"
+#include "vbo/vbo.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast/s_context.h"
@@ -1321,7 +1321,7 @@ static void wmesa_update_state(
{
_swrast_InvalidateState( ctx, new_state );
_swsetup_InvalidateState( ctx, new_state );
- _ac_InvalidateState( ctx, new_state );
+ _vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
}
@@ -1631,7 +1631,7 @@ BOOL gldInitialiseMesa_MesaSW(
_mesa_enable_1_3_extensions(ctx);
// _swrast_CreateContext( ctx );
-// _ac_CreateContext( ctx );
+// _vbo_CreateContext( ctx );
// _tnl_CreateContext( ctx );
// _swsetup_CreateContext( ctx );
diff --git a/src/mesa/drivers/windows/icd/mesa.def b/src/mesa/drivers/windows/icd/mesa.def
index 1826192d30..465b380a0c 100644
--- a/src/mesa/drivers/windows/icd/mesa.def
+++ b/src/mesa/drivers/windows/icd/mesa.def
@@ -24,9 +24,9 @@ EXPORTS
;
; Mesa internals - mostly for OSMESA
- _ac_CreateContext
- _ac_DestroyContext
- _ac_InvalidateState
+ _vbo_CreateContext
+ _vbo_DestroyContext
+ _vbo_InvalidateState
_glapi_get_context
_glapi_get_proc_address
_mesa_buffer_data