diff options
-rw-r--r-- | src/gallium/auxiliary/draw/draw_wide_point.c | 14 | ||||
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_rasterizer.c | 4 |
3 files changed, 19 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_wide_point.c b/src/gallium/auxiliary/draw/draw_wide_point.c index c53f7e6cb3..86281ca3d8 100644 --- a/src/gallium/auxiliary/draw/draw_wide_point.c +++ b/src/gallium/auxiliary/draw/draw_wide_point.c @@ -38,6 +38,8 @@ struct widepoint_stage { struct draw_stage stage; float half_point_size; + float point_size_min; + float point_size_max; uint texcoord_slot[PIPE_MAX_SHADER_OUTPUTS]; uint texcoord_mode[PIPE_MAX_SHADER_OUTPUTS]; @@ -128,7 +130,15 @@ static void widepoint_point( struct draw_stage *stage, /* point size is either per-vertex or fixed size */ if (wide->psize_slot >= 0) { - half_size = 0.5f * header->v[0]->data[wide->psize_slot][0]; + half_size = header->v[0]->data[wide->psize_slot][0]; + + /* XXX: temporary -- do this in the vertex shader?? + */ + half_size = CLAMP(half_size, + wide->point_size_min, + wide->point_size_max); + + half_size *= 0.5f; } else { half_size = wide->half_point_size; @@ -182,6 +192,8 @@ static void widepoint_first_point( struct draw_stage *stage, struct draw_context *draw = stage->draw; wide->half_point_size = 0.5f * draw->rasterizer->point_size; + wide->point_size_min = draw->rasterizer->point_size_min; + wide->point_size_max = draw->rasterizer->point_size_max; /* XXX we won't know the real size if it's computed by the vertex shader! */ if ((draw->rasterizer->point_size > draw->wide_point_threshold) || diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index a73028814e..e407e3bc72 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -118,6 +118,8 @@ struct pipe_rasterizer_state float line_width; float point_size; /**< used when no per-vertex size */ + float point_size_min; /* XXX - temporary, will go away */ + float point_size_max; /* XXX - temporary, will go away */ float offset_units; float offset_scale; ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */ diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 17d77f90ae..14c26c16c0 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -198,6 +198,10 @@ static void update_raster_state( struct st_context *st ) /* _NEW_POINT */ raster->point_size = ctx->Point.Size; + + raster->point_size_min = 0; /* temporary, will go away */ + raster->point_size_max = 1000; /* temporary, will go away */ + raster->point_smooth = ctx->Point.SmoothFlag; raster->point_sprite = ctx->Point.PointSprite; for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { |