diff options
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3350254654..992723afba 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -379,26 +379,6 @@ guess_and_alloc_texture(struct st_context *st, } - - -static GLuint -target_to_face(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return ((GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X); - default: - return 0; - } -} - - - /* There are actually quite a few combinations this will work for, * more than what I've listed here. */ @@ -512,7 +492,7 @@ st_TexImage(GLcontext * ctx, DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); - stImage->face = target_to_face(target); + stImage->face = _mesa_tex_target_to_face(target); stImage->level = level; if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { |