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-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.h4
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c5
2 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
index dc904ad6b3..65ecf21cab 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -123,6 +123,10 @@ typedef struct nouveau_context {
struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
GLuint vertex_attr_count;
+ /* Color and depth renderbuffers */
+ nouveau_renderbuffer_t *color_buffer[2];
+ nouveau_renderbuffer_t *depth_buffer;
+
/* Color buffer clear value */
uint32_t clear_color_value;
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index 0e1637015f..2183fc1577 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -715,6 +715,11 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
GLuint x, y, w, h;
GLuint pitch, format, depth_pitch;
+ /* Store buffer pointers in context */
+ nmesa->color_buffer[0] = color[0];
+ nmesa->color_buffer[1] = color[1];
+ nmesa->depth_buffer = depth;
+
w = color[0]->mesa.Width;
h = color[0]->mesa.Height;
x = nmesa->drawX;