diff options
| -rw-r--r-- | progs/wgl/wglthreads/wglthreads.c | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/progs/wgl/wglthreads/wglthreads.c b/progs/wgl/wglthreads/wglthreads.c index 079fb47c82..4e53fa8dee 100644 --- a/progs/wgl/wglthreads/wglthreads.c +++ b/progs/wgl/wglthreads/wglthreads.c @@ -115,20 +115,20 @@ static void  MakeNewTexture(struct winthread *wt)  {  #define TEX_SIZE 128 -   static float step = 0.0; +   static float step = 0.0f;     GLfloat image[TEX_SIZE][TEX_SIZE][4];     GLint width;     int i, j;     for (j = 0; j < TEX_SIZE; j++) {        for (i = 0; i < TEX_SIZE; i++) { -         float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE; -         float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE; +         float dt = 5.0f * (j - 0.5f * TEX_SIZE) / TEX_SIZE; +         float ds = 5.0f * (i - 0.5f * TEX_SIZE) / TEX_SIZE;           float r = dt * dt + ds * ds + step;           image[j][i][0] =            image[j][i][1] =  -         image[j][i][2] = 0.75 + 0.25 * cos(r); -         image[j][i][3] = 1.0; +         image[j][i][2] = 0.75f + 0.25f * (float) cos(r); +         image[j][i][3] = 1.0f;        }     } @@ -160,7 +160,7 @@ static void  draw_object(void)  {     glPushMatrix(); -   glScalef(0.75, 0.75, 0.75); +   glScalef(0.75f, 0.75f, 0.75f);     glColor3f(1, 0, 0); @@ -325,7 +325,7 @@ draw_loop(struct winthread *wt)        glPushMatrix();           glRotatef(wt->Angle, 0, 1, 0);           glRotatef(wt->Angle, 1, 0, 0); -         glScalef(0.7, 0.7, 0.7); +         glScalef(0.7f, 0.7f, 0.7f);           draw_object();        glPopMatrix(); | 
