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-rw-r--r--src/gallium/docs/source/glossary.rst4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
index 0696cb5d27..acde56eafc 100644
--- a/src/gallium/docs/source/glossary.rst
+++ b/src/gallium/docs/source/glossary.rst
@@ -21,3 +21,7 @@ Glossary
LOD
Level of Detail. Also spelled "LoD." The value that determines when the
switches between mipmaps occur during texture sampling.
+
+ GLSL
+ GL Shading Language. The official, common high-level shader language used
+ in GL 2.0 and above.