diff options
| -rw-r--r-- | progs/demos/Makefile | 1 | ||||
| -rw-r--r-- | progs/demos/dinoshade.c (renamed from progs/tests/dinoshade.c) | 6 | ||||
| -rw-r--r-- | progs/tests/Makefile | 1 | 
3 files changed, 4 insertions, 4 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile index 2fe407972d..8febc14d41 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -19,6 +19,7 @@ PROGS = \  	clearspd \  	copypix \  	cubemap \ +	dinoshade \  	drawpix \  	engine \  	fbo_firecube \ diff --git a/progs/tests/dinoshade.c b/progs/demos/dinoshade.c index fb7c3f4535..451da2ec89 100644 --- a/progs/tests/dinoshade.c +++ b/progs/demos/dinoshade.c @@ -165,7 +165,7 @@ enum {  };  /* Create a matrix that will project the desired shadow. */ -void +static void  shadowMatrix(GLfloat shadowMat[4][4],    GLfloat groundplane[4],    GLfloat lightpos[4]) @@ -201,7 +201,7 @@ shadowMatrix(GLfloat shadowMat[4][4],  }  /* Find the plane equation given 3 points. */ -void +static void  findPlane(GLfloat plane[4],    GLfloat v0[3], GLfloat v1[3], GLfloat v2[3])  { @@ -224,7 +224,7 @@ findPlane(GLfloat plane[4],    plane[D] = -(plane[A] * v0[X] + plane[B] * v0[Y] + plane[C] * v0[Z]);  } -void +static void  extrudeSolidFromPolygon(GLfloat data[][2], unsigned int dataSize,    GLdouble thickness, GLuint side, GLuint edge, GLuint whole)  { diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 24275fdc2f..e5da72a3e4 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -37,7 +37,6 @@ SOURCES = \  	copypixrate.c \  	crossbar.c \  	cva.c \ -	dinoshade.c \  	drawbuffers.c \  	exactrast.c \  	floattex.c \  | 
