diff options
| -rw-r--r-- | src/glx/x11/glx_texture_compression.c | 14 | ||||
| -rw-r--r-- | src/glx/x11/indirect.h | 14 | ||||
| -rw-r--r-- | src/glx/x11/indirect_init.c | 14 | 
3 files changed, 21 insertions, 21 deletions
diff --git a/src/glx/x11/glx_texture_compression.c b/src/glx/x11/glx_texture_compression.c index a478c194a9..965c75e788 100644 --- a/src/glx/x11/glx_texture_compression.c +++ b/src/glx/x11/glx_texture_compression.c @@ -39,7 +39,7 @@  void -__indirect_glGetCompressedTexImage( GLenum target, GLint level,  +__indirect_glGetCompressedTexImageARB( GLenum target, GLint level,   				    GLvoid * img )  {      __GLX_SINGLE_DECLARE_VARIABLES(); @@ -192,7 +192,7 @@ CompressedTexSubImage1D2D( GLenum target, GLint level,  void -__indirect_glCompressedTexImage1D( GLenum target, GLint level, +__indirect_glCompressedTexImage1DARB( GLenum target, GLint level,  				   GLenum internal_format, GLsizei width,  				   GLint border, GLsizei image_size,  				   const GLvoid *data ) @@ -204,7 +204,7 @@ __indirect_glCompressedTexImage1D( GLenum target, GLint level,  void -__indirect_glCompressedTexImage2D( GLenum target, GLint level, +__indirect_glCompressedTexImage2DARB( GLenum target, GLint level,  				   GLenum internal_format,  				   GLsizei width, GLsizei height,  				   GLint border, GLsizei image_size, @@ -217,7 +217,7 @@ __indirect_glCompressedTexImage2D( GLenum target, GLint level,  void -__indirect_glCompressedTexImage3D( GLenum target, GLint level, +__indirect_glCompressedTexImage3DARB( GLenum target, GLint level,  				   GLenum internal_format,  				   GLsizei width, GLsizei height, GLsizei depth,  				   GLint border, GLsizei image_size, @@ -267,7 +267,7 @@ __indirect_glCompressedTexImage3D( GLenum target, GLint level,  void -__indirect_glCompressedTexSubImage1D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,  				      GLint xoffset,  				      GLsizei width,  				      GLenum format, GLsizei image_size, @@ -280,7 +280,7 @@ __indirect_glCompressedTexSubImage1D( GLenum target, GLint level,  void -__indirect_glCompressedTexSubImage2D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,  				      GLint xoffset, GLint yoffset,  				      GLsizei width, GLsizei height,  				      GLenum format, GLsizei image_size, @@ -293,7 +293,7 @@ __indirect_glCompressedTexSubImage2D( GLenum target, GLint level,  void -__indirect_glCompressedTexSubImage3D( GLenum target, GLint level, +__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,  				      GLint xoffset, GLint yoffset, GLint zoffset,  				      GLsizei width, GLsizei height, GLsizei depth,  				      GLenum format, GLsizei image_size, diff --git a/src/glx/x11/indirect.h b/src/glx/x11/indirect.h index 4982f46189..9434ab9979 100644 --- a/src/glx/x11/indirect.h +++ b/src/glx/x11/indirect.h @@ -572,26 +572,26 @@ void __indirect_glSamplePatternSGIS( GLenum pass );  /* ARB 12. GL_ARB_texture_compression / GL 1.3 */ -void __indirect_glGetCompressedTexImage( GLenum target, GLint level, +void __indirect_glGetCompressedTexImageARB( GLenum target, GLint level,      GLvoid * img ); -void __indirect_glCompressedTexImage1D( GLenum target, GLint level, +void __indirect_glCompressedTexImage1DARB( GLenum target, GLint level,      GLenum internalformat, GLsizei width,      GLint border, GLsizei image_size, const GLvoid *data ); -void __indirect_glCompressedTexImage2D( GLenum target, GLint level, +void __indirect_glCompressedTexImage2DARB( GLenum target, GLint level,      GLenum internalformat, GLsizei width, GLsizei height,      GLint border, GLsizei image_size, const GLvoid *data ); -void __indirect_glCompressedTexImage3D( GLenum target, GLint level, +void __indirect_glCompressedTexImage3DARB( GLenum target, GLint level,      GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth,      GLint border, GLsizei image_size, const GLvoid *data ); -void __indirect_glCompressedTexSubImage1D( GLenum target, GLint level, +void __indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level,      GLint xoffset,      GLsizei width,      GLenum format, GLsizei image_size, const GLvoid *data ); -void __indirect_glCompressedTexSubImage2D( GLenum target, GLint level, +void __indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level,      GLint xoffset, GLint yoffset,      GLsizei width, GLsizei height,      GLenum format, GLsizei image_size, const GLvoid *data ); -void __indirect_glCompressedTexSubImage3D( GLenum target, GLint level, +void __indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level,      GLint xoffset, GLint yoffset, GLint zoffset,      GLsizei width, GLsizei height, GLsizei depth,      GLenum format, GLsizei image_size, const GLvoid *data ); diff --git a/src/glx/x11/indirect_init.c b/src/glx/x11/indirect_init.c index b3d6c8343c..461603a22d 100644 --- a/src/glx/x11/indirect_init.c +++ b/src/glx/x11/indirect_init.c @@ -541,13 +541,13 @@ __GLapi *__glXNewIndirectAPI(void)      glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB;      /* ARB 12. GL_ARB_texture_compression / 1.3 */ -    glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImage; -    glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1D; -    glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2D; -    glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3D; -    glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1D; -    glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2D; -    glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3D; +    glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImageARB; +    glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1DARB; +    glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2DARB; +    glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3DARB; +    glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1DARB; +    glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2DARB; +    glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB;      /* ARB 14. GL_ARB_point_parameters */      glAPI->PointParameterfEXT = __indirect_glPointParameterfARB;  | 
