diff options
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_context.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_maos.c | 86 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_maos.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_reg.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_render.c | 70 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 1 |
6 files changed, 43 insertions, 124 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index f4911fd311..c7e1b8edca 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -60,6 +60,7 @@ typedef struct r300_context *r300ContextPtr; I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble with other compilers ... GLUE! */ +#if 1 #define WARN_ONCE(a, ...) { \ static int warn##__LINE__=1; \ if(warn##__LINE__){ \ @@ -71,6 +72,9 @@ typedef struct r300_context *r300ContextPtr; warn##__LINE__=0;\ } \ } +#else +#define WARN_ONCE(a, ...) {} +#endif typedef GLuint uint32_t; typedef GLubyte uint8_t; @@ -663,7 +667,7 @@ struct r300_state { int aos_count; GLuint *Elts; - struct r300_dma_region elt_ao; + struct r300_dma_region elt_dma; GLuint render_inputs; /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ diff --git a/src/mesa/drivers/dri/r300/r300_maos.c b/src/mesa/drivers/dri/r300/r300_maos.c index 04abe8c54f..ca945956b8 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.c +++ b/src/mesa/drivers/dri/r300/r300_maos.c @@ -210,82 +210,22 @@ static void emit_vector(GLcontext * ctx, } -void emit_elts(GLcontext * ctx, GLuint *elts, - unsigned long n_elts, unsigned long n_fake_elts, int align) +void r300EmitElts(GLcontext * ctx, GLuint *elts, unsigned long n_elts) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - radeonScreenPtr rsp=rmesa->radeon.radeonScreen; - unsigned short int *hw_elts; + struct r300_dma_region *rvb=&rmesa->state.elt_dma; + unsigned short int *out; int i; - int inc_found=0; - int dec_found=0; - unsigned long *dst; - unsigned long magic_tbl2[6]= { 0x3f51eb85, 0x3e99999a, 0x3f1eb852, 0x3e6b851f, 0x3f2b851f, 0x3eb33333 }; - - if(n_elts == 1){ - fprintf(stderr, "Dont know how to handle this\n"); - exit(-1); - } - - hw_elts=malloc(n_fake_elts*sizeof(unsigned short int)); - + + r300AllocDmaRegion(rmesa, rvb, (n_elts+1)*2 , 0x20); + + out = (unsigned short int *)(rvb->address + rvb->start); + for(i=0; i < n_elts; i++) - hw_elts[i]=(unsigned short int)elts[i]; - - /* Work around magic_1 problem by filling rest of the data with last idx */ - for(; i < n_fake_elts; i++) - hw_elts[i]=(unsigned short int)elts[n_elts-1]; - - dst=rsp->gartTextures.map; - - /* Buffer underrun in fgl causes these patterns to appear. - Filling these shouldnt be needed in real life. */ - for(i=0; i < align; i++) - if(dst[i] = magic_tbl2[6-align+i]) - - //memset(dst, 0, align*sizeof(unsigned long)); - /*for(i=0; i < align; i++) - dst[i]=rand()%(~0);*/ - - dst=&dst[align]; - - memcpy(dst, hw_elts, n_fake_elts*sizeof(unsigned short int)); - dst=((char *)dst)+n_fake_elts*sizeof(unsigned short int); - - /*for(i=0; i < 1024/4; i++) - dst[i]=rand()%(~0);*/ - //memset(dst, 0, 1024); - - //memset(((char *)rsp->gartTextures.map)+ec*sizeof(unsigned short int), 0, 1024); - /*emit_vector(ctx, &rmesa->state.elt_ao, - (char *)hw_elts, - 2, - 2, ec);*/ - /* - // some debug code... - inc_found=1; - for(i=1; i < oec; i++) - if(hw_elts[i-1] != hw_elts[i]+1){ - inc_found=0; - break; - } - - dec_found=1; - for(i=1; i < oec; i++) - if(hw_elts[i-1] != hw_elts[i]-1){ - dec_found=0; - } - - fprintf(stderr, "elts:"); - - if(inc_found==0 && dec_found==0){ - fprintf(stderr, "error found\n"); - exit(-1); - } - */ - /*for(i=0; i < n_elts; i++) - fprintf(stderr, "%d ", hw_elts[i]); - fprintf(stderr, "\n");*/ + out[i]=(unsigned short int)elts[i]; + + if(n_elts & 1) + out[i]=0; } /* Emit vertex data to GART memory (unless immediate mode) @@ -558,7 +498,7 @@ void r300ReleaseArrays(GLcontext * ctx) r300ContextPtr rmesa = R300_CONTEXT(ctx); int i; - //r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_ao, __FUNCTION__); + r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__); for (i=0;i<rmesa->state.aos_count;i++) { r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__); } diff --git a/src/mesa/drivers/dri/r300/r300_maos.h b/src/mesa/drivers/dri/r300/r300_maos.h index ec827a39b3..f76c94a219 100644 --- a/src/mesa/drivers/dri/r300/r300_maos.h +++ b/src/mesa/drivers/dri/r300/r300_maos.h @@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" +extern void r300EmitElts(GLcontext * ctx, GLuint *elts, unsigned long n_elts); extern void r300EmitArrays(GLcontext * ctx, GLboolean immd); extern void r300ReleaseArrays(GLcontext * ctx); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index d44d149bff..007a20beb4 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1310,6 +1310,9 @@ I am fairly certain that they are correct unless stated otherwise in comments. #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 #define R300_PACKET3_INDX_BUFFER 0x00003300 +# define R300_EB_UNK1_SHIFT 24 +# define R300_EB_UNK1 (0x80<<24) +# define R300_EB_UNK2 0x0810 #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 //END diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 261886ebc4..8aacb23ec6 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -460,55 +460,24 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx, } /* vertex buffer implementation */ -void emit_elts(GLcontext * ctx, GLuint *elts, - unsigned long n_elts, unsigned long n_fake_elts, int align); - -# define R300_EB_UNK1_SHIFT 24 -# define R300_EB_UNK1 (0x80<<24) -# define R300_EB_UNK2 0x0810 - -//#define PLAY_WITH_MAGIC_1 - -unsigned long get_num_elts(unsigned long count) -{ -#ifdef PLAY_WITH_MAGIC_1 - return count; -#else - /* round up elt count so that magic_1 is 0 (divisable by 4)*/ - return (count+3) & (~3); - //return count - (count % 4); -#endif -} - -int get_align(int vertex_count) -{ - unsigned char magic1_tbl[4]={ 0, 6, 4, 2 }; - - return magic1_tbl[vertex_count % 4]; -} static void inline fire_EB(PREFIX unsigned long addr, int vertex_count, int type) { LOCAL_VARS - unsigned long magic_1; - - magic_1 = get_align(vertex_count); -#ifndef PLAY_WITH_MAGIC_1 - if(magic_1 != 0){ - WARN_ONCE("Dont know how to handle this yet!\n"); - return ; - } -#endif + unsigned long addr_a; + + addr_a = addr & 0x1c; + check_space(6); start_packet3(RADEON_CP_PACKET3_3D_DRAW_INDX_2, 0); + /* TODO: Check if R300_VAP_VF_CNTL__INDEX_SIZE_32bit works. */ e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count<<16) | type); start_packet3(RADEON_CP_PACKET3_INDX_BUFFER, 2); - e32(R300_EB_UNK1 | (magic_1 << 16) | R300_EB_UNK2); - e32(addr); - e32(((vertex_count+1) / 2) + magic_1); /* This still fails once in a while */ - + e32(R300_EB_UNK1 | (addr_a << 16) | R300_EB_UNK2); + e32(addr & 0xffffffe3); + e32((vertex_count+1)/2 + addr_a/4); } static void r300_render_vb_primitive(r300ContextPtr rmesa, @@ -530,19 +499,24 @@ static void r300_render_vb_primitive(r300ContextPtr rmesa, if(type<0 || num_verts <= 0)return; if(rmesa->state.Elts){ - unsigned long elt_count; - - WARN_ONCE("Rendering with elts\n"); r300EmitAOS(rmesa, rmesa->state.aos_count, 0); #if 1 start_index32_packet(num_verts, type); for(i=0; i < num_verts; i++) e32(rmesa->state.Elts[start+i]); /* start ? */ #else - elt_count=get_num_elts(num_verts); - //emit_elts(ctx, rmesa->state.Elts, VB->Count, get_num_elts(VB->Count)); - emit_elts(ctx, rmesa->state.Elts+start, num_verts, elt_count, get_align(elt_count)); - fire_EB(PASS_PREFIX rsp->gartTextures.handle/*rmesa->state.elt_ao.aos_offset*/, elt_count, type); + WARN_ONCE("Rendering with elt buffers\n"); + if(num_verts == 1){ + start_index32_packet(num_verts, type); + e32(rmesa->state.Elts[start]); + return; + } + + if(num_verts > 65535){ /* not implemented yet */ + return; + } + r300EmitElts(ctx, rmesa->state.Elts+start, num_verts); + fire_EB(PASS_PREFIX GET_START(&(rmesa->state.elt_dma)), num_verts, type); #endif }else{ r300EmitAOS(rmesa, rmesa->state.aos_count, start); @@ -566,10 +540,6 @@ static GLboolean r300_run_vb_render(GLcontext *ctx, r300ReleaseArrays(ctx); r300EmitArrays(ctx, GL_FALSE); //dump_inputs(ctx, rmesa->state.render_inputs); -#if 0 /* Cant do this here yet due to magic_1 */ - if(rmesa->state.Elts) - emit_elts(ctx, rmesa->state.Elts, /*600*/VB->Count, get_num_elts(/*600*/VB->Count)); -#endif // LOCK_HARDWARE(&(rmesa->radeon)); diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 1229cd678b..0123c75c2f 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -1606,6 +1606,7 @@ void r300GenerateSimpleVertexShader(r300ContextPtr r300) void r300SetupVertexShader(r300ContextPtr rmesa) { GLcontext* ctx = rmesa->radeon.glCtx; + LOCAL_VARS if(rmesa->current_vp != NULL){ r300SetupVertexProgram(rmesa); |