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-rw-r--r--src/mesa/vbo/vbo_exec_array.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index d6452cb664..392da43c5e 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -722,8 +722,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
#ifdef DEBUG
/* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds. If so, warn
- * and skip the draw to avoid potential segfault, etc.
+ * indexes to see if any of them are out of bounds.
*/
{
GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
@@ -740,7 +739,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
ctx->Array.ElementArrayBufferObj->Name,
ctx->Array.ElementArrayBufferObj->Size);
}
- return;
}
/* XXX we could also find the min index and compare to 'start'
* to see if start is correct. But it's more likely to get the