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-rw-r--r--progs/demos/Makefile1
-rw-r--r--progs/demos/projtex.c (renamed from progs/tests/projtex.c)60
-rw-r--r--progs/tests/Makefile1
3 files changed, 30 insertions, 32 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index a1c99c6c54..2fe407972d 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -41,6 +41,7 @@ PROGS = \
multiarb \
paltex \
pointblast \
+ projtex \
rain \
ray \
readpix \
diff --git a/progs/tests/projtex.c b/progs/demos/projtex.c
index 800d81ecd6..99154d7bdc 100644
--- a/progs/tests/projtex.c
+++ b/progs/demos/projtex.c
@@ -20,11 +20,7 @@
#include <math.h>
#include <GL/glew.h>
#include <GL/glut.h>
-#if 0
-#include "texture.h"
-#else
-#include "../util/readtex.c"
-#endif
+#include "readtex.h"
/* Some <math.h> files do not define M_PI... */
@@ -67,14 +63,15 @@ GLfloat zoomFactor = 1.0;
/*****************************************************************/
-void ActiveTexture(int i)
+static void
+ActiveTexture(int i)
{
glActiveTextureARB(i);
}
/* matrix = identity */
-void
+static void
matrixIdentity(GLfloat matrix[16])
{
matrix[0] = 1.0;
@@ -96,7 +93,7 @@ matrixIdentity(GLfloat matrix[16])
}
/* matrix2 = transpose(matrix1) */
-void
+static void
matrixTranspose(GLfloat matrix2[16], GLfloat matrix1[16])
{
matrix2[0] = matrix1[0];
@@ -167,7 +164,7 @@ imgLoad(char *filenameIn, int borderIn, GLfloat borderColorIn[4],
/*****************************************************************/
/* Load the image file specified on the command line as the current texture */
-void
+static void
loadImageTextures(void)
{
GLfloat borderColor[4] =
@@ -252,7 +249,7 @@ loadImageTextures(void)
}
/* Create a simple spotlight pattern and make it the current texture */
-void
+static void
loadSpotlightTexture(void)
{
static int texWidth = 64, texHeight = 64;
@@ -302,7 +299,7 @@ loadSpotlightTexture(void)
/*****************************************************************/
-void
+static void
checkErrors(void)
{
GLenum error;
@@ -311,7 +308,7 @@ checkErrors(void)
}
}
-void
+static void
drawCube(void)
{
glBegin(GL_QUADS);
@@ -360,7 +357,7 @@ drawCube(void)
glEnd();
}
-void
+static void
drawDodecahedron(void)
{
#define A (0.5 * 1.61803) /* (sqrt(5) + 1) / 2 */
@@ -446,7 +443,7 @@ drawDodecahedron(void)
}
}
-void
+static void
drawSphere(void)
{
int numMajor = 24;
@@ -573,7 +570,7 @@ drawTextureProjection(void)
/*****************************************************************/
-void
+static void
initialize(void)
{
GLfloat light0Pos[4] =
@@ -670,7 +667,7 @@ initialize(void)
}
}
-void
+static void
display(void)
{
int i;
@@ -755,10 +752,10 @@ display(void)
/*****************************************************************/
/* simple trackball-like motion control */
-float lastPos[3];
-int lastTime;
+static float lastPos[3];
+static int lastTime;
-void
+static void
ptov(int x, int y, int width, int height, float v[3])
{
float d, a;
@@ -774,7 +771,7 @@ ptov(int x, int y, int width, int height, float v[3])
v[2] *= a;
}
-void
+static void
startMotion(int x, int y, int but, int time)
{
if (but == GLUT_LEFT_BUTTON) {
@@ -789,13 +786,13 @@ startMotion(int x, int y, int but, int time)
ptov(x, y, winWidth, winHeight, lastPos);
}
-void
+static void
animate(void)
{
glutPostRedisplay();
}
-void
+static void
vis(int visible)
{
if (visible == GLUT_VISIBLE) {
@@ -807,7 +804,7 @@ vis(int visible)
}
}
-void
+static void
stopMotion(int but, int time)
{
if ((but == GLUT_LEFT_BUTTON && mode == MoveView) ||
@@ -829,7 +826,7 @@ stopMotion(int but, int time)
}
}
-void
+static void
trackMotion(int x, int y)
{
float curPos[3], dx, dy, dz;
@@ -854,7 +851,7 @@ trackMotion(int x, int y)
/*****************************************************************/
-void
+static void
object(void)
{
static int object;
@@ -881,7 +878,7 @@ nop(void)
{
}
-void
+static void
texture(void)
{
static int texture = 0;
@@ -912,7 +909,7 @@ texture(void)
}
}
-void
+static void
help(void)
{
printf("'h' - help\n");
@@ -927,7 +924,7 @@ help(void)
}
/* ARGSUSED1 */
-void
+static void
key(unsigned char key, int x, int y)
{
switch (key) {
@@ -966,7 +963,7 @@ key(unsigned char key, int x, int y)
glutPostRedisplay();
}
-void
+static void
mouse(int button, int state, int x, int y)
{
if (state == GLUT_DOWN)
@@ -976,7 +973,7 @@ mouse(int button, int state, int x, int y)
glutPostRedisplay();
}
-void
+static void
reshape(int w, int h)
{
winWidth = w;
@@ -985,7 +982,7 @@ reshape(int w, int h)
}
-void
+static void
menu(int selection)
{
if (selection == 666) {
@@ -1005,6 +1002,7 @@ main(int argc, char **argv)
assert(NumTextures <= MAX_TEX);
glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
+ glutInitWindowSize(500,500);
(void) glutCreateWindow("projtex");
glewInit();
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 7dfc65807a..24275fdc2f 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -66,7 +66,6 @@ SOURCES = \
packedpixels.c \
pbo.c \
prog_parameter.c \
- projtex.c \
quads.c \
random.c \
readrate.c \