diff options
-rw-r--r-- | src/mesa/main/blend.c | 6 | ||||
-rw-r--r-- | src/mesa/main/enable.c | 15 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | src/mesa/swrast/s_blend.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 6 |
6 files changed, 22 insertions, 10 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index e3cdbffcd1..e5032bf1bb 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -334,8 +334,9 @@ _mesa_BlendEquation( GLenum mode ) /* This is needed to support 1.1's RGB logic ops AND * 1.0's blending logicops. */ - ctx->Color.ColorLogicOpEnabled = (mode==GL_LOGIC_OP && - ctx->Color.BlendEnabled); + ctx->Color._LogicOpEnabled = (ctx->Color.ColorLogicOpEnabled || + (ctx->Color.BlendEnabled && + mode == GL_LOGIC_OP)); if (ctx->Driver.BlendEquation) (*ctx->Driver.BlendEquation)( ctx, mode ); @@ -572,6 +573,7 @@ void _mesa_init_color( GLcontext * ctx ) ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 ); ctx->Color.IndexLogicOpEnabled = GL_FALSE; ctx->Color.ColorLogicOpEnabled = GL_FALSE; + ctx->Color._LogicOpEnabled = GL_FALSE; ctx->Color.LogicOp = GL_COPY; ctx->Color.DitherFlag = GL_TRUE; diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index f882f94fd2..a882cf4580 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -231,9 +231,12 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.BlendEnabled = state; - /* The following needed to accomodate 1.0 RGB logic op blending */ - ctx->Color.ColorLogicOpEnabled = - (ctx->Color.BlendEquation == GL_LOGIC_OP && state); + /* This is needed to support 1.1's RGB logic ops AND + * 1.0's blending logicops. + */ + ctx->Color._LogicOpEnabled = + (ctx->Color.ColorLogicOpEnabled || + (state && ctx->Color.BlendEquation == GL_LOGIC_OP)); break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -383,6 +386,12 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ColorLogicOpEnabled = state; + /* This is needed to support 1.1's RGB logic ops AND + * 1.0's blending logicops. + */ + ctx->Color._LogicOpEnabled = + (state || (ctx->Color.BlendEnabled && + ctx->Color.BlendEquation == GL_LOGIC_OP)); break; case GL_MAP1_COLOR_4: if (ctx->Eval.Map1Color4 == state) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index ea8ae2dc41..0a5c99546d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -430,6 +430,7 @@ struct gl_colorbuffer_attrib { GLenum LogicOp; /**< Logic operator */ GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */ GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */ + GLboolean _LogicOpEnabled; /**< RGBA logic op + EXT_blend_logic_op enabled flag */ /*@}*/ GLboolean DitherFlag; /**< Dither enable flag */ diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 345df378ff..6d522ffd87 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -780,7 +780,7 @@ _swrast_blend_span( GLcontext *ctx, const struct sw_span *span, ASSERT(span->end <= MAX_WIDTH); ASSERT(span->arrayMask & SPAN_RGBA); - ASSERT(!ctx->Color.ColorLogicOpEnabled); + ASSERT(!ctx->Color._LogicOpEnabled); /* Read span of current frame buffer pixels */ if (span->arrayMask & SPAN_XY) { diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 09eb614ac5..fb09eb3060 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -59,7 +59,7 @@ _swrast_update_rasterflags( GLcontext *ctx ) if (ctx->Visual.rgbMode) { const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); if (colorMask != 0xffffffff) RasterMask |= MASKING_BIT; - if (ctx->Color.ColorLogicOpEnabled) RasterMask |= LOGIC_OP_BIT; + if (ctx->Color._LogicOpEnabled) RasterMask |= LOGIC_OP_BIT; if (ctx->Texture._EnabledUnits) RasterMask |= TEXTURE_BIT; } else { diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index a3be9734c3..013114768d 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -716,7 +716,7 @@ multi_write_rgba_span( GLcontext *ctx, struct sw_span *span ) /* make copy of incoming colors */ MEMCPY( rgbaTmp, span->array->rgba, 4 * span->end * sizeof(GLchan) ); - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, rgbaTmp); } else if (ctx->Color.BlendEnabled) { @@ -1100,7 +1100,7 @@ _swrast_write_rgba_span( GLcontext *ctx, struct sw_span *span) } else { /* normal: write to exactly one buffer */ - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, span->array->rgba); monoColor = GL_FALSE; } @@ -1373,7 +1373,7 @@ _swrast_write_texture_span( GLcontext *ctx, struct sw_span *span) } else { /* normal: write to exactly one buffer */ - if (ctx->Color.ColorLogicOpEnabled) { + if (ctx->Color._LogicOpEnabled) { _swrast_logicop_rgba_span(ctx, span, span->array->rgba); } else if (ctx->Color.BlendEnabled) { |