summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c30
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c30
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c152
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c36
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c16
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c18
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c63
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c66
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h27
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.c54
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c128
13 files changed, 310 insertions, 319 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 0262aea880..0b3398a730 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -31,7 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
#include <sched.h>
#include <errno.h>
@@ -66,7 +66,7 @@ static void r200UserClear(GLcontext *ctx, GLuint mask)
static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLint cx, cy, cw, ch, ret;
GLuint i;
@@ -94,7 +94,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
if ( rmesa->radeon.sarea->last_clear - clear <= 25 ) {
break;
}
-
+
if (rmesa->radeon.do_usleeps) {
UNLOCK_HARDWARE( &rmesa->radeon );
DO_USLEEP( 1 );
@@ -190,7 +190,7 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags)
static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
@@ -202,7 +202,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
{
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
+ if ( dPriv->numClipRects == 0 )
return;
}
@@ -236,7 +236,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
_swrast_Clear( ctx, mask );
}
- if ( !flags )
+ if ( !flags )
return;
if (rmesa->using_hyperz) {
@@ -267,7 +267,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
* device fd.
*/
void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
- GLfloat readfreq, GLfloat writefreq,
+ GLfloat readfreq, GLfloat writefreq,
GLfloat priority)
{
GET_CURRENT_CONTEXT(ctx);
@@ -277,7 +277,7 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
int ret;
if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
+ fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
writefreq, priority);
if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map)
@@ -294,12 +294,12 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
ret = drmCommandWriteRead( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_ALLOC,
&alloc, sizeof(alloc));
-
+
if (ret) {
fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret);
return NULL;
}
-
+
{
char *region_start = (char *)rmesa->radeon.radeonScreen->gartTextures.map;
return (void *)(region_start + region_offset);
@@ -326,7 +326,7 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer)
region_offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- if (region_offset < 0 ||
+ if (region_offset < 0 ||
region_offset > rmesa->radeon.radeonScreen->gartTextures.size) {
fprintf(stderr, "offset %d outside range 0..%d\n", region_offset,
rmesa->radeon.radeonScreen->gartTextures.size);
@@ -335,12 +335,12 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer)
memfree.region = RADEON_MEM_REGION_GART;
memfree.region_offset = region_offset;
-
+
ret = drmCommandWrite( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_FREE,
&memfree, sizeof(memfree));
-
- if (ret)
+
+ if (ret)
fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret);
}
@@ -374,7 +374,7 @@ GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer,
if (R200_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid );
-
+
return valid;
}
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 354daef07f..654f2c6ae9 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -65,8 +65,8 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format,
return GL_FALSE;
}
- if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- cpp == 4 &&
+ if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
+ cpp == 4 &&
format == GL_BGRA ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: passed 2\n", __FUNCTION__);
@@ -83,7 +83,7 @@ static GLboolean
check_color_per_fragment_ops( const GLcontext *ctx )
{
int result;
- result = (!( ctx->Color.AlphaEnabled ||
+ result = (!( ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
@@ -96,7 +96,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Texture._EnabledUnits
) &&
ctx->Current.RasterPosValid);
-
+
return result;
}
@@ -163,7 +163,7 @@ r200TryReadPixels( GLcontext *ctx,
/* Only accelerate reading to GART buffers.
*/
- if ( !r200IsGartMemory(rmesa, pixels,
+ if ( !r200IsGartMemory(rmesa, pixels,
pitch * height * rmesa->radeon.radeonScreen->cpp ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: dest not GART\n", __FUNCTION__);
@@ -224,7 +224,7 @@ r200TryReadPixels( GLcontext *ctx,
drm_clip_rect_t *box = dPriv->pClipRects;
int i;
- r200EmitWait( rmesa, RADEON_WAIT_3D );
+ r200EmitWait( rmesa, RADEON_WAIT_3D );
y = dPriv->h - y - height;
x += dPriv->x;
@@ -241,7 +241,7 @@ r200TryReadPixels( GLcontext *ctx,
GLint by = box[i].y1;
GLint bw = box[i].x2 - bx;
GLint bh = box[i].y2 - by;
-
+
if (bx < x) bw -= x - bx, bx = x;
if (by < y) bh -= y - by, by = y;
if (bx + bw > x + width) bw = x + width - bx;
@@ -277,9 +277,9 @@ r200ReadPixels( GLcontext *ctx,
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
+ if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
pixels))
- _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
+ _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
pixels);
}
@@ -293,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx,
GLuint planemask)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -325,7 +325,7 @@ static void do_draw_pix( GLcontext *ctx,
rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
y -= height; /* cope with pixel zoom */
-
+
if (!clip_pixelrect(ctx, ctx->DrawBuffer,
&x, &y, &width, &height,
&size)) {
@@ -409,7 +409,7 @@ r200TryDrawPixels( GLcontext *ctx,
if (planemask != ~0)
return GL_FALSE; /* fix me -- should be possible */
- /* Can't do conversions on GART reads/draws.
+ /* Can't do conversions on GART reads/draws.
*/
if ( !r200IsGartMemory( rmesa, pixels, size ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
@@ -484,9 +484,9 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py,
void r200InitPixelFuncs( GLcontext *ctx )
{
if (!getenv("R200_NO_BLITS")) {
- ctx->Driver.ReadPixels = r200ReadPixels;
- ctx->Driver.DrawPixels = r200DrawPixels;
- if (getenv("R200_HW_BITMAP"))
+ ctx->Driver.ReadPixels = r200ReadPixels;
+ ctx->Driver.DrawPixels = r200DrawPixels;
+ if (getenv("R200_HW_BITMAP"))
ctx->Driver.Bitmap = r200Bitmap;
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 6802e190a7..f8ebe0df57 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -79,7 +79,7 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
switch ( func ) {
case GL_NEVER:
- pp_misc |= R200_ALPHA_TEST_FAIL;
+ pp_misc |= R200_ALPHA_TEST_FAIL;
break;
case GL_LESS:
pp_misc |= R200_ALPHA_TEST_LESS;
@@ -479,7 +479,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
}
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
R200_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
i = radeonPackColor( 4, col[0], col[1], col[2], 0 );
@@ -507,7 +507,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
if (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0]) {
R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
}
break;
@@ -696,7 +696,7 @@ static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
R200_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -720,10 +720,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!(r && g && b && a))
flag |= R200_PLANE_MASK_ENABLE;
- if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
- }
+ if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
+ R200_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
+ }
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
R200_STATECHANGE( rmesa, msk );
@@ -774,7 +774,7 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(stipple) );
UNLOCK_HARDWARE( &rmesa->radeon );
}
@@ -785,7 +785,7 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag);
if (rmesa->radeon.TclFallback) {
@@ -827,34 +827,34 @@ static void r200UpdateSpecular( GLcontext *ctx )
if (ctx->Light.Enabled &&
ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
p |= R200_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
~R200_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
} else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
p |= R200_SPECULAR_ENABLE;
} else {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
}
if (ctx->Fog.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
}
@@ -865,7 +865,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->radeon.TclFallback) {
+ if (rmesa->radeon.TclFallback) {
r200ChooseRenderState( ctx );
r200ChooseVertexState( ctx );
}
@@ -877,7 +877,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
@@ -891,23 +891,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] &
((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -921,10 +921,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
float *fcmd = (float *)R200_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -944,7 +944,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_EMISSIVE_SOURCE_SHIFT);
@@ -960,7 +960,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_AMBIENT_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
@@ -968,7 +968,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
@@ -977,7 +977,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_BACK_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_BACK_EMISSIVE_SOURCE_SHIFT);
@@ -1027,8 +1027,8 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1;
}
-
-
+
+
}
void r200UpdateMaterial( GLcontext *ctx )
@@ -1038,7 +1038,7 @@ void r200UpdateMaterial( GLcontext *ctx )
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] );
GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] );
GLuint mask = ~0;
-
+
/* Might be possible and faster to update everything unconditionally? */
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
@@ -1124,7 +1124,7 @@ void r200UpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
@@ -1141,8 +1141,8 @@ static void update_light( GLcontext *ctx )
tmp &= ~R200_LIGHT_IN_MODELSPACE;
else
tmp |= R200_LIGHT_IN_MODELSPACE;
-
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
+
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
{
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp;
@@ -1166,10 +1166,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -1193,21 +1193,21 @@ static void r200Lightfv( GLcontext *ctx, GLenum light,
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
@@ -1323,7 +1323,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1582,7 +1582,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- rmesa->radeon.state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << R200_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT));
@@ -1607,7 +1607,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1663,7 +1663,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1693,8 +1693,8 @@ void r200UpdateViewportOffset( GLcontext *ctx )
R200_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & R200_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& R200_STIPPLE_COORD_MASK);
m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) |
@@ -1808,7 +1808,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
R200_STATECHANGE( rmesa, tcl );
if (state) {
@@ -1860,7 +1860,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK;
}
r200UpdateSpecular( ctx ); /* for PK_SPEC */
- if (rmesa->radeon.TclFallback)
+ if (rmesa->radeon.TclFallback)
r200ChooseVertexState( ctx );
_mesa_allow_light_in_model( ctx, !state );
break;
@@ -1875,13 +1875,13 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
R200_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (R200_LIGHT_1_ENABLE |
- R200_LIGHT_1_ENABLE_AMBIENT |
+ R200_LIGHT_1_ENABLE_AMBIENT |
R200_LIGHT_1_ENABLE_SPECULAR);
else
flag = (R200_LIGHT_0_ENABLE |
- R200_LIGHT_0_ENABLE_AMBIENT |
+ R200_LIGHT_0_ENABLE_AMBIENT |
R200_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -1889,7 +1889,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -2043,7 +2043,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in r200UpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -2160,7 +2160,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLboolean tmp;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
@@ -2176,7 +2176,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS;
}
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
}
@@ -2219,7 +2219,7 @@ static void update_texturematrix( GLcontext *ctx )
GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL];
int unit;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__,
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]);
@@ -2227,7 +2227,7 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel = 0;
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (!ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[unit]._ReallyEnabled)
continue;
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
@@ -2237,21 +2237,21 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit;
if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- /* Need to preconcatenate any active texgen
+ /* Need to preconcatenate any active texgen
* obj/eyeplane matrices:
*/
_math_matrix_mul_matrix( &rmesa->tmpmat,
- ctx->TextureMatrixStack[unit].Top,
+ ctx->TextureMatrixStack[unit].Top,
&rmesa->TexGenMatrix[unit] );
upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit );
- }
+ }
else {
- upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
+ upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
R200_MTX_TEX0+unit );
}
}
else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
+ upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
R200_MTX_TEX0+unit );
}
}
@@ -2277,7 +2277,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx)
int i;
radeon_validate_reset_bos(&rmesa->radeon);
-
+
rrb = radeon_get_colorbuffer(&rmesa->radeon);
/* color buffer */
if (rrb && rrb->bo) {
@@ -2295,7 +2295,7 @@ static GLboolean r200ValidateBuffers(GLcontext *ctx)
for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
radeonTexObj *t;
-
+
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
@@ -2323,7 +2323,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
_mesa_update_draw_buffer_bounds(ctx);
-
+
R200_STATECHANGE(rmesa, ctx);
}
@@ -2341,7 +2341,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2365,7 +2365,7 @@ GLboolean r200ValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
r200UpdateClipPlanes( ctx );
}
@@ -2437,7 +2437,7 @@ static void r200WrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 712da98077..83e70b586d 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -56,7 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/***********************************************************************
- * Initialization
+ * Initialization
***********************************************************************/
#define EMIT_ATTR( ATTR, STYLE, F0 ) \
@@ -118,7 +118,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
}
rmesa->swtcl.coloroffset = offset;
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
@@ -129,7 +129,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
@@ -192,7 +192,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
- rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attrs,
rmesa->radeon.swtcl.vertex_attr_count,
NULL, 0 );
rmesa->radeon.swtcl.vertex_size /= 4;
@@ -278,7 +278,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
rmesa->radeon.dma.current,
current_offset);
-
+
r200EmitVbufPrim( rmesa,
rmesa->radeon.swtcl.hw_primitive,
rmesa->radeon.swtcl.numverts);
@@ -338,7 +338,7 @@ static void r200ResetLineStipple( GLcontext *ctx );
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
const char *r200verts = (char *)rmesa->radeon.swtcl.verts;
#define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int)))
-#define VERTEX radeonVertex
+#define VERTEX radeonVertex
#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS))
#undef TAG
@@ -539,7 +539,7 @@ void r200ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
+ if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT;
@@ -597,7 +597,7 @@ static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
rmesa->radeon.swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) );
}
@@ -695,7 +695,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
/**
* Cope with depth operations by drawing individual pixels as points.
- *
+ *
* \todo
* The way the vertex state is set in this routine is hokey. It seems to
* work, but it's very hackish. This whole routine is pretty hackish. If
@@ -710,14 +710,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
const GLubyte *bitmap )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLfloat *rc = ctx->Current.RasterColor;
+ const GLfloat *rc = ctx->Current.RasterColor;
GLint row, col;
radeonVertex vert;
GLuint orig_vte;
GLuint h;
- /* Turn off tcl.
+ /* Turn off tcl.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 );
@@ -768,7 +768,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
R200_VPORT_Z_SCALE_ENA |
R200_VPORT_X_OFFSET_ENA |
R200_VPORT_Y_OFFSET_ENA |
- R200_VPORT_Z_OFFSET_ENA);
+ R200_VPORT_Z_OFFSET_ENA);
/* Turn off other stuff: Stipple?, texture?, blending?, etc.
*/
@@ -813,14 +813,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
*/
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- h = rmesa->radeon.dri.drawable->h + rmesa->radeon.dri.drawable->y;
- px += rmesa->radeon.dri.drawable->x;
+ h = radeon_get_drawable(&rmesa->radeon)->h + radeon_get_drawable(&rmesa->radeon)->y;
+ px += radeon_get_drawable(&rmesa->radeon)->x;
/* Clipping handled by existing mechansims in r200_ioctl.c?
*/
for (row=0; row<height; row++) {
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address2d(unpack, bitmap, width, height,
+ const GLubyte *src = (const GLubyte *)
+ _mesa_image_address2d(unpack, bitmap, width, height,
GL_COLOR_INDEX, GL_BITMAP, row, 0 );
if (unpack->LsbFirst) {
@@ -899,9 +899,9 @@ void r200InitSwtcl( GLcontext *ctx )
tnl->Driver.Render.Interp = _tnl_interp;
/* FIXME: what are these numbers? */
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
36 * sizeof(GLfloat) );
-
+
rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
rmesa->radeon.swtcl.RenderIndex = ~0;
rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index 6766eb3eae..104079b4db 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -79,7 +79,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
{
BATCH_LOCALS(&r300->radeon);
GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
GLuint cbpitch = 0;
r300ContextPtr rmesa = r300;
@@ -200,7 +200,7 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags,
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
}
-
+
r300EmitCacheFlush(rmesa);
cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
@@ -213,7 +213,7 @@ static void r300EmitClearState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
BATCH_LOCALS(&r300->radeon);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
int i;
int has_tcl;
int is_r500 = 0;
@@ -447,7 +447,7 @@ static void r300EmitClearState(GLcontext * ctx)
R500_ALU_RGBA_G_SWIZ_0 |
R500_ALU_RGBA_B_SWIZ_0 |
R500_ALU_RGBA_A_SWIZ_0;
-
+
r500fp.cmd[7] = 0;
emit_r500fp(ctx, &r500fp);
}
@@ -541,9 +541,9 @@ static void r300EmitClearState(GLcontext * ctx)
}
static void r300KernelClear(GLcontext *ctx, GLuint flags)
-{
+{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
struct radeon_renderbuffer *rrb;
struct radeon_renderbuffer *rrbd;
@@ -565,7 +565,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
bits = 0;
}
-
+
if (flags & BUFFER_BIT_FRONT_LEFT) {
rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
@@ -590,7 +590,7 @@ static void r300KernelClear(GLcontext *ctx, GLuint flags)
static void r300Clear(GLcontext * ctx, GLbitfield mask)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield swrast_mask = 0, tri_mask = 0;
int i;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index efbe5cacab..582e8c27e3 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -967,7 +967,7 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1020,7 +1020,7 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1052,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx,
switch (state[0]) {
case STATE_INTERNAL:
switch (state[1]) {
- case STATE_R300_WINDOW_DIMENSION:
- value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */
- value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */
- value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
- value[3] = 1.0F; /* not used */
- break;
+ case STATE_R300_WINDOW_DIMENSION: {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon);
+ value[0] = drawable->w * 0.5f; /* width*0.5 */
+ value[1] = drawable->h * 0.5f; /* height*0.5 */
+ value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ value[3] = 1.0F; /* not used */
+ break;
+ }
case STATE_R300_TEXRECT_FACTOR:{
struct gl_texture_object *t =
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 76e884d705..e2e0ba07a3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -153,7 +153,7 @@ void radeon_get_cliprects(radeonContextPtr radeon,
unsigned int *num_cliprects,
int *x_off, int *y_off)
{
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
struct radeon_framebuffer *rfb = dPriv->driverPrivate;
if (radeon->constant_cliprect) {
@@ -185,15 +185,15 @@ void radeon_get_cliprects(radeonContextPtr radeon,
*/
void radeonSetCliprects(radeonContextPtr radeon)
{
- __DRIdrawablePrivate *const drawable = radeon->dri.drawable;
- __DRIdrawablePrivate *const readable = radeon->dri.readable;
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
int x_off, y_off;
radeon_get_cliprects(radeon, &radeon->pClipRects,
&radeon->numClipRects, &x_off, &y_off);
-
+
if ((draw_rfb->base.Width != drawable->w) ||
(draw_rfb->base.Height != drawable->h)) {
_mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base,
@@ -221,9 +221,9 @@ void radeonUpdateScissor( GLcontext *ctx )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- if ( rmesa->dri.drawable ) {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
+ if ( radeon_get_drawable(rmesa) ) {
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+
int x = ctx->Scissor.X;
int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
@@ -425,11 +425,11 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
radeonContextPtr rmesa;
struct radeon_framebuffer *rfb;
GLint nbox, i, ret;
-
+
assert(dPriv);
assert(dPriv->driContextPriv);
assert(dPriv->driContextPriv->driverPrivate);
-
+
rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
LOCK_HARDWARE(rmesa);
@@ -506,7 +506,7 @@ static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_tar
UNLOCK_HARDWARE(rmesa);
driWaitForVBlank(dPriv, missed_target);
-
+
return 0;
}
@@ -540,7 +540,7 @@ static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
radeon->sarea->nbox = 1;
ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP );
-
+
UNLOCK_HARDWARE(radeon);
if ( ret ) {
@@ -638,7 +638,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL,
*rrbColor = NULL;
uint32_t offset = 0;
-
+
if (!fb) {
/* this can happen during the initial context initialization */
@@ -650,7 +650,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE);
return;
}
-
+
/* Do this here, note core Mesa, since this function is called from
* many places within the driver.
*/
@@ -737,7 +737,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
else
ctx->NewState |= _NEW_POLYGON;
-
+
/*
* Update depth test state
*/
@@ -751,7 +751,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
} else {
ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
}
-
+
_mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base);
_mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base);
radeon->state.color.draw_offset = offset;
@@ -762,7 +762,7 @@ void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
ctx->Viewport.Width, ctx->Viewport.Height);
} else {
-
+
}
#endif
ctx->NewState |= _NEW_VIEWPORT;
@@ -814,7 +814,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
radeon->dri.context->driDrawablePriv);
}
}
-
+
radeon_draw_buffer(ctx, ctx->DrawBuffer);
}
@@ -836,7 +836,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode )
*/
void radeonUpdatePageFlipping(radeonContextPtr radeon)
{
- struct radeon_framebuffer *rfb = radeon->dri.drawable->driverPrivate;
+ struct radeon_framebuffer *rfb = radeon_get_drawable(radeon)->driverPrivate;
rfb->pf_active = radeon->sarea->pfState;
rfb->pf_current_page = radeon->sarea->pfCurrentPage;
@@ -869,7 +869,6 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
- radeon->dri.drawable = driContext->driDrawablePriv;
radeon_window_moved(radeon);
radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer);
ctx->Driver.Viewport = old_viewport;
@@ -962,7 +961,7 @@ static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty)
}
}
}
-
+
COMMIT_BATCH();
}
@@ -1032,7 +1031,7 @@ void radeonEmitState(radeonContextPtr radeon)
if (!radeon->cmdbuf.cs->cdw) {
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "Begin reemit state\n");
-
+
radeonEmitAtoms(radeon, GL_FALSE);
}
@@ -1064,7 +1063,7 @@ void radeonFlush(GLcontext *ctx)
radeon->dma.flush( ctx );
radeonEmitState(radeon);
-
+
if (radeon->cmdbuf.cs->cdw)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
@@ -1073,8 +1072,8 @@ void radeonFlush(GLcontext *ctx)
if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
&& (screen->dri2.loader->flushFrontBuffer != NULL)) {
- (*screen->dri2.loader->flushFrontBuffer)(radeon->dri.drawable,
- radeon->dri.drawable->loaderPrivate);
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
/* Only clear the dirty bit if front-buffer rendering is no longer
* enabled. This is done so that the dirty bit can only be set in
@@ -1161,7 +1160,7 @@ int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
int ret;
radeonReleaseDmaRegion(rmesa);
-
+
LOCK_HARDWARE(rmesa);
ret = rcommonFlushCmdBufLocked(rmesa, caller);
UNLOCK_HARDWARE(rmesa);
@@ -1223,7 +1222,7 @@ void rcommonInitCmdBuf(radeonContextPtr rmesa)
rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size);
assert(rmesa->cmdbuf.cs != NULL);
rmesa->cmdbuf.size = size;
-
+
if (!rmesa->radeonScreen->kernel_mm) {
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]);
radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size);
@@ -1334,7 +1333,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
unsigned int saved_active_texture;
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
- BUFFER_BIT_STENCIL)) == 0);
+ BUFFER_BIT_STENCIL)) == 0);
_mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
GL_CURRENT_BIT |
@@ -1346,7 +1345,7 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
GL_CURRENT_BIT);
_mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
saved_active_texture = ctx->Texture.CurrentUnit;
-
+
/* Disable existing GL state we don't want to apply to a clear. */
_mesa_Disable(GL_ALPHA_TEST);
_mesa_Disable(GL_BLEND);
@@ -1375,10 +1374,10 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
saved_shader_program = ctx->Shader.CurrentProgram->Name;
_mesa_UseProgramObjectARB(0);
}
-
+
if (ctx->Texture._EnabledUnits != 0) {
int i;
-
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
_mesa_ActiveTextureARB(GL_TEXTURE0 + i);
_mesa_Disable(GL_TEXTURE_1D);
@@ -1394,14 +1393,14 @@ void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
}
}
}
-
+
#if FEATURE_ARB_vertex_buffer_object
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
_mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
#endif
radeon_meta_set_passthrough_transform(rmesa);
-
+
for (i = 0; i < 4; i++) {
color[i][0] = ctx->Color.ClearColor[0];
color[i][1] = ctx->Color.ClearColor[1];
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 622bb98f3e..e9967986a3 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -147,8 +147,6 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
/* DRI fields */
radeon->dri.context = driContextPriv;
radeon->dri.screen = sPriv;
- radeon->dri.drawable = NULL;
- radeon->dri.readable = NULL;
radeon->dri.hwContext = driContextPriv->hHWContext;
radeon->dri.hwLock = &sPriv->pSAREA->lock;
radeon->dri.fd = sPriv->fd;
@@ -171,7 +169,7 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
"IRQ's not enabled, falling back to %s: %d %d\n",
radeon->do_usleeps ? "usleeps" : "busy waits",
fthrottle_mode, radeon->radeonScreen->irq);
-
+
radeon->texture_depth = driQueryOptioni (&radeon->optionCache,
"texture_depth");
if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
@@ -217,7 +215,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
radeon_firevertices(radeon);
_mesa_make_current(NULL, NULL, NULL);
}
-
+
assert(radeon);
if (radeon) {
@@ -233,14 +231,11 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
_tnl_DestroyContext( radeon->glCtx );
_vbo_DestroyContext( radeon->glCtx );
_swrast_DestroyContext( radeon->glCtx );
-
- radeonDestroyBuffer(radeon->dri.drawable);
- radeonDestroyBuffer(radeon->dri.readable);
/* free atom list */
/* free the Mesa context */
_mesa_destroy_context(radeon->glCtx);
-
+
/* _mesa_destroy_context() might result in calls to functions that
* depend on the DriverCtx, so don't set it to NULL before.
*
@@ -248,7 +243,7 @@ void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
*/
/* free the option cache */
driDestroyOptionCache(&radeon->optionCache);
-
+
rcommonDestroyCmdBuf(radeon);
radeon_destroy_atom_list(radeon);
@@ -346,12 +341,12 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon,
int size = 4096*4096*4;
/* if radeon->fake */
struct radeon_renderbuffer *rb;
-
+
if (radeon->radeonScreen->kernel_mm) {
radeon_make_kernel_renderbuffer_current(radeon, draw);
return;
}
-
+
if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
if (!rb->bo) {
@@ -440,7 +435,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
-
+
draw = drawable->driverPrivate;
screen = context->driScreenPriv;
radeon = (radeonContextPtr) context->driverPrivate;
@@ -493,7 +488,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
attachments[i++] = __DRI_BUFFER_DEPTH;
if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
attachments[i++] = __DRI_BUFFER_STENCIL;
-
+
buffers = (*screen->dri2.loader->getBuffers)(drawable,
&drawable->w,
&drawable->h,
@@ -591,7 +586,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
fprintf(stderr, "failed to attach %s %d\n",
regname, buffers[i].name);
-
+
}
}
@@ -648,7 +643,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
drfb = driDrawPriv->driverPrivate;
readfb = driReadPriv->driverPrivate;
- if (driContextPriv->driScreenPriv->dri2.enabled) {
+ if (driContextPriv->driScreenPriv->dri2.enabled) {
radeon_update_renderbuffers(driContextPriv, driDrawPriv);
if (driDrawPriv != driReadPriv)
radeon_update_renderbuffers(driContextPriv, driReadPriv);
@@ -664,9 +659,6 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (RADEON_DEBUG & DEBUG_DRI)
fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb);
- if (radeon->dri.readable != driReadPriv)
- radeon->dri.readable = driReadPriv;
-
driUpdateFramebufferSize(radeon->glCtx, driDrawPriv);
if (driReadPriv != driDrawPriv)
driUpdateFramebufferSize(radeon->glCtx, driReadPriv);
@@ -676,29 +668,25 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
_mesa_update_state(radeon->glCtx);
if (radeon->glCtx->DrawBuffer == &drfb->base) {
-
- if (radeon->dri.drawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
- driDrawPriv->vblFlags =
- (radeon->radeonScreen->irq != 0)
- ? driGetDefaultVBlankFlags(&radeon->
- optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- driDrawableInitVBlank(driDrawPriv);
- drfb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (drfb->color_rb[i])
- drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
-
+ if (driDrawPriv->swap_interval == (unsigned)-1) {
+ int i;
+ driDrawPriv->vblFlags =
+ (radeon->radeonScreen->irq != 0)
+ ? driGetDefaultVBlankFlags(&radeon->
+ optionCache)
+ : VBLANK_FLAG_NO_IRQ;
+
+ driDrawableInitVBlank(driDrawPriv);
+ drfb->vbl_waited = driDrawPriv->vblSeq;
+
+ for (i = 0; i < 2; i++) {
+ if (drfb->color_rb[i])
+ drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
}
- radeon->dri.drawable = driDrawPriv;
-
- radeon_window_moved(radeon);
+
}
+
+ radeon_window_moved(radeon);
radeon_draw_buffer(radeon->glCtx, &drfb->base);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index af05f4ae32..e995062657 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -117,7 +117,7 @@ struct radeon_framebuffer
};
-
+
struct radeon_colorbuffer_state {
GLuint clear;
int roundEnable;
@@ -346,16 +346,6 @@ struct radeon_dri_mirror {
__DRIcontextPrivate *context; /* DRI context */
__DRIscreenPrivate *screen; /* DRI screen */
- /**
- * DRI drawable bound to this context for drawing.
- */
- __DRIdrawablePrivate *drawable;
-
- /**
- * DRI drawable bound to this context for reading.
- */
- __DRIdrawablePrivate *readable;
-
drm_context_t hwContext;
drm_hw_lock_t *hwLock;
int fd;
@@ -416,7 +406,7 @@ struct radeon_cmdbuf {
struct radeon_context {
GLcontext *glCtx;
radeonScreenPtr radeonScreen; /* Screen private DRI data */
-
+
/* Texture object bookkeeping
*/
int texture_depth;
@@ -458,7 +448,7 @@ struct radeon_context {
driOptionCache optionCache;
struct radeon_cmdbuf cmdbuf;
-
+
drm_clip_rect_t fboRect;
GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */
GLboolean front_cliprects;
@@ -507,6 +497,17 @@ struct radeon_context {
#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
+static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driDrawablePriv;
+}
+
+static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driReadablePriv;
+}
+
+
/**
* This function takes a float and packs it into a uint32_t
*/
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index b5fde6d3de..caa0c4a896 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -35,7 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <sched.h>
-#include <errno.h>
+#include <errno.h>
#include "main/attrib.h"
#include "main/enable.h"
@@ -114,7 +114,7 @@ void radeonSetUpAtomList( r100ContextPtr rmesa )
}
/* Fire a section of the retained (indexed_verts) buffer as a regular
- * primtive.
+ * primtive.
*/
extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
GLuint vertex_format,
@@ -124,7 +124,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
BATCH_LOCALS(&rmesa->radeon);
assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
+
radeonEmitState(&rmesa->radeon);
#if RADEON_OLD_PACKETS
@@ -135,7 +135,7 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
} else {
OUT_BATCH(rmesa->ioctl.vertex_offset);
}
-
+
OUT_BATCH(vertex_nr);
OUT_BATCH(vertex_format);
OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
@@ -149,10 +149,10 @@ extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
END_BATCH();
-
-#else
+
+#else
BEGIN_BATCH(4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_DRAW_VBUF, 1);
OUT_BATCH(vertex_format);
@@ -173,7 +173,7 @@ void radeonFlushElts( GLcontext *ctx )
int nr;
uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start);
int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw);
-
+
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -230,9 +230,9 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
+
radeonEmitState(&rmesa->radeon);
-
+
rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw;
/* round up min_nr to align the state */
@@ -248,7 +248,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
}
OUT_BATCH(0xffff);
OUT_BATCH(vertex_format);
- OUT_BATCH(primitive |
+ OUT_BATCH(primitive |
RADEON_CP_VC_CNTL_PRIM_WALK_IND |
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
@@ -257,7 +257,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4);
OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0);
OUT_BATCH(vertex_format);
- OUT_BATCH(primitive |
+ OUT_BATCH(primitive |
RADEON_CP_VC_CNTL_PRIM_WALK_IND |
RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
@@ -269,7 +269,7 @@ GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
rmesa->tcl.elt_used = min_nr;
retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset);
-
+
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s: header prim %x \n",
__FUNCTION__, primitive);
@@ -305,7 +305,7 @@ void radeonEmitVertexAOS( r100ContextPtr rmesa,
#endif
}
-
+
void radeonEmitAOS( r100ContextPtr rmesa,
GLuint nr,
@@ -314,7 +314,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
#if RADEON_OLD_PACKETS
assert( nr == 1 );
rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo;
- rmesa->ioctl.vertex_offset =
+ rmesa->ioctl.vertex_offset =
(rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4);
#else
BATCH_LOCALS(&rmesa->radeon);
@@ -336,7 +336,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH_RELOC(voffset,
@@ -352,7 +352,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
RADEON_GEM_DOMAIN_GTT,
0, 0);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -370,7 +370,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
(rmesa->radeon.tcl.aos[i].stride << 8) |
(rmesa->radeon.tcl.aos[i + 1].components << 16) |
(rmesa->radeon.tcl.aos[i + 1].stride << 24));
-
+
voffset = rmesa->radeon.tcl.aos[i + 0].offset +
offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
OUT_BATCH(voffset);
@@ -378,7 +378,7 @@ void radeonEmitAOS( r100ContextPtr rmesa,
offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
OUT_BATCH(voffset);
}
-
+
if (nr & 1) {
OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
(rmesa->radeon.tcl.aos[nr - 1].stride << 8));
@@ -427,7 +427,7 @@ static void radeonUserClear(GLcontext *ctx, GLuint mask)
static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
GLint ret, i;
@@ -529,7 +529,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1;
depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2;
depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2;
- depth_boxes[n].f[CLEAR_DEPTH] =
+ depth_boxes[n].f[CLEAR_DEPTH] =
(float)rmesa->radeon.state.depth.clear;
}
@@ -548,7 +548,7 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags)
static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLuint flags = 0;
GLuint color_mask = 0;
GLuint orig_mask = mask;
@@ -560,11 +560,11 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
LOCK_HARDWARE( &rmesa->radeon );
UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
+ if ( dPriv->numClipRects == 0 )
return;
}
-
- radeon_firevertices(&rmesa->radeon);
+
+ radeon_firevertices(&rmesa->radeon);
if ( mask & BUFFER_BIT_FRONT_LEFT ) {
flags |= RADEON_FRONT;
@@ -594,12 +594,12 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
_swrast_Clear( ctx, mask );
}
- if ( !flags )
+ if ( !flags )
return;
if (rmesa->using_hyperz) {
flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
+/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
flags |= RADEON_USE_HIERZ; */
if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index fe19218d7a..5774f7ebcf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -58,8 +58,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
__DRIscreenPrivate *sPriv = rmesa->dri.screen;
assert(drawable != NULL);
@@ -95,8 +95,8 @@ void radeon_lock_hardware(radeonContextPtr radeon)
struct radeon_framebuffer *rfb = NULL;
struct radeon_renderbuffer *rrb = NULL;
- if (radeon->dri.drawable) {
- rfb = radeon->dri.drawable->driverPrivate;
+ if (radeon_get_drawable(radeon)) {
+ rfb = radeon_get_drawable(radeon)->driverPrivate;
if (rfb)
rrb = radeon_get_renderbuffer(&rfb->base,
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 5aeb968d41..3ba11e848e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1374,6 +1374,7 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
#endif
#if !RADEON_COMMON
+ (void)screen;
return r100CreateContext(glVisual, driContextPriv, sharedContextPriv);
#endif
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 34c8cb42fa..06b8c29936 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -149,7 +149,7 @@ static void radeonBlendFuncSeparate( GLcontext *ctx,
GLenum sfactorA, GLenum dfactorA )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
+ GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK);
GLboolean fallback = GL_FALSE;
@@ -392,7 +392,7 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
rmesa->hw.fog.cmd[FOG_D] = d.i;
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
RADEON_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~RADEON_FOG_COLOR_MASK;
@@ -495,7 +495,7 @@ static void radeonLineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -558,7 +558,7 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(drm_radeon_stipple_t) );
UNLOCK_HARDWARE( &rmesa->radeon );
}
@@ -569,7 +569,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, flag);
if (rmesa->radeon.TclFallback) {
@@ -617,7 +617,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
p |= RADEON_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
~RADEON_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
@@ -647,7 +647,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
RADEON_TCL_COMPUTE_SPECULAR) != 0;
}
}
-
+
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag);
if (NEED_SECONDARY_COLOR(ctx)) {
@@ -663,7 +663,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->radeon.TclFallback) {
+ if (rmesa->radeon.TclFallback) {
radeonChooseRenderState( ctx );
radeonChooseVertexState( ctx );
}
@@ -675,7 +675,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
@@ -688,23 +688,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &
((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -718,10 +718,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
r100ContextPtr rmesa = R100_CONTEXT(ctx);
float *fcmd = (float *)RADEON_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -735,7 +735,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
if (ctx->Light.ColorMaterialEnabled &&
- (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
+ (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1))
fallback = GL_TRUE;
else {
@@ -743,7 +743,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (memcmp( ctx->Light.Material.Attrib[i],
ctx->Light.Material.Attrib[i+1],
sizeof(GLfloat)*4) != 0) {
- fallback = GL_TRUE;
+ fallback = GL_TRUE;
break;
}
}
@@ -761,8 +761,8 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
(3 << RADEON_AMBIENT_SOURCE_SHIFT) |
(3 << RADEON_DIFFUSE_SOURCE_SHIFT) |
- (3 << RADEON_SPECULAR_SOURCE_SHIFT));
-
+ (3 << RADEON_SPECULAR_SOURCE_SHIFT));
+
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
@@ -783,7 +783,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_AMBIENT_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_DIFFUSE_SOURCE_SHIFT);
@@ -792,7 +792,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_DIFFUSE_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_SPECULAR_SOURCE_SHIFT);
@@ -810,10 +810,10 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
(RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
(RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT);
}
-
+
if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) {
RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
}
}
@@ -823,14 +823,14 @@ void radeonUpdateMaterial( GLcontext *ctx )
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl );
GLuint mask = ~0;
-
+
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0];
fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1];
@@ -880,7 +880,7 @@ void radeonUpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
@@ -897,12 +897,12 @@ static void update_light( GLcontext *ctx )
tmp &= ~RADEON_LIGHT_IN_MODELSPACE;
else
tmp |= RADEON_LIGHT_IN_MODELSPACE;
-
+
/* Leave this test disabled: (unexplained q3 lockup) (even with
new packets)
*/
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
{
RADEON_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp;
@@ -926,10 +926,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -953,26 +953,26 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
/* FIXME: Set RANGE_ATTEN only when needed */
- if (p&1)
+ if (p&1)
flag = RADEON_LIGHT_1_IS_LOCAL;
else
flag = RADEON_LIGHT_0_IS_LOCAL;
@@ -1064,7 +1064,7 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
}
}
-
+
static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
@@ -1073,7 +1073,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
r100ContextPtr rmesa = R100_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1247,14 +1247,14 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
/* radeon 7200 have stencil bug, DEC and INC_WRAP will actually both do DEC_WRAP,
and DEC_WRAP (and INVERT) will do INVERT. No way to get correct INC_WRAP and DEC,
but DEC_WRAP can be fixed by using DEC and INC_WRAP at least use INC. */
-
+
GLuint tempRADEON_STENCIL_FAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_FAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_INC_WRAP;
-
+
if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) {
tempRADEON_STENCIL_FAIL_DEC_WRAP = RADEON_STENCIL_FAIL_DEC;
tempRADEON_STENCIL_FAIL_INC_WRAP = RADEON_STENCIL_FAIL_INC;
@@ -1271,7 +1271,7 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
tempRADEON_STENCIL_ZPASS_DEC_WRAP = RADEON_STENCIL_ZPASS_DEC_WRAP;
tempRADEON_STENCIL_ZPASS_INC_WRAP = RADEON_STENCIL_ZPASS_INC_WRAP;
}
-
+
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(RADEON_STENCIL_FAIL_MASK |
RADEON_STENCIL_ZFAIL_MASK |
@@ -1363,7 +1363,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- rmesa->radeon.state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << RADEON_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT));
@@ -1388,7 +1388,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
void radeonUpdateWindow( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1443,7 +1443,7 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1473,8 +1473,8 @@ void radeonUpdateViewportOffset( GLcontext *ctx )
RADEON_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->radeon.dri.drawable->x - 1) & RADEON_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->radeon.dri.drawable->y + rmesa->radeon.dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& RADEON_STIPPLE_COORD_MASK);
m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) |
@@ -1613,7 +1613,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
RADEON_STATECHANGE( rmesa, tcl );
if (state) {
@@ -1678,13 +1678,13 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
RADEON_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (RADEON_LIGHT_1_ENABLE |
- RADEON_LIGHT_1_ENABLE_AMBIENT |
+ RADEON_LIGHT_1_ENABLE_AMBIENT |
RADEON_LIGHT_1_ENABLE_SPECULAR);
else
flag = (RADEON_LIGHT_0_ENABLE |
- RADEON_LIGHT_0_ENABLE_AMBIENT |
+ RADEON_LIGHT_0_ENABLE_AMBIENT |
RADEON_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -1692,7 +1692,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -1730,7 +1730,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
}
break;
-
+
case GL_NORMALIZE:
RADEON_STATECHANGE( rmesa, tcl );
if ( state ) {
@@ -1830,7 +1830,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in radeonUpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -1864,7 +1864,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
}
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]);
}
@@ -2051,7 +2051,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx)
int i;
radeon_validate_reset_bos(&rmesa->radeon);
-
+
rrb = radeon_get_colorbuffer(&rmesa->radeon);
/* color buffer */
if (rrb && rrb->bo) {
@@ -2069,7 +2069,7 @@ static GLboolean r100ValidateBuffers(GLcontext *ctx)
for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
radeonTexObj *t;
-
+
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
@@ -2112,7 +2112,7 @@ GLboolean radeonValidateState( GLcontext *ctx )
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, MODEL_PROJ );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2136,7 +2136,7 @@ GLboolean radeonValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
radeonUpdateClipPlanes( ctx );
}
@@ -2165,8 +2165,8 @@ static GLboolean check_material( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLint i;
- for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
- i < _TNL_ATTRIB_MAT_BACK_INDEXES;
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
+ i < _TNL_ATTRIB_MAT_BACK_INDEXES;
i++)
if (tnl->vb.AttribPtr[i] &&
tnl->vb.AttribPtr[i]->stride)
@@ -2174,7 +2174,7 @@ static GLboolean check_material( GLcontext *ctx )
return GL_FALSE;
}
-
+
static void radeonWrapRunPipeline( GLcontext *ctx )
{
@@ -2197,7 +2197,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {